/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "kyra/sound.h" #include "sound/audiostream.h" namespace Kyra { // Thanks to Torbjorn Andersson (eriktorbjorn) for his aud player on which // this code is based on // TODO: cleanup of whole AUDStream class AUDStream : public Audio::AudioStream { public: AUDStream(Common::SeekableReadStream *stream, bool loop = false); ~AUDStream(); int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const { return false; } bool endOfData() const { return _endOfData; } int getRate() const { return _rate; } void beginFadeIn(uint32 millis); void beginFadeOut(uint32 millis); private: Common::SeekableReadStream *_stream; bool _loop; uint32 _loopStart; bool _endOfData; int _rate; uint _processedSize; uint _totalSize; int _bytesLeft; byte *_outBuffer; int _outBufferOffset; uint _outBufferSize; byte *_inBuffer; uint _inBufferSize; int32 _fadeSamples; int32 _fadeCount; int _fading; int readChunk(int16 *buffer, const int maxSamples); static const int8 WSTable2Bit[]; static const int8 WSTable4Bit[]; }; const int8 AUDStream::WSTable2Bit[] = { -2, -1, 0, 1 }; const int8 AUDStream::WSTable4Bit[] = { -9, -8, -6, -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 8 }; AUDStream::AUDStream(Common::SeekableReadStream *stream, bool loop) : _stream(stream), _endOfData(true), _rate(0), _processedSize(0), _totalSize(0), _bytesLeft(0), _outBuffer(0), _outBufferOffset(0), _outBufferSize(0), _inBuffer(0), _inBufferSize(0) { _rate = _stream->readUint16LE(); _totalSize = _stream->readUint32LE(); _loop = loop; _fadeSamples = 0; _fading = 0; // TODO?: add checks int flags = _stream->readByte(); // flags int type = _stream->readByte(); // type _loopStart = stream->pos(); if (type == 1 && !flags) _endOfData = false; else warning("No AUD file (rate: %d, size: %d, flags: 0x%X, type: %d)", _rate, _totalSize, flags, type); } AUDStream::~AUDStream() { delete [] _outBuffer; delete [] _inBuffer; delete _stream; } void AUDStream::beginFadeIn(uint32 millis) { _fadeSamples = (millis * getRate()) / 1000; if (_fading == 0) _fadeCount = 0; _fading = 1; } void AUDStream::beginFadeOut(uint32 millis) { _fadeSamples = (millis * getRate()) / 1000; if (_fading == 0) _fadeCount = _fadeSamples; _fading = -1; } int AUDStream::readBuffer(int16 *buffer, const int numSamples) { int samplesRead = 0, samplesLeft = numSamples; while (samplesLeft > 0 && !_endOfData) { int samples = readChunk(buffer, samplesLeft); samplesRead += samples; samplesLeft -= samples; buffer += samples; } return samplesRead; } inline int16 clip8BitSample(int16 sample) { if (sample > 255) return 255; if (sample < 0) return 0; return sample; } int AUDStream::readChunk(int16 *buffer, const int maxSamples) { int samplesProcessed = 0; // if no bytes of the old chunk are left, read the next one if (_bytesLeft <= 0) { if (_processedSize >= _totalSize) { if (_loop) { _stream->seek(_loopStart); _processedSize = 0; } else { _endOfData = true; return 0; } } uint16 size = _stream->readUint16LE(); uint16 outSize = _stream->readUint16LE(); uint32 id = _stream->readUint32LE(); assert(id == 0x0000DEAF); _processedSize += 8 + size; _outBufferOffset = 0; if (size == outSize) { if (outSize > _outBufferSize) { _outBufferSize = outSize; delete [] _outBuffer; _outBuffer = new uint8[_outBufferSize]; assert(_outBuffer); } _bytesLeft = size; _stream->read(_outBuffer, _bytesLeft); } else { _bytesLeft = outSize; if (outSize > _outBufferSize) { _outBufferSize = outSize; delete [] _outBuffer; _outBuffer = new uint8[_outBufferSize]; assert(_outBuffer); } if (size > _inBufferSize) { _inBufferSize = size; delete [] _inBuffer; _inBuffer = new uint8[_inBufferSize]; assert(_inBuffer); } if (_stream->read(_inBuffer, size) != size) { _endOfData = true; return 0; } int16 curSample = 0x80; byte code = 0; int8 