/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/system.h" #include "engines/engine.h" #include "kyra/resource.h" #include "kyra/screen.h" #include "kyra/sound.h" #include "kyra/wsamovie.h" #include "kyra/text.h" #include "kyra/seqplayer.h" #define SEQOP(n, x) { n, &SeqPlayer::x, #x } namespace Kyra { SeqPlayer::SeqPlayer(KyraEngine_v1 *vm, OSystem *system) { _vm = vm; _system = system; _screen = vm->screen(); _sound = vm->sound(); _res = vm->resource(); _copyViewOffs = false; _specialBuffer = 0; for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) _handShapes[i] = 0; for (int i = 0; i < ARRAYSIZE(_seqMovies); ++i) _seqMovies[i].movie = 0; } SeqPlayer::~SeqPlayer() { freeHandShapes(); for (int i = 0; i < ARRAYSIZE(_seqMovies); ++i) { if (!_seqMovies[i].movie) continue; _seqMovies[i].movie->close(); delete _seqMovies[i].movie; _seqMovies[i].movie = 0; } } uint8 *SeqPlayer::setPanPages(int pageNum, int shape) { debugC(9, kDebugLevelSequence, "SeqPlayer::setPanPages(%d, %d)", pageNum, shape); uint8 *panPage = 0; const uint8 *data = _screen->getCPagePtr(pageNum); uint16 numShapes = READ_LE_UINT16(data); if (shape < numShapes) { uint32 offs = 0; if (_vm->gameFlags().useAltShapeHeader) offs = READ_LE_UINT32(data + 2 + shape * 4); else offs = READ_LE_UINT16(data + 2 + shape * 2); if (offs != 0) { data += offs; uint16 sz = READ_LE_UINT16(data + 6); panPage = new uint8[sz]; assert(panPage); memcpy(panPage, data, sz); } } return panPage; } void SeqPlayer::makeHandShapes() { debugC(9, kDebugLevelSequence, "SeqPlayer::makeHandShapes()"); _screen->loadBitmap("WRITING.CPS", 3, 3, _screen->_currentPalette); if (_vm->gameFlags().platform == Common::kPlatformMacintosh || _vm->gameFlags().platform == Common::kPlatformAmiga) { freeHandShapes(); int pageBackUp = _screen->_curPage; _screen->_curPage = 2; _handShapes[0] = _screen->encodeShape(0, 0, 88, 122, 0); assert(_handShapes[0]); _handShapes[1] = _screen->encodeShape(88, 0, 80, 117, 0); assert(_handShapes[1]); _handShapes[2] = _screen->encodeShape(168, 0, 117, 124, 0); assert(_handShapes[2]); _screen->_curPage = pageBackUp; } else { for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) { if (_handShapes[i]) delete [] _handShapes[i]; _handShapes[i] = setPanPages(3, i); assert(_handShapes[i]); } } } void SeqPlayer::freeHandShapes() { debugC(9, kDebugLevelSequence, "SeqPlayer::freeHandShapes()"); for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) { delete [] _handShapes[i]; _handShapes[i] = 0; } } void SeqPlayer::s1_wsaOpen() { uint8 wsaObj = *_seqData++; assert(wsaObj < ARRAYSIZE(_seqMovies)); uint8 offscreenDecode = *_seqData++; _seqWsaCurDecodePage = _seqMovies[wsaObj].page = (offscreenDecode == 0) ? 0 : 3; if (!_seqMovies[wsaObj].movie) _seqMovies[wsaObj].movie = _vm->createWSAMovie(); _seqMovies[wsaObj].movie->setDrawPage(_seqMovies[wsaObj].page); _seqMovies[wsaObj].movie->open(_vm->seqWSATable()[wsaObj], offscreenDecode, 0); _seqMovies[wsaObj].frame = 0; _seqMovies[wsaObj].numFrames = _seqMovies[wsaObj].movie->frames() - 1; } void SeqPlayer::s1_wsaClose() { uint8 wsaObj = *_seqData++; assert(wsaObj < ARRAYSIZE(_seqMovies)); if (_seqMovies[wsaObj].movie) _seqMovies[wsaObj].movie->close(); } void SeqPlayer::s1_wsaPlayFrame() { uint8 wsaObj = *_seqData++; assert(wsaObj < ARRAYSIZE(_seqMovies)); int16 frame = (int8)*_seqData++; _seqMovies[wsaObj].pos.x = READ_LE_UINT16(_seqData); _seqData += 2; _seqMovies[wsaObj].pos.y = *_seqData++; assert(_seqMovies[wsaObj].movie); _seqMovies[wsaObj].movie->setX(_seqMovies[wsaObj].pos.x); _seqMovies[wsaObj].movie->setY(_seqMovies[wsaObj].pos.y); _seqMovies[wsaObj].movie->displayFrame(frame); _seqMovies[wsaObj].frame = frame; } void SeqPlayer::s1_wsaPlayNextFrame() { uint8 wsaObj = *_seqData++; assert(wsaObj < ARRAYSIZE(_seqMovies)); int16 frame = ++_seqMovies[wsaObj].frame; if (frame > _seqMovies[wsaObj].numFrames) { frame = 0; _seqMovies[wsaObj].frame = 0; } _seqMovies[wsaObj].movie->displayFrame(frame); } void SeqPlayer::s1_wsaPlayPrevFrame() { uint8 wsaObj = *_seqData++; assert(wsaObj < ARRAYSIZE(_seqMovies)); int16 frame = --_seqMovies[wsaObj].frame; if (frame < 0) { frame = _seqMovies[wsaObj].numFrames; _seqMovies[wsaObj].frame = frame; } else { _seqMovies[wsaObj].movie->displayFrame(frame); } } void SeqPlayer::s1_drawShape() { uint8 shapeNum = *_seqData++; int x = READ_LE_UINT16(_seqData); _seqData += 2; int y = *_seqData++; _screen->drawShape(2, _handShapes[shapeNum], x, y, 0, 0, 0); } void SeqPlayer::s1_waitTicks() { uint16 ticks = READ_LE_UINT16(_seqData); _seqData += 2; _vm->delay(ticks * _vm->tickLength()); } void SeqPlayer::s1_copyWaitTicks() { s1_copyView(); s1_waitTicks(); } void SeqPlayer::s1_shuffleScreen() { _screen->shuffleScreen(0, 16, 320, 128, 2, 0, 0, false); _screen->_curPage = 2; if (_specialBuffer) _screen->copyCurPageBlock(0, 16, 40, 128, _specialBuffer); _screen->_curPage = 0; } void SeqPlayer::s1_copyView() { int y = 128; if (!_copyViewOffs) y -= 8; if (_specialBuffer && !_copyViewOffs) _screen->copyToPage0(16, y, 3, _specialBuffer); else _screen->copyRegion(0, 16, 0, 16, 320, y, 2, 0); } void SeqPlayer::s1_loopInit() { uint8 seqLoop = *_seqData++; if (seqLoop < ARRAYSIZE(_seqLoopTable)) _seqLoopTable[seqLoop].ptr = _seqData; else _seqQuitFlag = true; } void SeqPlayer::s1_loopInc() { uint8 seqLoop = *_seqData++; uint16 seqLoopCount = READ_LE_UINT16(_seqData); _seqData += 2; if (_seqLoopTable[seqLoop].count == 0xFFFF) { _seqLoopTable[seqLoop].count = seqLoopCount - 1; _seqData = _seqLoopTable[seqLoop].ptr; } else if (_seqLoopTable[seqLoop].count == 0) { _seqLoopTable[seqLoop].count = 0xFFFF; _seqLoopTable[seqLoop].ptr = 0; } else { --_seqLoopTable[seqLoop].count; _seqData = _seqLoopTable[seqLoop].ptr; } } void SeqPlayer::s1_skip() { uint8 a = *_seqData++; warning("STUB: s1_skip(%d)", a); } void SeqPlayer::s1_loadPalette() { uint8 colNum = *_seqData++; if (_vm->gameFlags().platform == Common::kPlatformAmiga) { if (!colNum) memcpy(_screen->_currentPalette, _screen->_currentPalette + 576, 3*32); else if (colNum == 3) memcpy(_screen->_currentPalette, _screen->_currentPalette + 672, 3*32); else if (colNum == 4) memcpy(_screen->_currentPalette, _screen->_currentPalette + 288, 3*32); _screen->setScreenPalette(_screen->_currentPalette); } else { uint32 fileSize; uint8 *srcData; srcData = _res->fileData(_vm->seqCOLTable()[colNum], &fileSize); memcpy(_screen->_currentPalette, srcData, fileSize); delete [] srcData; } } void SeqPlayer::s1_loadBitmap() { uint8 cpsNum = *_seqData++; _screen->loadBitmap(_vm->seqCPSTable()[cpsNum], 3, 3, _screen->_currentPalette); } void SeqPlayer::s1_fadeToBlack() { _screen->fadeToBlack(); } void SeqPlayer::s1_printText() { static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 }; uint8 txt = *_seqData++; if (_vm->gameFlags().platform == Common::kPlatformAmiga) _screen->fillRect(0, 180, 319, 195, 0); else _screen->fillRect(0, 180, 319, 195, 12); _screen->setTextColorMap(colorMap); if (!