/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/system.h" #include "kyra/resource.h" #include "kyra/sound.h" #include "sound/mixer.h" #include "sound/voc.h" #include "sound/audiostream.h" #include "sound/mp3.h" #include "sound/vorbis.h" #include "sound/flac.h" namespace Kyra { Sound::Sound(KyraEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer), _currentVocFile(0), _vocHandle(), _compressHandle(), _musicEnabled(1), _sfxEnabled(true), _soundDataList(0) { } Sound::~Sound() { } void Sound::voicePlay(const char *file) { uint32 fileSize = 0; byte *fileData = 0; bool found = false; char filenamebuffer[25]; for (int i = 0; _supportedCodes[i].fileext; ++i) { strcpy(filenamebuffer, file); strcat(filenamebuffer, _supportedCodes[i].fileext); _compressHandle.close(); _vm->resource()->getFileHandle(filenamebuffer, &fileSize, _compressHandle); if (!_compressHandle.isOpen()) continue; Common::MemoryReadStream *tmp = _compressHandle.readStream(fileSize); assert(tmp); _currentVocFile = _supportedCodes[i].streamFunc(tmp, true, 0, 0, 1); found = true; break; } if (!found) { strcpy(filenamebuffer, file); strcat(filenamebuffer, ".VOC"); fileData = _vm->resource()->fileData(filenamebuffer, &fileSize); if (!fileData) return; Common::MemoryReadStream vocStream(fileData, fileSize); _currentVocFile = Audio::makeVOCStream(vocStream); } if (_currentVocFile) { //_mixer->stopHandle(_vocHandle); _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_vocHandle, _currentVocFile); } delete [] fileData; fileSize = 0; } void Sound::voiceStop() { if (_mixer->isSoundHandleActive(_vocHandle)) _mixer->stopHandle(_vocHandle); } bool Sound::voiceIsPlaying() { return _mixer->isSoundHandleActive(_vocHandle); } #pragma mark - SoundMidiPC::SoundMidiPC(KyraEngine *vm, Audio::Mixer *mixer, MidiDriver *driver) : Sound(vm, mixer) { _driver = driver; _passThrough = false; _eventFromMusic = false; _fadeMusicOut = _sfxIsPlaying = false; _fadeStartTime = 0; _isPlaying = _nativeMT32 = _useC55 = false; _soundEffect = _parser = 0; _soundEffectSource = _parserSource = 0; memset(_channel, 0, sizeof(MidiChannel*) * 32); memset(_channelVolume, 50, sizeof(uint8) * 16); _channelVolume[10] = 100; for (int i = 0; i < 16; ++i) _virChannel[i] = i; _volume = 0; int ret = open(); if (ret != MERR_ALREADY_OPEN && ret != 0) error("couldn't open midi driver"); } SoundMidiPC::~SoundMidiPC() { stopMusic(); stopSoundEffect(); Common::StackLock lock(_mutex); _driver->setTimerCallback(0, 0); close(); } void SoundMidiPC::hasNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; // C55 appears to be XMIDI for General MIDI instruments if (!_nativeMT32 && _vm->game() == GI_KYRA2) _useC55 = true; else _useC55 = false; } void SoundMidiPC::setVolume(int volume) { if (volume < 0) volume = 0; else if (volume > 255) volume = 255; if (_volume == volume) return; _volume = volume; for (int i = 0; i < 32; ++i) { if (_channel[i]) { if (i >= 16) { _channel[i]->volume(_channelVolume[i - 16] * _volume / 255); } else { _channel[i]->volume(_channelVolume[i] * _volume / 255); } } } } int SoundMidiPC::open() { // Don't ever call open without first setting the output driver! if (!_driver) return 255; int ret = _driver->open(); if (ret) return ret; _driver->setTimerCallback(this, &onTimer); return 0; } void SoundMidiPC::close() { if (_driver) _driver->close(); _driver = 0; } void SoundMidiPC::send(uint32 b) { // HACK: For Kyrandia, we make the simplifying assumption that a song // either loops in its entirety, or not at all. So if we see a FOR_LOOP // controller event, we turn on looping even if there isn't any // corresponding NEXT_BREAK event. // // This is a gross over-simplification of how XMIDI handles loops. If // anyone feels like doing a proper implementation, please refer to // the Exult project, and do it in midiparser_xmidi.cpp if ((b & 0xFFF0) == 0x74B0) { debugC(9, kDebugLevelMain | kDebugLevelSound, "SoundMidiPC: Looping song"); _parser->property(MidiParser::mpAutoLoop, true); return; } if (_passThrough) { if ((b & 0xFFF0) == 0x007BB0) return; _driver->send(b); return; } uint8 channel = (byte)(b & 0x0F); if (((b & 0xFFF0) == 0x6FB0 || (b & 0xFFF0) == 0x6EB0) && channel != 9) { if (_virChannel[channel] == channel) { _virChannel[channel] = channel + 16; if (!