count = 0; uint16 input = 0; int j = 0; int i = 0; while (outSize > 0) { input = _inBuffer[i++] << 2; code = (input >> 8) & 0xff; count = (input & 0xff) >> 2; switch (code) { case 2: if (count & 0x20) { /* NOTE: count is signed! */ count <<= 3; curSample += (count >> 3); _outBuffer[j++] = curSample & 0xFF; outSize--; } else { for (; count >= 0; count--) { _outBuffer[j++] = _inBuffer[i++]; outSize--; } curSample = _inBuffer[i - 1]; } break; case 1: for (; count >= 0; count--) { code = _inBuffer[i++]; curSample += WSTable4Bit[code & 0x0f]; curSample = clip8BitSample(curSample); _outBuffer[j++] = curSample; curSample += WSTable4Bit[code >> 4]; curSample = clip8BitSample(curSample); _outBuffer[j++] = curSample; outSize -= 2; } break; case 0: for (; count >= 0; count--) { code = (uint8)_inBuffer[i++]; curSample += WSTable2Bit[code & 0x03]; curSample = clip8BitSample(curSample); _outBuffer[j++] = curSample & 0xFF; curSample += WSTable2Bit[(code >> 2) & 0x03]; curSample = clip8BitSample(curSample); _outBuffer[j++] = curSample & 0xFF; curSample += WSTable2Bit[(code >> 4) & 0x03]; curSample = clip8BitSample(curSample); _outBuffer[j++] = curSample & 0xFF; curSample += WSTable2Bit[(code >> 6) & 0x03]; curSample = clip8BitSample(curSample); _outBuffer[j++] = curSample & 0xFF; outSize -= 4; } break; default: for (; count >= 0; count--) { _outBuffer[j++] = curSample & 0xFF; outSize--; } } } } } // copies the chunk data to the output buffer if (_bytesLeft > 0) { int samples = MIN(_bytesLeft, maxSamples); samplesProcessed += samples; _bytesLeft -= samples; // To help avoid overflows for long fade times, we divide both // _fadeSamples and _fadeCount when calculating the new sample. int32 div = _fadeSamples / 256; while (samples--) { int16 sample = (_outBuffer[_outBufferOffset++] << 8) ^ 0x8000; if (_fading) { sample = (sample * (_fadeCount / 256)) / div; _fadeCount += _fading; if (_fadeCount < 0) { _fadeCount = 0; _endOfData = true; } else if (_fadeCount > _fadeSamples) { _fadeCount = _fadeSamples; _fading = 0; } } *buffer++ = sample; } } if (_fading < 0 && _fadeCount == 0) _fading = 0; return samplesProcessed; } #pragma mark - SoundDigital::SoundDigital(KyraEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer), _sounds() { memset(_sounds, 0, sizeof(_sounds)); } SoundDigital::~SoundDigital() { for (int i = 0; i < SOUND_STREAMS; ++i) stopSound(i); } int SoundDigital::playSound(Common::SeekableReadStream *stream, bool loop, bool fadeIn, int channel) { Sound *use = 0; if (channel != -1 && channel < SOUND_STREAMS) { stopSound(channel); use = &_sounds[channel]; } else { for (channel = 0; channel < SOUND_STREAMS; ++channel) { if (!_sounds[channel].stream) { use = &_sounds[channel]; break; } } if (!use) { warning("no free sound channel"); delete stream; return -1; } } use->stream = new AUDStream(stream, loop); if (use->stream->endOfData()) { delete use->stream; use->stream = 0; return -1; } // Just guessed if (fadeIn) use->stream->beginFadeIn(60 * _vm->tickLength()); // TODO: set correct sound type from channel id _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &use->handle, use->stream); return use - _sounds; } bool SoundDigital::isPlaying(int channel) { if (channel == -1) return false; assert(channel >= 0 && channel < SOUND_STREAMS); return _mixer->isSoundHandleActive(_sounds[channel].handle); } void SoundDigital::stopSound(int channel) { assert(channel >= 0 && channel < SOUND_STREAMS); _mixer->stopHandle(_sounds[channel].handle); _sounds[channel].stream = 0; } void SoundDigital::stopAllSounds() { for (int i = 0; i < SOUND_STREAMS; ++i) { if (isPlaying(i)) stopSound(i); } } void SoundDigital::beginFadeOut(int channel, int ticks) { if (isPlaying(channel)) _sounds[channel].stream->beginFadeOut(ticks * _vm->tickLength()); } } // end of namespace Kyra