_seqDisplayTextFlag) { const char *str = _vm->seqTextsTable()[txt]; int x = (Screen::SCREEN_W - _screen->getTextWidth(str)) / 2; _screen->printText(str, x, 180, 0xF, 0xC); } else { _seqDisplayedTextTimer = _system->getMillis() + 1000 / ((_vm->gameFlags().lang == Common::FR_FRA) ? 120 : 60); _seqDisplayedText = txt; _seqDisplayedChar = 0; const char *str = _vm->seqTextsTable()[_seqDisplayedText]; _seqDisplayedTextX = (Screen::SCREEN_W - _screen->getTextWidth(str)) / 2; } } void SeqPlayer::s1_printTalkText() { uint8 txt = *_seqData++; int x = READ_LE_UINT16(_seqData); _seqData += 2; int y = *_seqData++; uint8 fillColor = *_seqData++; int b; if (_seqTalkTextPrinted && !_seqTalkTextRestored) { if (_seqWsaCurDecodePage != 0 && !_specialBuffer) b = 2; else b = 0; _vm->text()->restoreTalkTextMessageBkgd(2, b); } _seqTalkTextPrinted = true; _seqTalkTextRestored = false; if (_seqWsaCurDecodePage != 0 && !_specialBuffer) b = 2; else b = 0; _vm->text()->printTalkTextMessage(_vm->seqTextsTable()[txt], x, y, fillColor, b, 2); } void SeqPlayer::s1_restoreTalkText() { if (_seqTalkTextPrinted && !_seqTalkTextRestored) { int b; if (_seqWsaCurDecodePage != 0 && !_specialBuffer) b = 2; else b = 0; _vm->text()->restoreTalkTextMessageBkgd(2, b); _seqTalkTextRestored = true; } } void SeqPlayer::s1_clearCurrentScreen() { if (_vm->gameFlags().platform == Common::kPlatformAmiga) _screen->fillRect(10, 180, 319, 195, 0); else _screen->fillRect(10, 180, 319, 196, 0xC); } void SeqPlayer::s1_break() { // Do nothing } void SeqPlayer::s1_fadeFromBlack() { _screen->fadeFromBlack(); } void SeqPlayer::s1_copyRegion() { uint8 srcPage = *_seqData++; uint8 dstPage = *_seqData++; _screen->copyRegion(0, 0, 0, 0, 320, 200, srcPage, dstPage); } void SeqPlayer::s1_copyRegionSpecial() { static const uint8 colorMap[] = { 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0 }; const char *copyStr = 0; if (!_vm->gameFlags().isTalkie) copyStr = "Copyright (c) 1992 Westwood Studios"; else copyStr = "Copyright (c) 1992,1993 Westwood Studios"; uint8 so = *_seqData++; switch (so) { case 0: if (_vm->gameFlags().platform == Common::kPlatformAmiga) _screen->copyRegion(0, 0, 0, 47, 312, 76, 2, 0); else _screen->copyRegion(0, 0, 0, 47, 320, 77, 2, 0); break; case 1: if (_vm->gameFlags().platform == Common::kPlatformAmiga) _screen->copyRegion(0, 0, 8, 47, 312, 55, 2, 0); else _screen->copyRegion(0, 0, 0, 47, 320, 56, 2, 0); break; case 2: if (_vm->gameFlags().platform == Common::kPlatformAmiga) { _screen->copyRegion(104, 72, 104, 72, 40, 87, 2, 0); _screen->copyRegion(128, 159, 128, 159, 32, 17, 2, 0); _screen->copyRegion(160, 105, 160, 105, 32, 9, 2, 0); _screen->copyRegion(200, 83, 200, 83, 88, 93, 2, 0); } else { _screen->copyRegion(107, 72, 107, 72, 43, 87, 2, 0); _screen->copyRegion(130, 159, 130, 159, 35, 17, 2, 0); _screen->copyRegion(165, 