/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "kyra/kyra_v2.h" #include "kyra/screen_v2.h" #include "kyra/timer.h" #include "common/system.h" namespace Kyra { int KyraEngine_v2::o2_getCharacterX(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterX(%p) ()", (const void *)script); return _mainCharacter.x1; } int KyraEngine_v2::o2_getCharacterY(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterY(%p) ()", (const void *)script); return _mainCharacter.y1; } int KyraEngine_v2::o2_getCharacterFacing(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterFacing(%p) ()", (const void *)script); return _mainCharacter.facing; } int KyraEngine_v2::o2_getCharacterScene(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterScene(%p) ()", (const void *)script); return _mainCharacter.sceneId; } int KyraEngine_v2::o2_setCharacterFacingOverwrite(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCharacterFacingOverwrite(%p) (%d)", (const void *)script, stackPos(0)); _mainCharacter.facing = stackPos(0); _overwriteSceneFacing = true; return 0; } int KyraEngine_v2::o2_trySceneChange(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _unkHandleSceneChangeFlag = 1; int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _unkHandleSceneChangeFlag = 0; if (success) { _emc->init(script, script->dataPtr); _unk4 = 0; _savedMouseState = -1; _unk5 = 1; return 0; } else { return (_unk4 != 0) ? 1 : 0; } } int KyraEngine_v2::o2_moveCharacter(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_moveCharacter(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); moveCharacter(stackPos(0), stackPos(1), stackPos(2)); return 0; } int KyraEngine_v2::o2_checkForItem(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_checkForItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); return findItem(stackPos(0), stackPos(1)) == -1 ? 0 : 1; } int KyraEngine_v2::o2_defineItem(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineItem(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int freeItem = findFreeItem(); if (freeItem >= 0) { _itemList[freeItem].id = stackPos(0); _itemList[freeItem].x = stackPos(1); _itemList[freeItem].y = stackPos(2); _itemList[freeItem].sceneId = stackPos(3); } return freeItem; } int KyraEngine_v2::o2_addSpecialExit(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); if (_specialExitCount < 5) { _specialExitTable[_specialExitCount + 0] = stackPos(0); _specialExitTable[_specialExitCount + 5] = stackPos(1); _specialExitTable[_specialExitCount + 10] = stackPos(2) + stackPos(0) - 1; _specialExitTable[_specialExitCount + 15] = stackPos(3) + stackPos(1) - 1; _specialExitTable[_specialExitCount + 20] = stackPos(4); ++_specialExitCount; } return 0; } int KyraEngine_v2::o2_delay(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_delay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); if (stackPos(1)) { uint32 maxWaitTime = _system->getMillis() + stackPos(0) * _tickLength; while (_system->getMillis() < maxWaitTime) { int inputFlag = checkInput(0); removeInputTop(); if (inputFlag == 198 || inputFlag == 199) return 1; if (_chatText) updateWithText(); else update(); _system->delayMillis(10); } } else { delay(stackPos(0) * _tickLength, true); } return 0; } int KyraEngine_v2::o2_update(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_update(%p) (%d)", (const void *)script, stackPos(0)); for (int times = stackPos(0); times != 0; --times) { if (_chatText) updateWithText(); else update(); } return 0; } int KyraEngine_v2::o2_getShapeFlag1(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getShapeFlag1(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); return screen()->getShapeFlag1(stackPos(0), stackPos(1)); } int KyraEngine_v2::o2_waitForConfirmationClick(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_waitForConfirmationClick(%p) (%d)", (const void *)script, stackPos(0)); resetSkipFlag(); uint32 maxWaitTime = _system->getMillis() + stackPos(0) * _tickLength; while (_system->getMillis() < maxWaitTime) { int inputFlag = checkInput(0); removeInputTop(); if (inputFlag == 198 || inputFlag == 199) { _sceneScriptState.regs[1] = _mouseX; _sceneScriptState.regs[2] = _mouseY; return 0; } update(); _system->delayMillis(10); } _sceneScriptState.regs[1] = _mouseX; _sceneScriptState.regs[2] = _mouseY; return 1; } int KyraEngine_v2::o2_randomSceneChat(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_randomSceneChat(%p)", (const void *)script); randomSceneChat(); return 0; } int KyraEngine_v2::o2_setDlgIndex(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setDlgIndex(%p) (%d)", (const void *)script, stackPos(0)); setDlgIndex(stackPos(0)); return 0; } int KyraEngine_v2::o2_getDlgIndex(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getDlgIndex(%p) ()", (const void *)script); return _mainCharacter.dlgIndex; } int KyraEngine_v2::o2_defineRoomEntrance(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineRoomEntrance(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); switch (stackPos(0)) { case 0: _sceneEnterX1 = stackPos(1); _sceneEnterY1 = stackPos(2); break; case 1: _sceneEnterX2 = stackPos(1); _sceneEnterY2 = stackPos(2); break; case 2: _sceneEnterX3 = stackPos(1); _sceneEnterY3 = stackPos(2); break; case 3: _sceneEnterX4 = stackPos(1); _sceneEnterY4 = stackPos(2); break; default: break; } return 0; } int KyraEngine_v2::o2_runAnimationScript(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_runAnimationScript(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3)); runAnimationScript(stackPosString(0), stackPos(3), stackPos(2) ? 1 : 0, stackPos(1), stackPos(2)); return 0; } int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setSpecialSceneScriptRunTime(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) >= 0 && stackPos(0) < 10); _sceneSpecialScriptsTimer[stackPos(0)] = _system->getMillis() + stackPos(1) * _tickLength; return 0; } int KyraEngine_v2::o2_defineScene(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineScene(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7)); const int scene = stackPos(0); strcpy(_sceneList[scene].filename1, stackPosString(1)); strcpy(_sceneList[scene].filename2, stackPosString(1)); _sceneList[scene].exit1 = stackPos(2); _sceneList[scene].exit2 = stackPos(3); _sceneList[scene].exit3 = stackPos(4); _sceneList[scene].exit4 = stackPos(5); _sceneList[scene].flags = stackPos(6); _sceneList[scene].sound = stackPos(7); if (_mainCharacter.sceneId == scene) { _sceneExit1 = _sceneList[scene].exit1; _sceneExit2 = _sceneList[scene].exit2; _sceneExit3 = _sceneList[scene].exit3; _sceneExit4 = _sceneList[scene].exit4; } return 0; } int KyraEngine_v2::o2_setSpecialSceneScriptState(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0)); _specialSceneScriptState[stackPos(0)] = 1; return 1; } int KyraEngine_v2::o2_clearSpecialSceneScriptState(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_clearSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0)); _specialSceneScriptState[stackPos(0)] = 0; return 0; } int KyraEngine_v2::o2_querySpecialSceneScriptState(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_querySpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0)); return _specialSceneScriptState[stackPos(0)]; } int KyraEngine_v2::o2_setHiddenItemsEntry(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setHiddenItemsEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); return (_hiddenItems[stackPos(0)] = stackPos(1)); } int KyraEngine_v2::o2_getHiddenItemsEntry(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getHiddenItemsEntry(%p) (%d)", (const void *)script, stackPos(0)); return (int16)_hiddenItems[stackPos(0)]; } int KyraEngine_v2::o2_disableTimer(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_disableTimer(%p) (%d)", (const void *)script, stackPos(0)); _timer->disable(stackPos(0)); return 0; } int KyraEngine_v2::o2_enableTimer(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_enableTimer(%p) (%d)", (const void *)script, stackPos(0)); _timer->enable(stackPos(0)); return 0; } int KyraEngine_v2::o2_setTimerCountdown(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setTimerCountdown(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _timer->setCountdown(stackPos(0), stackPos(1)); return 0; } int KyraEngine_v2::o2_setVocHigh(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setVocHigh(%p) (%d)", (const void *)script, stackPos(0)); _vocHigh = stackPos(0); return _vocHigh; } int KyraEngine_v2::o2_getVocHigh(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getVocHigh(%p) ()", (const void *)script); return _vocHigh; } #pragma mark - int KyraEngine_v2::o2a_setAnimationShapes(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2a_setAnimationShapes(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); strcpy(_animShapeFilename, stackPosString(0)); _animShapeLastEntry = stackPos(1); _animShapeWidth = stackPos(2); _animShapeHeight = stackPos(3); _animShapeXAdd = stackPos(4); _animShapeYAdd = stackPos(5); return 0; } int KyraEngine_v2::o2a_setResetFrame(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_MR::o3t_setResetFrame(%p) (%d)", (const void *)script, stackPos(0)); _animResetFrame = stackPos(0); return 0; } } // End of namespace Kyra