/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/system.h" #include "kyra/resource.h" #include "kyra/sound.h" #include "kyra/screen.h" #include "sound/audiocd.h" #include "sound/audiostream.h" #include "common/util.h" #include #define EUPHONY_FADEOUT_TICKS 600 namespace Kyra { enum ChannelState { _s_ready, _s_attacking, _s_decaying, _s_sustaining, _s_releasing }; class MidiChannel_EuD : public MidiChannel { public: MidiChannel_EuD() {} ~MidiChannel_EuD() {} virtual void nextTick(int32 *outbuf, int buflen) = 0; virtual void rate(uint16 r) = 0; protected: uint16 _rate; }; class MidiChannel_EuD_FM : public MidiChannel_EuD { public: MidiChannel_EuD_FM(); virtual ~MidiChannel_EuD_FM(); void nextTick(int32 *outbuf, int buflen); void rate(uint16 r); // MidiChannel interface MidiDriver *device() { return 0; } byte getNumber() { return 0; } void release() { } void send(uint32 b) { } void noteOff(byte note); void noteOn(byte note, byte onVelo); void programChange(byte program) {} void pitchBend(int16 value); void controlChange(byte control, byte value); void pitchBendFactor(byte value) { } void sysEx_customInstrument(uint32 unused, const byte *instr); protected: Voice2612 *_voice; }; class MidiChannel_EuD_WAVE : public MidiChannel_EuD { public: void nextTick(int32 *outbuf, int buflen); void rate(uint16 r); MidiChannel_EuD_WAVE(); virtual ~MidiChannel_EuD_WAVE(); // MidiChannel interface MidiDriver *device() { return 0; } byte getNumber() { return 0; } void release() { } void send(uint32 b) { } void noteOff(byte note); void noteOn(byte note, byte onVelo); void programChange(byte program) {} void pitchBend(int16 value); void controlChange(byte control, byte value); void pitchBendFactor(byte value) { } void sysEx_customInstrument(uint32 type, const byte *instr); protected: void velocity(int velo); void panPosition(int8 pan); void evpNextTick(); int _ctrl7_volume; int16 _velocity; int16 _note; int32 _frequencyOffs; float _phase; int8 _current; struct Voice { char name[9]; uint16 split[8]; uint32 id[8]; struct Snd { char name[9]; int32 id; int32 numSamples; int32 loopStart; int32 loopLength; int32 samplingRate; int32 keyOffset; int32 keyNote; const int8 *_samples; } * _snd[8]; struct Env { ChannelState state; int32 currentLevel; int32 rate; int32 tickCount; int32 totalLevel; int32 attackRate; int32 decayRate; int32 sustainLevel; int32 sustainRate; int32 releaseLevel; int32 releaseRate; int32 rootKeyOffset; int32 size; } * _env[8]; } * _voice; }; class SoundTowns_EuphonyTrackQueue { public: SoundTowns_EuphonyTrackQueue(SoundTowns_EuphonyDriver *driver, SoundTowns_EuphonyTrackQueue *last); ~SoundTowns_EuphonyTrackQueue() {} void release(); void initDriver(); void loadDataToCurrentPosition(uint8 * trackdata, uint32 size, bool loop = 0); void loadDataToEndOfQueue(uint8 * trackdata, uint32 size, bool loop = 0); void setPlayBackStatus(bool playing); SoundTowns_EuphonyTrackQueue * reset(); bool isPlaying() {return _playing; } uint8 * trackData() {return _trackData; } bool _loop; SoundTowns_EuphonyTrackQueue * _next; private: uint8 * _trackData; uint8 * _used; uint8 * _fchan; uint8 * _wchan; bool _playing; SoundTowns_EuphonyDriver * _driver; SoundTowns_EuphonyTrackQueue * _last; }; class MidiParser_EuD : public MidiParser { public: MidiParser_EuD(SoundTowns_EuphonyTrackQueue * queue); bool loadMusic (byte *data, uint32 size); int32 calculateTempo(int16 val); protected: void parseNextEvent (EventInfo &info); void resetTracking(); void setup(); byte * _enable; byte * _mode; byte * _channel; byte * _adjVelo; int8 * _adjNote; uint8 _firstBaseTickStep; uint8 _nextBaseTickStep; uint32 _initialTempo; uint32 _baseTick; byte _tempo[3]; SoundTowns_EuphonyTrackQueue * _queue; }; class SoundTowns_EuphonyDriver : public MidiDriver_Emulated { public: SoundTowns_EuphonyDriver(Audio::Mixer *mixer); virtual ~SoundTowns_EuphonyDriver(); int open(); void close(); void send(uint32 b); void send(byte channel, uint32 b); uint32 property(int prop, uint32 param) { return 0; } void setPitchBendRange(byte channel, uint range) { } void loadFmInstruments(const byte *instr); void loadWaveInstruments(const byte *instr); SoundTowns_EuphonyTrackQueue * queue() { return _queue; } MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } void assignFmChannel(uint8 midiChannelNumber, uint8 fmChannelNumber); void assignWaveChannel(uint8 midiChannelNumber, uint8 waveChannelNumber); void removeChannel(uint8 midiChannelNumber); void setVolume(int val = -1) { if (val >= 