/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "kyra/kyra_lok.h" #include "kyra/sound.h" #include "common/system.h" namespace Kyra { void KyraEngine_LoK::snd_playSoundEffect(int track, int volume) { if (_flags.platform == Common::kPlatformPC98) { if (track < 16 || track > 119) track = 58; else track -= 16; } if (_flags.platform == Common::kPlatformFMTowns && track == 49) { snd_playWanderScoreViaMap(56, 1); return; } KyraEngine_v1::snd_playSoundEffect(track); } void KyraEngine_LoK::snd_playWanderScoreViaMap(int command, int restart) { if (restart) _lastMusicCommand = -1; if (_flags.platform == Common::kPlatformFMTowns) { if (command >= 35 && command <= 38) { snd_playSoundEffect(command - 20); } else if (command >= 2) { if (_lastMusicCommand != command) // the original does -2 here we handle this inside _sound->playTrack() _sound->playTrack(command); } else { _sound->beginFadeOut(); } _lastMusicCommand = command; } else if (_flags.platform == Common::kPlatformPC98) { if (command == 1) { _sound->beginFadeOut(); } else if ((command >= 2 && command < 53) || command == 55) { if (_lastMusicCommand != command) _sound->playTrack(command); } else { _sound->haltTrack(); } _lastMusicCommand = command; } else { KyraEngine_v1::snd_playWanderScoreViaMap(command, restart); } } void KyraEngine_LoK::snd_playVoiceFile(int id) { Common::String vocFile = Common::String::format("%03d", id); _speechPlayTime = _sound->voicePlay(vocFile.c_str(), &_speechHandle); } void KyraEngine_LoK::snd_voiceWaitForFinish(bool ingame) { while (_sound->voiceIsPlaying() && !skipFlag()) { if (ingame) delay(10, true); else _system->delayMillis(10); } } uint32 KyraEngine_LoK::snd_getVoicePlayTime() { if (!snd_voiceIsPlaying()) return 0; return (_speechPlayTime != -1 ? _speechPlayTime : 0); } } // End of namespace Kyra