/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifdef ENABLE_LOL #include "kyra/lol.h" #include "kyra/screen_lol.h" #include "kyra/resource.h" #include "kyra/sound.h" #include "base/version.h" #include "common/system.h" namespace Kyra { #pragma mark - Intro int LoLEngine::processPrologue() { // There are two non-interactive demos (one which plays the intro and another one) which plays a number of specific scenes. // We try to identify the latter one by looking for a specific file. _res->loadPakFile("GENERAL.PAK"); if (_flags.isDemo && _res->exists("scene1.cps")) { return playDemo(); } else { setupPrologueData(true); if (!saveFileLoadable(0) || _flags.isDemo) showIntro(); } if (_flags.isDemo) { _screen->fadePalette(_screen->getPalette(1), 30, 0); _screen->loadBitmap("FINAL.CPS", 2, 2, &_screen->getPalette(0)); _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK); _screen->fadePalette(_screen->getPalette(0), 30, 0); delayWithTicks(300); _screen->fadePalette(_screen->getPalette(1), 60, 0); setupPrologueData(false); return -1; } preInit(); Common::String versionString(Common::String::format("ScummVM %s", gScummVMVersion)); int processSelection = -1; while (!shouldQuit() && processSelection == -1) { _screen->loadBitmap("TITLE.CPS", 2, 2, &_screen->getPalette(0)); _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK); _screen->setFont(Screen::FID_6_FNT); // Original version: (260|193) "V CD1.02 D" const int width = _screen->getTextWidth(versionString.c_str()); _screen->fprintString("%s", 320 - width, 193, 0x67, 0x00, 0x04, versionString.c_str()); _screen->setFont((_flags.lang == Common::JA_JPN && _flags.use16ColorMode) ? Screen::FID_SJIS_FNT : Screen::FID_9_FNT); _screen->fadePalette(_screen->getPalette(0), 0x1E); _screen->updateScreen(); _eventList.clear(); int selection = mainMenu(); if (selection != 3) { _screen->hideMouse(); // Unlike the original, we add a nice fade to black _screen->getPalette(0).clear(); _screen->fadeToBlack(0x54); } switch (selection) { case -1: // This is sent on RTL for example, if we would not have any // special case for this the default path would call quitGame // and thus make the next game launched from the launcher // quit instantly. break; case 0: // New game processSelection = 0; break; case 1: // Show intro showIntro(); break; case 2: { // "Lore of the Lands" (only CD version) HistoryPlayer history(this); history.play(); } break; case 3: // Load game if (_gui->runMenu(_gui->_loadMenu)) processSelection = 3; break; case 4: // Quit game default: quitGame(); updateInput(); } } if (processSelection == 0) { _sound->loadSoundFile(0); _sound->playTrack(6); chooseCharacter(); _sound->playTrack(1); _screen->fadeToBlack(); } setupPrologueData(false); return processSelection; } void LoLEngine::setupPrologueData(bool load) { static const char *const fileListCD[] = { "GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK", "INTRO1.PAK", "INTRO2.PAK", "INTRO3.PAK", "INTRO4.PAK", "INTRO5.PAK", "INTRO6.PAK", "INTRO7.PAK", "INTRO8.PAK", "INTRO9.PAK", "HISTORY.PAK", 0 }; static const char *const fileListFloppy[] = { "INTRO.PAK", "INTROVOC.PAK", 0 }; static const char *const fileListTowns[] = { "INTRO.PAK", "TINTROVO.PAK", 0 }; const char *const *fileList = _flags.isTalkie ? fileListCD : (_flags.platform == Common::kPlatformFMTowns ? fileListTowns : fileListFloppy); char filename[32]; for (uint i = 0; fileList[i]; ++i) { filename[0] = '\0'; if (_flags.isTalkie) { strcpy(filename, _languageExt[_lang]); strcat(filename, "/"); } strcat(filename, fileList[i]); if (load) { if (!_res->loadPakFile(filename)) error("Couldn't load file: '%s'", filename); } else { _res->unloadPakFile(filename); } } _screen->clearPage(0); _screen->clearPage(3); if (load) { _chargenWSA = new WSAMovie_v2(this); assert(_chargenWSA); //_charSelection = -1; _charSelectionInfoResult = -1; _selectionAnimFrames[0] = _selectionAnimFrames[2] = 0; _selectionAnimFrames[1] = _selectionAnimFrames[3] = 1; memset(_selectionAnimTimers, 0, sizeof(_selectionAnimTimers)); _screen->getPalette(1).clear(); _sound->selectAudioResourceSet(kMusicIntro); // We have three sound.dat files, one for the intro, one for the // end sequence and one for ingame, each contained in a different // PAK file. Therefore a new call to loadSoundFile() is required // whenever the PAK file configuration changes. if (_flags.platform == Common::kPlatformPC98) _sound->loadSoundFile("SOUND.DAT"); if (_flags.isDemo) _sound->loadSoundFile("LOREINTR"); } else { delete _chargenWSA; _chargenWSA = 0; _screen->getPalette(0).clear(); _screen->setScreenPalette(_screen->getPalette(0)); if (shouldQuit()) return; _eventList.clear(); _sound->selectAudioResourceSet(kMusicIntro); } } void LoLEngine::showIntro() { _tim = new TIMInterpreter(this, _screen, _system); assert(_tim); if (_flags.platform == Common::kPlatformPC98) showStarcraftLogo(); _screen->getPalette(0).clear(); _screen->setScreenPalette(_screen->getPalette(0)); _screen->clearPage(0); _screen->clearPage(4); _screen->clearPage(8); TIM *intro = _tim->load("LOLINTRO.TIM", &_timIntroOpcodes); _screen->loadFont(Screen::FID_8_FNT, "NEW8P.FNT"); _screen->loadFont(Screen::FID_INTRO_FNT, "INTRO.FNT"); _screen->setFont((_flags.lang == Common::JA_JPN && _flags.use16ColorMode) ? Screen::FID_SJIS_FNT : Screen::FID_8_FNT); _tim->resetFinishedFlag(); _tim->setLangData("LOLINTRO.DIP"); _screen->hideMouse(); uint32 palNextFadeStep = 0; while (!