/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/system.h" #include "common/mutex.h" #include "kyra/resource.h" #include "kyra/sound_intern.h" #include "sound/mixer.h" #include "sound/mods/maxtrax.h" #include "sound/audiostream.h" namespace Kyra { const char *const SoundAmiga::kFilenameTable[3][2] = { { "introscr.mx", "introinst.mx" }, { "kyramusic.mx", 0 }, { "finalescr.mx", 0 } }; SoundAmiga::SoundAmiga(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _driver(0), _fileLoaded(kFileNone) { } SoundAmiga::~SoundAmiga() { delete _driver; } bool SoundAmiga::init() { _driver = new Audio::MaxTrax(_mixer->getOutputRate(), true); return _driver != 0; } void SoundAmiga::loadSoundFile(uint file) { assert(file < ARRAYSIZE(kFilenameTable)); if (_fileLoaded == (FileType)file) return; Common::SeekableReadStream *scoreIn = _vm->resource()->createReadStream(kFilenameTable[file][0]); if (kFilenameTable[file][1]) { Common::SeekableReadStream *sampleIn = _vm->resource()->createReadStream(kFilenameTable[file][1]); if (scoreIn && sampleIn) { _driver->load(*scoreIn, true, false); _driver->load(*sampleIn, false, true); _fileLoaded = (FileType)file; } delete sampleIn; } else { if (scoreIn) { _driver->load(*scoreIn); _fileLoaded = (FileType)file; } } delete scoreIn; } void SoundAmiga::playTrack(uint8 track) { static const byte tempoIntro[6] = { 0x46, 0x55, 0x3C, 0x41, 0x78, 0x50 }; static const byte tempoIngame[23] = { 0x64, 0x64, 0x64, 0x64, 0x64, 0x73, 0x4B, 0x64, 0x64, 0x64, 0x55, 0x9C, 0x6E, 0x91, 0x78, 0x84, 0x32, 0x64, 0x64, 0x6E, 0x3C, 0xD8, 0xAF }; static const byte loopIngame[23] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, }; // intro if (track >= 2) { track -= 2; if (_driver->playSong(track)) { _driver->setVolume(0x40); _driver->setTempo(tempoIntro[track] << 4); if (!_mixer->isSoundHandleActive(_soundChannels[0])) _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundChannels[0], _driver); } } else if (track == 0){ _driver->stopMusic(); } else { // track == 1 beginFadeOut(); } // ingame if (false && track < 0x80 && track != 3) { if (track >= 2) { track -= 0xB; if (_driver->playSong(track, loopIngame[track] != 0)) { _driver->setVolume(0x40); _driver->setTempo(tempoIngame[track] << 4); if (!_mixer->isSoundHandleActive(_soundChannels[0])) _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundChannels[0], _driver); } } else if (track == 0){ _driver->stopMusic(); } else { // track == 1 beginFadeOut(); } } } void SoundAmiga::haltTrack() { } void SoundAmiga::beginFadeOut() { for (int i = 0x3F; i >= 0; --i) { _driver->setVolume((byte)i); _vm->delayWithTicks(1); } _driver->stopMusic(); _vm->delayWithTicks(1); _driver->setVolume(0x40); } void SoundAmiga::playSoundEffect(uint8 track) { debug("play sfx %d", track); // intro assert(track < ARRAYSIZE(tableEffectsIntro)); const EffectEntry &entry = tableEffectsIntro[track]; bool success = _driver->playNote(entry.note, entry.patch, entry.duration, entry.volume, entry.pan != 0) >= 0; if (!_mixer->isSoundHandleActive(_soundChannels[0])) _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundChannels[0], _driver); // ingame if (0) { uint16 extVar = 1; // maybe indicates music playing or enabled uint16 extVar2 = 1; // sound loaded ? if (0x61 <= track && track <= 0x63 && extVar) playTrack(track - 0x4F); assert(track < ARRAYSIZE(tableEffectsGame)); const EffectEntry &entry = tableEffectsGame[track]; if (extVar2 && entry.note) { byte pan = (entry.pan == 2) ? 0 : entry.pan; _driver->playNote(entry.note, entry.patch, entry.duration, entry.volume, pan != 0); if (!