/* ScummVM - Scumm Interpreter * Copyright (C) 2007 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/system.h" #include "kyra/resource.h" #include "kyra/sound.h" #include "kyra/screen.h" #include "sound/audiocd.h" #include "sound/audiostream.h" namespace Kyra { SoundTowns::SoundTowns(KyraEngine *engine, Audio::Mixer *mixer) : Sound(engine, mixer), _lastTrack(-1), _currentSFX(0), _sfxFileData(0), _sfxFileIndex((uint)-1), _sfxWDTable(0) { } SoundTowns::~SoundTowns() { AudioCD.stop(); delete [] _sfxFileData; stopSoundEffect(); } bool SoundTowns::init() { _engine->checkCD(); int unused = 0; _sfxWDTable = _engine->staticres()->loadRawData(kKyra1TownsSFXTable, unused); return true; } void SoundTowns::process() { AudioCD.updateCD(); } namespace { struct CDTrackTable { uint32 fileOffset; bool loop; int track; }; } // end of anonymous namespace void SoundTowns::playTrack(uint8 track) { if (track < 2) return; track -= 2; static const CDTrackTable tTable[] = { { 0x04000, 1, 0 }, { 0x05480, 1, 6 }, { 0x05E70, 0, 1 }, { 0x06D90, 1, 3 }, { 0x072C0, 0, -1 }, { 0x075F0, 1, -1 }, { 0x07880, 1, -1 }, { 0x089C0, 0, -1 }, { 0x09080, 0, -1 }, { 0x091D0, 1, 4 }, { 0x0A880, 1, 5 }, { 0x0AF50, 0, -1 }, { 0x0B1A0, 1, -1 }, { 0x0B870, 0, -1 }, { 0x0BCF0, 1, -1 }, { 0x0C5D0, 1, 7 }, { 0x0D3E0, 1, 8 }, { 0x0e7b0, 1, 2 }, { 0x0edc0, 0, -1 }, { 0x0eef0, 1, 9 }, { 0x10540, 1, 10 }, { 0x10d80, 0, -1 }, { 0x10E30, 0, -1 }, { 0x10FC0, 0, -1 }, { 0x11310, 1, -1 }, { 0x11A20, 1, -1 }, { 0x12380, 0, -1 }, { 0x12540, 1, -1 }, { 0x12730, 1, -1 }, { 0x12A90, 1, 11 }, { 0x134D0, 0, -1 }, { 0x00000, 0, -1 }, { 0x13770, 0, -1 }, { 0x00000, 0, -1 }, { 0x00000, 0, -1 }, { 0x00000, 0, -1 }, { 0x00000, 0, -1 }, { 0x14710, 1, 12 }, { 0x15DF0, 1, 13 }, { 0x16030, 1, 14 }, { 0x17030, 0, -1 }, { 0x17650, 0, -1 }, { 0x134D0, 0, -1 }, { 0x178E0, 1, -1 }, { 0x18200, 0, -1 }, { 0x18320, 0, -1 }, { 0x184A0, 0, -1 }, { 0x18BB0, 0, -1 }, { 0x19040, 0, 19 }, { 0x19B50, 0, 20 }, { 0x17650, 0, -1 }, { 0x1A730, 1, 21 }, { 0x00000, 0, -1 }, { 0x12380, 0, -1 }, { 0x1B810, 0, -1 }, { 0x1BA50, 0, 15 }, { 0x1C190, 0, 16 }, { 0x1CA50, 0, 17 }, { 0x1D100, 0, 18 }, }; int trackNum = tTable[track].track; bool loop = tTable[track].loop; // could be that if the trackNum is -1, the music should be stopped // instead of letting the old music play on if (trackNum == -1 || trackNum == _lastTrack) return; haltTrack(); AudioCD.play(trackNum+1, loop ? -1 : 1, 0, 0); AudioCD.updateCD(); _lastTrack = trackNum; } void SoundTowns::haltTrack() { _lastTrack = -1; AudioCD.stop(); AudioCD.updateCD(); } void SoundTowns::loadSoundFile(uint file) { if (_sfxFileIndex == file) return; _sfxFileIndex = file; delete [] _sfxFileData; _sfxFileData = _engine->resource()->fileData(soundFilename(file), 0); } void SoundTowns::stopSoundEffect() { _sfxIsPlaying = false; _mixer->stopHandle(_sfxHandle); } void SoundTowns::playSoundEffect(uint8 track) { if (!_sfxEnabled || !_sfxFileData) return; _sfxIsPlaying = true; uint8 pitch = 0x3c; if (_sfxFileIndex == 5) { if (track == 0x10) { pitch = 0x3e; track = 0x0f; } else if (track == 0x11) { pitch = 0x40; track = 0x0f; } else if (track == 0x12) { pitch = 0x41; track = 0x0f; } } uint8 * fileBody = _sfxFileData + 0x01b8; int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0b) * 4); if (offset == -1) return; struct SfxHeader { uint32 id; uint32 inBufferSize; uint32 unused1; uint32 outBufferSize; uint32 unused2; uint32 unused3; uint32 unknown1; uint32 pitch; } *sfxHeader = (SfxHeader*)(fileBody + offset); uint32 sfxHeaderID = TO_LE_32(sfxHeader->id); uint32 sfxHeaderInBufferSize = TO_LE_32(sfxHeader->inBufferSize); uint32 sfxHeaderOutBufferSize = TO_LE_32(sfxHeader->outBufferSize); sfxHeader->pitch = TO_LE_32(sfxHeader->pitch); uint32 playbackBufferSize = (sfxHeaderID == 1) ? sfxHeaderInBufferSize : sfxHeaderOutBufferSize; stopSoundEffect(); uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize]; memset(sfxPlaybackBuffer, 0x80, playbackBufferSize); uint8 * sfxBody = ((uint8*)sfxHeader) + 0x20; if (!sfxHeaderID) { memcpy(sfxPlaybackBuffer, sfxBody, playbackBufferSize); } else if (sfxHeaderID == 1) { Screen::decodeFrame4(sfxBody, sfxPlaybackBuffer, playbackBufferSize); } else if (_sfxWDTable) { uint8 * tgt = sfxPlaybackBuffer; uint32 sfx_BtTable_Offset = 0; uint32 sfx_WdTable_Offset = 0; uint32 sfx_WdTable_Number = 5; for (uint32 i = 0; i < sfxHeaderInBufferSize; i++) { sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6; sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset); sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2); *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)]; sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4); *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)]; } } for (uint32 i = 0; i < playbackBufferSize; i++) { if (sfxPlaybackBuffer[i] < 0x80) sfxPlaybackBuffer[i] = 0x80 - sfxPlaybackBuffer[i]; } playbackBufferSize -= 0x20; setPitch(sfxPlaybackBuffer, playbackBufferSize, sfxHeader->pitch, pitch); _currentSFX = Audio::makeLinearInputStream(0x2b11, Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, sfxPlaybackBuffer, playbackBufferSize, 0, 0); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, _currentSFX); } void SoundTowns::setPitch(uint8 *&data, uint32 &size, int8 sourcePitch, int8 targetPitch) { if (sourcePitch == targetPitch) return; if (sourcePitch < 0) sourcePitch = 0; if (sourcePitch > 119) sourcePitch = 119; if (targetPitch < 0) targetPitch = 0; if (targetPitch > 119) targetPitch = 119; static const float noteFrq[] = { 0004.13, 0004.40, 0004.64, 0004.95, 0005.16, 0005.50, 0005.80, 0006.19, 0006.60, 0006.86, 0007.43, 0007.73, 0008.25, 0008.80, 0009.28, 0009.90, 0010.31, 0011.00, 0011.60, 0012.38, 0013.20, 0013.75, 0014.85, 0015.47, 0016.50, 0017.60, 0018.56, 0019.80, 0020.63, 0022.00, 0023.21, 0024.75, 0026.40, 0027.50, 0029.70, 0030.94, 0033.00, 0035.20, 0037.16, 0039.60, 0041.25, 0044.00, 0046.41, 0049.50, 0052.80, 0055.00, 0059.40, 0061.88, 0066.00, 0070.40, 0074.25, 0079.20, 0082.50, 0088.00, 0092.83, 0099.00, 0105.60, 0110.00, 0118.80, 0123.75, 0132.00, 0140.80, 0148.50, 0158.40, 0165.00, 0176.00, 0185.65, 0198.00, 0211.20, 0220.00, 0237.60, 0247.50, 0264.00, 0281.60, 0297.00, 0316.80, 0330.00, 0352.00, 0371.30, 0396.00, 0422.40, 0440.00, 0475.20, 0495.00, 0528.00, 0563.20, 0594.00, 0633.60, 0660.00, 0704.00, 0742.60, 0792.00, 0844.80, 0880.00, 0950.40, 0990.00, 1056.00, 1126.40, 1188.00, 1267.20, 1320.00, 1408.00, 1485.20, 1584.00, 1689.60, 1760.00, 1900.80, 1980.00, 2112.00, 2252.80, 2376.00, 2534.40, 2640.00, 2816.00, 2970.40, 3168.00, 3379.20, 3520.00, 3801.60, 3960.00 }; const float inc = noteFrq[targetPitch] / noteFrq[sourcePitch]; uint32 estimatedSize = (uint32)(((float) size / inc) + 1); uint32 exactSize = 0; uint8 * tmp = new uint8[estimatedSize]; memset(tmp, 0x80, estimatedSize); int last = 0; for (float i = 0; i < size; i += inc) { int cur = (int) i; if (cur == last + 2) tmp[exactSize++] = (data[last] + data[cur - 1] + data[cur]) / 3; else if (cur == last) tmp[exactSize++] = (data[cur] + data[cur + 1]) / 2; else tmp[exactSize++] = data[cur]; last = (int) i; } size = MIN(exactSize, estimatedSize); delete[] data; data = tmp; } const uint8 SoundTowns::_sfxBTTable[256] = { 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0x7F, 0x7F, 0x7E, 0x7D, 0x7C, 0x7B, 0x7A, 0x79, 0x78, 0x77, 0x76, 0x75, 0x74, 0x73, 0x72, 0x71, 0x70, 0x6F, 0x6E, 0x6D, 0x6C, 0x6B, 0x6A, 0x69, 0x68, 0x67, 0x66, 0x65, 0x64, 0x63, 0x62, 0x61, 0x60, 0x5F, 0x5E, 0x5D, 0x5C, 0x5B, 0x5A, 0x59, 0x58, 0x57, 0x56, 0x55, 0x54, 0x53, 0x52, 0x51, 0x50, 0x4F, 0x4E, 0x4D, 0x4C, 0x4B, 0x4A, 0x49, 0x48, 0x47, 0x46, 0x45, 0x44, 0x43, 0x42, 0x41, 0x40, 0x3F, 0x3E, 0x3D, 0x3C, 0x3B, 0x3A, 0x39, 0x38, 0x37, 0x36, 0x35, 0x34, 0x33, 0x32, 0x31, 0x30, 0x2F, 0x2E, 0x2D, 0x2C, 0x2B, 0x2A, 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, 0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01 }; } // end of namespace Kyra