_tim->finished() && !shouldQuit() && !skipFlag()) { updateInput(); _tim->exec(intro, false); if (!_flags.isDemo && _flags.platform != Common::kPlatformPC98) _screen->checkedPageUpdate(8, 4); if (_tim->_palDiff) { if (palNextFadeStep < _system->getMillis()) { _tim->_palDelayAcc += _tim->_palDelayInc; palNextFadeStep = _system->getMillis() + ((_tim->_palDelayAcc >> 8) * _tickLength); _tim->_palDelayAcc &= 0xFF; if (!_screen->fadePalStep(_screen->getPalette(0), _tim->_palDiff)) { _screen->setScreenPalette(_screen->getPalette(0)); _tim->_palDiff = 0; } } } _system->delayMillis(10); _screen->updateScreen(); } _screen->showMouse(); _sound->voiceStop(); _sound->beginFadeOut(); _eventList.clear(); _tim->unload(intro); _tim->clearLangData(); for (int i = 0; i < TIM::kWSASlots; i++) _tim->freeAnimStruct(i); delete _tim; _tim = 0; _screen->fadePalette(_screen->getPalette(1), 30, 0); } int LoLEngine::chooseCharacter() { _tim = new TIMInterpreter(this, _screen, _system); assert(_tim); _tim->setLangData("LOLINTRO.DIP"); _screen->loadFont(Screen::FID_9_FNT, "FONT9P.FNT"); _screen->loadBitmap("ITEMICN.SHP", 3, 3, 0); _screen->setMouseCursor(0, 0, _screen->getPtrToShape(_screen->getCPagePtr(3), 0)); while (!_screen->isMouseVisible()) _screen->showMouse(); _screen->loadBitmap("CHAR.CPS", 2, 2, &_screen->getPalette(0)); _screen->loadBitmap("BACKGRND.CPS", 4, 4, &_screen->getPalette(0)); if (!_chargenWSA->open("CHARGEN.WSA", 1, 0)) error("Couldn't load CHARGEN.WSA"); _chargenWSA->displayFrame(0, 2, 113, 0, 0, 0, 0); _screen->setFont((_flags.lang == Common::JA_JPN && _flags.use16ColorMode) ? Screen::FID_SJIS_FNT : Screen::FID_9_FNT); _screen->_curPage = 2; if (_flags.platform == Common::kPlatformPC98 && _flags.use16ColorMode) { _screen->fillRect(17, 29, 94, 97, 17); _screen->fillRect(68, 167, 310, 199, 17); _screen->drawClippedLine(68, 166, 311, 166, 238); _screen->drawClippedLine(68, 166, 68, 199, 238); _screen->drawClippedLine(311, 166, 311, 199, 238); _screen->_curPage = 4; _screen->fillRect(17, 29, 94, 97, 17); _screen->_curPage = 2; for (int i = 0; i < 4; ++i) { _screen->printText(_charNamesJapanese[i], _charPosXPC98[i], 168, 0xC1, 0x00); Screen::FontId old = _screen->setFont(Screen::FID_SJIS_FNT); for (int j = 0; j < 3; ++j) { Common::String attribString = Common::String::format("%2d", _charPreviews[i].attrib[j]); _screen->printText(attribString.c_str(), _charPosXPC98[i] + 16, 176 + j * 8, 0x81, 0x00); } _screen->setFont(old); } _screen->printText(_tim->getCTableEntry(51), 72, 176, 0x81, 0x00); _screen->printText(_tim->getCTableEntry(53), 72, 184, 0x81, 0x00); _screen->printText(_tim->getCTableEntry(55), 72, 192, 0x81, 0x00); } else { const char *const *previewNames = (_flags.lang == Common::RU_RUS && !_flags.isTalkie) ? _charPreviewNamesRussianFloppy : (_flags.lang == Common::JA_JPN ? _charNamesJapanese : _charPreviewNamesDefault); for (int i = 0; i < 4; ++i) { _screen->fprintStringIntro("%s", _charPreviews[i].x + 16, _charPreviews[i].y + 36, 0xC0, 0x00, 0x9C, 0x120, previewNames[i]); _screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 48, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[0]); _screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 56, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[1]); _screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 64, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[2]); } _screen->fprintStringIntro("%s", 36, 173, 0x98, 0x00, 0x9C, 0x20, _tim->getCTableEntry(51)); _screen->fprintStringIntro("%s", 36, 181, 0x98, 0x00, 0x9C, 0x20, _tim->getCTableEntry(53)); _screen->fprintStringIntro("%s", 36, 189, 0x98, 0x00, 0x9C, 0x20, _tim->getCTableEntry(55)); } _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK); _screen->_curPage = 0; if (_flags.use16ColorMode) _screen->loadPalette("LOL.NOL", _screen->getPalette(0)); _screen->fadePalette(_screen->getPalette(0), 30, 0); bool kingIntro = true; while (!shouldQuit()) { if (kingIntro) kingSelectionIntro(); if (_charSelection < 0) processCharacterSelection(); if (shouldQuit()) break; if (_charSelection == 100) { kingIntro = true; _charSelection = -1; continue; } _screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); _screen->showMouse(); if (selectionCharInfo(_charSelection) == -1) { _charSelection = -1; kingIntro = false; } else { break; } delay(10); } if (shouldQuit()) return -1; uint32 waitTime = _system->getMillis() + 420 * _tickLength; while (waitTime > _system->getMillis() && !skipFlag() && !shouldQuit()) { updateInput(); _system->delayMillis(10); } // HACK: Remove all input events _eventList.clear(); _tim->clearLangData(); delete _tim; _tim = 0; return _charSelection; } void LoLEngine::kingSelectionIntro() { _screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK); int y = 38; if (_flags.platform == Common::kPlatformPC98) { for (int i = 0; i < 5; ++i) _screen->printText(_tim->getCTableEntry(57 + i), 16, 32 + i * 8, 0xC1, 0x00); } else { for (int i = 0; i < 5; ++i) _screen->fprintStringIntro("%s", 8, y + i * 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(57 + i)); } if (_flags.isTalkie) _sound->voicePlay("KING01", &_speechHandle); int index = 4; while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && !skipFlag()) { index = MAX(index, 4); _chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0); _screen->copyRegion(_selectionPosTable[_selectionChar1IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar1IdxTable[index] * 2 + 1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_selectionChar2IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar2IdxTable[index] * 2 + 1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_selectionChar3IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar3IdxTable[index] * 2 + 1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_selectionChar4IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar4IdxTable[index] * 2 + 1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0); _screen->updateScreen(); uint32 waitEnd = _system->getMillis() + 7 * _tickLength; while (waitEnd > _system->getMillis() && _charSelection == -1 && !shouldQuit() && !skipFlag()) { _charSelection = getCharSelection(); _system->delayMillis(10); } if (speechEnabled()) index = (index + 1) % 22; else if (++index >= 27) break; } resetSkipFlag(); _chargenWSA->displayFrame(0x10, 0, 113, 0, 0, 0, 0); _screen->updateScreen(); _sound->voiceStop(&_speechHandle); } void LoLEngine::kingSelectionReminder() { _screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK); int y = 48; if (_flags.platform == Common::kPlatformPC98) { _screen->printText(_tim->getCTableEntry(62), 16, 32, 0xC1, 0x00); _screen->printText(_tim->getCTableEntry(63), 16, 40, 0xC1, 0x00); } else { _screen->fprintStringIntro("%s", 8, y, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(62)); _screen->fprintStringIntro("%s", 8, y + 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(63)); } if (_flags.isTalkie) _sound->voicePlay("KING02", &_speechHandle); int index = 0; while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && index < 15) { _chargenWSA->displayFrame(_chargenFrameTable[index + 9], 0, 113, 0, 0, 0, 0); _screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar1IdxTable[index] * 2 + 1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar2IdxTable[index] * 2 + 1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_reminderChar3IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar3IdxTable[index] * 2 + 1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0); _screen->copyRegion(_selectionPosTable[_reminderChar4IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar4IdxTable[index] * 2 + 1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0); _screen->updateScreen(); uint32 waitEnd = _system->getMillis() + 8 * _tickLength; while (waitEnd > _system->getMillis() && !shouldQuit()) { _charSelection = getCharSelection(); _system->delayMillis(10); } if (speechEnabled()) index = (index + 1) % 22; else if (++index >= 27) break; } _sound->voiceStop(&_speechHandle); } void LoLEngine::kingSelectionOutro() { if (_flags.isTalkie) _sound->voicePlay("KING03", &_speechHandle); int index = 0; while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && !shouldQuit() && !skipFlag()) { index = MAX(index, 4); _chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0); _screen->updateScreen(); uint32 waitEnd = _system->getMillis() + 8 * _tickLength; while (waitEnd > _system->getMillis() && !shouldQuit() && !skipFlag()) { updateInput(); _system->delayMillis(10); } if (speechEnabled()) index = (index + 1) % 22; else if (++index >= 27) break; } resetSkipFlag(); _chargenWSA->displayFrame(0x10, 0, 113, 0, 0, 0, 0); _screen->updateScreen(); _sound->voiceStop(&_speechHandle); } void LoLEngine::processCharacterSelection() { _charSelection = -1; while (!shouldQuit() && _charSelection == -1) { uint32 nextKingMessage = _system->getMillis() + 900 * _tickLength; while (nextKingMessage > _system->getMillis() && _charSelection == -1 && !shouldQuit()) { updateSelectionAnims(); _charSelection = getCharSelection(); _system->delayMillis(10); } if (_charSelection == -1) kingSelectionReminder(); } } void LoLEngine::updateSelectionAnims() { for (int i = 0; i < 4; ++i) { if (_system->getMillis() < _selectionAnimTimers[i]) continue; const int index = _selectionAnimIndexTable[_selectionAnimFrames[i] + i * 2]; _screen->copyRegion(_selectionPosTable[index * 2 + 0], _selectionPosTable[index * 2 + 1], _charPreviews[i].x, _charPreviews[i].y, 32, 32, 4, 0); int delayTime = 0; if (_selectionAnimFrames[i] == 1) delayTime = _rnd.getRandomNumberRng(0, 31) + 80; else delayTime = _rnd.getRandomNumberRng(0, 3) + 10; _selectionAnimTimers[i] = _system->getMillis() + delayTime * _tickLength; _selectionAnimFrames[i] = (_selectionAnimFrames[i] + 1) % 2; } _screen->updateScreen(); } int LoLEngine::selectionCharInfo(int character) { if (character < 0) return -1; char filename[16]; char vocFilename[6]; strcpy(vocFilename, "000X0"); switch (character) { case 0: strcpy(filename, "FACE09.SHP"); vocFilename[3] = 'A'; break; case 1: strcpy(filename, "FACE01.SHP"); vocFilename[3] = 'M'; break; case 2: strcpy(filename, "FACE08.SHP"); vocFilename[3] = 'K'; break; case 3: strcpy(filename, "FACE05.SHP"); vocFilename[3] = 'C'; break; default: break; } _screen->loadBitmap(filename, 9, 9, 0); _screen->copyRegion(0, 122, 0, 122, 320, 78, 4, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(_charPreviews[character].x - 3, _charPreviews[character].y - 3, 8, 127, 38, 38, 2, 0); static const uint8 charSelectInfoIdx[] = { 0x1D, 0x22, 0x27, 0x2C }; const int idx = charSelectInfoIdx[character]; if (_flags.platform == Common::kPlatformPC98) { for (int i = 0; i < 5; ++i) _screen->printText(_tim->getCTableEntry(idx + i), 60, 128 + i * 8, 0x41, 0x00); _screen->printText(_tim->getCTableEntry(69), 112, 168, 0x01, 0x00); } else { for (int i = 0; i < 5; ++i) _screen->fprintStringIntro("%s", 50, 127 + i * 10, 0x53, 0x00, 0xCF, 0x20, _tim->getCTableEntry(idx + i)); _screen->fprintStringIntro("%s", 100, 168, 0x32, 0x00, 0xCF, 0x20, _tim->getCTableEntry(69)); } selectionCharInfoIntro(vocFilename); if (_charSelectionInfoResult == -1) { while (_charSelectionInfoResult == -1 && !shouldQuit()) { _charSelectionInfoResult = selectionCharAccept(); _system->delayMillis(10); } } if (_charSelectionInfoResult != 1) { _charSelectionInfoResult = -1; _screen->copyRegion(0, 122, 0, 122, 320, 78, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); return -1; } _screen->copyRegion(48, 127, 48, 127, 272, 60, 4, 0, Screen::CR_NO_P_CHECK); _screen->hideMouse(); _screen->copyRegion(48, 127, 48, 160, 272, 35, 4, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK); if (_flags.platform == Common::kPlatformPC98) { for (int i = 0; i < 5; ++i) _screen->printText(_tim->getCTableEntry(64 + i), 16, 32 + i * 8, 0xC1, 0x00); } else { for (int i = 0; i < 5; ++i) _screen->fprintStringIntro("%s", 3, 28 + i * 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(64 + i)); } resetSkipFlag(); kingSelectionOutro(); return character; } void LoLEngine::selectionCharInfoIntro(char *file) { int index = 0; file[4] = '0'; bool processAnim = true; while (_charSelectionInfoResult == -1 && !shouldQuit()) { if (speechEnabled() && !_sound->isVoicePresent(file)) break; if (_flags.isTalkie) _sound->voicePlay(file, &_speechHandle); int i = 0; while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelectionInfoResult == -1 && !shouldQuit()) { _screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), _charInfoFrameTable[i]), 11, 130, 0, 0); _screen->updateScreen(); uint32 nextFrame = _system->getMillis() + 8 * _tickLength; while (nextFrame > _system->getMillis() && _charSelectionInfoResult == -1 && !shouldQuit()) { _charSelectionInfoResult = selectionCharAccept(); _system->delayMillis(10); } if (speechEnabled() || processAnim) i = (i + 1) % 32; if (i == 0) processAnim = false; } _sound->voiceStop(&_speechHandle); file[4] = ++index + '0'; } _screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), 0), 11, 130, 0, 0); _screen->updateScreen(); } int LoLEngine::getCharSelection() { int inputFlag = checkInput(0, false) & 0xCF; removeInputTop(); if (inputFlag == 200) { for (int i = 0; i < 4; ++i) { if (_charPreviews[i].x <= _mouseX && _mouseX <= _charPreviews[i].x + 31 && _charPreviews[i].y <= _mouseY && _mouseY <= _charPreviews[i].y + 31) return i; } } return -1; } int LoLEngine::selectionCharAccept() { int inputFlag = checkInput(0, false) & 0xCF; removeInputTop(); if (inputFlag == 200) { if (88 <= _mouseX && _mouseX <= 128 && 180 <= _mouseY && _mouseY <= 194) return 1; if (196 <= _mouseX && _mouseX <= 236 && 180 <= _mouseY && _mouseY <= 194) return 0; } return -1; } void LoLEngine::showStarcraftLogo() { WSAMovie_v2 *ci = new WSAMovie_v2(this); assert(ci); _screen->clearPage(0); _screen->clearPage(2); int endframe = ci->open("ci01.wsa", 0, &_screen->getPalette(0)); if (!ci->opened()) { delete ci; return; } _screen->hideMouse(); ci->displayFrame(0, 2, 32, 80, 0, 0, 0); _screen->copyPage(2, 0); _screen->fadeFromBlack(); int inputFlag = 0; for (int i = 0; i < endframe; i++) { inputFlag = checkInput(0) & 0xFF; if (shouldQuit() || inputFlag) break; ci->displayFrame(i, 2, 32, 80, 0, 0, 0); _screen->copyPage(2, 0); _screen->updateScreen(); delay(4 * _tickLength); } if (!