/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/endian.h" #include "kyra/kyra.h" #include "kyra/script.h" #include "kyra/screen.h" #include "kyra/sprites.h" #include "kyra/wsamovie.h" #include "kyra/animator.h" #include "kyra/text.h" #include "common/system.h" namespace Kyra { #define stackPos(x) script->stack[script->sp+x] #define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])] int KyraEngine::o1_magicInMouseItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); magicInMouseItem(stackPos(0), stackPos(1), -1); return 0; } int KyraEngine::o1_characterSays(ScriptState *script) { _skipFlag = false; if (_flags.isTalkie) { debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3)); if (speechEnabled()) { snd_voiceWaitForFinish(); snd_playVoiceFile(stackPos(0)); } if (textEnabled()) characterSays(stackPosString(1), stackPos(2), stackPos(3)); } else { debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2)); characterSays(stackPosString(0), stackPos(1), stackPos(2)); } return 0; } int KyraEngine::o1_pauseTicks(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); if (stackPos(1)) { warning("STUB: special o1_pauseTicks"); // delete this after correct implementing delayWithTicks(stackPos(0)); } else { delayWithTicks(stackPos(0)); } return 0; } int KyraEngine::o1_drawSceneAnimShape(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0); return 0; } int KyraEngine::o1_queryGameFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); return queryGameFlag(stackPos(0)); } int KyraEngine::o1_setGameFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); return setGameFlag(stackPos(0)); } int KyraEngine::o1_resetGameFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); return resetGameFlag(stackPos(0)); } int KyraEngine::o1_runNPCScript(ScriptState *script) { warning("STUB: o1_runNPCScript"); return 0; } int KyraEngine::o1_setSpecialExitList(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9)); for (int i = 0; i < 10; ++i) { _exitList[i] = stackPos(i); } _exitListPtr = _exitList; return 0; } int KyraEngine::o1_blockInWalkableRegion(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); return 0; } int KyraEngine::o1_blockOutWalkableRegion(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); return 0; } int KyraEngine::o1_walkPlayerToPoint(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int normalTimers = stackPos(2); if (!normalTimers) { disableTimer(19); disableTimer(14); disableTimer(18); } int reinitScript = handleSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); if (!normalTimers) { enableTimer(19); enableTimer(14); enableTimer(18); } if (reinitScript) { _scriptInterpreter->initScript(script, script->dataPtr); } if (_sceneChangeState) { _sceneChangeState = 0; return 1; } return 0; } int KyraEngine::o1_dropItemInScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); int item = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); byte freeItem = findFreeItemInScene(_currentCharacter->sceneId); if (freeItem != 0xFF) { int sceneId = _currentCharacter->sceneId; Room *room = &_roomTable[sceneId]; room->itemsXPos[freeItem] = xpos; room->itemsYPos[freeItem] = ypos; room->itemsTable[freeItem] = item; _animator->animAddGameItem(freeItem, sceneId); _animator->updateAllObjectShapes(); } else { if (item == 43) { placeItemInGenericMapScene(item, 0); } else { placeItemInGenericMapScene(item, 1); } } return 0; } int KyraEngine::o1_drawAnimShapeIntoScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); int shape = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int flags = (stackPos(3) != 0) ? 1 : 0; _screen->drawShape(2, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags); _screen->drawShape(0, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags); _animator->flagAllObjectsForBkgdChange(); _animator->preserveAnyChangedBackgrounds(); _animator->flagAllObjectsForRefresh(); _animator->updateAllObjectShapes(); _screen->showMouse(); return 0; } int KyraEngine::o1_createMouseItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_createMouseItem(%p) (%d)", (const void *)script, stackPos(0)); createMouseItem(stackPos(0)); return 0; } int KyraEngine::o1_savePageToDisk(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); _screen->savePageToDisk(stackPosString(0), stackPos(1)); return 0; } int KyraEngine::o1_sceneAnimOn(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0)); _sprites->_anims[stackPos(0)].play = true; return 0; } int KyraEngine::o1_sceneAnimOff(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0)); _sprites->_anims[stackPos(0)].play = false; return 0; } int KyraEngine::o1_getElapsedSeconds(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getElapsedSeconds(%p) ()", (const void *)script); return _system->getMillis() / 1000; } int KyraEngine::o1_mouseIsPointer(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_mouseIsPointer(%p) ()", (const void *)script); if (_itemInHand == -1) { return 1; } return 0; } int KyraEngine::o1_destroyMouseItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_destroyMouseItem(%p) ()", (const void *)script); destroyMouseItem(); return 0; } int KyraEngine::o1_runSceneAnimUntilDone(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0)); _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); _sprites->_anims[stackPos(0)].play = true; _animator->sprites()[stackPos(0)].active = 1; _animator->flagAllObjectsForBkgdChange(); _animator->preserveAnyChangedBackgrounds(); while (_sprites->_anims[stackPos(0)].play) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); delay(10); } _animator->restoreAllObjectBackgrounds(); _screen->showMouse(); return 0; } int KyraEngine::o1_fadeSpecialPalette(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); return 0; } int KyraEngine::o1_playAdlibSound(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0)); snd_playSoundEffect(stackPos(0)); return 0; } int KyraEngine::o1_playAdlibScore(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); snd_playWanderScoreViaMap(stackPos(0), stackPos(1)); return 0; } int KyraEngine::o1_phaseInSameScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); transcendScenes(stackPos(0), stackPos(1)); return 0; } int KyraEngine::o1_setScenePhasingFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setScenePhasingFlag(%p) ()", (const void *)script); _scenePhasingFlag = 1; return 1; } int KyraEngine::o1_resetScenePhasingFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_resetScenePhasingFlag(%p) ()", (const void *)script); _scenePhasingFlag = 0; return 0; } int KyraEngine::o1_queryScenePhasingFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_queryScenePhasingFlag(%p) ()", (const void *)script); return _scenePhasingFlag; } int KyraEngine::o1_sceneToDirection(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < _roomTableSize); Room *curRoom = &_roomTable[stackPos(0)]; uint16 returnValue = 0xFFFF; switch (stackPos(1)) { case 0: returnValue = curRoom->northExit; break; case 2: returnValue = curRoom->eastExit; break; case 4: returnValue = curRoom->southExit; break; case 6: returnValue = curRoom->westExit; break; default: break; } if (returnValue == 0xFFFF) return -1; return returnValue; } int KyraEngine::o1_setBirthstoneGem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); int index = stackPos(0); if (index < 4 && index >= 0) { _birthstoneGemTable[index] = stackPos(1); return 1; } return 0; } int KyraEngine::o1_placeItemInGenericMapScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); placeItemInGenericMapScene(stackPos(0), stackPos(1)); return 0; } int KyraEngine::o1_setBrandonStatusBit(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0)); _brandonStatusBit |= stackPos(0); return 0; } int KyraEngine::o1_pauseSeconds(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0)); if (stackPos(0) > 0 && !_skipFlag) delay(stackPos(0)*1000, true); _skipFlag = false; return 0; } int KyraEngine::o1_getCharactersLocation(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].sceneId; } int KyraEngine::o1_runNPCSubscript(ScriptState *script) { warning("STUB: o1_runNPCSubscript"); return 0; } int KyraEngine::o1_magicOutMouseItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0)); magicOutMouseItem(stackPos(0), -1); return 0; } int KyraEngine::o1_internalAnimOn(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0)); _animator->sprites()[stackPos(0)].active = 1; return 0; } int KyraEngine::o1_forceBrandonToNormal(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_forceBrandonToNormal(%p) ()", (const void *)script); checkAmuletAnimFlags(); return 0; } int KyraEngine::o1_poisonDeathNow(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_poisonDeathNow(%p) ()", (const void *)script); seq_poisonDeathNow(1); return 0; } int KyraEngine::o1_setScaleMode(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int len = stackPos(0); int setValue1 = stackPos(1); int start2 = stackPos(2); int setValue2 = stackPos(3); for (int i = 0; i < len; ++i) { _scaleTable[i] = setValue1; } int temp = setValue2 - setValue1; int temp2 = start2 - len; for (int i = len, offset = 0; i < start2; ++i, ++offset) { _scaleTable[i] = (offset * temp) / temp2 + setValue1; } for (int i = start2; i < 145; ++i) { _scaleTable[i] = setValue2; } _scaleMode = 1; return _scaleMode; } int KyraEngine::o1_openWSAFile(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3)); char *filename = stackPosString(0); int wsaIndex = stackPos(1); _movieObjects[wsaIndex]->open(filename, (stackPos(3) != 0) ? 1 : 0, 0); assert(_movieObjects[wsaIndex]->opened()); return 0; } int KyraEngine::o1_closeWSAFile(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0)); int wsaIndex = stackPos(0); if (_movieObjects[wsaIndex]) { _movieObjects[wsaIndex]->close(); } return 0; } int KyraEngine::o1_runWSAFromBeginningToEnd(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->hideMouse(); bool running = true; int xpos = stackPos(0); int ypos = stackPos(1); int waitTime = stackPos(2); int wsaIndex = stackPos(3); int worldUpdate = stackPos(4); int wsaFrame = 0; _movieObjects[wsaIndex]->setX(xpos); _movieObjects[wsaIndex]->setY(ypos); _movieObjects[wsaIndex]->setDrawPage(0); while (running) { _movieObjects[wsaIndex]->displayFrame(wsaFrame++); _animator->_updateScreen = true; if (wsaFrame >= _movieObjects[wsaIndex]->frames()) running = false; uint32 continueTime = waitTime * _tickLength + _system->getMillis(); while (_system->getMillis() < continueTime) { if (worldUpdate) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); } else { _screen->updateScreen(); } if (continueTime - _system->getMillis() >= 10) delay(10); } } _screen->showMouse(); return 0; } int KyraEngine::o1_displayWSAFrame(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int frame = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int waitTime = stackPos(3); int wsaIndex = stackPos(4); _screen->hideMouse(); _movieObjects[wsaIndex]->setX(xpos); _movieObjects[wsaIndex]->setY(ypos); _movieObjects[wsaIndex]->setDrawPage(0); _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; uint32 