0) _volume = val; } int getVolume(int val = -1) { return _volume; } // AudioStream API bool isStereo() const { return true; } int getRate() const { return _mixer->getOutputRate(); } void fading(bool status = true); protected: void nextTick(int16 *buf1, int buflen); void rate(uint16 r); void generateSamples(int16 *buf, int len); MidiChannel_EuD_FM *_fChannel[6]; MidiChannel_EuD_WAVE *_wChannel[8]; MidiChannel_EuD * _channel[16]; SoundTowns_EuphonyTrackQueue * _queue; int _volume; bool _fading; int16 _fadestate; uint8 *_fmInstruments; uint8 *_waveInstruments; int8 * _waveSounds[10]; }; MidiChannel_EuD_FM::MidiChannel_EuD_FM() { _voice = new Voice2612; } MidiChannel_EuD_FM::~MidiChannel_EuD_FM() { delete _voice; } void MidiChannel_EuD_FM::noteOn(byte note, byte onVelo) { _voice->noteOn(note, onVelo); } void MidiChannel_EuD_FM::noteOff(byte note) { _voice->noteOff(note); } void MidiChannel_EuD_FM::controlChange(byte control, byte value) { if (control == 121) { // Reset controller delete _voice; _voice = new Voice2612; } else if (control == 10) { // pan position } else { _voice->setControlParameter(control, value); } } void MidiChannel_EuD_FM::sysEx_customInstrument(uint32, const byte *fmInst) { _voice->_rate = _rate; _voice->setInstrument(fmInst); } void MidiChannel_EuD_FM::pitchBend(int16 value) { _voice->pitchBend(value); } void MidiChannel_EuD_FM::nextTick(int32 *outbuf, int buflen) { _voice->nextTick((int*) outbuf, buflen); } void MidiChannel_EuD_FM::rate(uint16 r) { _rate = r; _voice->_rate = r; } MidiChannel_EuD_WAVE::MidiChannel_EuD_WAVE() { _voice = new Voice; for (uint8 i = 0; i < 8; i++) { _voice->_env[i] = new Voice::Env; _voice->_snd[i] = 0; } _ctrl7_volume = 127; velocity(0); _frequencyOffs = 0x2000; _current = -1; } MidiChannel_EuD_WAVE::~MidiChannel_EuD_WAVE() { for (uint8 i = 0; i < 8; i++) { if (_voice->_snd[i]) delete _voice->_snd[i]; delete _voice->_env[i]; } delete _voice; } void MidiChannel_EuD_WAVE::noteOn(byte note, byte onVelo) { _note = note; velocity(onVelo); _phase = 0; for (_current = 0; _current < 7; _current++) { if (note <= _voice->split[_current]) break; } _voice->_env[_current]->state = _s_attacking; _voice->_env[_current]->currentLevel = 0; _voice->_env[_current]->rate = _rate; _voice->_env[_current]->tickCount = 0; } void MidiChannel_EuD_WAVE::noteOff(byte note) { if (_current == -1) return; if (_voice->_env[_current]->state == _s_ready) return; _voice->_env[_current]->state = _s_releasing; _voice->_env[_current]->releaseLevel = _voice->_env[_current]->currentLevel; _voice->_env[_current]->tickCount = 0; } void MidiChannel_EuD_WAVE::controlChange(byte control, byte value) { switch (control) { case 0x07: // volume _ctrl7_volume = value; break; case 0x0A: // pan position break; case 0x79: // Reset controller for (uint8 i = 0; i < 8; i++) { if (_voice->_snd[i]) delete _voice->_snd[i]; delete _voice->_env[i]; } delete _voice; _voice = new Voice; for (uint8 i = 0; i < 8; i++) { _voice->_env[i] = new Voice::Env; _voice->_snd[i] = 0; } break; case 0x7B: noteOff(_note); break; default: break; } } void MidiChannel_EuD_WAVE::sysEx_customInstrument(uint32 type, const byte *fmInst) { if (type == 0x80) { for (uint8 i = 0; i < 8; i++) { const byte * const* pos = (const byte * const*) fmInst; for (uint8 ii = 0; ii < 10; ii++) { if (_voice->id[i] == *(pos[ii] + 8)) { if (!_voice->_snd[i]) _voice->_snd[i] = new Voice::Snd; memset (_voice->_snd[i]->name, 0, 9); memcpy (_voice->_snd[i]->name, (const char*) pos[ii], 8); _voice->_snd[i]->id = READ_LE_UINT32(pos[ii] + 8); _voice->_snd[i]->numSamples = READ_LE_UINT32(pos[ii] + 12); _voice->_snd[i]->loopStart = READ_LE_UINT32(pos[ii] + 16); _voice->_snd[i]->loopLength = READ_LE_UINT32(pos[ii] + 20); _voice->_snd[i]->samplingRate = READ_LE_UINT16(pos[ii] + 24); _voice->_snd[i]->keyOffset = READ_LE_UINT16(pos[ii] + 26); _voice->_snd[i]->keyNote = *(const uint8*)(pos[ii] + 28); _voice->_snd[i]->_samples = (const int8*)(pos[ii] + 32); } } } } else { memset (_voice->name, 0, 9); memcpy (_voice->name, (const char*) fmInst, 8); for (uint8 i = 0; i < 8; i++) { _voice->split[i] = READ_LE_UINT16(fmInst + 16 + 2 * i); _voice->id[i] = READ_LE_UINT32(fmInst + 32 + 4 * i); _voice->_snd[i] = 0; _voice->_env[i]->state = _s_ready; _voice->_env[i]->currentLevel = 0; _voice->_env[i]->totalLevel = *(fmInst + 64 + 8 * i); _voice->_env[i]->attackRate = *(fmInst + 65 + 8 * i) * 10; _voice->_env[i]->decayRate = *(fmInst + 66 + 8 * i) * 10; _voice->_env[i]->sustainLevel = *(fmInst + 67 + 8 * i); _voice->_env[i]->sustainRate = *(fmInst + 68 + 8 * i) * 20; _voice->_env[i]->releaseRate = *(fmInst + 69 + 8 * i) * 10; _voice->_env[i]->rootKeyOffset = *(fmInst + 70 + 8 * i); } } } void MidiChannel_EuD_WAVE::pitchBend(int16 value) { _frequencyOffs = value; } void MidiChannel_EuD_WAVE::nextTick(int32 *outbuf, int buflen) { if (_current == -1 || !