/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "kyra/engine/kyra_lok.h" #include "kyra/sequence/seqplayer.h" #include "kyra/resource/resource.h" #include "kyra/engine/sprites.h" #include "kyra/graphics/wsamovie.h" #include "kyra/graphics/animator_lok.h" #include "kyra/engine/timer.h" #include "kyra/sound/sound.h" #include "common/system.h" #include "common/savefile.h" #include "common/list.h" namespace Kyra { void KyraEngine_LoK::seq_demo() { snd_playTheme(0, 2); _screen->loadBitmap("START.CPS", 7, 7, &_screen->getPalette(0)); _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); _screen->fadeFromBlack(); delay(60 * _tickLength); _screen->fadeToBlack(); _screen->clearPage(0); _screen->loadBitmap("TOP.CPS", 7, 7, 0); _screen->loadBitmap("BOTTOM.CPS", 5, 5, &_screen->getPalette(0)); _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0); _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0); _screen->updateScreen(); _screen->fadeFromBlack(); _seq->playSequence(_seq_WestwoodLogo, true); delay(60 * _tickLength); _seq->playSequence(_seq_KyrandiaLogo, true); _screen->fadeToBlack(); _screen->clearPage(2); _screen->clearPage(0); _seq->playSequence(_seq_Demo1, true); _screen->clearPage(0); _seq->playSequence(_seq_Demo2, true); _screen->clearPage(0); _seq->playSequence(_seq_Demo3, true); _screen->clearPage(0); _seq->playSequence(_seq_Demo4, true); _screen->clearPage(0); _screen->loadBitmap("FINAL.CPS", 7, 7, &_screen->getPalette(0)); _screen->_curPage = 0; _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0); _screen->updateScreen(); _screen->fadeFromBlack(); delay(60 * _tickLength); _screen->fadeToBlack(); _sound->haltTrack(); } void KyraEngine_LoK::seq_intro() { if (_flags.isTalkie) _res->loadPakFile("INTRO.VRM"); static const IntroProc introProcTable[] = { &KyraEngine_LoK::seq_introPublisherLogos, &KyraEngine_LoK::seq_introLogos, &KyraEngine_LoK::seq_introStory, &KyraEngine_LoK::seq_introMalcolmTree, &KyraEngine_LoK::seq_introKallakWriting, &KyraEngine_LoK::seq_introKallakMalcolm }; Common::InSaveFile *in; if ((in = _saveFileMan->openForLoading(getSavegameFilename(0)))) { delete in; _skipIntroFlag = true; } else { _skipIntroFlag = !_flags.isDemo; } _seq->setCopyViewOffs(true); _screen->setFont(_flags.lang == Common::JA_JPN ? Screen::FID_SJIS_FNT : Screen::FID_8_FNT); if (_flags.platform != Common::kPlatformFMTowns && _flags.platform != Common::kPlatformPC98 && _flags.platform != Common::kPlatformAmiga) snd_playTheme(0, 2); _text->setTalkCoords(144); for (int i = 0; i < ARRAYSIZE(introProcTable) && !seq_skipSequence(); ++i) { if ((this->*introProcTable[i])() && !shouldQuit()) { resetSkipFlag(); _screen->fadeToBlack(); _screen->clearPage(0); } } _text->setTalkCoords(136); delay(30 * _tickLength); _seq->setCopyViewOffs(false); _sound->haltTrack(); _sound->voiceStop(); if (_flags.isTalkie) _res->unloadPakFile("INTRO.VRM"); } bool KyraEngine_LoK::seq_introPublisherLogos() { if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) { _screen->loadBitmap("LOGO.CPS", 3, 3, &_screen->getPalette(0)); _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0); _screen->updateScreen(); _screen->fadeFromBlack(); delay(90 * _tickLength); if (!_abortIntroFlag) { _screen->fadeToBlack(); snd_playWanderScoreViaMap(_flags.platform == Common::kPlatformFMTowns ? 57 : 2, 0); } } else if (_flags.platform == Common::kPlatformMacintosh && _res->exists("MP_GOLD.CPS")) { _screen->loadPalette("MP_GOLD.COL", _screen->getPalette(0)); _screen->loadBitmap("MP_GOLD.CPS", 3, 3, 0); _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0); _screen->updateScreen(); _screen->fadeFromBlack(); delay(120 * _tickLength); if (!_abortIntroFlag) _screen->fadeToBlack(); } return _abortIntroFlag; } bool KyraEngine_LoK::seq_introLogos() { _screen->clearPage(0); if (_flags.platform == Common::kPlatformAmiga) { _screen->loadPaletteTable("INTRO.PAL", 0); _screen->loadBitmap("BOTTOM.CPS", 3, 5, 0); _screen->loadBitmap("TOP.CPS", 3, 3, 0); _screen->copyRegion(0, 0, 0, 111, 320, 64, 2, 0); _screen->copyRegion(0, 91, 0, 8, 320, 109, 2, 0); _screen->copyRegion(0, 0, 0, 0, 320, 190, 0, 2); } else { _screen->loadBitmap("TOP.CPS", 7, 7, 0); _screen->loadBitmap("BOTTOM.CPS", 5, 5, &_screen->getPalette(0)); _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0); _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0); } _screen->_curPage = 0; _screen->updateScreen(); _screen->fadeFromBlack(); if (_seq->playSequence(_seq_WestwoodLogo, skipFlag()) || shouldQuit()) return true; delay(60 * _tickLength); if (_flags.platform == Common::kPlatformAmiga) { _screen->copyPalette(0, 1); _screen->setScreenPalette(_screen->getPalette(0)); } Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); if (_seq->playSequence(_seq_KyrandiaLogo, skipFlag()) || shouldQuit()) return true; _screen->setFont(of); _screen->fillRect(0, 179, 319, 199, 0); if (shouldQuit()) return false; if (_flags.platform == Common::kPlatformAmiga) { _screen->copyPalette(0, 2); _screen->fadeToBlack(); _screen->copyRegion(0, 0, 0, 0, 320, 200, 4, 0); _screen->fadeFromBlack(); } else { _screen->copyRegion(0, 91, 0, 8, 320, 104, 6, 2); _screen->copyRegion(0, 0, 0, 112, 320, 64, 6, 2); uint32 start = _system->getMillis(); bool doneFlag = false; int oldDistance = 0; do { uint32 now = _system->getMillis(); // The smallest y2 we ever draw the screen for is 65. int distance = (now - start) / _tickLength; if (distance > 112) { distance = 112; doneFlag = true; } if (distance > oldDistance) { int y1 = 8 + distance; int h1 = 168 - distance; int y2 = 176 - distance; int h2 = distance; _screen->copyRegion(0, y1, 0, 8, 320, h1, 2, 0); if (h2 > 0) _screen->copyRegion(0, 64, 0, y2, 320, h2, 4, 0); _screen->updateScreen(); } oldDistance = distance; delay(10); } while (!doneFlag && !shouldQuit() && !