(shouldQuit() || inputFlag)) { _sound->voicePlay("star2", &_speechHandle); while (_sound->voiceIsPlaying(&_speechHandle) && !(shouldQuit() || inputFlag)) { inputFlag = checkInput(0) & 0xFF; delay(_tickLength); } } _screen->fadeToBlack(); _screen->showMouse(); _eventList.clear(); delete ci; } // history player HistoryPlayer::HistoryPlayer(LoLEngine *vm) : _system(vm->_system), _vm(vm), _screen(vm->screen()) { _x = _y = _width = _height = 0; _frame = _fireFrame = 0; _nextFireTime = 0; _wsa = new WSAMovie_v2(vm); assert(_wsa); _fireWsa = new WSAMovie_v2(vm); assert(_fireWsa); } HistoryPlayer::~HistoryPlayer() { delete _wsa; delete _fireWsa; } void HistoryPlayer::play() { int dataSize = 0; const char *data = (const char *)_vm->staticres()->loadRawData(kLoLHistory, dataSize); if (!data) error("Could not load history data"); _screen->loadFont(Screen::FID_9_FNT, "FONT9P.FNT"); Palette pal(256); pal.fill(0, 256, 0); _screen->fadePalette(pal, 0x1E); _screen->loadBitmap("BACKGND.CPS", 8, 8, &pal); _screen->copyRegion(0, 0, 0, 0, 320, 200, 8, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(0, 0, 0, 0, 320, 200, 8, 2, Screen::CR_NO_P_CHECK); _screen->updateScreen(); _screen->fadePalette(pal, 0x82); _screen->copyRegion(_x, _y, _x, _y, _width, _height, 2, 0); _screen->updateScreen(); pal.fill(0, 256, 0); _screen->setFont(Screen::FID_9_FNT); char tempWsaFilename[16]; char voiceFilename[13]; // the 'a' *has* to be lowercase strcpy(voiceFilename, "PS_1a"); int part = 0; Sound *sound = _vm->sound(); Common::Functor0Mem palFade(this, &HistoryPlayer::updateFire); for (; voiceFilename[3] <= '9' && !_vm->shouldQuit() && !_vm->skipFlag(); ++voiceFilename[3], voiceFilename[4] = 'a') { while (!_vm->shouldQuit() && !_vm->skipFlag()) { if (!sound->isVoicePresent(voiceFilename)) break; if (data[part * 15] == voiceFilename[3] && data[part * 15 + 1] == voiceFilename[4]) { switch (part) { case 0: loadWsa(&data[part * 15 + 2]); playWsa(true); sound->voicePlay(voiceFilename); break; case 1: case 2: case 8: case 16: case 25: sound->voicePlay(voiceFilename); playWsa(true); break; case 3: case 7: case 10: case 17: case 23: case 26: sound->voicePlay(voiceFilename); playWsa(true); restoreWsaBkgd(); loadWsa(&data[part * 15 + 2]); playWsa(true); break; case 6: sound->voicePlay(voiceFilename); playWsa(false); restoreWsaBkgd(); loadWsa(&data[part * 15 + 2]); playWsa(true); _vm->delayWithTicks(30); playWsa(true); break; case 9: sound->voicePlay(voiceFilename); loadWsa(&data[part * 15 + 2]); playWsa(true); break; case 22: playWsa(false); restoreWsaBkgd(); loadWsa(&data[part * 15 + 2]); _vm->delayWithTicks(30); sound->voicePlay(voiceFilename); playWsa(true); strcpy(tempWsaFilename, &data[part * 15]); for (int i = 1; i < 4 && !_vm->shouldQuit(); ++i) { uint32 nextTime = _system->getMillis() + 30 * _vm->tickLength(); tempWsaFilename[8] = 'a' + i; loadWsa(&tempWsaFilename[2]); _vm->delayUntil(nextTime); playWsa(true); } tempWsaFilename[8] = 'e'; loadWsa(&tempWsaFilename[2]); break; case 29: sound->voicePlay(voiceFilename); playWsa(false); restoreWsaBkgd(); loadWsa(&data[part * 15 + 2]); _fireWsa->open("FIRE.WSA", 0, 0); playWsa(true); _fireFrame = 0; for (int i = 0; i < 12 && !_vm->shouldQuit(); ++i, ++_fireFrame) { uint32 nextTime = _system->getMillis() + 3 * _vm->tickLength(); if (_fireFrame > 4) _fireFrame = 0; _fireWsa->displayFrame(_fireFrame, 0, 75, 51, 0, 0, 0); _screen->updateScreen(); _vm->delayUntil(nextTime); } _screen->loadPalette("DRACPAL.PAL", pal); _screen->fadePalette(pal, 0x78, &palFade); while (sound->voiceIsPlaying() && !_vm->shouldQuit()) { uint32 nextTime = _system->getMillis() + 3 * _vm->tickLength(); ++_fireFrame; if (_fireFrame > 4) _fireFrame = 0; _fireWsa->displayFrame(_fireFrame, 0, 75, 51, 0, 0, 0); _screen->updateScreen(); _vm->delayUntil(nextTime); } _fireFrame = 0; for (int i = 0; i < 10; ++i, ++_fireFrame) { uint32 nextTime = _system->getMillis() + 3 * _vm->tickLength(); if (_fireFrame > 4) _fireFrame = 0; _fireWsa->displayFrame(_fireFrame, 0, 75, 51, 0, 0, 0); _screen->updateScreen(); _vm->delayUntil(nextTime); } break; default: sound->voicePlay(voiceFilename); playWsa(false); restoreWsaBkgd(); loadWsa(&data[part * 15 + 2]); playWsa(true); break; } ++part; } else { sound->voicePlay(voiceFilename); } while (sound->voiceIsPlaying() && !