_voice->_snd[_current] || !_voice->_env[_current]->state || !_velocity) { velocity(0); _current = -1; return; } float phaseStep = SoundTowns::semitoneAndSampleRate_to_sampleStep(_note, _voice->_snd[_current]->keyNote - _voice->_env[_current]->rootKeyOffset, _voice->_snd[_current]->samplingRate, _rate, _frequencyOffs); int32 looplength = _voice->_snd[_current]->loopLength; int32 numsamples = _voice->_snd[_current]->numSamples; const int8 * samples = _voice->_snd[_current]->_samples; for (int i = 0; i < buflen; i++) { if (looplength > 0) { while (_phase >= numsamples) _phase -= looplength; } else { if (_phase >= numsamples) { velocity(0); _current = -1; break; } } int32 output; int32 phase0 = int32(_phase); int32 phase1 = int32(_phase + 1); if (phase1 >= numsamples) phase1 -= looplength; float weight0 = _phase - phase0; float weight1 = phase1 - _phase; output = int32(samples[phase0] * weight0 + samples[phase1] * weight1); output *= _velocity; output <<= 1; evpNextTick(); output *= _voice->_env[_current]->currentLevel; output >>= 7; output *= _ctrl7_volume; output >>= 7; output *= 185; output >>= 8; outbuf[i] += output; _phase += phaseStep; } } void MidiChannel_EuD_WAVE::evpNextTick() { switch (_voice->_env[_current]->state) { case _s_ready: _voice->_env[_current]->currentLevel = 0; return; case _s_attacking: if (_voice->_env[_current]->attackRate == 0) _voice->_env[_current]->currentLevel = _voice->_env[_current]->totalLevel; else if (_voice->_env[_current]->attackRate >= 1270) _voice->_env[_current]->currentLevel = 0; else _voice->_env[_current]->currentLevel = (_voice->_env[_current]->totalLevel * _voice->_env[_current]->tickCount++ * 1000) / (_voice->_env[_current]->attackRate * _voice->_env[_current]->rate); if (_voice->_env[_current]->currentLevel >= _voice->_env[_current]->totalLevel) { _voice->_env[_current]->currentLevel = _voice->_env[_current]->totalLevel; _voice->_env[_current]->state = _s_decaying; _voice->_env[_current]->tickCount = 0; } break; case _s_decaying: if (_voice->_env[_current]->decayRate == 0) _voice->_env[_current]->currentLevel = _voice->_env[_current]->sustainLevel; else if (_voice->_env[_current]->decayRate >= 1270) _voice->_env[_current]->currentLevel = _voice->_env[_current]->totalLevel; else { _voice->_env[_current]->currentLevel = _voice->_env[_current]->totalLevel; _voice->_env[_current]->currentLevel -= ((_voice->_env[_current]->totalLevel - _voice->_env[_current]->sustainLevel) * _voice->_env[_current]->tickCount++ * 1000) / (_voice->_env[_current]->decayRate * _voice->_env[_current]->rate); } if (_voice->_env[_current]->currentLevel <= _voice->_env[_current]->sustainLevel) { _voice->_env[_current]->currentLevel = _voice->_env[_current]->sustainLevel; _voice->_env[_current]->state = _s_sustaining; _voice->_env[_current]->tickCount = 0; } break; case _s_sustaining: if (_voice->_env[_current]->sustainRate == 0) _voice->_env[_current]->currentLevel = 0; else if (_voice->_env[_current]->sustainRate >= 2540) _voice->_env[_current]->currentLevel = _voice->_env[_current]->sustainLevel; else { _voice->_env[_current]->currentLevel = _voice->_env[_current]->sustainLevel; _voice->_env[_current]->currentLevel -= (_voice->_env[_current]->sustainLevel * _voice->_env[_current]->tickCount++ * 1000) / (_voice->_env[_current]->sustainRate * _voice->_env[_current]->rate); } if (_voice->_env[_current]->currentLevel <= 0) { _voice->_env[_current]->currentLevel = 0; _voice->_env[_current]->state = _s_ready; _voice->_env[_current]->tickCount = 0; } break; case _s_releasing: if (_voice->_env[_current]->releaseRate == 0) _voice->_env[_current]->currentLevel = 0; else if (_voice->_env[_current]->releaseRate >= 1270) _voice->_env[_current]->currentLevel = _voice->_env[_current]->releaseLevel; else { _voice->_env[_current]->currentLevel = _voice->_env[_current]->releaseLevel; _voice->_env[_current]->currentLevel -= (_voice->_env[_current]->releaseLevel * _voice->_env[_current]->tickCount++ * 1000) / (_voice->_env[_current]->releaseRate * _voice->_env[_current]->rate); } if (_voice->_env[_current]->currentLevel <= 0) { _voice->_env[_current]->currentLevel = 