105, 165, 105, 32, 9, 2, 0); _screen->copyRegion(206, 83, 206, 83, 94, 93, 2, 0); } break; case 3: _screen->copyRegion(152, 56, 152, 56, 48, 48, 2, 0); break; case 4: { _screen->_charWidth = -2; const int x = (Screen::SCREEN_W - _screen->getTextWidth(copyStr)) / 2; const int y = 179; _screen->setTextColorMap(colorMap); _screen->printText(copyStr, x + 1, y + 1, 0xB, 0xC); _screen->printText(copyStr, x, y, 0xF, 0xC); } break; case 5: _screen->_curPage = 2; break; default: error("Invalid subopcode %d for s1_copyRegionSpecial", so); break; } } void SeqPlayer::s1_fillRect() { int x1 = READ_LE_UINT16(_seqData); _seqData += 2; int y1 = *_seqData++; int x2 = READ_LE_UINT16(_seqData); _seqData += 2; int y2 = *_seqData++; uint8 color = *_seqData++; uint8 page = *_seqData++; _screen->fillRect(x1, y1, x2, y2, color, page); } void SeqPlayer::s1_playEffect() { uint8 track = *_seqData++; if (_vm->gameFlags().platform == Common::kPlatformAmiga) return; _vm->delay(3 * _vm->tickLength()); _sound->playSoundEffect(track); } void SeqPlayer::s1_playTrack() { uint8 msg = *_seqData++; if (_vm->gameFlags().platform == Common::kPlatformAmiga) return; if (msg == 1) { _sound->beginFadeOut(); } else { _sound->haltTrack(); if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98) msg += 2; _sound->playTrack(msg); } } void SeqPlayer::s1_allocTempBuffer() { if (_vm->gameFlags().isDemo) { _seqQuitFlag = true; } else { if (!_specialBuffer && !_copyViewOffs) { _specialBuffer = new uint8[40960]; assert(_specialBuffer); int page = _screen->_curPage; _screen->_curPage = 0; _screen->copyCurPageBlock(0, 0, 320, 128, _specialBuffer); _screen->_curPage = page; } } } void SeqPlayer::s1_textDisplayEnable() { _seqDisplayTextFlag = true; } void SeqPlayer::s1_textDisplayDisable() { _seqDisplayTextFlag = false; } void SeqPlayer::s1_endOfScript() { _seqQuitFlag = true; } void SeqPlayer::s1_loadIntroVRM() { _res->loadPakFile("INTRO.VRM"); } void SeqPlayer::s1_playVocFile() { _vm->snd_voiceWaitForFinish(false); uint8 a = *_seqData++; _vm->snd_playVoiceFile(a); } void SeqPlayer::s1_miscUnk3() { warning("STUB: s1_miscUnk3"); } void SeqPlayer::s1_prefetchVocFile() { *_seqData++; // we do not have to prefetch the vocfiles on modern systems } bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) { debugC(9, kDebugLevelSequence, "SeqPlayer::seq_playSequence(%p, %d)", (const void *)seqData, skipSeq); assert(seqData); static SeqEntry floppySeqProcs[] = { // 0x00 SEQOP(3, s1_wsaOpen), SEQOP(2, s1_wsaClose), SEQOP(6, s1_wsaPlayFrame), SEQOP(2, s1_wsaPlayNextFrame), // 0x04 SEQOP(2, s1_wsaPlayPrevFrame), SEQOP(5, s1_drawShape), SEQOP(3, s1_waitTicks), SEQOP(3, s1_copyWaitTicks), // 0x08 SEQOP(1, s1_shuffleScreen), SEQOP(1, s1_copyView), SEQOP(2, s1_loopInit), SEQOP(4, s1_loopInc), // 0x0C SEQOP(2, s1_loadPalette), SEQOP(2, s1_loadBitmap), SEQOP(1, s1_fadeToBlack), SEQOP(2, s1_printText), // 0x10 SEQOP(6, s1_printTalkText), SEQOP(1, s1_restoreTalkText), SEQOP(1, s1_clearCurrentScreen), SEQOP(1, s1_break), // 0x14 SEQOP(1, s1_fadeFromBlack), SEQOP(3, s1_copyRegion), SEQOP(2, s1_copyRegionSpecial), SEQOP(9, s1_fillRect), // 0x18 SEQOP(2, s1_playEffect), SEQOP(2, s1_playTrack), SEQOP(1, s1_allocTempBuffer), SEQOP(1, s1_textDisplayEnable), // 0x1C