/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "kyra/kyra_v2.h" #include "kyra/resource.h" #include "common/system.h" namespace Kyra { void KyraEngine_v2::runAnimationScript(const char *filename, int allowSkip, int resetChar, int newShapes, int shapeUnload) { memset(&_animationScriptData, 0, sizeof(_animationScriptData)); memset(&_animationScriptState, 0, sizeof(_animationScriptState)); if (!_emc->load(filename, &_animationScriptData, &_opcodesAnimation)) error("Couldn't load temporary script '%s'", filename); _emc->init(&_animationScriptState, &_animationScriptData); _emc->start(&_animationScriptState, 0); _animResetFrame = -1; if (_animShapeFiledata && newShapes) { uninitAnimationShapes(_animShapeCount, _animShapeFiledata); _animShapeFiledata = 0; _animShapeCount = 0; } while (_emc->isValid(&_animationScriptState)) _emc->run(&_animationScriptState); uint8 *fileData = 0; if (newShapes) _animShapeFiledata = _res->fileData(_animShapeFilename, 0); fileData = _animShapeFiledata; if (!fileData) { _emc->unload(&_animationScriptData); return; } if (newShapes) _animShapeCount = initAnimationShapes(fileData); processAnimationScript(allowSkip, resetChar); if (shapeUnload) { uninitAnimationShapes(_animShapeCount, fileData); _animShapeCount = 0; _animShapeFiledata = 0; } _emc->unload(&_animationScriptData); } void KyraEngine_v2::processAnimationScript(int allowSkip, int resetChar) { setCharacterAnimDim(_animShapeWidth, _animShapeHeight); _emc->init(&_animationScriptState, &_animationScriptData); _emc->start(&_animationScriptState, 1); resetSkipFlag(); while (_emc->isValid(&_animationScriptState)) { _animNeedUpdate = false; while (_emc->isValid(&_animationScriptState) && !_animNeedUpdate) _emc->run(&_animationScriptState); if (_animNewFrame < 0) continue; _mainCharacter.animFrame = _animNewFrame + _desc.animScriptFrameAdd; updateCharacterAnim(0); if (_chatText) updateWithText(); else update(); uint32 delayEnd = _system->getMillis() + _animDelayTime * _tickLength; while ((!skipFlag() || !allowSkip) && _system->getMillis() < delayEnd) delay(10, true); if (skipFlag()) { resetSkipFlag(); if (allowSkip) break; } } if (resetChar) { if (_animResetFrame >= 0) { _mainCharacter.animFrame = _animResetFrame + _desc.animScriptFrameAdd; updateCharacterAnim(0); if (_chatText) updateWithText(); else update(); } _mainCharacter.animFrame = _desc.characterFrameTable[_mainCharacter.facing]; updateCharacterAnim(0); } _animResetFrame = -1; resetCharacterAnimDim(); } } // End of namespace Kyra