0; _voice->_env[_current]->state = _s_ready; } break; default: break; } } void MidiChannel_EuD_WAVE::rate(uint16 r) { _rate = r; } void MidiChannel_EuD_WAVE::velocity(int velo) { _velocity = velo; } SoundTowns_EuphonyDriver::SoundTowns_EuphonyDriver(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer) { _volume = 255; _fadestate = EUPHONY_FADEOUT_TICKS; _queue = 0; MidiDriver_YM2612::createLookupTables(); for (uint8 i = 0; i < 6; i++) _channel[i] = _fChannel[i] = new MidiChannel_EuD_FM; for (uint8 i = 0; i < 8; i++) _channel[i + 6] = _wChannel[i] = new MidiChannel_EuD_WAVE; _channel[14] = _channel[15] = 0; _fmInstruments = _waveInstruments = 0; memset(_waveSounds, 0, sizeof(uint8*) * 10); rate(getRate()); fading(0); _queue = new SoundTowns_EuphonyTrackQueue(this, 0); } SoundTowns_EuphonyDriver::~SoundTowns_EuphonyDriver() { for (int i = 0; i < 6; i++) delete _fChannel[i]; for (int i = 0; i < 8; i++) delete _wChannel[i]; MidiDriver_YM2612::removeLookupTables(); if (_fmInstruments) { delete [] _fmInstruments; _fmInstruments = 0; } if (_waveInstruments) { delete [] _waveInstruments; _waveInstruments = 0; } for (int i = 0; i < 10; i++) { if (_waveSounds[i]) { delete [] _waveSounds[i]; _waveSounds[i] = 0; } } if (_queue) { _queue->release(); delete _queue; _queue = 0; } } int SoundTowns_EuphonyDriver::open() { if (_isOpen) return MERR_ALREADY_OPEN; MidiDriver_Emulated::open(); _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true); return 0; } void SoundTowns_EuphonyDriver::close() { if (!_isOpen) return; _isOpen = false; _mixer->stopHandle(_mixerSoundHandle); } void SoundTowns_EuphonyDriver::send(uint32 b) { send(b & 0xF, b & 0xFFFFFFF0); } void SoundTowns_EuphonyDriver::send(byte chan, uint32 b) { byte param2 = (byte) ((b >> 16) & 0xFF); byte param1 = (byte) ((b >> 8) & 0xFF); byte cmd = (byte) (b & 0xF0); if (chan > ARRAYSIZE(_channel)) return; switch (cmd) { case 0x80:// Note Off if (_channel[chan]) _channel[chan]->noteOff(param1); break; case 0x90: // Note On if (_channel[chan]) _channel[chan]->noteOn(param1, param2); break; case 0xA0: // Aftertouch break; // Not supported. case 0xB0: // Control Change if (param1 == 0x79) { fading(0); for (int i = 0; i < 15; i++) { if (_channel[i]) { _channel[i]->controlChange(param1, param2); _channel[i]->programChange(0); } } } else if (param1 == 0x7B) { for (int i = 0; i < 15; i++) { if (_channel[i]) _channel[i]->controlChange(param1, param2); } } else { if (_channel[chan]) _channel[chan]->controlChange(param1, param2); } break; case 0xC0: // Program Change for (int i = 0; i < 6; i++) { if (_channel[chan] == _fChannel[i]) { _channel[chan]->sysEx_customInstrument(0, _fmInstruments + param1 * 0x30); break; } } for (int i = 0; i < 8; i++) { if (_channel[chan] == _wChannel[i]) { _channel[chan]->sysEx_customInstrument(0, _waveInstruments + param1 * 0x80); _channel[chan]->sysEx_customInstrument(0x80, (const byte*) _waveSounds); break; } } break; case 0xD0: // Channel Pressure break; // Not supported. case 0xE0: // Pitch Bend if (_channel[chan]) _channel[chan]->pitchBend((param1 | (param2 << 7)) - 0x2000); break; default: warning("SoundTowns_EuphonyDriver: Unknown send() command 0x%02X", cmd); } } void SoundTowns_EuphonyDriver::loadFmInstruments(const byte *instr) { if (_fmInstruments) delete [] _fmInstruments; _fmInstruments = new uint8[0x1800]; memcpy(_fmInstruments, instr, 0x1800); } void SoundTowns_EuphonyDriver::loadWaveInstruments(const byte *instr) { if (_waveInstruments) delete [] _waveInstruments; _waveInstruments = new uint8[0x1000]; memcpy(_waveInstruments, instr, 0x1000); const uint8 *pos = (const uint8 *)(instr + 0x1000); for (uint8 i = 0; i < 10; i++) { if (_waveSounds[i]) delete [] _waveSounds[i]; uint32 numsamples = READ_LE_UINT32(pos + 0x0C); _waveSounds[i] = new int8[numsamples + 0x20]; memcpy(_waveSounds[i], pos, 0x20); pos += 0x20; for (uint32 ii = 0; ii < numsamples; ii++) { uint8 s = *(pos + ii); s = (s < 0x80) ? 