_abortIntroFlag); } if (_abortIntroFlag || shouldQuit()) return true; return _seq->playSequence(_seq_Forest, true); } bool KyraEngine_LoK::seq_introStory() { _screen->clearPage(3); _screen->clearPage(0); // HACK: The Italian fan translation uses an special text screen here // so we show it even when text is disabled if (!textEnabled() && speechEnabled() && _flags.lang != Common::IT_ITA) return false; if (((_flags.lang == Common::EN_ANY || _flags.lang == Common::RU_RUS) && !_flags.isTalkie && _flags.platform == Common::kPlatformDOS) || _flags.platform == Common::kPlatformAmiga) _screen->loadBitmap("TEXT.CPS", 3, 3, &_screen->getPalette(0)); else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN) _screen->loadBitmap("TEXT_ENG.CPS", 3, 3, &_screen->getPalette(0)); else if (_flags.lang == Common::DE_DEU) _screen->loadBitmap("TEXT_GER.CPS", 3, 3, &_screen->getPalette(0)); else if (_flags.lang == Common::FR_FRA) _screen->loadBitmap("TEXT_FRE.CPS", 3, 3, &_screen->getPalette(0)); else if (_flags.lang == Common::ES_ESP) _screen->loadBitmap("TEXT_SPA.CPS", 3, 3, &_screen->getPalette(0)); else if (_flags.lang == Common::IT_ITA && !_flags.isTalkie) _screen->loadBitmap("TEXT_ITA.CPS", 3, 3, &_screen->getPalette(0)); else if (_flags.lang == Common::IT_ITA && _flags.isTalkie) _screen->loadBitmap("TEXT_ENG.CPS", 3, 3, &_screen->getPalette(0)); else warning("no story graphics file found"); if (_flags.platform == Common::kPlatformAmiga) _screen->setScreenPalette(_screen->getPalette(4)); else _screen->setScreenPalette(_screen->getPalette(0)); _screen->copyPage(3, 0); if (_flags.lang == Common::JA_JPN) { const int y1 = 175; int x1, x2, y2, col1; const char *s1, *s2; if (_flags.platform == Common::kPlatformFMTowns) { s1 = _seq_textsTable[18]; s2 = _seq_textsTable[19]; x1 = (Screen::SCREEN_W - _screen->getTextWidth(s1)) / 2; x2 = (Screen::SCREEN_W - _screen->getTextWidth(s2)) / 2; uint8 colorMap[] = { 0, 15, 12, 12 }; _screen->setTextColor(colorMap, 0, 3); y2 = 184; col1 = 5; } else { s1 = _storyStrings[0]; s2 = _storyStrings[1]; x1 = x2 = 54; y2 = 185; col1 = 15; } _screen->printText(s1, x1, y1, col1, 8); _screen->printText(s2, x2, y2, col1, 8); } _screen->updateScreen(); delay(360 * _tickLength); return _abortIntroFlag; } bool KyraEngine_LoK::seq_introMalcolmTree() { _screen->_curPage = 0; _screen->clearPage(3); return _seq->playSequence(_seq_MalcolmTree, true); } bool KyraEngine_LoK::seq_introKallakWriting() { _seq->makeHandShapes(); _screen->setAnimBlockPtr(5060); _screen->_charWidth = -2; _screen->clearPage(3); const bool skipped = _seq->playSequence(_seq_KallakWriting, true); _seq->freeHandShapes(); return skipped; } bool KyraEngine_LoK::seq_introKallakMalcolm() { _screen->clearPage(3); return _seq->playSequence(_seq_KallakMalcolm, true); } void KyraEngine_LoK::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) { static const uint16 specialJewelTable[] = { 0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF }; static const uint16 specialJewelTable1[] = { 0x14F, 0x154, 0x159, 0x15E, 0x163, 0xFFFF }; static const uint16 specialJewelTable2[] = { 0x150, 0x155, 0x15A, 0x15F, 0x164, 0xFFFF }; static const uint16 specialJewelTable3[] = { 0x151, 0x156, 0x15B, 0x160, 0x165, 0xFFFF }; static const uint16 specialJewelTable4[] = { 0x152, 0x157, 0x15C, 0x161, 0x166, 0xFFFF }; if (!noSound) snd_playSoundEffect(0x5F); _screen->hideMouse(); if (!drawOnly) { for (int i = 0; specialJewelTable[i] != 0xFFFF; ++i) { _screen->drawShape(page, _shapes[specialJewelTable[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); delayWithTicks(3); } const uint16 *opcodes = 0; switch (jewel - 1) { case 0: opcodes = specialJewelTable1; break; case 1: opcodes = specialJewelTable2; break; case 2: opcodes = specialJewelTable3; break; case 3: opcodes = specialJewelTable4; break; default: break; } if (opcodes) { for (int i = 0; opcodes[i] != 0xFFFF; ++i) { _screen->drawShape(page, _shapes[opcodes[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); delayWithTicks(3); } } } _screen->drawShape(page, _shapes[323 + jewel], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); _screen->showMouse(); setGameFlag(0x55 + jewel); } void KyraEngine_LoK::seq_brandonHealing() { if (!(_deathHandler & 8)) return; if (_currentCharacter->sceneId == 210) { if (_beadStateVar == 4 || _beadStateVar == 6) return; } _screen->hideMouse(); checkAmuletAnimFlags(); assert(_healingShapeTable); setupShapes123(_healingShapeTable, 22, 0); _animator->setBrandonAnimSeqSize(3, 48); snd_playSoundEffect(0x53); for (int i = 123; i <= 144; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } for (int i = 125; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_brandonHealing2() { _screen->hideMouse(); checkAmuletAnimFlags(); assert(_healingShape2Table); setupShapes123(_healingShape2Table, 30, 0); resetBrandonPoisonFlags(); _animator->setBrandonAnimSeqSize(3, 48); snd_playSoundEffect(0x50); for (int i = 123; i <= 152; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); _screen->showMouse(); assert(_poisonGone); characterSays(2010, _poisonGone[0], 0, -2); characterSays(2011, _poisonGone[1], 0, -2); } void KyraEngine_LoK::seq_poisonDeathNow(int now) { if (!