_channel[_virChannel[channel]]) _channel[_virChannel[channel]] = _driver->allocateChannel(); if (_channel[_virChannel[channel]]) _channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255); } return; } if ((b & 0xFFF0) == 0x07B0) { // Adjust volume changes by master volume uint8 volume = (uint8)((b >> 16) & 0x7F); _channelVolume[channel] = volume; volume = volume * _volume / 255; b = (b & 0xFF00FFFF) | (volume << 16); } else if ((b & 0xF0) == 0xC0 && !_nativeMT32 && !_useC55) { b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8; } else if ((b & 0xFFF0) == 0x007BB0) { //Only respond to All Notes Off if this channel //has currently been allocated if (!_channel[channel]) return; } if (!_channel[_virChannel[channel]]) { _channel[_virChannel[channel]] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel(); if (_channel[_virChannel[channel]]) _channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255); } if (_channel[_virChannel[channel]]) _channel[_virChannel[channel]]->send(b); } void SoundMidiPC::metaEvent(byte type, byte *data, uint16 length) { switch (type) { case 0x2F: // End of Track if (_eventFromMusic) { // remap all channels for (int i = 0; i < 16; ++i) _virChannel[i] = i; } else { _sfxIsPlaying = false; } break; default: _driver->metaEvent(type, data, length); break; } } void SoundMidiPC::loadSoundFile(uint file) { char filename[25]; sprintf(filename, "%s.%s", fileListEntry(file), _useC55 ? "C55" : "XMI"); uint32 size; uint8 *data = (_vm->resource())->fileData(filename, &size); if (!data) { warning("couldn't load '%s'", filename); return; } playMusic(data, size); loadSoundEffectFile(file); } void SoundMidiPC::playMusic(uint8 *data, uint32 size) { stopMusic(); Common::StackLock lock(_mutex); _parserSource = data; _parser = MidiParser::createParser_XMIDI(); assert(_parser); if (!_parser->loadMusic(data, size)) { warning("Error reading track"); delete _parser; _parser = 0; return; } _parser->setMidiDriver(this); _parser->setTimerRate(getBaseTempo()); _parser->setTempo(0); } void SoundMidiPC::loadSoundEffectFile(uint file) { char filename[25]; sprintf(filename, "%s.%s", fileListEntry(file), _useC55 ? "C55" : "XMI"); uint32 size; uint8 *data = (_vm->resource())->fileData(filename, &size); if (!data) { warning("couldn't load '%s'", filename); return; } loadSoundEffectFile(data, size); } void SoundMidiPC::loadSoundEffectFile(uint8 *data, uint32 size) { stopSoundEffect(); Common::StackLock lock(_mutex); _soundEffectSource = data; _soundEffect = MidiParser::createParser_XMIDI(); assert(_soundEffect); if (!_soundEffect->loadMusic(data, size)) { warning("Error reading track"); delete _parser; _parser = 0; return; } _soundEffect->setMidiDriver(this); _soundEffect->setTimerRate(getBaseTempo()); _soundEffect->setTempo(0); _soundEffect->property(MidiParser::mpAutoLoop, false); } void SoundMidiPC::stopMusic() { Common::StackLock lock(_mutex); _isPlaying = false; if (_parser) { _parser->unloadMusic(); delete _parser; _parser = 0; delete [] _parserSource; _parserSource = 0; _fadeStartTime = 0; _fadeMusicOut = false; setVolume(255); } } void SoundMidiPC::stopSoundEffect() { Common::StackLock lock(_mutex); _sfxIsPlaying = false; if (_soundEffect) { _soundEffect->unloadMusic(); delete _soundEffect; _soundEffect = 0; delete [] _soundEffectSource; _soundEffectSource = 0; } } void SoundMidiPC::onTimer(void *refCon) { SoundMidiPC *music = (SoundMidiPC *)refCon; Common::StackLock lock(music->_mutex); // this should be set to the fadeToBlack value static const uint32 musicFadeTime = 2 * 1000; if (music->_fadeMusicOut && music->_fadeStartTime + musicFadeTime > music->_vm->_system->getMillis()) { byte volume = (byte)((musicFadeTime - (music->_vm->_system->getMillis() - music->_fadeStartTime)) * 255 / musicFadeTime); music->setVolume(volume); } else if (music->_fadeStartTime) { music->_fadeStartTime = 0; music->_fadeMusicOut = false; music->_isPlaying = false; music->_eventFromMusic = true; // from sound/midiparser.cpp for (int i = 0; i < 128; ++i) { for (int j = 0; j < 16; ++j) { music->send(0x80 | j | i << 8); } } for (int i = 0; i < 16; ++i) music->send(0x007BB0 | i); } if (music->_isPlaying) { if (music->_parser) { music->_eventFromMusic = true; music->_parser->onTimer(); } } if (music->_sfxIsPlaying) { if (music->_soundEffect) { music->_eventFromMusic = false; music->_soundEffect->onTimer(); } } } void SoundMidiPC::playTrack(uint8 track) { if (_parser && (track != 0 || _nativeMT32) && _musicEnabled) { _isPlaying = true; _fadeMusicOut = false; _fadeStartTime = 0; setVolume(255); _parser->setTrack(track); _parser->jumpToTick(0); _parser->setTempo(1); _parser->property(MidiParser::mpAutoLoop, false); } } void SoundMidiPC::haltTrack() { if (_parser) { _isPlaying = false; _fadeMusicOut = false; _fadeStartTime = 0; setVolume(255); _parser->setTrack(0); _parser->jumpToTick(0); _parser->setTempo(0); } } void SoundMidiPC::playSoundEffect(uint8 track) { if (_soundEffect && _sfxEnabled) { _sfxIsPlaying = true; _soundEffect->setTrack(track); _soundEffect->jumpToTick(0); _soundEffect->setTempo(1); _soundEffect->property(MidiParser::mpAutoLoop, false); } } void SoundMidiPC::beginFadeOut() { _fadeMusicOut = true; _fadeStartTime = _vm->_system->getMillis(); } void KyraEngine::snd_playTheme(int file, int track) { debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playTheme(%d)", file); _curSfxFile = _curMusicTheme = file; _sound->loadSoundFile(_curMusicTheme); _sound->playTrack(track); } void KyraEngine::snd_playSoundEffect(int track) { debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playSoundEffect(%d)", track); _sound->playSoundEffect(track); } void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) { debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart); if (restart) _lastMusicCommand = -1; // no track mapping given // so don't do anything here if (!_trackMap || !_trackMapSize) return; //if (!_disableSound) { // XXX //} assert(command*2+1 < _trackMapSize); if (_curMusicTheme != _trackMap[command*2]) { if (_trackMap[command*2] != -1 && _trackMap[command*2] != -2) snd_playTheme(_trackMap[command*2]); } if (command != 1) { if (_lastMusicCommand != command) { _sound->haltTrack(); _sound->playTrack(_trackMap[command*2+1]); } } else { _sound->beginFadeOut(); } _lastMusicCommand = command; } void KyraEngine::snd_stopVoice() { debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_stopVoice()"); _sound->voiceStop(); } bool KyraEngine::snd_voiceIsPlaying() { debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_voiceIsPlaying()"); return _sound->voiceIsPlaying(); } // static res const Sound::SpeechCodecs Sound::_supportedCodes[] = { #ifdef USE_FLAC { ".VOF", Audio::makeFlacStream }, #endif // USE_FLAC #ifdef USE_VORBIS { ".VOG", Audio::makeVorbisStream }, #endif // USE_VORBIS #ifdef USE_MAD { ".VO3", Audio::makeMP3Stream }, #endif // USE_MAD { 0, 0 } }; } // end of namespace Kyra