/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * LPGL License * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * $URL$ * $Id$ * */ #ifndef KYRA_SOUND_H #define KYRA_SOUND_H #include "common/stdafx.h" #include "common/scummsys.h" #include "common/file.h" #include "common/mutex.h" #include "sound/midiparser.h" #include "sound/mixer.h" #include "sound/softsynth/ym2612.h" #include "kyra/kyra.h" namespace Audio { class AudioStream; } // end of namespace Audio namespace Kyra { class AUDStream; class Sound { public: Sound(KyraEngine *vm, Audio::Mixer *mixer); virtual ~Sound(); virtual bool init() = 0; virtual void process() {} virtual void setVolume(int volume) = 0; virtual int getVolume() = 0; virtual void setSoundFileList(const char * const *list, uint s) { _soundFileList = list; _soundFileListSize = s; } virtual void loadSoundFile(uint file) = 0; virtual void playTrack(uint8 track) = 0; virtual void haltTrack() = 0; virtual void playSoundEffect(uint8 track) = 0; virtual void beginFadeOut() = 0; void enableMusic(int enable) { _musicEnabled = enable; } int musicEnabled() const { return _musicEnabled; } void enableSFX(bool enable) { _sfxEnabled = enable; } bool sfxEnabled() const { return _sfxEnabled; } void voicePlay(const char *file); void voiceUnload() {} bool voiceIsPlaying(); void voiceStop(); protected: const char *soundFilename(uint file) { return (file < _soundFileListSize) ? _soundFileList[file] : ""; } int _musicEnabled; bool _sfxEnabled; KyraEngine *_vm; Audio::Mixer *_mixer; private: const char * const *_soundFileList; uint _soundFileListSize; Audio::AudioStream *_currentVocFile; Audio::SoundHandle _vocHandle; Common::File _compressHandle; struct SpeechCodecs { const char *fileext; Audio::AudioStream *(*streamFunc)(Common::File*, uint32); }; static const SpeechCodecs _supportedCodes[]; }; class AdlibDriver; class SoundAdlibPC : public Sound { public: SoundAdlibPC(KyraEngine *vm, Audio::Mixer *mixer); ~SoundAdlibPC(); bool init(); void process(); void setVolume(int volume); int getVolume(); void loadSoundFile(uint file); void playTrack(uint8 track); void haltTrack(); void playSoundEffect(uint8 track); void beginFadeOut(); private: void play(uint8 track); void unk1(); void unk2(); AdlibDriver *_driver; bool _v2; uint8 _trackEntries[500]; uint8 *_soundDataPtr; int _sfxPlayingSound; uint _soundFileLoaded; uint8 _sfxPriority; uint8 _sfxFourthByteOfSong; int _numSoundTriggers; const int *_soundTriggers; static const int _kyra1NumSoundTriggers; static const int _kyra1SoundTriggers[]; }; class SoundMidiPC : public MidiDriver, public Sound { public: SoundMidiPC(KyraEngine *vm, Audio::Mixer *mixer, MidiDriver *driver); ~SoundMidiPC(); bool init() { return true; } void setVolume(int volume); int getVolume() { return _volume; } void loadSoundFile(uint file); void playTrack(uint8 track); void haltTrack(); void playSoundEffect(uint8 track); void beginFadeOut(); //MidiDriver interface implementation int open(); void close(); void send(uint32 b); void metaEvent(byte type, byte *data, uint16 length); void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; } //Channel allocation functions MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } void setPassThrough(bool b) { _passThrough = b; } void setUseC55(bool b) { _useC55 = b; } void hasNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; } bool isMT32() { return _nativeMT32; } private: void playMusic(uint8 *data, uint32 size); void stopMusic(); void loadSoundEffectFile(uint file); void loadSoundEffectFile(uint8 *data, uint32 size); void stopSoundEffect(); static void onTimer(void *data); MidiChannel *_channel[32]; int _virChannel[16]; uint8 _channelVolume[16]; MidiDriver *_driver; bool _nativeMT32; bool _useC55; bool _passThrough; uint8 _volume; bool _isPlaying; bool _sfxIsPlaying; uint32 _fadeStartTime; bool _fadeMusicOut; bool _eventFromMusic; MidiParser *_parser; byte *_parserSource; MidiParser *_soundEffect; byte *_soundEffectSource; Common::Mutex _mutex; }; class FMT_EuphonyDriver; class SoundTowns : public MidiDriver, public Sound { public: SoundTowns(KyraEngine *vm, Audio::Mixer *mixer); ~SoundTowns(); bool init(); void process(); void setVolume(int) { /* TODO */ } int getVolume() { return 255; /* TODO */ } void loadSoundFile(uint file); void playTrack(uint8 track); void haltTrack(); void playSoundEffect(uint8); void beginFadeOut(); //MidiDriver interface implementation int open(); void close(); void send(uint32 b); void metaEvent(byte type, byte *data, uint16 length) {} void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } uint32 getBaseTempo(void); //Channel allocation functions MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } static float semitoneAndSampleRate_to_sampleStep(int8 semiTone, int8 semiToneRootkey, uint32 sampleRate, uint32 outputRate, int32 pitchWheel); private: bool loadInstruments(); void playEuphonyTrack(uint32 offset, int loop); static void onTimer(void *data); int _lastTrack; Audio::AudioStream *_currentSFX; Audio::SoundHandle _sfxHandle; int _currentTrackTable; uint _sfxFileIndex; uint8 *_sfxFileData; FMT_EuphonyDriver * _driver; MidiParser * _parser; uint8 *_musicTrackData; Common::Mutex _mutex; static const char *_sfxFiles[]; static const int _sfxFilenum; static const uint8 _sfxBTTable[256]; const uint8 *_sfxWDTable; }; class MixedSoundDriver : public Sound { public: MixedSoundDriver(KyraEngine *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx) : Sound(vm, mixer), _music(music), _sfx(sfx) {} ~MixedSoundDriver() { delete _music; delete _sfx; } bool init() { return _music->init() | _sfx->init(); } void process() { _music->process(); _sfx->process(); } void setVolume(int volume) { _music->setVolume(volume); _sfx->setVolume(volume); } int getVolume() { return _music->getVolume(); } void setSoundFileList(const char * const*list, uint s) { _music->setSoundFileList(list, s); _sfx->setSoundFileList(list, s); } void loadSoundFile(uint file) { _music->loadSoundFile(file); _sfx->loadSoundFile(file); } void playTrack(uint8 track) { _music->playTrack(track); } void haltTrack() { _music->haltTrack(); } void playSoundEffect(uint8 track) { _sfx->playSoundEffect(track); } void beginFadeOut() { _music->beginFadeOut(); } private: Sound *_music, *_sfx; }; #define SOUND_STREAMS 4 class SoundDigital { public: SoundDigital(KyraEngine *vm, Audio::Mixer *mixer); ~SoundDigital(); bool init(); int playSound(Common::File *fileHandle, bool loop = false, bool fadeIn = false, int channel = -1); bool isPlaying(int channel); void stopSound(int channel); void beginFadeOut(int channel); private: KyraEngine *_vm; Audio::Mixer *_mixer; struct Sound { Audio::SoundHandle handle; AUDStream *stream; } _sounds[SOUND_STREAMS]; }; } // end of namespace Kyra #endif