(_brandonStatusBit & 1)) return; ++_poisonDeathCounter; if (now) _poisonDeathCounter = 2; if (_poisonDeathCounter >= 2) { snd_playWanderScoreViaMap(1, 1); assert(_thePoison); characterSays(7000, _thePoison[0], 0, -2); characterSays(7001, _thePoison[1], 0, -2); seq_poisonDeathNowAnim(); _deathHandler = 3; } else { assert(_thePoison); characterSays(7002, _thePoison[2], 0, -2); characterSays(7004, _thePoison[3], 0, -2); } } void KyraEngine_LoK::seq_poisonDeathNowAnim() { _screen->hideMouse(); checkAmuletAnimFlags(); assert(_posionDeathShapeTable); setupShapes123(_posionDeathShapeTable, 20, 0); _animator->setBrandonAnimSeqSize(8, 48); _currentCharacter->currentAnimFrame = 124; _animator->animRefreshNPC(0); delayWithTicks(30); _currentCharacter->currentAnimFrame = 123; _animator->animRefreshNPC(0); delayWithTicks(30); for (int i = 125; i <= 139; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(60); for (int i = 140; i <= 142; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(60); _animator->resetBrandonAnimSeqSize(); freeShapes123(); _animator->restoreAllObjectBackgrounds(); _currentCharacter->x1 = _currentCharacter->x2 = -1; _currentCharacter->y1 = _currentCharacter->y2 = -1; _animator->preserveAllBackgrounds(); _screen->showMouse(); } void KyraEngine_LoK::seq_playFluteAnimation() { _screen->hideMouse(); checkAmuletAnimFlags(); setupShapes123(_fluteAnimShapeTable, 36, 0); _animator->setBrandonAnimSeqSize(3, 75); for (int i = 123; i <= 130; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(2); } int delayTime = 0, soundType = 0; if (queryGameFlag(0x85)) { snd_playSoundEffect(0x63); delayTime = 9; soundType = 3; } else if (!queryGameFlag(0x86)) { snd_playSoundEffect(0x61); delayTime = 2; soundType = 1; setGameFlag(0x86); } else { snd_playSoundEffect(0x62); delayTime = 2; soundType = 2; } for (int i = 131; i <= 158; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(delayTime); } for (int i = 126; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(delayTime); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); _screen->showMouse(); if (soundType == 1) { assert(_fluteString); characterSays(1000, _fluteString[0], 0, -2); } else if (soundType == 2) { assert(_fluteString); characterSays(1001, _fluteString[1], 0, -2); } } void KyraEngine_LoK::seq_winterScroll1() { _screen->hideMouse(); checkAmuletAnimFlags(); assert(_winterScrollTable); assert(_winterScroll1Table); assert(_winterScroll2Table); setupShapes123(_winterScrollTable, 7, 0); _animator->setBrandonAnimSeqSize(5, 66); for (int i = 123; i <= 129; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } freeShapes123(); snd_playSoundEffect(0x20); uint8 numFrames, midpoint; if (_flags.isTalkie) { numFrames = 18; midpoint = 136; } else { numFrames = 35; midpoint = 147; } setupShapes123(_winterScroll1Table, numFrames, 0); for (int i = 123; i < midpoint; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } if (_currentCharacter->sceneId == 41 && !queryGameFlag(0xA2)) { snd_playSoundEffect(0x20); _sprites->_anims[0].play = false; _animator->sprites()[0].active = 0; _sprites->_anims[1].play = true; _animator->sprites()[1].active = 1; if (_flags.platform != Common::kPlatformAmiga) setGameFlag(0xA2); } for (int i = midpoint; i < 123 + numFrames; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } if (_currentCharacter->sceneId == 117 && !queryGameFlag(0xB3)) { for (int i = 0; i <= 7; ++i) { _sprites->_anims[i].play = false; _animator->sprites()[i].active = 0; } if (_flags.platform == Common::kPlatformAmiga) { _screen->copyPalette(0, 11); } else { _screen->getPalette(0).copy(palTable2()[0], 0, 20, 228); _screen->fadePalette(_screen->getPalette(0), 72); _screen->setScreenPalette(_screen->getPalette(0)); setGameFlag(0xB3); } } else { delayWithTicks(120); } freeShapes123(); setupShapes123(_winterScroll2Table, 4, 0); for (int i = 123; i <= 126; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_winterScroll2() { _screen->hideMouse(); checkAmuletAnimFlags(); assert(_winterScrollTable); setupShapes123(_winterScrollTable, 7, 0); _animator->setBrandonAnimSeqSize(5, 66); for (int i = 123; i <= 128; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(120); for (int i = 127; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_makeBrandonInv() { if (_deathHandler == 8) return; if (_currentCharacter->sceneId == 210) { if (_beadStateVar == 4 || _beadStateVar == 6) return; } _screen->hideMouse(); checkAmuletAnimFlags(); _brandonStatusBit |= 0x20; _timer->setCountdown(18, 2700); _brandonStatusBit |= 0x40; snd_playSoundEffect(0x77); _brandonInvFlag = 0; while (_brandonInvFlag <= 0x100) { _animator->animRefreshNPC(0); delayWithTicks(10); _brandonInvFlag += 0x10; } _brandonStatusBit &= 0xFFBF; _screen->showMouse(); } void KyraEngine_LoK::seq_makeBrandonNormal() { _screen->hideMouse(); _brandonStatusBit |= 0x40; snd_playSoundEffect(0x77); _brandonInvFlag = 0x100; while (_brandonInvFlag >= 0) { _animator->animRefreshNPC(0); delayWithTicks(10); _brandonInvFlag -= 0x10; } _brandonInvFlag = 0; _brandonStatusBit &= 0xFF9F; _screen->showMouse(); } void KyraEngine_LoK::seq_makeBrandonNormal2() { _screen->hideMouse(); assert(_brandonToWispTable); setupShapes123(_brandonToWispTable, 26, 0); _animator->setBrandonAnimSeqSize(5, 48); _brandonStatusBit &= 0xFFFD; snd_playSoundEffect(0x6C); for (int i = 138; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _animator->setBrandonAnimSeqSize(3, 48); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) _screen->fadeSpecialPalette(31, 234, 13, 4); else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186) _screen->fadeSpecialPalette(14, 228, 15, 4); freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_makeBrandonWisp() { if (_deathHandler == 8) return; if (_currentCharacter->sceneId == 210) { if (_beadStateVar == 4 || _beadStateVar == 6) return; } _screen->hideMouse(); checkAmuletAnimFlags(); assert(_brandonToWispTable); setupShapes123(_brandonToWispTable, 26, 0); _animator->setBrandonAnimSeqSize(5, 48); snd_playSoundEffect(0x6C); for (int i = 123; i <= 138; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _brandonStatusBit |= 2; if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) _timer->setCountdown(14, 18000); else _timer->setCountdown(14, 7200); _animator->_brandonDrawFrame = 113; _brandonStatusBit0x02Flag = 1; _currentCharacter->currentAnimFrame = 113; _animator->animRefreshNPC(0); _animator->updateAllObjectShapes(); if (_flags.platform == Common::kPlatformAmiga) { if ((_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) || (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186)) _screen->fadePalette(_screen->getPalette(10), 0x54); } else { if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) _screen->fadeSpecialPalette(30, 