_vm->shouldQuit() && !_vm->skipFlag()) _vm->delay(10); if (_vm->skipFlag()) sound->voiceStop(); ++voiceFilename[4]; } } if (_vm->skipFlag()) _vm->_eventList.clear(); pal.fill(0, 256, 63); if (_fireWsa->opened()) _screen->fadePalette(pal, 0x3C, &palFade); else _screen->fadePalette(pal, 0x3C); _screen->clearPage(0); pal.fill(0, 256, 0); _screen->fadePalette(pal, 0x3C); if (_vm->skipFlag()) _vm->_eventList.clear(); } void HistoryPlayer::loadWsa(const char *filename) { if (_wsa->opened()) _wsa->close(); Palette pal(256); if (!_wsa->open(filename, 3, &pal)) error("Could not load WSA file: '%s'", filename); _screen->setScreenPalette(pal); _x = _wsa->xAdd(); _y = _wsa->yAdd(); _width = _wsa->width(); _height = _wsa->height(); _frame = 1; } void HistoryPlayer::playWsa(bool direction) { const int tickLength = _vm->tickLength(); for (int i = 0; i < 15 && !_vm->shouldQuit(); ++i) { uint32 nextTime = _system->getMillis() + 3 * tickLength; _wsa->displayFrame(_frame, 2, 0, 0, 0, 0, 0); _screen->copyRegion(_x, _y, _x, _y, _width, _height, 2, 0); _screen->updateScreen(); _vm->delayUntil(nextTime); if (direction) ++_frame; else --_frame; } } void HistoryPlayer::restoreWsaBkgd() { _screen->copyRegion(_x, _y, _x, _y, _width, _height, 8, 0); _screen->copyRegion(_x, _y, _x, _y, _width, _height, 8, 2); _screen->updateScreen(); } void HistoryPlayer::updateFire() { if (_system->getMillis() > _nextFireTime) { _fireWsa->displayFrame(_fireFrame, 0, 75, 51, 0, 0, 0); _fireFrame = (_fireFrame + 1) % 5; _nextFireTime = _system->getMillis() + 4 * _vm->tickLength(); } _screen->updateScreen(); } // outro void LoLEngine::setupEpilogueData(bool load) { static const char *const fileListCD[] = { "GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK", "FINALE.PAK", "FINALE1.PAK", "FINALE2.PAK", 0 }; static const char *const fileListFloppy[] = { "GENERAL.PAK", "INTRO.PAK", "FINALE1.PAK", "FINALE2.PAK", 0 }; static const char *const fileListTowns[] = { "GENERAL.PAK", "INTRO.PAK", "FINALE1.PAK", "TFINALE2.PAK", 0 }; const char *const *fileList = _flags.isTalkie ? fileListCD : (_flags.platform == Common::kPlatformFMTowns ? fileListTowns : fileListFloppy); assert(fileList); char filename[32]; for (uint i = 0; fileList[i]; ++i) { filename[0] = '\0'; if (_flags.isTalkie) { strcpy(filename, _languageExt[_lang]); strcat(filename, "/"); } strcat(filename, fileList[i]); if (load) { if (!_res->loadPakFile(filename)) error("Couldn't load file: '%s'", filename); } else { _res->unloadPakFile(filename); } } _screen->clearPage(0); _screen->clearPage(3); if (load) { _sound->selectAudioResourceSet(kMusicFinale); // We have three sound.dat files, one for the intro, one for the // end sequence and one for ingame, each contained in a different // PAK file. Therefore a new call to loadSoundFile() is required // whenever the PAK file configuration changes. if (_flags.platform == Common::kPlatformPC98) _sound->loadSoundFile("SOUND.DAT"); } else { _screen->getPalette(0).clear(); _screen->setScreenPalette(_screen->getPalette(0)); if (shouldQuit()) return; _eventList.clear(); _sound->selectAudioResourceSet(kMusicIntro); } } void LoLEngine::showOutro(int character, bool maxDifficulty) { setupEpilogueData(true); TIMInterpreter *timBackUp = _tim; _tim = new TIMInterpreter(this, _screen, _system); _screen->getPalette(0).clear(); _screen->setScreenPalette(_screen->getPalette(0)); _screen->clearPage(0); _screen->clearPage(4); _screen->clearPage(8); TIM *outro = _tim->load("LOLFINAL.TIM", &_timOutroOpcodes); assert(outro); outro->lolCharacter = character; _screen->loadFont(Screen::FID_6_FNT, "NEW6P.FNT"); _screen->loadFont(Screen::FID_INTRO_FNT, "INTRO.FNT"); _tim->resetFinishedFlag(); _tim->setLangData("LOLFINAL.DIP"); _screen->hideMouse(); uint32 palNextFadeStep = 0; while (!_tim->finished() && !shouldQuit() && !skipFlag()) { updateInput(); _tim->exec(outro, false); if (_tim->_palDiff) { if (palNextFadeStep < _system->getMillis()) { _tim->_palDelayAcc += _tim->_palDelayInc; palNextFadeStep = _system->getMillis() + ((_tim->_palDelayAcc >> 8) * _tickLength); _tim->_palDelayAcc &= 0xFF; if (!_screen->fadePalStep(_screen->getPalette(0), _tim->_palDiff)) { _screen->setScreenPalette(_screen->getPalette(0)); _tim->_palDiff = 0; } } } _system->delayMillis(10); _screen->updateScreen(); } removeInputTop(); _screen->showMouse(); _sound->voiceStop(); _sound->beginFadeOut(); _eventList.clear(); _tim->unload(outro); for (int i = 0; i < TIM::kWSASlots; i++) _tim->freeAnimStruct(i); _screen->fadeToBlack(30); if (!shouldQuit()) showCredits(); _eventList.clear(); if (!shouldQuit()) { switch (character) { case 0: _screen->loadBitmap("KIERAN.CPS", 3, 3, &_screen->getPalette(0)); break; case 1: _screen->loadBitmap("AK'SHEL.CPS", 3, 3, &_screen->getPalette(0)); break; case 2: _screen->loadBitmap("MICHAEL.CPS", 3, 3, &_screen->getPalette(0)); break; case 3: _screen->loadBitmap("CONRAD.CPS", 3, 3, &_screen->getPalette(0)); break; default: _screen->clearPage(3); _screen->getPalette(0).clear(); } _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK); if (maxDifficulty && !