continueTime = waitTime * _tickLength + _system->getMillis(); while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (_skipFlag) break; if (continueTime - _system->getMillis() >= 10) delay(10); } _screen->showMouse(); return 0; } int KyraEngine::o1_enterNewScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); return 0; } int KyraEngine::o1_setSpecialEnterXAndY(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _brandonPosX = stackPos(0); _brandonPosY = stackPos(1); if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0) _currentCharacter->currentAnimFrame = 88; return 0; } int KyraEngine::o1_runWSAFrames(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int xpos = stackPos(0); int ypos = stackPos(1); int delayTime = stackPos(2); int startFrame = stackPos(3); int endFrame = stackPos(4); int wsaIndex = stackPos(5); _screen->hideMouse(); _movieObjects[wsaIndex]->setX(xpos); _movieObjects[wsaIndex]->setY(ypos); _movieObjects[wsaIndex]->setDrawPage(0); for (; startFrame <= endFrame; ++startFrame) { uint32 nextRun = _system->getMillis() + delayTime * _tickLength; _movieObjects[wsaIndex]->displayFrame(startFrame); _animator->_updateScreen = true; while (_system->getMillis() < nextRun) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (nextRun - _system->getMillis() >= 10) delay(10); } } _screen->showMouse(); return 0; } int KyraEngine::o1_popBrandonIntoScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int changeScaleMode = stackPos(3); int xpos = (int16)(stackPos(0) & 0xFFFC); int ypos = (int16)(stackPos(1) & 0xFFFE); int facing = stackPos(2); _currentCharacter->x1 = _currentCharacter->x2 = xpos; _currentCharacter->y1 = _currentCharacter->y2 = ypos; _currentCharacter->facing = facing; _currentCharacter->currentAnimFrame = 7; int xOffset = _defaultShapeTable[0].xOffset; int yOffset = _defaultShapeTable[0].yOffset; int width = _defaultShapeTable[0].w << 3; int height = _defaultShapeTable[0].h; AnimObject *curAnim = _animator->actors(); if (changeScaleMode) { curAnim->x1 = _currentCharacter->x1; curAnim->y1 = _currentCharacter->y1; _animator->_brandonScaleY = _scaleTable[_currentCharacter->y1]; _animator->_brandonScaleX = _animator->_brandonScaleY; int animWidth = _animator->fetchAnimWidth(curAnim->sceneAnimPtr, _animator->_brandonScaleX) >> 1; int animHeight = _animator->fetchAnimHeight(curAnim->sceneAnimPtr, _animator->_brandonScaleY); animWidth = (xOffset * animWidth) / width; animHeight = (yOffset * animHeight) / height; curAnim->x2 = curAnim->x1 += animWidth; curAnim->y2 = curAnim->y1 += animHeight; } else { curAnim->x2 = curAnim->x1 = _currentCharacter->x1 + xOffset; curAnim->y2 = curAnim->y1 = _currentCharacter->y1 + yOffset; } int scaleModeBackup = _scaleMode; if (changeScaleMode) { _scaleMode = 1; } _animator->animRefreshNPC(0); _animator->preserveAllBackgrounds(); _animator->prepDrawAllObjects(); _animator->copyChangedObjectsForward(0); _scaleMode = scaleModeBackup; return 0; } int KyraEngine::o1_restoreAllObjectBackgrounds(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_restoreAllObjectBackgrounds(%p) (%d)", (const void *)script, stackPos(0)); int disable = stackPos(0); int activeBackup = 0; if (disable) { activeBackup = _animator->actors()->active; _animator->actors()->active = 0; } _animator->restoreAllObjectBackgrounds(); if (disable) _animator->actors()->active = activeBackup; return 0; } int KyraEngine::o1_setCustomPaletteRange(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); uint8 *screenPal = _screen->_currentPalette; memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3); _screen->setScreenPalette(screenPal); return 0; } int KyraEngine::o1_loadPageFromDisk(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); _screen->loadPageFromDisk(stackPosString(0), stackPos(1)); _animator->_updateScreen = true; return 0; } int KyraEngine::o1_customPrintTalkString(ScriptState *script) { if (_flags.isTalkie) { debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF); if (speechEnabled()) { snd_voiceWaitForFinish(); snd_playVoiceFile(stackPos(0)); } _skipFlag = false; if (textEnabled()) _text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2); } else { debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF); _skipFlag = false; _text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2); } _screen->updateScreen(); return 0; } int KyraEngine::o1_restoreCustomPrintBackground(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_restoreCustomPrintBackground(%p) ()", (const void *)script); _text->restoreTalkTextMessageBkgd(2, 0); return 0; } int KyraEngine::o1_hideMouse(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_hideMouse(%p) ()", (const void *)script); _screen->hideMouse(); return 0; } int KyraEngine::o1_showMouse(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_showMouse(%p) ()", (const void *)script); _screen->showMouse(); return 0; } int KyraEngine::o1_getCharacterX(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterX(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].x1; } int KyraEngine::o1_getCharacterY(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterY(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].y1; } int KyraEngine::o1_changeCharactersFacing(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); int character = stackPos(0); int facing = stackPos(1); int newAnimFrame = stackPos(2); _animator->restoreAllObjectBackgrounds(); if (newAnimFrame != -1) { _characterList[character].currentAnimFrame = newAnimFrame; } _characterList[character].facing = facing; _animator->animRefreshNPC(character); _animator->preserveAllBackgrounds(); _animator->prepDrawAllObjects(); _animator->copyChangedObjectsForward(0); return 0; } int KyraEngine::o1_copyWSARegion(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int xpos = stackPos(0); int ypos = stackPos(1); int width = stackPos(2); int height = stackPos(3); int srcPage = stackPos(4); int dstPage = stackPos(5); _screen->copyRegion(xpos, ypos, xpos, ypos, width, height, srcPage, dstPage); _animator->_updateScreen = true; return 0; } int KyraEngine::o1_printText(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->updateScreen(); return 0; } int KyraEngine::o1_random(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < stackPos(1)); return _rnd.getRandomNumberRng(stackPos(0), stackPos(1)); } int KyraEngine::o1_loadSoundFile(ScriptState *script) { warning("STUB: o1_loadSoundFile"); return 0; } int KyraEngine::o1_displayWSAFrameOnHidPage(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int frame = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int waitTime = stackPos(3); int wsaIndex = stackPos(4); _screen->hideMouse(); uint32 continueTime = waitTime * _tickLength + _system->getMillis(); _movieObjects[wsaIndex]->setX(xpos); _movieObjects[wsaIndex]->setY(ypos); _movieObjects[wsaIndex]->setDrawPage(2); _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (_skipFlag) break; if (continueTime - _system->getMillis() >= 10) delay(10); } _screen->showMouse(); return 0; } int KyraEngine::o1_displayWSASequentialFrames(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6)); int startFrame = stackPos(0); int endFrame = stackPos(1); int xpos = stackPos(2); int ypos = stackPos(3); int waitTime = stackPos(4); int wsaIndex = stackPos(5); int maxTime = stackPos(6); if (maxTime - 1 <= 0) maxTime = 1; // Workaround for bug #1498221 "KYRA1: Glitches when meeting Zanthia" // the original didn'to do a forced screen update after displaying a wsa frame // while we have to do it, which make brandon disappear for a short moment, // which shouldn't happen. So we're not updating the screen for this special // case too. if (startFrame == 18 && endFrame == 18 && _currentRoom == 45) { _movieObjects[wsaIndex]->setX(xpos); _movieObjects[wsaIndex]->setY(ypos); _movieObjects[wsaIndex]->setDrawPage(0); _movieObjects[wsaIndex]->displayFrame(18); delay(waitTime * _tickLength); return 0; } _movieObjects[wsaIndex]->setX(xpos); _movieObjects[wsaIndex]->setY(ypos); _movieObjects[wsaIndex]->setDrawPage(0); int curTime = 0; _screen->hideMouse(); while (curTime < maxTime) { if (endFrame >= startFrame) { int frame = startFrame; while (endFrame >= frame) { uint32 continueTime = waitTime * _tickLength + _system->getMillis(); _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (_skipFlag) break; if (continueTime - _system->getMillis() >= 10) delay(10); } ++frame; } } else { int frame = startFrame; while (endFrame <= frame) { uint32 continueTime = waitTime * _tickLength + _system->getMillis(); _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (_skipFlag) break; if (continueTime - _system->getMillis() >= 10) delay(10); } --frame; } } if (_skipFlag) break; else ++curTime; } _screen->showMouse(); return 0; } int KyraEngine::o1_drawCharacterStanding(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int character = stackPos(0); int animFrame = stackPos(1); int newFacing = stackPos(2); int updateShapes = stackPos(3); _characterList[character].currentAnimFrame = animFrame; if (newFacing != -1) { _characterList[character].facing = newFacing; } _animator->animRefreshNPC(character); if (updateShapes) { _animator->updateAllObjectShapes(); } return 0; } int KyraEngine::o1_internalAnimOff(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0)); _animator->sprites()[stackPos(0)].active = 0; return 0; } int KyraEngine::o1_changeCharactersXAndY(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); Character *ch = &_characterList[stackPos(0)]; int16 x = stackPos(1); int16 y = stackPos(2); if (x != -1 && y != -1) { x &= 0xFFFC; y &= 0xFFFE; } _animator->restoreAllObjectBackgrounds(); ch->x1 = ch->x2 = x; ch->y1 = ch->y2 = y; _animator->preserveAllBackgrounds(); return 0; } int KyraEngine::o1_clearSceneAnimatorBeacon(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_clearSceneAnimatorBeacon(%p) ()", (const void *)script); _sprites->_sceneAnimatorBeaconFlag = 0; return 0; } int KyraEngine::o1_querySceneAnimatorBeacon(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_querySceneAnimatorBeacon(%p) ()", (const void *)script); return _sprites->_sceneAnimatorBeaconFlag; } int KyraEngine::o1_refreshSceneAnimator(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_refreshSceneAnimator(%p) ()", (const void *)script); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); return 0; } int KyraEngine::o1_placeItemInOffScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int item = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int sceneId = stackPos(3); byte freeItem = findFreeItemInScene(sceneId); if (freeItem != 0xFF) { assert(sceneId < _roomTableSize); Room *room = &_roomTable[sceneId]; room->itemsTable[freeItem] = item; room->itemsXPos[freeItem] = xpos; room->itemsYPos[freeItem] = ypos; } return 0; } int KyraEngine::o1_wipeDownMouseItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); _screen->hideMouse(); wipeDownMouseItem(stackPos(1), stackPos(2)); destroyMouseItem(); _screen->showMouse(); return 0; } int