234, 13, 4); else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186) _screen->fadeSpecialPalette(14, 228, 15, 4); } freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_dispelMagicAnimation() { if (_deathHandler == 8) return; if (_currentCharacter->sceneId == 210) { if (_beadStateVar == 4 || _beadStateVar == 6) return; } _screen->hideMouse(); // TODO // This condition is always false. Is this a typo or a bug in the original? if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160) _currentCharacter->facing = 3; if (_malcolmFlag == 7 && _beadStateVar == 3) { _beadStateVar = 6; _unkEndSeqVar5 = 2; _malcolmFlag = 10; } checkAmuletAnimFlags(); setGameFlag(0xEE); assert(_magicAnimationTable); setupShapes123(_magicAnimationTable, 5, 0); _animator->setBrandonAnimSeqSize(8, 49); snd_playSoundEffect(0x15); for (int i = 123; i <= 127; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(120); for (int i = 127; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(10); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_fillFlaskWithWater(int item, int type) { int newItem = -1; static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C }; static const uint8 flaskTable2[] = { 0x47, 0x49, 0x4B, 0x4D }; if (item >= 60 && item <= 77) { assert(_flaskFull); characterSays(8006, _flaskFull[0], 0, -2); } else if (item == 78) { assert(type >= 0 && type < ARRAYSIZE(flaskTable1)); newItem = flaskTable1[type]; } else if (item == 79) { assert(type >= 0 && type < ARRAYSIZE(flaskTable2)); newItem = flaskTable2[type]; } if (newItem == -1) return; setMouseItem(newItem); _itemInHand = newItem; assert(_fullFlask); assert(type < _fullFlask_Size && type >= 0); static const uint16 voiceEntries[] = { 0x1F40, 0x1F41, 0x1F42, 0x1F45 }; assert(type < ARRAYSIZE(voiceEntries)); characterSays(voiceEntries[type], _fullFlask[type], 0, -2); } void KyraEngine_LoK::seq_playDrinkPotionAnim(int item, int unk2, int flags) { if (_flags.platform == Common::kPlatformAmiga) { uint8 r, g, b; switch (item) { case 60: case 61: // 0xC22 r = 50; g = 8; b = 8; break; case 62: case 63: case 76: case 77: // 0x00E r = 0; g = 0; b = 58; break; case 64: case 65: // 0xFF5 r = 63; g = 63; b = 21; break; case 66: // 0x090 r = 0; g = 37; b = 0; break; case 67: // 0xC61 r = 50; g = 25; b = 4; break; case 68: // 0xE2E r = 58; g = 8; b = 58; break; case 69: // 0xBBB r = 46; g = 46; b = 46; break; default: // 0xFFF r = 63; g = 63; b = 63; } _screen->setPaletteIndex(16, r, g, b); } else { uint8 red, green, blue; switch (item) { case 60: case 61: red = 63; green = blue = 6; break; case 62: case 63: red = green = 0; blue = 67; break; case 64: case 65: red = 84; green = 78; blue = 14; break; case 66: red = blue = 0; green = 48; break; case 67: red = 100; green = 48; blue = 23; break; case 68: red = 73; green = 0; blue = 89; break; case 69: red = green = 73; blue = 86; break; default: red = 33; green = 66; blue = 100; } red = red * 0x3F / 100; green = green * 0x3F / 100; blue = blue * 0x3F / 100; _screen->setPaletteIndex(0xFE, red, green, blue); } _screen->hideMouse(); checkAmuletAnimFlags(); _currentCharacter->facing = 5; _animator->animRefreshNPC(0); assert(_drinkAnimationTable); setupShapes123(_drinkAnimationTable, 9, flags); _animator->setBrandonAnimSeqSize(5, 54); for (int i = 123; i <= 131; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(5); } snd_playSoundEffect(0x34); for (int i = 0; i < 2; ++i) { _currentCharacter->currentAnimFrame = 130; _animator->animRefreshNPC(0); delayWithTicks(7); _currentCharacter->currentAnimFrame = 131; _animator->animRefreshNPC(0); delayWithTicks(7); } if (unk2) { // XXX } for (int i = 131; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(5); } _animator->resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; _animator->animRefreshNPC(0); freeShapes123(); if (_flags.platform != Common::kPlatformAmiga) _screen->setPaletteIndex(0xFE, 30, 30, 30); _screen->showMouse(); } int KyraEngine_LoK::seq_playEnd() { if (_endSequenceSkipFlag) return 0; if (_deathHandler == 8) return 0; _screen->_curPage = 2; if (_endSequenceNeedLoading) { snd_playWanderScoreViaMap(50, 1); setupPanPages(); if (_flags.platform == Common::kPlatformAmiga) { _sound->loadSoundFile(kMusicFinale); // The original started song 0 directly here. Since our player // uses 0, 1 for stop and fade we start song 0 with 2 _sound->playTrack(2); } _finalA = createWSAMovie(); assert(_finalA); _finalA->open("finala.wsa", 1, 0); _finalB = createWSAMovie(); assert(_finalB); _finalB->open("finalb.wsa", 1, 0); _finalC = createWSAMovie(); assert(_finalC); _endSequenceNeedLoading = 0; _finalC->open("finalc.wsa", 1, 0); _screen->_curPage = 0; _beadStateVar = 0; _malcolmFlag = 0; _unkEndSeqVar2 = _system->getMillis() + 600 * _tickLength; _screen->copyRegion(312, 0, 312, 0, 8, 136, 0, 2); } // TODO: better handling. This timer shouldn't count when the menu is open or something. if (_unkEndSeqVar2 != -1) { if (_system->getMillis() > (uint32)_unkEndSeqVar2) { _unkEndSeqVar2 = -1; if (!_malcolmFlag) _malcolmFlag = 1; } } if (handleMalcolmFlag()) { _beadStateVar = 0; _malcolmFlag = 12; handleMalcolmFlag(); handleBeadState(); closeFinalWsa(); if (_deathHandler == 8) { _screen->_curPage = 0; checkAmuletAnimFlags(); seq_brandonToStone(); delay(60 * _tickLength); return 1; } else { _endSequenceSkipFlag = 1; if (_text->printed()) _text->restoreTalkTextMessageBkgd(2, 0); _screen->_curPage = 0; _screen->hideMouse(); if (_flags.platform != Common::kPlatformAmiga) _screen->fadeSpecialPalette(32, 228, 20, 60); delay(60 * _tickLength); _screen->loadBitmap("GEMHEAL.CPS", 3, 3, &_screen->getPalette(0)); _screen->setScreenPalette(_screen->getPalette(0)); _screen->shuffleScreen(8, 8, 304, 128, 2, 0, 1, 0); uint32 nextTime = _system->getMillis() + 120 * _tickLength; _finalA = createWSAMovie(); assert(_finalA); _finalA->open("finald.wsa", 1, 0); delayUntil(nextTime); snd_playSoundEffect(0x40); for (int i = 0; i < 22; ++i) { delayUntil(nextTime); if (i == 4) snd_playSoundEffect(0x3E); else if (i == 20) snd_playSoundEffect(_flags.platform == Common::kPlatformPC98 ? 