/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "kyra/sound/sound_intern.h" #include "kyra/resource/resource.h" #include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h" #include "common/config-manager.h" #include "backends/audiocd/audiocd.h" #include "audio/audiostream.h" #include "audio/decoders/raw.h" namespace Kyra { SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) { memset(&_resInfo, 0, sizeof(_resInfo)); } SoundTownsPC98_v2::~SoundTownsPC98_v2() { delete[] _musicTrackData; delete[] _sfxTrackData; delete _driver; for (int i = 0; i < 3; i++) initAudioResourceInfo(i, 0); } bool SoundTownsPC98_v2::init() { _driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ? TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns); if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { if (_resInfo[_currentResourceSet]) if (_resInfo[_currentResourceSet]->cdaTableSize) _vm->checkCD(); // Initialize CD for audio bool hasRealCD = g_system->getAudioCDManager()->open(); // FIXME: While checking for 'track1.XXX(X)' looks like // a good idea, we should definitely not be doing this // here. Basically our filenaming scheme could change // or we could add support for other audio formats. Also // this misses the possibility that we play the tracks // right off CD. So we should find another way to // check if we have access to CD audio. Resource *r = _vm->resource(); if (_musicEnabled && (hasRealCD || r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla") || r->exists("track01.mp3") || r->exists("track01.ogg") || r->exists("track01.flac") || r->exists("track01.fla"))) _musicEnabled = 2; else _musicEnabled = 1; _useFmSfx = false; } else { _useFmSfx = true; } bool reslt = _driver->init(); updateVolumeSettings(); return reslt; } void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) { if (set >= kMusicIntro && set <= kMusicFinale) { delete _resInfo[set]; _resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0; } } void SoundTownsPC98_v2::selectAudioResourceSet(int set) { if (set >= kMusicIntro && set <= kMusicFinale) { if (_resInfo[set]) _currentResourceSet = set; } } bool SoundTownsPC98_v2::hasSoundFile(uint file) const { if (file < res()->fileListSize) return (res()->fileList[file] != 0); return false; } void SoundTownsPC98_v2::loadSoundFile(Common::String file) { delete[] _sfxTrackData; _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); } void SoundTownsPC98_v2::process() { g_system->getAudioCDManager()->update(); } void SoundTownsPC98_v2::playTrack(uint8 track) { if (track == _lastTrack && _musicEnabled) return; int trackNum = -1; if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { for (uint i = 0; i < res()->cdaTableSize; i++) { if (track == (uint8)READ_LE_UINT16(&res()->cdaTable[i * 2])) { trackNum = (int)READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1; break; } } } beginFadeOut(); Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0); if (musicFile.empty()) return; delete[] _musicTrackData; _musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0); _driver->loadMusicData(_musicTrackData, true); if (_musicEnabled == 2 && trackNum != -1) { g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0); g_system->getAudioCDManager()->update(); } else if (_musicEnabled) { _driver->cont(); } _lastTrack = track; } void SoundTownsPC98_v2::haltTrack() { _lastTrack = -1; g_system->getAudioCDManager()->stop(); g_system->getAudioCDManager()->update(); _driver->reset(); } void SoundTownsPC98_v2::beginFadeOut() { if (!_driver->musicPlaying()) return; for (int i = 0; i < 20; i++) { _driver->fadeStep(); _vm->delay(32); } haltTrack(); } int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) { static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 }; static const char patternHOF[] = "%s.PCM"; static const char patternLOL[] = "%s.VOC"; int h = 0; if (_currentSFX) { while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle)) h++; if (h >= kNumChannelHandles) { h = 0; while (h < kNumChannelHandles && _soundChannels[h].priority > priority) ++h; if (h < kNumChannelHandles) voiceStop(&_soundChannels[h].handle); } if (h >= kNumChannelHandles) return 0; } Common::String fileName = Common::String::format( _vm->game() == GI_LOL ? patternLOL : patternHOF, file); uint8 *data = _vm->resource()->fileData(fileName.c_str(), 0); uint8 *src = data; if (!src) return 0; uint16 sfxRate = rates[READ_LE_UINT16(src)]; src += 2; bool compressed = (READ_LE_UINT16(src) & 1) ? true : false; src += 2; uint32 outsize = READ_LE_UINT32(src); uint8 *sfx = (uint8 *)malloc(outsize); uint8 *dst = sfx; src += 4; if (compressed) { for (uint32 i = outsize; i;) { uint8 cnt = *src++; if (cnt & 0x80) { cnt &= 0x7F; memset(dst, *src++, cnt); } else { memcpy(dst, src, cnt); src += cnt; } dst += cnt; i -= cnt; } } else { memcpy(dst, src, outsize); } for (uint32 i = 0; i < outsize; i++) { uint8 cmd = sfx[i]; if (cmd & 0x80) { cmd = ~cmd; } else { cmd |= 0x80; if (cmd == 0xFF) cmd--; } if (cmd < 0x80) cmd = 0x80 - cmd; sfx[i] = cmd; } _currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume); _soundChannels[h].priority = priority; if (handle) *handle = _soundChannels[h].handle; delete[] data; return 1; } void SoundTownsPC98_v2::playSoundEffect(uint8 track, uint8) { if (!_useFmSfx || !_sfxTrackData) return; _driver->loadSoundEffectData(_sfxTrackData, track); } void SoundTownsPC98_v2::updateVolumeSettings() { if (!_driver) return; bool mute = false; if (ConfMan.hasKey("mute")) mute = ConfMan.getBool("mute"); _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); } } // End of namespace Kyra