KyraEngine::o1_placeCharacterInOtherScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int id = stackPos(0); int sceneId = stackPos(1); int xpos = (int16)(stackPos(2) & 0xFFFC); int ypos = (int16)(stackPos(3) & 0xFFFE); int facing = stackPos(4); int animFrame = stackPos(5); _characterList[id].sceneId = sceneId; _characterList[id].x1 = _characterList[id].x2 = xpos; _characterList[id].y1 = _characterList[id].y2 = ypos; _characterList[id].facing = facing; _characterList[id].currentAnimFrame = animFrame; return 0; } int KyraEngine::o1_getKey(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getKey(%p) ()", (const void *)script); waitForEvent(); return 0; } int KyraEngine::o1_specificItemInInventory(ScriptState *script) { warning("STUB: o1_specificItemInInventory"); return 0; } int KyraEngine::o1_popMobileNPCIntoScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE)); int character = stackPos(0); int sceneId = stackPos(1); int animFrame = stackPos(2); int facing = stackPos(3); int16 xpos = (int16)(stackPos(4) & 0xFFFC); int8 ypos = (int16)(stackPos(5) & 0xFFFE); Character *curChar = &_characterList[character]; curChar->sceneId = sceneId; curChar->currentAnimFrame = animFrame; curChar->facing = facing; curChar->x1 = curChar->x2 = xpos; curChar->y1 = curChar->y2 = ypos; _animator->animAddNPC(character); _animator->updateAllObjectShapes(); return 0; } int KyraEngine::o1_mobileCharacterInScene(ScriptState *script) { warning("STUB: o1_mobileCharacterInScene"); return 0; } int KyraEngine::o1_hideMobileCharacter(ScriptState *script) { warning("STUB: o1_hideMobileCharacter"); return 0; } int KyraEngine::o1_unhideMobileCharacter(ScriptState *script) { warning("STUB: o1_unhideMobileCharacter"); return 0; } int KyraEngine::o1_setCharactersLocation(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); Character *ch = &_characterList[stackPos(0)]; AnimObject *animObj = &_animator->actors()[stackPos(0)]; int newScene = stackPos(1); if (_currentCharacter->sceneId == ch->sceneId) { if (_currentCharacter->sceneId != newScene) animObj->active = 0; } else if (_currentCharacter->sceneId == newScene) { if (_currentCharacter->sceneId != ch->sceneId) animObj->active = 1; } ch->sceneId = stackPos(1); return 0; } int KyraEngine::o1_walkCharacterToPoint(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); int character = stackPos(0); int toX = stackPos(1); int toY = stackPos(2); _pathfinderFlag2 = 1; uint32 nextFrame; int findWayReturn = findWay(_characterList[character].x1, _characterList[character].y1, toX, toY, _movFacingTable, 150); _pathfinderFlag2 = 0; if (_lastFindWayRet < findWayReturn) { _lastFindWayRet = findWayReturn; } if (findWayReturn == 0x7D00 || findWayReturn == 0) { return 0; } int *curPos = _movFacingTable; bool running = true; while (running) { bool forceContinue = false; switch (*curPos) { case 0: _characterList[character].facing = 2; break; case 1: _characterList[character].facing = 1; break; case 2: _characterList[character].facing = 0; break; case 3: _characterList[character].facing = 7; break; case 4: _characterList[character].facing = 6; break; case 5: _characterList[character].facing = 5; break; case 6: _characterList[character].facing = 4; break; case 7: _characterList[character].facing = 3; break; case 8: running = 0; break; default: ++curPos; forceContinue = true; break; } if (forceContinue || !running) { continue; } setCharacterPosition(character, 0); ++curPos; nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); while (_system->getMillis() < nextFrame) { _sprites->updateSceneAnims(); updateMousePointer(); updateGameTimers(); _animator->updateAllObjectShapes(); updateTextFade(); if ((nextFrame - _system->getMillis()) >= 10) delay(10); } } return 0; } int KyraEngine::o1_specialEventDisplayBrynnsNote(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_specialEventDisplayBrynnsNote(%p) ()", (const void *)script); _screen->hideMouse(); _screen->savePageToDisk("HIDPAGE.TMP", 2); _screen->savePageToDisk("SEENPAGE.TMP", 0); if (_flags.isTalkie) { if (_flags.lang == Common::EN_ANY) { _screen->loadBitmap("NOTEENG.CPS", 3, 3, 0); } else if (_flags.lang == Common::FR_FRA) { _screen->loadBitmap("NOTEFRE.CPS", 3, 3, 0); } else if (_flags.lang == Common::DE_DEU) { _screen->loadBitmap("NOTEGER.CPS", 3, 3, 0); } } else { _screen->loadBitmap("NOTE.CPS", 3, 3, 0); } _screen->copyRegion(63, 8, 63, 8, 194, 128, 2, 0); _screen->updateScreen(); _screen->showMouse(); _screen->setFont(Screen::FID_6_FNT); return 0; } int KyraEngine::o1_specialEventRemoveBrynnsNote(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_specialEventRemoveBrynnsNote(%p) ()", (const void *)script); _screen->hideMouse(); _screen->loadPageFromDisk("SEENPAGE.TMP", 0); _screen->loadPageFromDisk("HIDPAGE.TMP", 2); _screen->updateScreen(); _screen->showMouse(); _screen->setFont(Screen::FID_8_FNT); return 0; } int KyraEngine::o1_setLogicPage(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setLogicPage(%p) (%d)", (const void *)script, stackPos(0)); _screen->_curPage = stackPos(0); return stackPos(0); } int KyraEngine::o1_fatPrint(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); _text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); return 0; } int KyraEngine::o1_preserveAllObjectBackgrounds(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_preserveAllObjectBackgrounds(%p) ()", (const void *)script); _animator->preserveAllBackgrounds(); return 0; } int KyraEngine::o1_updateSceneAnimations(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0)); int