_flags.use16ColorMode) _tim->displayText(0x8000, 0, 0xDC); _screen->updateScreen(); _screen->fadePalette(_screen->getPalette(0), 30, 0); while (!checkInput(0) && !shouldQuit()) delay(_tickLength); _screen->fadeToBlack(30); } _tim->clearLangData(); delete _tim; _tim = timBackUp; setupEpilogueData(false); } void LoLEngine::showCredits() { for (int i = 0; i < 255; ++i) _outroShapeTable[i] = i; if (_flags.use16ColorMode) for (int i = 1; i < 16; ++i) _outroShapeTable[i] = (i << 4) | i; else _outroShapeTable[255] = 0; _sound->haltTrack(); _sound->loadSoundFile("LOREFINL"); _sound->playTrack(4); _screen->hideMouse(); static const uint8 colorMap[] = { 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x72, 0x6F, 0x6F, 0x6D }; _screen->_charWidth = 0; _screen->loadBitmap("ROOM.CPS", 2, 2, &_screen->getPalette(0)); if (!_flags.use16ColorMode) { _screen->setTextColorMap(colorMap); _screen->getPalette(0).fill(_screen->getPalette(0).getNumColors() - 1, 1, 0); } _screen->fadeToBlack(30); _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK); _screen->_charOffset = 0; char *credits = 0; if (_flags.platform == Common::kPlatformPC98) { int size = 0; const uint8 *internCredits = _staticres->loadRawData(kLoLCredits, size); assert(size > 0); credits = new char[size]; assert(credits); memcpy(credits, internCredits, size); _staticres->unloadId(kLoLCredits); } else { credits = (char *)_res->fileData("CREDITS.TXT", 0); } processCredits(credits, 21, 4, 5); delete[] credits; uint32 endTime = _system->getMillis() + 120 * _tickLength; while (endTime > _system->getMillis() && !shouldQuit()) { if (checkInput(0)) break; delay(_tickLength); } _sound->beginFadeOut(); _screen->fadeToBlack(30); _screen->clearCurPage(); _screen->updateScreen(); _screen->showMouse(); } void LoLEngine::processCredits(char *t, int dimState, int page, int delayTime) { if (!t) return; _screen->setScreenDim(dimState); _screen->clearPage(page); _screen->clearPage(6); _screen->loadBitmap("DOOR.SHP", 5, 5, 0); uint8 *doorShape = _screen->makeShapeCopy(_screen->getCPagePtr(5), 0); assert(doorShape); _screen->drawShape(0, doorShape, 0, 0, 22, 0x10); _screen->drawShape(0, doorShape, 0, 0, 23, 0x11); int curShapeFile = 0; uint8 *shapes[12]; memset(shapes, 0, sizeof(shapes)); loadOutroShapes(curShapeFile++, shapes); uint8 *monsterPal = 0; if (_flags.use16ColorMode) { _screen->loadPalette("LOL.NOL", _screen->getPalette(0)); } else { monsterPal = _res->fileData("MONSTERS.PAL", 0); assert(monsterPal); _screen->getPalette(0).copy(monsterPal, 0, 40, 88); } _screen->fadePalette(_screen->getPalette(0), 30); uint32 waitTimer = _system->getMillis(); struct CreditsString { int16 x, y; char *str; uint8 code; uint8 height; uint8 alignment; } strings[37]; memset(strings, 0, sizeof(strings)); int countStrings = 0; char *str = t; int frameCounter = 0; int monsterAnimFrame = 0; bool needNewShape = false; bool doorRedraw = true; uint8 *animBlock = new uint8[40960]; assert(animBlock); memset(animBlock, 0, 40960); int inputFlag = 0; do { while (_system->getMillis() < waitTimer && !shouldQuit()) delay(_tickLength); waitTimer = _system->getMillis() + delayTime * _tickLength; while (countStrings < 35 && str[0]) { int y = 0; if (!countStrings) { y = _screen->_curDim->h; } else { y = strings[countStrings].y + strings[countStrings].height; y += strings[countStrings].height >> 3; } char *curString = str; str = (char *)strpbrk(str, "\x05\x0D"); if (!str) str = strchr(curString, 0); CreditsString &s = strings[countStrings + 1]; s.code = str[0]; str[0] = 0; if (s.code) ++str; s.alignment = 0; if (*curString == 3 || *curString == 4) s.alignment = *curString++; _screen->setFont(Screen::FID_6_FNT); if (*curString == 1 || *curString == 2) ++curString; s.height = _screen->getFontHeight(); if (s.alignment == 3) s.x = 0; else if (s.alignment == 4) s.x = 300 - _screen->getTextWidth(curString); else s.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(curString)) / 2; if (strings[countStrings].code == 5) y -= strings[countStrings].height + (strings[countStrings].height >> 3); s.y = y; s.str = curString; // WORKAROUND: The original did supply some texts, which wouldn't fit on one line. // To display them properly, we will break them into two separate entries. The original // just did not display these lines at all. (At least not in LordHoto's tests with DOSBox). if (s.x + _screen->getTextWidth(s.str) > Screen::SCREEN_W) { char *nextLine = 0; char *lastSeparator = 0; int backupX = s.x; while (s.x + _screen->getTextWidth(s.str) > Screen::SCREEN_W) { char *sep = strrchr(s.str, ' '); if (lastSeparator) *lastSeparator = ' '; lastSeparator = sep; if (lastSeparator) { *lastSeparator = 0; nextLine = lastSeparator + 1; s.x = MAX(((_screen->_curDim->w << 3) - _screen->getTextWidth(s.str)) / 2, 0); } else { // It seems we ca not find any whitespace, thus we are better safe and // do not break up the line into two parts. (This is just paranoia) nextLine = 0; break; } } s.x = backupX; if (nextLine) { ++countStrings; // Center old string s.alignment = 0; s.