_mixer->isSoundHandleActive(_soundChannels[0])) _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundChannels[0], _driver); } } } const SoundAmiga::EffectEntry SoundAmiga::tableEffectsIntro[40] = { { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x252C, 0x3C, 0x19, 110, 0 }, { 0x252C, 0x3C, 0x19, 110, 0 }, { 0x252C, 0x3C, 0x19, 110, 0 }, { 0x1B91, 0x3C, 0x13, 110, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x2677, 0x3C, 0x16, 110, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x1198, 0x3C, 0x17, 110, 0 }, { 0x252C, 0x3C, 0x19, 110, 0 }, { 0x22D1, 0x3C, 0x18, 110, 0 }, { 0x252C, 0x3C, 0x19, 110, 0 }, { 0x0224, 0x45, 0x03, 110, 0 }, { 0x2677, 0x3C, 0x16, 110, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 } }; const SoundAmiga::EffectEntry SoundAmiga::tableEffectsGame[120] = { { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x01, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0156, 0x3C, 0x13, 120, 2 }, { 0x272C, 0x3C, 0x14, 120, 2 }, { 0x1B91, 0x3C, 0x15, 120, 2 }, { 0x1E97, 0x3C, 0x16, 120, 2 }, { 0x122B, 0x3C, 0x17, 120, 2 }, { 0x1E97, 0x3C, 0x16, 120, 2 }, { 0x0224, 0x45, 0x03, 120, 2 }, { 0x1E97, 0x3C, 0x16, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x0910, 0x2C, 0x04, 120, 2 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x3AEB, 0x3C, 0x1A, 120, 2 }, { 0x138B, 0x25, 0x1B, 120, 2 }, { 0x0F52, 0x18, 0x03, 120, 2 }, { 0x0622, 0x3E, 0x1C, 120, 2 }, { 0x0754, 0x3B, 0x1C, 120, 2 }, { 0x206F, 0x16, 0x03, 120, 2 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x09EA, 0x3C, 0x1D, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x272C, 0x3C, 0x14, 120, 2 }, { 0x036E, 0x3C, 0x1E, 120, 2 }, { 0x122B, 0x3C, 0x17, 120, 2 }, { 0x0991, 0x4E, 0x0B, 120, 2 }, { 0x02BC, 0x47, 0x1B, 120, 2 }, { 0x0211, 0x4C, 0x1B, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0156, 0x3C, 0x13, 120, 2 }, { 0x0156, 0x3C, 0x13, 120, 2 }, { 0x0E9E, 0x3C, 0x1F, 120, 2 }, { 0x010C, 0x3C, 0x20, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x0F7C, 0x3C, 0x21, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x4C47, 0x2A, 0x0B, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0528, 0x3C, 0x1B, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0910, 0x2C, 0x04, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0AEE, 0x3C, 0x22, 120, 2 }, { 0x1E97, 0x3C, 0x16, 120, 2 }, { 0x1B91, 0x3C, 0x15, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x272C, 0x3C, 0x14, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0AEE, 0x3C, 0x22, 120, 2 }, { 0x272C, 0x3C, 0x14, 120, 2 }, { 0x1419, 0x32, 0x23, -100, 2 }, { 0x171C, 0x3C, 0x19, 120, 2 }, { 0x272C, 0x3C, 0x14, 120, 2 }, { 0x0622, 0x3E, 0x1C, 120, 2 }, { 0x0201, 0x43, 0x13, 120, 2 }, { 0x1243, 0x3C, 0x24, 90, 2 }, { 0x00EE, 0x3E, 0x20, 120, 2 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x19EA, 0x29, 0x04, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x010C, 0x3C, 0x20, 120, 2 }, { 0x30B6, 0x3C, 0x25, 120, 2 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x1E97, 0x3C, 0x16, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x3AEB, 0x3C, 0x1A, 120, 2 }, { 0x39F3, 0x1B, 0x04, 120, 2 }, { 0x1699, 0x30, 0x23, 80, 2 }, { 0x1B91, 0x3C, 0x15, 120, 2 }, { 0x19EA, 0x29, 0x06, 80, 2 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x3AEB, 0x3C, 0x1A, 120, 2 }, { 0x252C, 0x3C, 0x19, 120, 2 }, { 0x0713, 0x3C, 0x26, 120, 2 }, { 0x0713, 0x3C, 0x26, 120, 2 }, { 0x272C, 0x3C, 0x14, 120, 2 }, { 0x1699, 0x30, 0x23, 80, 2 }, { 0x1699, 0x30, 0x23, 80, 2 }, { 0x0000, 0x00, 0x00, 0, 0 }, { 0x0156, 0x3C, 0x13, 120, 2 } }; } // end of namespace Kyra