times = stackPos(0); while (times--) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); } return 0; } int KyraEngine::o1_sceneAnimationActive(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0)); return _sprites->_anims[stackPos(0)].play; } int KyraEngine::o1_setCharactersMovementDelay(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); setTimerDelay(stackPos(0)+5, stackPos(1)); return 0; } int KyraEngine::o1_getCharactersFacing(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].facing; } int KyraEngine::o1_bkgdScrollSceneAndMasksRight(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0)); _screen->copyBackgroundBlock(stackPos(0), 2, 0); _screen->copyBackgroundBlock2(stackPos(0)); // update the whole screen _screen->copyRegion(7, 7, 7, 7, 305, 129, 3, 0); _screen->updateScreen(); return 0; } int KyraEngine::o1_dispelMagicAnimation(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_dispelMagicAnimation(%p) ()", (const void *)script); seq_dispelMagicAnimation(); return 0; } int KyraEngine::o1_findBrightestFireberry(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_findBrightestFireberry(%p) ()", (const void *)script); if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) { return 29; } if (_currentCharacter->sceneId == 133 || _currentCharacter->sceneId == 137 || _currentCharacter->sceneId == 165 || _currentCharacter->sceneId == 173) { return 29; } if (_itemInHand == 28) return 28; int brightestFireberry = 107; if (_itemInHand >= 29 && _itemInHand <= 33) brightestFireberry = _itemInHand; for (int i = 0; i < 10; ++i) { uint8 item = _currentCharacter->inventoryItems[i]; if (item == 0xFF) continue; if (item == 28) return 28; if (item >= 29 && item <= 33) { if (item < brightestFireberry) brightestFireberry = item; } } assert(_currentCharacter->sceneId < _roomTableSize); Room *curRoom = &_roomTable[_currentCharacter->sceneId]; for (int i = 0; i < 12; ++i) { uint8 item = curRoom->itemsTable[i]; if (item == 0xFF) continue; if (item == 28) return 28; if (item >= 29 && item <= 33) { if (item < brightestFireberry) brightestFireberry = item; } } if (brightestFireberry == 107) return -1; return brightestFireberry; } int KyraEngine::o1_setFireberryGlowPalette(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0)); int palIndex = 0; switch (stackPos(0)) { case 0x1E: palIndex = 9; break; case 0x1F: palIndex = 10; break; case 0x20: palIndex = 11; break; case 0x21: case -1: palIndex = 12; break; default: palIndex = 8; break; } if (_brandonStatusBit & 2) { if (_currentCharacter->sceneId != 133 && _currentCharacter->sceneId != 137 && _currentCharacter->sceneId != 165 && _currentCharacter->sceneId != 173 && (_currentCharacter->sceneId < 187 || _currentCharacter->sceneId > 198)) { palIndex = 14; } } const uint8 *palette = _specialPalettes[palIndex]; memcpy(&_screen->_currentPalette[684], palette, 44); _screen->setScreenPalette(_screen->_currentPalette); return 0; } int KyraEngine::o1_setDeathHandlerFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0)); _deathHandler = stackPos(0); return 0; } int KyraEngine::o1_drinkPotionAnimation(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2)); return 0; } int KyraEngine::o1_makeAmuletAppear(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_makeAmuletAppear(%p) ()", (const void *)script); WSAMovieV1 amulet(this); amulet.open("AMULET.WSA", 1, 0); amulet.setX(224); amulet.setY(152); amulet.setDrawPage(0); if (amulet.opened()) { assert(_amuleteAnim); _screen->hideMouse(); snd_playSoundEffect(0x70); uint32 nextTime = 0; for (int i = 0; _amuleteAnim[i] != 0xFF; ++i) { nextTime = _system->getMillis() + 5 * _tickLength; uint8 code = _amuleteAnim[i]; if (code == 3 || code == 7) { snd_playSoundEffect(0x71); } if (code == 5) { snd_playSoundEffect(0x72); } if (code == 14) { snd_playSoundEffect(0x73); } amulet.displayFrame(code); _animator->_updateScreen = true; while (_system->getMillis() < nextTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (nextTime - _system->getMillis() >= 10) delay(10); } } _screen->showMouse(); } setGameFlag(0x2D); return 0; } int KyraEngine::o1_drawItemShapeIntoScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int item = stackPos(0); int x = stackPos(1); int y = stackPos(2); int flags = stackPos(3); int onlyHidPage = stackPos(4); if (flags) flags = 1; if (onlyHidPage) { _screen->drawShape(2, _shapes[220+item], x, y, 0, flags); } else { _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); _screen->drawShape(2, _shapes[220+item], x, y, 0, flags); _screen->drawShape(0, _shapes[220+item], x, y, 0, flags); _animator->flagAllObjectsForBkgdChange(); _animator->preserveAnyChangedBackgrounds(); _animator->flagAllObjectsForRefresh(); _animator->updateAllObjectShapes(); _screen->showMouse(); } return 0; } int KyraEngine::o1_setCharactersCurrentFrame(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _characterList[stackPos(0)].currentAnimFrame = stackPos(1); return 0; } int KyraEngine::o1_waitForConfirmationMouseClick(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_waitForConfirmationMouseClick(%p) ()", (const void *)script); // if (mouseEnabled) { while (!