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(s.str)) / 2; // Add new string, also centered CreditsString &n = strings[countStrings + 1]; n.y = s.y + s.height + (s.height >> 3); n.height = s.height; n.alignment = 0; n.code = s.code; n.str = nextLine; n.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(n.str)) / 2; } } ++countStrings; } ++frameCounter; if (frameCounter % 3) { _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, page, Screen::CR_NO_P_CHECK); } else { if (!monsterAnimFrame && doorRedraw) { _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, page, Screen::CR_NO_P_CHECK); _screen->drawShape(page, doorShape, 0, 0, 22, 0x10); _screen->drawShape(page, doorShape, 0, 0, 23, 0x11); --frameCounter; doorRedraw = false; } else { if (!monsterAnimFrame) _screen->setScreenPalette(_screen->getPalette(0)); _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, page, Screen::CR_NO_P_CHECK); uint8 *monsterShape = shapes[_outroFrameTable[monsterAnimFrame]]; int doorSD = 0; int doorX = 0, doorY = 0; int monsterX = 0, monsterY = 0; bool isRightMonster = ((curShapeFile - 1) & 1) != 0; if (isRightMonster) { doorSD = 23; doorX = _outroRightDoorPos[monsterAnimFrame * 2 + 0]; doorY = _outroRightDoorPos[monsterAnimFrame * 2 + 1]; monsterX = _outroRightMonsterPos[monsterAnimFrame * 2 + 0]; monsterY = _outroRightMonsterPos[monsterAnimFrame * 2 + 1]; _screen->drawShape(page, doorShape, 0, 0, 22, 0x10); } else { doorSD = 22; doorX = _outroLeftDoorPos[monsterAnimFrame * 2 + 0]; doorY = _outroLeftDoorPos[monsterAnimFrame * 2 + 1]; monsterX = _outroLeftMonsterPos[monsterAnimFrame * 2 + 0]; monsterY = _outroLeftMonsterPos[monsterAnimFrame * 2 + 1]; _screen->drawShape(page, doorShape, 0, 0, 23, 0x11); } if (monsterAnimFrame >= 8) _screen->drawShape(page, doorShape, doorX, doorY, doorSD, (doorSD == 22) ? 0 : 1); _screen->drawShape(page, monsterShape, monsterX, monsterY, 0, 0x104 | ((!isRightMonster || monsterAnimFrame < 20) ? 0 : 1), _outroShapeTable, 1, _outroMonsterScaleTableX[monsterAnimFrame], _outroMonsterScaleTableY[monsterAnimFrame]); if (monsterAnimFrame < 8) _screen->drawShape(page, doorShape, doorX, doorY, doorSD, (doorSD == 22) ? 0 : 1); _screen->copyRegion(0, 0, 0, 0, 320, 200, page, 6, Screen::CR_NO_P_CHECK); doorRedraw = true; monsterAnimFrame = (monsterAnimFrame + 1) % 24; needNewShape = !monsterAnimFrame; } } for (int i = 0; i < countStrings; ++i) { CreditsString &s = strings[i + 1]; int x = s.x, y = s.y; if (y < _screen->_curDim->h) { _screen->_curPage = page; _screen->setFont(Screen::FID_6_FNT); if (_flags.use16ColorMode) { _screen->printText(s.str, (_screen->_curDim->sx << 3) + x + 1, _screen->_curDim->sy + y + 1, 0x44, 0x00); _screen->printText(s.str, (_screen->_curDim->sx << 3) + x, _screen->_curDim->sy + y, 0x33, 0x00); } else { _screen->printText(s.str, (_screen->_curDim->sx << 3) + x, _screen->_curDim->sy + y, 0xDC, 0x00); } _screen->_curPage = 0; } --s.y; } _screen->copyToPage0(_screen->_curDim->sy, _screen->_curDim->h, page, animBlock); if (strings[1].y < -10) { strings[1].str += strlen(strings[1].str); strings[1].str[0] = strings[1].code; --countStrings; memmove(&strings[1], &strings[2], countStrings * sizeof(CreditsString)); } if (needNewShape) { ++curShapeFile; if (curShapeFile == 16) curShapeFile += 2; if (curShapeFile == 6) curShapeFile += 2; curShapeFile = curShapeFile % 28; loadOutroShapes(curShapeFile, shapes); if (!_flags.use16ColorMode) { _screen->getPalette(0).copy(monsterPal, curShapeFile * 40, 40, 88); _screen->setScreenPalette(_screen->getPalette(0)); } needNewShape = false; } _screen->updateScreen(); inputFlag = checkInput(0); removeInputTop(); } while (countStrings && !(inputFlag && !(inputFlag & 0x800)) && !shouldQuit()); removeInputTop(); delete[] animBlock; delete[] doorShape; delete[] monsterPal; for (int i = 0; i < 12; ++i) delete[] shapes[i]; } void LoLEngine::loadOutroShapes(int file, uint8 **storage) { _screen->loadBitmap(_outroShapeFileTable[file], 5, 5, 0); for (int i = 0; i < 12; ++i) { delete[] storage[i]; if (i < 8) storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i); else storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i + 4); } } } // End of namespace Kyra #endif // ENABLE_LOL