0x80 - s : s; _waveSounds[i][ii + 0x20] = s ^ 0x80; } pos += numsamples; } } void SoundTowns_EuphonyDriver::assignFmChannel(uint8 midiChannelNumber, uint8 fmChannelNumber) { _channel[midiChannelNumber] = _fChannel[fmChannelNumber]; } void SoundTowns_EuphonyDriver::assignWaveChannel(uint8 midiChannelNumber, uint8 waveChannelNumber) { _channel[midiChannelNumber] = _wChannel[waveChannelNumber]; } void SoundTowns_EuphonyDriver::removeChannel(uint8 midiChannelNumber) { _channel[midiChannelNumber] = 0; } void SoundTowns_EuphonyDriver::generateSamples(int16 *data, int len) { memset(data, 0, 2 * sizeof(int16) * len); nextTick(data, len); } void SoundTowns_EuphonyDriver::nextTick(int16 *buf1, int buflen) { int32 *buf0 = (int32 *)buf1; for (int i = 0; i < ARRAYSIZE(_channel); i++) { if (_channel[i]) _channel[i]->nextTick(buf0, buflen); } for (int i = 0; i < buflen; ++i) { int s = int( float(buf0[i] * _volume) * float((float)_fadestate / EUPHONY_FADEOUT_TICKS) ); buf1[i*2] = buf1[i*2+1] = (s >> 9) & 0xffff; } if (_fading) { if (_fadestate) { _fadestate--; } else { _fading = false; _queue->setPlayBackStatus(false); } } } void SoundTowns_EuphonyDriver::rate(uint16 r) { for (uint8 i = 0; i < 16; i++) { if (_channel[i]) _channel[i]->rate(r); } } void SoundTowns_EuphonyDriver::fading(bool status) { _fading = status; if (!_fading) _fadestate = EUPHONY_FADEOUT_TICKS; } MidiParser_EuD::MidiParser_EuD(SoundTowns_EuphonyTrackQueue * queue) : MidiParser(), _firstBaseTickStep(0x33), _nextBaseTickStep(0x33) { _initialTempo = calculateTempo(0x5a); _queue = queue; } void MidiParser_EuD::parseNextEvent(EventInfo &info) { byte *pos = _position._play_pos; if (_queue->_next) { if (info.ext.type == 0x2F) { unloadMusic(); memset(&info, 0, sizeof(EventInfo)); pos = _position._play_pos = _tracks[0] = _queue->trackData() + 0x806; } else if (_active_track == 255) { _queue = _queue->_next; setup(); setTrack(0); _queue->setPlayBackStatus(true); return; } else if (!_queue->isPlaying()) { unloadMusic(); _queue = _queue->_next; setup(); setTrack(0); _queue->setPlayBackStatus(true); return; } } while (true) { byte cmd = *pos; byte evt = (cmd & 0xF0); if (evt == 0x90) { byte chan = pos[1]; if (_enable[chan]) { uint16 tick = (pos[2] | ((uint16) pos[3] << 7)) + _baseTick; info.start = pos + 6; uint32 last = _position._last_event_tick; info.delta = (tick < last) ? 0 : (tick - last); info.event = 0x90 | _channel[chan]; info.length = pos[7] | (pos[8] << 4) | (pos[9] << 8) | (pos[10] << 12); int8 note = (int8) pos[4]; if (_adjNote[chan]) { note = (note & 0x7f) & _adjNote[chan]; if (note > 0x7c) note -= 0x0c; else if (note < 0) note += 0x0c; } info.basic.param1 = (byte) note; uint8 onVelo = (pos[5] & 0x7f) + _adjVelo[chan]; if (onVelo > 0x7f) onVelo = 0x7f; if (onVelo < 1) onVelo = 1; info.basic.param2 = onVelo; pos += 12; break; } else { pos += 6; } } else if (evt == 0xB0 || evt == 0xC0 || evt == 0xe0) { byte chan = pos[1]; if (_enable[chan]) { info.start = pos; uint16 tick = (pos[2] | ((uint16) pos[3] << 7)) + _baseTick; uint32 last = _position._last_event_tick; info.delta = (tick < last) ? 0 : (tick - last); info.event = evt | _channel[chan]; info.length = 0; info.basic.param1 = pos[4]; info.basic.param2 = pos[5]; pos += 6; break; } else { pos += 6; } } else if (cmd == 0xF2) { static uint16 tickTable [] = { 0x180, 0xC0, 0x80, 0x60, 0x40, 0x30, 0x20, 0x18 }; _baseTick += tickTable[_nextBaseTickStep >> 4] * ((_nextBaseTickStep & 0x0f) + 1); _nextBaseTickStep = pos[1]; pos += 6; } else if (cmd == 0xF8) { int32 tempo = calculateTempo(pos[4] | (pos[5] << 7)); info.event = 0xff; info.length = 3; info.ext.type = 0x51; _tempo[0] = (tempo >> 16) & 0xff; _tempo[1] = (tempo >> 8) & 0xff; _tempo[2] = tempo & 0xff; info.ext.data = (byte*) _tempo; pos += 6; break; } else if (cmd == 0xFD || cmd == 0xFE) { // End of track. if (_autoLoop) { unloadMusic(); _queue->setPlayBackStatus(true); pos = info.start = _tracks[0]; } else { info.start = pos; } uint32 last = _position._last_event_tick; uint16 tick = (pos[2] | ((uint16) pos[3] << 7)) + _baseTick; info.delta = (tick < last) ? 0 : (tick - last); info.event = 0xFF; info.ext.type = 0x2F; info.ext.data = pos; break; } else { error("Unknown Euphony music event 0x%02X", (int)cmd); memset(&info, 0, sizeof(info)); pos = 0; break; } } _position._play_pos = pos; } bool MidiParser_EuD::loadMusic(byte *data, uint32 size) { bool loop = _autoLoop; if (_queue->isPlaying() && !_queue->_loop) { _queue->loadDataToEndOfQueue(data, size, loop); } else { unloadMusic(); _queue = _queue->reset(); _queue->release(); _queue->loadDataToCurrentPosition(data, size, loop); setup(); setTrack(0); _queue->setPlayBackStatus(true); } return true; } int32 MidiParser_EuD::calculateTempo(int16 val) { int32 tempo = val; if (tempo < 0) tempo = 0; if (tempo > 0x1F4) tempo = 0x1F4; tempo = 0x4C4B4 / (tempo + 0x1E); while (tempo < 0x451) tempo <<= 1; tempo <<= 8; return tempo; } void MidiParser_EuD::resetTracking() { MidiParser::resetTracking(); _nextBaseTickStep = _firstBaseTickStep; _baseTick = 0; setTempo(_initialTempo); _queue->setPlayBackStatus(false); } void MidiParser_EuD::setup() { uint8 *data = _queue->trackData(); if (!data) return; _queue->initDriver(); _enable = data + 0x354; _mode = data + 0x374; _channel = data + 0x394; _adjVelo = data + 0x3B4; _adjNote = (int8*) data + 0x3D4; _nextBaseTickStep = _firstBaseTickStep = data[0x804]; _initialTempo = calculateTempo((data[0x805] > 0xfc) ? 