SEQOP(1, s1_textDisplayDisable), SEQOP(1, s1_endOfScript) }; static SeqEntry cdromSeqProcs[] = { // 0x00 SEQOP(3, s1_wsaOpen), SEQOP(2, s1_wsaClose), SEQOP(6, s1_wsaPlayFrame), SEQOP(2, s1_wsaPlayNextFrame), // 0x04 SEQOP(2, s1_wsaPlayPrevFrame), SEQOP(5, s1_drawShape), SEQOP(3, s1_waitTicks), SEQOP(3, s1_waitTicks), // 0x08 SEQOP(3, s1_copyWaitTicks), SEQOP(1, s1_shuffleScreen), SEQOP(1, s1_copyView), SEQOP(2, s1_loopInit), // 0x0C SEQOP(4, s1_loopInc), SEQOP(4, s1_loopInc), SEQOP(2, s1_skip), SEQOP(2, s1_loadPalette), // 0x10 SEQOP(2, s1_loadBitmap), SEQOP(1, s1_fadeToBlack), SEQOP(2, s1_printText), SEQOP(6, s1_printTalkText), // 0x14 SEQOP(1, s1_restoreTalkText), SEQOP(1, s1_clearCurrentScreen), SEQOP(1, s1_break), SEQOP(1, s1_fadeFromBlack), // 0x18 SEQOP(3, s1_copyRegion), SEQOP(2, s1_copyRegionSpecial), SEQOP(9, s1_fillRect), SEQOP(2, s1_playEffect), // 0x1C SEQOP(2, s1_playTrack), SEQOP(1, s1_allocTempBuffer), SEQOP(1, s1_textDisplayEnable), SEQOP(1, s1_textDisplayDisable), // 0x20 SEQOP(1, s1_endOfScript), SEQOP(1, s1_loadIntroVRM), SEQOP(2, s1_playVocFile), SEQOP(1, s1_miscUnk3), // 0x24 SEQOP(2, s1_prefetchVocFile) }; const SeqEntry* commands; int numCommands; if (_vm->gameFlags().isTalkie) { commands = cdromSeqProcs; numCommands = ARRAYSIZE(cdromSeqProcs); } else { commands = floppySeqProcs; numCommands = ARRAYSIZE(floppySeqProcs); } bool seqSkippedFlag = false; _seqData = seqData; _seqDisplayedTextTimer = 0xFFFFFFFF; _seqDisplayTextFlag = false; _seqDisplayedTextX = 0; _seqDisplayedText = 0; _seqDisplayedChar = 0; _seqTalkTextRestored = false; _seqTalkTextPrinted = false; _seqQuitFlag = false; _seqWsaCurDecodePage = 0; for (int i = 0; i < 20; ++i) { _seqLoopTable[i].ptr = 0; _seqLoopTable[i].count = 0xFFFF; } memset(_seqMovies, 0, sizeof(_seqMovies)); _screen->_curPage = 0; while (!_seqQuitFlag && !_vm->quit()) { if (skipSeq && _vm->seq_skipSequence()) { while (1) { uint8 code = *_seqData; if (commands[code].proc == &SeqPlayer::s1_endOfScript || commands[code].proc == &SeqPlayer::s1_break) break; _seqData += commands[code].len; } skipSeq = false; seqSkippedFlag = true; } // used in Kallak writing intro if (_seqDisplayTextFlag && _seqDisplayedTextTimer != 0xFFFFFFFF) { if (_seqDisplayedTextTimer < _system->getMillis()) { char charStr[3]; charStr[0] = _vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar]; charStr[1] = charStr[2] = '\0'; if (_vm->gameFlags().lang == Common::JA_JPN) charStr[1] = _vm->seqTextsTable()[_seqDisplayedText][++_seqDisplayedChar]; _screen->printText(charStr, _seqDisplayedTextX, 180, 0xF, 0xC); _seqDisplayedTextX += _screen->getCharWidth(charStr[0]); ++_seqDisplayedChar; if (_vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar] == '\0') _seqDisplayedTextTimer = 0xFFFFFFFF; else _seqDisplayedTextTimer = _system->getMillis() + 1000 / ((_vm->gameFlags().lang == Common::FR_FRA) ? 120 : 60); } } uint8 seqCode = *_seqData++; if (seqCode < numCommands) { SeqProc currentProc = commands[seqCode].proc; debugC(5, kDebugLevelSequence, "seqCode = %d (%s)", seqCode, commands[seqCode].desc); (this->*currentProc)(); } else { error("Invalid sequence opcode %d", seqCode); } _screen->updateScreen(); } delete [] _specialBuffer; _specialBuffer = 0; return seqSkippedFlag; } } // End of namespace Kyra