0x13 : 0x0E); nextTime = _system->getMillis() + 8 * _tickLength; _finalA->displayFrame(i, 0, 8, 8, 0, 0, 0); _screen->updateScreen(); } delete _finalA; _finalA = 0; seq_playEnding(); return 1; } } else { handleBeadState(); _screen->bitBlitRects(); _screen->updateScreen(); _screen->_curPage = 0; } return 0; } void KyraEngine_LoK::seq_brandonToStone() { _screen->hideMouse(); assert(_brandonStoneTable); setupShapes123(_brandonStoneTable, 14, 0); _animator->setBrandonAnimSeqSize(5, 51); for (int i = 123; i <= 136; ++i) { _currentCharacter->currentAnimFrame = i; _animator->animRefreshNPC(0); delayWithTicks(8); } _animator->resetBrandonAnimSeqSize(); freeShapes123(); _screen->showMouse(); } void KyraEngine_LoK::seq_playEnding() { if (shouldQuit()) return; _screen->hideMouse(); _screen->_curPage = 0; _screen->fadeToBlack(); if (_flags.platform == Common::kPlatformAmiga) { _screen->loadBitmap("GEMCUT.CPS", 3, 3, &_screen->getPalette(0)); _screen->copyRegion(232, 136, 176, 56, 56, 56, 2, 2); _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0); _screen->copyRegion(0, 0, 0, 0, 320, 200, 0, 2, Screen::CR_NO_P_CHECK); } else { _screen->loadBitmap("REUNION.CPS", 3, 3, &_screen->getPalette(0)); _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0); } _screen->_curPage = 0; // XXX assert(_homeString); drawSentenceCommand(_homeString[0], 179); _screen->getPalette(2).clear(); _screen->setScreenPalette(_screen->getPalette(2)); _seqPlayerFlag = true; _seq->playSequence(_seq_Reunion, false); _screen->fadeToBlack(); _seqPlayerFlag = false; _screen->showMouse(); // To avoid any remaining input events, we remove the queue // over here. _eventList.clear(); if (_flags.platform == Common::kPlatformAmiga) { _screen->_charWidth = -2; _screen->setCurPage(2); _screen->getPalette(2).clear(); _screen->setScreenPalette(_screen->getPalette(2)); while (!shouldQuit()) { seq_playCreditsAmiga(); delayUntil(_system->getMillis() + 300 * _tickLength); } } else { seq_playCredits(); } } namespace { struct CreditsLine { int16 x, y; Screen::FontId font; uint8 *str; }; } // end of anonymous namespace void KyraEngine_LoK::seq_playCredits() { static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static const char stringTerms[] = { 0x5, 0xD, 0x0}; typedef Common::List CreditsLineList; CreditsLineList lines; _screen->disableDualPaletteMode(); _screen->hideMouse(); if (!_flags.isTalkie) { _screen->loadFont(Screen::FID_CRED6_FNT, "CREDIT6.FNT"); _screen->loadFont(Screen::FID_CRED8_FNT, "CREDIT8.FNT"); _screen->setFont(Screen::FID_CRED8_FNT); } else _screen->setFont(Screen::FID_8_FNT); _screen->loadBitmap("CHALET.CPS", 4, 4, &_screen->getPalette(0)); _screen->setCurPage(0); _screen->clearCurPage(); _screen->setTextColorMap(colorMap); _screen->_charWidth = -1; // we only need this for the FM-TOWNS version if (_flags.platform == Common::kPlatformFMTowns && _configMusic == 1) snd_playWanderScoreViaMap(53, 1); uint8 *buffer = 0; uint32 size = 0; if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) { int sizeTmp = 0; const uint8 *bufferTmp = _staticres->loadRawData(k1CreditsStrings, sizeTmp); buffer = new uint8[sizeTmp]; assert(buffer); memcpy(buffer, bufferTmp, sizeTmp); size = sizeTmp; _staticres->unloadId(k1CreditsStrings); } else { buffer = _res->fileData("CREDITS.TXT", &size); assert(buffer); } uint8 *nextString = buffer; uint8 *currentString = buffer; int currentY = 200; do { currentString = nextString; nextString = (uint8 *)strpbrk((char *)currentString, stringTerms); if (!nextString) nextString = (uint8 *)strchr((char *)currentString, 0); CreditsLine line; int lineEndCode = nextString[0]; *nextString = 0; if (lineEndCode != 0) nextString++; int alignment = 0; if (*currentString == 3 || *currentString == 4) { alignment = *currentString; currentString++; } if (*currentString == 1) { currentString++; if (!_flags.isTalkie) _screen->setFont(Screen::FID_CRED6_FNT); } else if (*currentString == 2) { currentString++; if (!_flags.isTalkie) _screen->setFont(Screen::FID_CRED8_FNT); } line.font = _screen->_currentFont; if (alignment == 3) line.x = 157 - _screen->getTextWidth((const char *)currentString); else if (alignment == 4) line.x = 161; else line.x = (320 - _screen->getTextWidth((const char *)currentString)) / 2 + 1; line.y = currentY; if (lineEndCode != 5) currentY += 10; line.str = currentString; lines.push_back(line); } while (*nextString); _screen->setCurPage(2); _screen->getPalette(2).clear(); _screen->setScreenPalette(_screen->getPalette(2)); _screen->copyRegion(0, 32, 0, 32, 320, 128, 4, 0, Screen::CR_NO_P_CHECK); _screen->fadePalette(_screen->getPalette(0), 0x5A); bool finished = false; int bottom = 201; while (!finished && !shouldQuit()) { uint32 startLoop = _system->getMillis(); if (bottom > 175) { _screen->copyRegion(0, 32, 0, 32, 320, 128, 4, 2, Screen::CR_NO_P_CHECK); bottom = 0; for (CreditsLineList::iterator it = lines.begin(); it != lines.end();) { if (it->y < 0) { it = lines.erase(it); continue; } if (it->y < 200) { if (it->font != _screen->_currentFont) _screen->setFont(it->font); _screen->printText((const char *)it->str, it->x, it->y, 15, 0); } it->y--; if (it->y > bottom) bottom = it->y; ++it; } _screen->copyRegion(0, 32, 0, 32, 320, 128, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); } if (checkInput(0, false)) { removeInputTop(); finished = true; } uint32 now = _system->getMillis(); uint32 nextLoop = startLoop + _tickLength * 5; if (nextLoop > now) _system->delayMillis(nextLoop - now); } delete[] buffer; _screen->fadeToBlack(); _screen->clearCurPage(); _screen->showMouse(); } void KyraEngine_LoK::seq_playCreditsAmiga() { _screen->setFont(Screen::FID_8_FNT); _screen->loadBitmap("CHALET.CPS", 4, 2, &_screen->getPalette(0)); _screen->copyPage(2, 