0x5a : data[0x805]); property(MidiParser::mpAutoLoop, _queue->_loop); _num_tracks = 1; _ppqn = 120; _tracks[0] = data + 0x806; } SoundTowns_EuphonyTrackQueue::SoundTowns_EuphonyTrackQueue(SoundTowns_EuphonyDriver * driver, SoundTowns_EuphonyTrackQueue * last) { _trackData = 0; _next = 0; _driver = driver; _last = last; _used = _fchan = _wchan = 0; _playing = false; } void SoundTowns_EuphonyTrackQueue::setPlayBackStatus(bool playing) { SoundTowns_EuphonyTrackQueue * i = this; do { i->_playing = playing; i = i->_next; } while (i); } SoundTowns_EuphonyTrackQueue * SoundTowns_EuphonyTrackQueue::reset() { SoundTowns_EuphonyTrackQueue * i = this; while (i->_last) i = i->_last; return i; } void SoundTowns_EuphonyTrackQueue::loadDataToCurrentPosition(uint8 * trackdata, uint32 size, bool loop) { if (_trackData) delete [] _trackData; _trackData = new uint8[0xC58A]; memset(_trackData, 0, 0xC58A); Screen::decodeFrame4(trackdata, _trackData, size); _used = _trackData + 0x374; _fchan = _trackData + 0x6d4; _wchan = _trackData + 0x6dA; _loop = loop; _playing = false; } void SoundTowns_EuphonyTrackQueue::loadDataToEndOfQueue(uint8 * trackdata, uint32 size, bool loop) { if (!_trackData) { loadDataToCurrentPosition(trackdata, size, loop); return; } SoundTowns_EuphonyTrackQueue * i = this; while (i->_next) i = i->_next; i = i->_next = new SoundTowns_EuphonyTrackQueue(_driver, i); i->_trackData = new uint8[0xC58A]; memset(i->_trackData, 0, 0xC58A); Screen::decodeFrame4(trackdata, i->_trackData, size); i->_used = i->_trackData + 0x374; i->_fchan = i->_trackData + 0x6d4; i->_wchan = i->_trackData + 0x6dA; i->_loop = loop; i->_playing = _playing; } void SoundTowns_EuphonyTrackQueue::release() { SoundTowns_EuphonyTrackQueue * i = _next; _next = 0; _playing = false; _used = _fchan = _wchan = 0; if (_trackData) { delete [] _trackData; _trackData = 0; } while (i) { if (i->_trackData) { delete [] i->_trackData; i->_trackData = 0; } i = i->_next; if (i) delete i->_last; } } void SoundTowns_EuphonyTrackQueue::initDriver() { for (uint8 i = 0; i < 6; i++) { if (_used[_fchan[i]]) _driver->assignFmChannel(_fchan[i], i); } for (uint8 i = 0; i < 8; i++) { if (_used[_wchan[i]]) _driver->assignWaveChannel(_wchan[i], i); } for (uint8 i = 0; i < 16; i++) { if (!_used[i]) _driver->removeChannel(i); } _driver->send(0x79B0); } SoundTowns::SoundTowns(KyraEngine *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), _sfxFileData(0), _sfxFileIndex((uint)-1), _sfxWDTable(0), _sfxBTTable(0), _parser(0) { _driver = new SoundTowns_EuphonyDriver(_mixer); int ret = open(); if (ret != MERR_ALREADY_OPEN && ret != 0) error("couldn't open midi driver"); } SoundTowns::~SoundTowns() { AudioCD.stop(); haltTrack(); delete [] _sfxFileData; Common::StackLock lock(_mutex); _driver->setTimerCallback(0, 0); close(); _driver = 0; } bool SoundTowns::init() { _vm->checkCD(); int unused = 0; _sfxWDTable = _vm->staticres()->loadRawData(kKyra1TownsSFXwdTable, unused); _sfxBTTable = _vm->staticres()->loadRawData(kKyra1TownsSFXbtTable, unused); return loadInstruments(); } void SoundTowns::process() { AudioCD.updateCD(); } void SoundTowns::playTrack(uint8 track) { if (track < 2) return; track -= 2; const int32 * const tTable = (const int32 * const) cdaData(); int tTableIndex = 3 * track; int trackNum = (int) READ_LE_UINT32(&tTable[tTableIndex + 2]); int32 loop = (int32) READ_LE_UINT32(&tTable[tTableIndex + 1]); if (track == _lastTrack && _musicEnabled) return; beginFadeOut(); if (_musicEnabled == 2 && trackNum != -1) { AudioCD.play(trackNum+1, loop ? -1 : 1, 0, 0); AudioCD.updateCD(); } else if (_musicEnabled) { playEuphonyTrack(READ_LE_UINT32(&tTable[tTableIndex]), loop); } _lastTrack = track; } void SoundTowns::haltTrack() { _lastTrack = -1; AudioCD.stop(); AudioCD.updateCD(); if (_parser) { Common::StackLock lock(_mutex); _parser->setTrack(0); _parser->jumpToTick(0); _parser->unloadMusic(); delete _parser; _parser = 0; setVolume(255); } _driver->queue()->release(); } void SoundTowns::loadSoundFile(uint file) { if (_sfxFileIndex == file) return; _sfxFileIndex = file; delete [] _sfxFileData; _sfxFileData = _vm->resource()->fileData(fileListEntry(file), 0); } void SoundTowns::playSoundEffect(uint8 track) { if (!