_mousePressFlag) { updateMousePointer(); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); delay(10); } while (_mousePressFlag) { updateMousePointer(); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); delay(10); } // } processButtonList(_buttonList); _skipFlag = false; script->variables[1] = _mouseX; script->variables[2] = _mouseY; return 0; } int KyraEngine::o1_pageFlip(ScriptState *script) { warning("STUB: o1_pageFlip"); return 0; } int KyraEngine::o1_setSceneFile(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); setSceneFile(stackPos(0), stackPos(1)); return 0; } int KyraEngine::o1_getItemInMarbleVase(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getItemInMarbleVase(%p) ()", (const void *)script); return _marbleVaseItem; } int KyraEngine::o1_setItemInMarbleVase(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0)); _marbleVaseItem = stackPos(0); return 0; } int KyraEngine::o1_addItemToInventory(ScriptState *script) { warning("STUB: o1_addItemToInventory"); return 0; } int KyraEngine::o1_intPrint(ScriptState *script) { warning("STUB: o1_intPrint"); return 0; } int KyraEngine::o1_shakeScreen(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); int waitTicks = stackPos(1); int times = stackPos(0); for (int i = 0; i < times; ++i) { _screen->shakeScreen(1); delay(waitTicks * _tickLength); } return 0; } int KyraEngine::o1_createAmuletJewel(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0)); seq_createAmuletJewel(stackPos(0), 0, 0, 0); return 0; } int KyraEngine::o1_setSceneAnimCurrXY(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); _sprites->_anims[stackPos(0)].x = stackPos(1); _sprites->_anims[stackPos(0)].y = stackPos(2); return 0; } int KyraEngine::o1_poisonBrandonAndRemaps(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_poisonBrandonAndRemaps(%p) ()", (const void *)script); setBrandonPoisonFlags(1); return 0; } int KyraEngine::o1_fillFlaskWithWater(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); seq_fillFlaskWithWater(stackPos(0), stackPos(1)); return 0; } int KyraEngine::o1_getCharactersMovementDelay(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0)); return getTimerDelay(stackPos(0)+5); } int KyraEngine::o1_getBirthstoneGem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0)); if (stackPos(0) < 4) { return _birthstoneGemTable[stackPos(0)]; } return 0; } int KyraEngine::o1_queryBrandonStatusBit(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0)); if (_brandonStatusBit & stackPos(0)) { return 1; } return 0; } int KyraEngine::o1_playFluteAnimation(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_playFluteAnimation(%p) ()", (const void *)script); seq_playFluteAnimation(); return 0; } int KyraEngine::o1_playWinterScrollSequence(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0)); if (!stackPos(0)) { seq_winterScroll2(); } else { seq_winterScroll1(); } return 0; } int KyraEngine::o1_getIdolGem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getIdolGem(%p) (%d)", (const void *)script, stackPos(0)); return _idolGemsTable[stackPos(0)];; } int KyraEngine::o1_setIdolGem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _idolGemsTable[stackPos(0)] = stackPos(1); return 0; } int KyraEngine::o1_totalItemsInScene(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0)); return countItemsInScene(stackPos(0)); } int KyraEngine::o1_restoreBrandonsMovementDelay(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_restoreBrandonsMovementDelay(%p) ()", (const void *)script); setWalkspeed(_configWalkspeed); return 0; } int KyraEngine::o1_setMousePos(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _system->warpMouse(stackPos(0), stackPos(1)); _mouseX = stackPos(0); _mouseY = stackPos(1); return 0; } int KyraEngine::o1_getMouseState(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getMouseState(%p) ()", (const void *)script); return _mouseState; } int KyraEngine::o1_setEntranceMouseCursorTrack(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _entranceMouseCursorTracks[0] = stackPos(0); _entranceMouseCursorTracks[1] = stackPos(1); _entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1; _entranceMouseCursorTracks[3] = stackPos(1) + stackPos(3) - 1; _entranceMouseCursorTracks[4] = stackPos(4); return 0; } int KyraEngine::o1_itemAppearsOnGround(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0); return 0; } int KyraEngine::o1_setNoDrawShapesFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0)); _animator->_noDrawShapesFlag = stackPos(0); return 0; } int KyraEngine::o1_fadeEntirePalette(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); int cmd = stackPos(0); uint8 *fadePal = 0; if (cmd == 0) { fadePal = _screen->getPalette(2); uint8 *screenPal = _screen->getPalette(0); uint8 *backUpPal = _screen->getPalette(3); memcpy(backUpPal, screenPal, sizeof(uint8)*768); memset(fadePal, 0, sizeof(uint8)*768); } else if (cmd == 1) { //fadePal = _screen->getPalette(3); warning("unimplemented o1_fadeEntirePalette function"); return 0; } else if (cmd == 2) { // HACK uint8 *clearPal = _screen->getPalette(0); fadePal = _screen->getPalette(1); memset(clearPal, 0, sizeof(uint8)*768); } _screen->fadePalette(fadePal, stackPos(1)); return 0; } int KyraEngine::o1_itemOnGroundHere(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < _roomTableSize); Room *curRoom = &_roomTable[stackPos(0)]; for (int i = 0; i < 12; ++i) { if (curRoom->itemsTable[i] == stackPos(1)) return 1; } return 0; } int KyraEngine::o1_queryCauldronState(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_queryCauldronState(%p) ()", (const void *)script); return _cauldronState; } int KyraEngine::o1_setCauldronState(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setCauldronState(%p) (%d)", (const void *)script, stackPos(0)); _cauldronState = stackPos(0); return _cauldronState; } int KyraEngine::o1_queryCrystalState(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0)); if (!stackPos(0)) { return _crystalState[0]; } else if (stackPos(0) == 1) { return _crystalState[1]; } return -1; } int KyraEngine::o1_setCrystalState(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); if (!stackPos(0)) { _crystalState[0] = stackPos(1); } else if (stackPos(0) == 1) { _crystalState[1] = stackPos(1); } return stackPos(1); } int KyraEngine::o1_setPaletteRange(ScriptState *script) { warning("STUB: o1_setPaletteRange"); return 0; } int KyraEngine::o1_shrinkBrandonDown(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0)); int delayTime = stackPos(0); checkAmuletAnimFlags(); int scaleValue = _scaleTable[_currentCharacter->y1]; int scale = 0; if (_scaleMode) { scale = scaleValue; } else { scale = 256; } int scaleModeBackUp = _scaleMode; _scaleMode = 1; int scaleEnd = scale >> 1; for (; scaleEnd <= scale; --scale) { _scaleTable[_currentCharacter->y1] = scale; _animator->animRefreshNPC(0); delayWithTicks(1); } delayWithTicks(delayTime); // XXX _scaleTable[_currentCharacter->y1] = scaleValue; _scaleMode = scaleModeBackUp; return 0; } int KyraEngine::o1_growBrandonUp(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_growBrandonUp(%p) ()", (const void *)script); int scaleValue = _scaleTable[_currentCharacter->y1]; int scale = 0; if (_scaleMode) { scale = scaleValue; } else { scale = 256; } int scaleModeBackUp = _scaleMode; _scaleMode = 1; for (int curScale = scale >> 1; curScale <= scale; ++curScale) { _scaleTable[_currentCharacter->y1] = curScale; _animator->animRefreshNPC(0); delayWithTicks(1); } _scaleTable[_currentCharacter->y1] = scaleValue; _scaleMode = scaleModeBackUp; return 0; } int KyraEngine::o1_setBrandonScaleXAndY(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _animator->_brandonScaleX = stackPos(0); _animator->_brandonScaleY = stackPos(1); return 0; } int KyraEngine::o1_resetScaleMode(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_resetScaleMode(%p) ()", (const void *)script); _scaleMode = 0; return 0; } int KyraEngine::o1_getScaleDepthTableValue(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0)); assert(stackPos(0) < ARRAYSIZE(_scaleTable)); return _scaleTable[stackPos(0)]; } int KyraEngine::o1_setScaleDepthTableValue(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < ARRAYSIZE(_scaleTable)); _scaleTable[stackPos(0)] = stackPos(1); return stackPos(1); } int KyraEngine::o1_message(ScriptState *script) { if (_flags.isTalkie) { debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2)); drawSentenceCommand(stackPosString(1), stackPos(2)); } else { debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); drawSentenceCommand(stackPosString(0), stackPos(1)); } return 0; } int KyraEngine::o1_checkClickOnNPC(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); return checkForNPCScriptRun(stackPos(0), stackPos(1)); } int KyraEngine::o1_getFoyerItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0)); assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); return _foyerItemTable[stackPos(0)]; } int KyraEngine::o1_setFoyerItem(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); _foyerItemTable[stackPos(0)] = stackPos(1); return stackPos(1); } int KyraEngine::o1_setNoItemDropRegion(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); return 0; } int KyraEngine::o1_walkMalcolmOn(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_walkMalcolmOn(%p) ()", (const void *)script); if (!_malcolmFlag) _malcolmFlag = 1; return 0; } int KyraEngine::o1_passiveProtection(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_passiveProtection(%p) ()", (const void *)script); return 1; } int KyraEngine::o1_setPlayingLoop(ScriptState *script) { warning("STUB: o1_setPlayingLoop"); return 0; } int KyraEngine::o1_brandonToStoneSequence(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_brandonToStoneSequence(%p) ()", (const void *)script); seq_brandonToStone(); return 0; } int KyraEngine::o1_brandonHealingSequence(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_brandonHealingSequence(%p) ()", (const void *)script); seq_brandonHealing(); return 0; } int KyraEngine::o1_protectCommandLine(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0)); return stackPos(0); } int KyraEngine::o1_pauseMusicSeconds(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_pauseMusicSeconds(%p) ()", (const void *)script); // if music disabled // return o1_pauseSeconds(script); return 0; } int KyraEngine::o1_resetMaskRegion(ScriptState *script) { warning("STUB: o1_resetMaskRegion"); return 0; } int KyraEngine::o1_setPaletteChangeFlag(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0)); _paletteChanged = stackPos(0); return _paletteChanged; } int KyraEngine::o1_fillRect(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int videoPageBackup = _screen->_curPage; _screen->_curPage = stackPos(0); _screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); _screen->_curPage = videoPageBackup; return 0; } int KyraEngine::o1_vocUnload(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_vocUnload(%p) ()", (const void *)script); // this should unload all voc files (not needed) return 0; } int KyraEngine::o1_vocLoad(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_vocLoad(%p) (%d)", (const void *)script, stackPos(0)); // this should load the specified voc file (not needed) return 0; } int KyraEngine::o1_dummy(ScriptState *script) { debugC(3, kDebugLevelScriptFuncs, "o1_dummy(%p) ()", (const void *)script); return 0; } } // end of namespace Kyra