0); _screen->getPalette(0).fill(16, 1, 63); _screen->fadePalette(_screen->getPalette(0), 0x5A); _screen->updateScreen(); const char *theEnd = "THE END"; const int width = _screen->getTextWidth(theEnd) + 1; int x = (320 - width) / 2 + 1; _screen->copyRegion(x, 8, x, 8, width, 56, 0, 2, Screen::CR_NO_P_CHECK); _screen->copyRegion(x, 8, 0, 8, width, 11, 0, 2, Screen::CR_NO_P_CHECK); _screen->printText(theEnd, 0, 10, 31, 0); for (int y = 18, h = 1; y >= 10 && !shouldQuit(); --y, ++h) { uint32 endTime = _system->getMillis() + 3 * _tickLength; _screen->copyRegion(0, y, x, 8, width, h, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); delayUntil(endTime); } for (int y = 8; y <= 62 && !shouldQuit(); ++y) { uint32 endTime = _system->getMillis() + 3 * _tickLength; _screen->copyRegion(x, y, 0, 8, width, 11, 2, 2, Screen::CR_NO_P_CHECK); _screen->printText(theEnd, 0, 9, 31, 0); _screen->copyRegion(0, 8, x, y, width, 11, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); delayUntil(endTime); } int size = 0; const char *creditsData = (const char *)_staticres->loadRawData(k1CreditsStrings, size); char stringBuffer[81]; memset(stringBuffer, 0, sizeof(stringBuffer)); const char *cur = creditsData; char *specialString = stringBuffer; bool fillRectFlag = false, subWidth = false, centerFlag = false; x = 0; int specialX = 0; const int fontHeight = _screen->getFontHeight(); do { char code = *cur; if (code == 3) { fillRectFlag = subWidth = true; } else if (code == 5) { centerFlag = true; } else if (code == 4) { if (fillRectFlag) { _screen->fillRect(0, 0, 319, 20, 0); if (subWidth) specialX = 157 - _screen->getTextWidth(stringBuffer); _screen->printText(stringBuffer, specialX + 8, 0, 31, 0); } specialString = stringBuffer; *specialString = 0; x = 161; } else if (code == 13) { if (!fillRectFlag) _screen->fillRect(0, 0, 319, 20, 0); uint32 nextTime = _system->getMillis() + 8 * _tickLength; if (centerFlag) x = (320 - _screen->getTextWidth(stringBuffer)) / 2 - 8; _screen->printText(stringBuffer, x + 8, 0, 31, 0); for (int i = 0; i < fontHeight && !shouldQuit(); ++i) { _screen->copyRegion(0, 141, 0, 140, 320, 59, 0, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, i, 0, 198, 320, 3, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); delayUntil(nextTime); nextTime = _system->getMillis() + 8 * _tickLength; } specialString = stringBuffer; *specialString = 0; centerFlag = fillRectFlag = false; } else { *specialString++ = code; *specialString = 0; } if (checkInput(0, false)) { removeInputTop(); break; } } while (++cur != (creditsData + size) && !shouldQuit()); } bool KyraEngine_LoK::seq_skipSequence() const { return shouldQuit() || _abortIntroFlag; } int KyraEngine_LoK::handleMalcolmFlag() { switch (_malcolmFlag) { case 1: _malcolmFrame = 0; _malcolmFlag = 2; _malcolmTimer2 = 0; // fall through case 2: if (_system->getMillis() >= _malcolmTimer2) { _finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0); _screen->updateScreen(); _malcolmTimer2 = _system->getMillis() + 8 * _tickLength; ++_malcolmFrame; if (_malcolmFrame > 13) { _malcolmFlag = 3; _malcolmTimer1 = _system->getMillis() + 180 * _tickLength; } } break; case 3: if (_system->getMillis() < _malcolmTimer1) { if (_system->getMillis() >= _malcolmTimer2) { _malcolmFrame = _rnd.getRandomNumberRng(14, 17); _finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0); _screen->updateScreen(); _malcolmTimer2 = _system->getMillis() + 8 * _tickLength; } } else { _malcolmFlag = 4; _malcolmFrame = 18; } break; case 4: if (_system->getMillis() >= _malcolmTimer2) { _finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0); _screen->updateScreen(); _malcolmTimer2 = _system->getMillis() + 8 * _tickLength; ++_malcolmFrame; if (_malcolmFrame > 25) { _malcolmFrame = 26; _malcolmFlag = 5; _beadStateVar = 1; } } break; case 5: if (_system->getMillis() >= _malcolmTimer2) { _finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0); _screen->updateScreen(); _malcolmTimer2 = _system->getMillis() + 8 * _tickLength; ++_malcolmFrame; if (_malcolmFrame > 31) { _malcolmFrame = 32; _malcolmFlag = 6; } } break; case 6: if (_unkEndSeqVar4) { if (_malcolmFrame <= 33 && _system->getMillis() >= _malcolmTimer2) { _finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0); _screen->updateScreen(); _malcolmTimer2 = _system->getMillis() + 8 * _tickLength; ++_malcolmFrame; if (_malcolmFrame > 33) { _malcolmFlag = 7; _malcolmFrame = 32; _unkEndSeqVar5 = 0; } } } break; case 7: if (_unkEndSeqVar5 == 1) { _malcolmFlag = 8; _malcolmFrame = 34; } else if (_unkEndSeqVar5 == 2) { _malcolmFlag = 3; _malcolmTimer1 = _system->getMillis() + 180 * _tickLength; } break; case 8: if (_system->getMillis() >= _malcolmTimer2) { _finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0); _screen->updateScreen(); _malcolmTimer2 = _system->getMillis() + 8 * _tickLength; ++_malcolmFrame; if (_malcolmFrame > 37) { _malcolmFlag = 0; _deathHandler = 8; return 1; } } break; case 9: snd_playSoundEffect(12); snd_playSoundEffect(12); for (int i = 0; i < 18; ++i) { _malcolmTimer2 = _system->getMillis() + 4 * _tickLength; _finalC->displayFrame(i, 0, 16, 50, 0, 0, 0); _screen->updateScreen(); delayUntil(_malcolmTimer2); } snd_playWanderScoreViaMap(51, 1); delay(60 * _tickLength); _malcolmFlag = 0; return 1; case 10: if (!