_sfxEnabled || !_sfxFileData) return; if (track == 0 || track == 10) { _mixer->stopHandle(_sfxHandle); return; } else if (track == 1) { // sfx fadeout _mixer->stopHandle(_sfxHandle); return; } uint8 note = 0x3c; if (_sfxFileIndex == 5) { if (track == 0x10) { note = 0x3e; track = 0x0f; } else if (track == 0x11) { note = 0x40; track = 0x0f; } else if (track == 0x12) { note = 0x41; track = 0x0f; } } uint8 * fileBody = _sfxFileData + 0x01b8; int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0b) * 4); if (offset == -1) return; uint32 * sfxHeader = (uint32*)(fileBody + offset); uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader); uint32 sfxHeaderInBufferSize = READ_LE_UINT32(&sfxHeader[1]); uint32 sfxHeaderOutBufferSize = READ_LE_UINT32(&sfxHeader[3]); uint32 sfxRootNoteOffs = READ_LE_UINT32(&sfxHeader[7]); uint32 sfxRate = READ_LE_UINT32(&sfxHeader[6]); uint32 playbackBufferSize = (sfxHeaderID == 1) ? sfxHeaderInBufferSize : sfxHeaderOutBufferSize; uint8 *sfxPlaybackBuffer = (uint8 *)malloc(playbackBufferSize); memset(sfxPlaybackBuffer, 0x80, playbackBufferSize); uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20; if (!sfxHeaderID) { memcpy(sfxPlaybackBuffer, sfxBody, playbackBufferSize); } else if (sfxHeaderID == 1) { Screen::decodeFrame4(sfxBody, sfxPlaybackBuffer, playbackBufferSize); } else if (_sfxWDTable) { uint8 * tgt = sfxPlaybackBuffer; uint32 sfx_BtTable_Offset = 0; uint32 sfx_WdTable_Offset = 0; uint32 sfx_WdTable_Number = 5; for (uint32 i = 0; i < sfxHeaderInBufferSize; i++) { sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6; sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset); sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2); *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)]; sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4); *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)]; } } for (uint32 i = 0; i < playbackBufferSize; i++) { if (sfxPlaybackBuffer[i] < 0x80) sfxPlaybackBuffer[i] = 0x80 - sfxPlaybackBuffer[i]; } playbackBufferSize -= 0x20; uint32 outputRate = uint32(11025 * semitoneAndSampleRate_to_sampleStep(note, sfxRootNoteOffs, sfxRate, 11025, 0x2000)); _currentSFX = Audio::makeLinearInputStream(sfxPlaybackBuffer, playbackBufferSize, outputRate, Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, _currentSFX); } void SoundTowns::beginFadeOut() { _lastTrack = -1; _driver->fading(); // TODO: this should fade out too AudioCD.stop(); AudioCD.updateCD(); } int SoundTowns::open() { if (!_driver) return 255; int ret = _driver->open(); if (ret) return ret; _driver->setTimerCallback(this, &onTimer); return 0; } void SoundTowns::close() { if (_driver) _driver->close(); } void SoundTowns::send(uint32 b) { _driver->send(b); } uint32 SoundTowns::getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; } bool SoundTowns::loadInstruments() { uint8 * twm = _vm->resource()->fileData("twmusic.pak", 0); if (!twm) return false; _driver->queue()->loadDataToCurrentPosition(twm, 0x8BF0); _driver->loadFmInstruments(_driver->queue()->trackData() + 8); _driver->queue()->loadDataToCurrentPosition(twm + 0x0CA0, 0xC58A); _driver->loadWaveInstruments(_driver->queue()->trackData() + 8); delete [] twm; _driver->queue()->release(); return true; } void SoundTowns::playEuphonyTrack(uint32 offset, int loop) { uint8 * twm = _vm->resource()->fileData("twmusic.pak", 0); if (!_parser) { _parser = new MidiParser_EuD(_driver->queue()); _parser->setMidiDriver(this); _parser->setTimerRate(getBaseTempo()); } _parser->property(MidiParser::mpAutoLoop, loop); _parser->loadMusic(twm + 0x4b70 + offset, 0xC58A); delete [] twm; } void SoundTowns::onTimer(void * data) { SoundTowns *music = (SoundTowns *)data; Common::StackLock lock(music->_mutex); if (music->_parser) music->_parser->onTimer(); } float SoundTowns::semitoneAndSampleRate_to_sampleStep(int8 semiTone, int8 semiToneRootkey, uint32 sampleRate, uint32 outputRate, int32 pitchWheel) { if (semiTone < 0) semiTone = 0; if (semiTone > 119) semiTone = 119; if (semiTone < 0) semiTone = 0; if (semiTone > 119) semiTone = 119; static const float noteFrq[] = { 0004.13f, 0004.40f, 0004.64f, 0004.95f, 0005.16f, 0005.50f, 0005.80f, 0006.19f, 0006.60f, 0006.86f, 0007.43f, 0007.73f, 0008.25f, 0008.80f, 0009.28f, 0009.90f, 0010.31f, 0011.00f, 0011.60f, 0012.38f, 0013.20f, 0013.75f, 0014.85f, 0015.47f, 0016.50f, 0017.60f, 0018.56f, 0019.80f, 0020.63f, 0022.00f, 0023.21f, 0024.75f, 0026.40f, 0027.50f, 0029.70f, 0030.94f, 0033.00f, 0035.20f, 0037.16f, 0039.60f, 0041.25f, 0044.00f, 0046.41f, 0049.50f, 0052.80f, 0055.00f, 0059.40f, 0061.88f, 0066.00f, 0070.40f, 0074.25f, 0079.20f, 0082.50f, 0088.00f, 0092.83f, 0099.00f, 0105.60f, 0110.00f, 0118.80f, 0123.75f, 0132.00f, 0140.80f, 0148.50f, 0158.40f, 0165.00f, 0176.00f, 0185.65f, 0198.00f, 0211.20f, 0220.00f, 0237.60f, 0247.50f, 0264.00f, 0281.60f, 0297.00f, 0316.80f, 0330.00f, 0352.00f, 0371.30f, 0396.00f, 0422.40f, 0440.00f, 0475.20f, 0495.00f, 0528.00f, 0563.20f, 0594.00f, 0633.60f, 0660.00f, 0704.00f, 0742.60f, 0792.00f, 0844.80f, 0880.00f, 0950.40f, 0990.00f, 1056.00f, 1126.40f, 1188.00f, 1267.20f, 1320.00f, 1408.00f, 1485.20f, 1584.00f, 1689.60f, 1760.00f, 1900.80f, 1980.00f, 2112.00f, 2252.80f, 2376.00f, 2534.40f, 2640.00f, 2816.00f, 2970.40f, 3168.00f, 3379.20f, 3520.00f, 3801.60f, 3960.00f }; float pwModifier = (pitchWheel - 0x2000) / 0x2000; int8 d = pwModifier ? (pwModifier < 0 ? -1 : 1) : 0; float rateshift = (noteFrq[semiTone] - ((noteFrq[semiTone] - noteFrq[semiTone + d]) * pwModifier * d)) / noteFrq[semiToneRootkey]; return (float) sampleRate * 10.0f * rateshift / outputRate; } // KYRA 2 SoundTowns_v2::SoundTowns_v2(KyraEngine *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), /*_driver(0),*/ _twnTrackData(0) { } SoundTowns_v2::~SoundTowns_v2() { /*if (_driver) delete _driver;*/ if (_twnTrackData) delete [] _twnTrackData; } bool SoundTowns_v2::init() { //_driver = new SoundTowns_v2_TwnDriver(_mixer); _vm->checkCD(); // FIXME: While checking for 'track1.XXX(X)' looks like // a good idea, we should definitely not be doing this // here. Basically our filenaming scheme could change // or we could add support for other audio formats. Also // this misses the possibility that we play the tracks // right off CD. So we should find another way to // check if we have access to CD audio. if (_musicEnabled && (Common::File::exists("track1.mp3") || Common::File::exists("track1.ogg") || Common::File::exists("track1.flac") || Common::File::exists("track1.fla"))) _musicEnabled = 2; return true;//_driver->init(); } void SoundTowns_v2::process() { AudioCD.updateCD(); } void SoundTowns_v2::playTrack(uint8 track) { if (track == _lastTrack && _musicEnabled) return; const uint16 * const cdaTracks = (const uint16 * const) cdaData(); int trackNum = -1; for (int i = 0; i < cdaTrackNum(); i++) { if (track == (uint8) READ_LE_UINT16(&cdaTracks[i * 2])) { trackNum = (int) READ_LE_UINT16(&cdaTracks[i * 2 + 1]) - 1; break; } } haltTrack(); // TODO: figure out when to loop and when not for CD Audio bool loop = false; if (_musicEnabled == 2 && trackNum != -1) { AudioCD.play(trackNum+1, loop ? -1 : 1, 0, 0); AudioCD.updateCD(); } else if (_musicEnabled) { char musicfile[13]; sprintf(musicfile, "%s%d.twn", fileListEntry(0), track); if (_twnTrackData) delete [] _twnTrackData; _twnTrackData = _vm->resource()->fileData(musicfile, 0); //_driver->loadData(_twnTrackData); } _lastTrack = track; } void SoundTowns_v2::haltTrack() { _lastTrack = -1; AudioCD.stop(); AudioCD.updateCD(); //_driver->reset(); } void SoundTowns_v2::voicePlay(const char *file) { static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 }; int h = 0; if (_currentSFX) { while (_mixer->isSoundHandleActive(_sfxHandles[h])) h++; if (h >= kNumVocHandles) return; } uint8 * data = _vm->resource()->fileData(file, 0); uint8 * src = data; uint16 sfxRate = rates[READ_LE_UINT16(src)]; src += 2; bool compressed = (READ_LE_UINT16(src) & 1) ? true : false; src += 2; uint32 outsize = READ_LE_UINT32(src); uint8 *sfx = (uint8*) malloc(outsize); uint8 *dst = sfx; src += 4; if (compressed) { for (uint32 i = outsize; i;) { uint8 cnt = *src++; if (cnt & 0x80) { cnt &= 0x7F; memset(dst, *src++, cnt); } else { memcpy(dst, src, cnt); src += cnt; } dst += cnt; i -= cnt; } } else { memcpy(dst, src, outsize); } for (uint32 i = 0; i < outsize; i++) { uint8 cmd = sfx[i]; if (cmd & 0x80) { cmd = ~cmd; } else { cmd |= 0x80; if (cmd == 0xff) cmd--; } if (cmd < 0x80) cmd = 0x80 - cmd; sfx[i] = cmd; } uint32 outputRate = uint32(11025 * SoundTowns::semitoneAndSampleRate_to_sampleStep(0x3c, 0x3c, sfxRate, 11025, 0x2000)); _currentSFX = Audio::makeLinearInputStream(sfx, outsize, outputRate, Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandles[h], _currentSFX); delete [] data; } void SoundTowns_v2::beginFadeOut() { //_driver->fadeOut(); haltTrack(); } } // end of namespace Kyra #undef EUPHONY_FADEOUT_TICKS