_beadStateVar) { handleBeadState(); _screen->bitBlitRects(); assert(_veryClever); _text->printTalkTextMessage(_veryClever[0], 60, 31, 5, 0, 2); _malcolmTimer2 = _system->getMillis() + 180 * _tickLength; _malcolmFlag = 11; } break; case 11: if (_system->getMillis() >= _malcolmTimer2) { _text->restoreTalkTextMessageBkgd(2, 0); _malcolmFlag = 3; _malcolmTimer1 = _system->getMillis() + 180 * _tickLength; } break; default: break; } return 0; } int KyraEngine_LoK::handleBeadState() { static const int table1[] = { -1, -2, -4, -5, -6, -7, -6, -5, -4, -2, -1, 0, 1, 2, 4, 5, 6, 7, 6, 5, 4, 2, 1, 0, 0 }; static const int table2[] = { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; switch (_beadStateVar) { case 0: if (_beadState1.x != -1 && _endSequenceBackUpRect) { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); } _beadState1.x = -1; _beadState1.tableIndex = 0; _beadStateTimer1 = 0; _beadStateTimer2 = 0; _lastDisplayedPanPage = 0; return 1; case 1: if (_beadState1.x != -1) { if (_endSequenceBackUpRect) { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); } _beadState1.x = -1; _beadState1.tableIndex = 0; } _beadStateVar = 2; break; case 2: if (_system->getMillis() >= _beadStateTimer1) { int x = 0, y = 0; _beadStateTimer1 = _system->getMillis() + 4 * _tickLength; if (_beadState1.x == -1) { assert(_panPagesTable); _beadState1.width2 = _animator->fetchAnimWidth(_panPagesTable[19], 256); _beadState1.width = ((_beadState1.width2 + 7) >> 3) + 1; _beadState1.height = _animator->fetchAnimHeight(_panPagesTable[19], 256); if (!_endSequenceBackUpRect) { _endSequenceBackUpRect = new uint8[(_beadState1.width * _beadState1.height) << 3]; assert(_endSequenceBackUpRect); memset(_endSequenceBackUpRect, 0, ((_beadState1.width * _beadState1.height) << 3) * sizeof(uint8)); } x = _beadState1.x = 60; y = _beadState1.y = 40; initBeadState(x, y, x, 25, 8, &_beadState2); } else { if (processBead(_beadState1.x, _beadState1.y, x, y, &_beadState2)) { _beadStateVar = 3; _beadStateTimer2 = _system->getMillis() + 240 * _tickLength; _unkEndSeqVar4 = 0; _beadState1.dstX = _beadState1.x; _beadState1.dstY = _beadState1.y; return 0; } else { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); _beadState1.x = x; _beadState1.y = y; } } _screen->copyRegionToBuffer(_screen->_curPage, x, y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0); if (_lastDisplayedPanPage > 17) _lastDisplayedPanPage = 0; _screen->addBitBlitRect(x, y, _beadState1.width2, _beadState1.height); } break; case 3: if (_system->getMillis() >= _beadStateTimer1) { _beadStateTimer1 = _system->getMillis() + 4 * _tickLength; _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); _beadState1.x = _beadState1.dstX + table1[_beadState1.tableIndex]; _beadState1.y = _beadState1.dstY + table2[_beadState1.tableIndex]; _screen->copyRegionToBuffer(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], _beadState1.x, _beadState1.y, 0, 0); if (_lastDisplayedPanPage >= 17) _lastDisplayedPanPage = 0; _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); ++_beadState1.tableIndex; if (_beadState1.tableIndex > 24) { _beadState1.tableIndex = 0; _unkEndSeqVar4 = 1; } if (_system->getMillis() > _beadStateTimer2 && _malcolmFlag == 7 && !_unkAmuletVar && !_text->printed()) { snd_playSoundEffect(0x0B); if (_currentCharacter->x1 > 233 && _currentCharacter->x1 < 305 && _currentCharacter->y1 > 85 && _currentCharacter->y1 < 105 && (_brandonStatusBit & 0x20)) { _beadState1.unk8 = 290; _beadState1.unk9 = 40; _beadStateVar = 5; } else { _beadStateVar = 4; _beadState1.unk8 = _currentCharacter->x1 - 4; _beadState1.unk9 = _currentCharacter->y1 - 30; } if (_text->printed()) _text->restoreTalkTextMessageBkgd(2, 0); initBeadState(_beadState1.x, _beadState1.y, _beadState1.unk8, _beadState1.unk9, 12, &_beadState2); _lastDisplayedPanPage = 18; } } break; case 4: if (_system->getMillis() >= _beadStateTimer1) { int x = 0, y = 0; _beadStateTimer1 = _system->getMillis() + _tickLength; if (processBead(_beadState1.x, _beadState1.y, x, y, &_beadState2)) { if (_brandonStatusBit & 20) { _unkEndSeqVar5 = 2; _beadStateVar = 6; } else { snd_playWanderScoreViaMap(52, 1); snd_playSoundEffect(0x0C); _unkEndSeqVar5 = 1; _beadStateVar = 0; } } else { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); _beadState1.x = x; _beadState1.y = y; _screen->copyRegionToBuffer(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0); if (_lastDisplayedPanPage > 17) { _lastDisplayedPanPage = 0; } _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); } } break; case 5: if (_system->getMillis() >= _beadStateTimer1) { _beadStateTimer1 = _system->getMillis() + _tickLength; int x = 0, y = 0; if (processBead(_beadState1.x, _beadState1.y, x, y, &_beadState2)) { if (_beadState2.dstX == 290) { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); uint32 nextRun = 0; for (int i = 0; i < 8; ++i) { nextRun = _system->getMillis() + _tickLength; _finalB->displayFrame(i, 0, 224, 8, 0, 0, 0); _screen->updateScreen(); delayUntil(nextRun); } snd_playSoundEffect(0x0D); for (int i = 7; i >= 0; --i) { nextRun = _system->getMillis() + _tickLength; _finalB->displayFrame(i, 0, 224, 8, 0, 0, 0); _screen->updateScreen(); delayUntil(nextRun); } initBeadState(_beadState1.x, _beadState1.y, 63, 60, 12, &_beadState2); } else { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); _beadState1.x = -1; _beadState1.tableIndex = 0; _beadStateVar = 0; _malcolmFlag = 9; } } else { _screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); _beadState1.x = x; _beadState1.y = y; _screen->copyRegionToBuffer(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect); _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0); if (_lastDisplayedPanPage > 17) _lastDisplayedPanPage = 0; _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); } } break; case 6: _screen->drawShape(2, _panPagesTable[19], _beadState1.x, _beadState1.y, 0, 0); _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); _beadStateVar = 0; break; default: break; } return 0; } void KyraEngine_LoK::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) { ptr->unk9 = unk; int xDiff = x2 - x; int yDiff = y2 - y; int unk1 = 0, unk2 = 0; if (xDiff > 0) unk1 = 1; else if (xDiff == 0) unk1 = 0; else unk1 = -1; if (yDiff > 0) unk2 = 1; else if (yDiff == 0) unk2 = 0; else unk2 = -1; xDiff = ABS(xDiff); yDiff = ABS(yDiff); ptr->y = 0; ptr->x = 0; ptr->width = xDiff; ptr->height = yDiff; ptr->dstX = x2; ptr->dstY = y2; ptr->width2 = unk1; ptr->unk8 = unk2; } int KyraEngine_LoK::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) { if (x == ptr->dstX && y == ptr->dstY) return 1; int xPos = x, yPos = y; if (ptr->width >= ptr->height) { for (int i = 0; i < ptr->unk9; ++i) { ptr->y += ptr->height; if (ptr->y >= ptr->width) { ptr->y -= ptr->width; yPos += ptr->unk8; } xPos += ptr->width2; } } else { for (int i = 0; i < ptr->unk9; ++i) { ptr->x += ptr->width; if (ptr->x >= ptr->height) { ptr->x -= ptr->height; xPos += ptr->width2; } yPos += ptr->unk8; } } int temp = ABS(x - ptr->dstX); if (ptr->unk9 > temp) xPos = ptr->dstX; temp = ABS(y - ptr->dstY); if (ptr->unk9 > temp) yPos = ptr->dstY; x2 = xPos; y2 = yPos; return 0; } void KyraEngine_LoK::setupPanPages() { _screen->savePageToDisk("BKGD.PG", 2); _screen->loadBitmap("BEAD.CPS", 3, 3, 0); if (_flags.platform == Common::kPlatformMacintosh || _flags.platform == Common::kPlatformAmiga) { int pageBackUp = _screen->_curPage; _screen->_curPage = 2; delete[] _panPagesTable[19]; _panPagesTable[19] = _screen->encodeShape(0, 0, 16, 9, 0); assert(_panPagesTable[19]); int curX = 16; for (int i = 0; i < 19; ++i) { delete[] _panPagesTable[i]; _panPagesTable[i] = _screen->encodeShape(curX, 0, 8, 5, 0); assert(_panPagesTable[i]); curX += 8; } _screen->_curPage = pageBackUp; } else { for (int i = 0; i <= 19; ++i) { delete[] _panPagesTable[i]; _panPagesTable[i] = _seq->setPanPages(3, i); assert(_panPagesTable[i]); } } _screen->loadPageFromDisk("BKGD.PG", 2); } void KyraEngine_LoK::freePanPages() { delete[] _endSequenceBackUpRect; _endSequenceBackUpRect = 0; for (int i = 0; i <= 19; ++i) { delete[] _panPagesTable[i]; _panPagesTable[i] = 0; } } void KyraEngine_LoK::closeFinalWsa() { delete _finalA; _finalA = 0; delete _finalB; _finalB = 0; delete _finalC; _finalC = 0; freePanPages(); _endSequenceNeedLoading = 1; } void KyraEngine_LoK::updateKyragemFading() { if (_flags.platform == Common::kPlatformAmiga) { // The AMIGA version seems to have no fading for the Kyragem. The code does not // alter the screen palette. // // TODO: Check this in the original. return; } static const uint8 kyraGemPalette[0x28] = { 0x3F, 0x3B, 0x38, 0x34, 0x32, 0x2F, 0x2C, 0x29, 0x25, 0x22, 0x1F, 0x1C, 0x19, 0x16, 0x12, 0x0F, 0x0C, 0x0A, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; if (_system->getMillis() < _kyragemFadingState.timerCount) return; _kyragemFadingState.timerCount = _system->getMillis() + 4 * _tickLength; int palPos = 684; for (int i = 0; i < 20; ++i) { _screen->getPalette(0)[palPos++] = kyraGemPalette[i + _kyragemFadingState.rOffset]; _screen->getPalette(0)[palPos++] = kyraGemPalette[i + _kyragemFadingState.gOffset]; _screen->getPalette(0)[palPos++] = kyraGemPalette[i + _kyragemFadingState.bOffset]; } _screen->setScreenPalette(_screen->getPalette(0)); switch (_kyragemFadingState.nextOperation) { case 0: --_kyragemFadingState.bOffset; if (_kyragemFadingState.bOffset >= 1) return; _kyragemFadingState.nextOperation = 1; break; case 1: ++_kyragemFadingState.rOffset; if (_kyragemFadingState.rOffset < 19) return; _kyragemFadingState.nextOperation = 2; break; case 2: --_kyragemFadingState.gOffset; if (_kyragemFadingState.gOffset >= 1) return; _kyragemFadingState.nextOperation = 3; break; case 3: ++_kyragemFadingState.bOffset; if (_kyragemFadingState.bOffset < 19) return; _kyragemFadingState.nextOperation = 4; break; case 4: --_kyragemFadingState.rOffset; if (_kyragemFadingState.rOffset >= 1) return; _kyragemFadingState.nextOperation = 5; break; case 5: ++_kyragemFadingState.gOffset; if (_kyragemFadingState.gOffset < 19) return; _kyragemFadingState.nextOperation = 0; break; default: break; } _kyragemFadingState.timerCount = _system->getMillis() + 120 * _tickLength; } void KyraEngine_LoK::drawJewelPress(int jewel, int drawSpecial) { _screen->hideMouse(); int shape = 0; if (drawSpecial) shape = 0x14E; else shape = jewel + 0x149; snd_playSoundEffect(0x45); _screen->drawShape(0, _shapes[shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); delayWithTicks(2); if (drawSpecial) shape = 0x148; else shape = jewel + 0x143; _screen->drawShape(0, _shapes[shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); _screen->showMouse(); } void KyraEngine_LoK::drawJewelsFadeOutStart() { static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF }; static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF }; static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF }; static const uint16 jewelTable4[] = { 0x165, 0x161, 0x15B, 0x156, 0x151, 0xFFFF }; for (int i = 0; jewelTable1[i] != 0xFFFF; ++i) { if (queryGameFlag(0x57)) _screen->drawShape(0, _shapes[jewelTable1[i]], _amuletX2[2], _amuletY2[2], 0, 0); if (queryGameFlag(0x59)) _screen->drawShape(0, _shapes[jewelTable3[i]], _amuletX2[4], _amuletY2[4], 0, 0); if (queryGameFlag(0x56)) _screen->drawShape(0, _shapes[jewelTable2[i]], _amuletX2[1], _amuletY2[1], 0, 0); if (queryGameFlag(0x58)) _screen->drawShape(0, _shapes[jewelTable4[i]], _amuletX2[3], _amuletY2[3], 0, 0); _screen->updateScreen(); delayWithTicks(3); } } void KyraEngine_LoK::drawJewelsFadeOutEnd(int jewel) { static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF }; int newDelay = 0; switch (jewel - 1) { case 2: if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) newDelay = 18900; else newDelay = 8100; break; default: newDelay = 3600; } setGameFlag(0xF1); _timer->setCountdown(19, newDelay); _screen->hideMouse(); for (int i = 0; jewelTable[i] != 0xFFFF; ++i) { uint16 shape = jewelTable[i]; if (queryGameFlag(0x57)) _screen->drawShape(0, _shapes[shape], _amuletX2[2], _amuletY2[2], 0, 0); if (queryGameFlag(0x59)) _screen->drawShape(0, _shapes[shape], _amuletX2[4], _amuletY2[4], 0, 0); if (queryGameFlag(0x56)) _screen->drawShape(0, _shapes[shape], _amuletX2[1], _amuletY2[1], 0, 0); if (queryGameFlag(0x58)) _screen->drawShape(0, _shapes[shape], _amuletX2[3], _amuletY2[3], 0, 0); _screen->updateScreen(); delayWithTicks(3); } _screen->showMouse(); } } // End of namespace Kyra