/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/config-manager.h" #include "common/system.h" #include "kyra/resource.h" #include "kyra/sound_intern.h" #include "kyra/screen.h" #include "backends/audiocd/audiocd.h" #include "sound/audiostream.h" #include "sound/decoders/raw.h" #include "common/util.h" namespace Kyra { SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), _musicTrackData(0), _sfxFileData(0), _cdaPlaying(0), _sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46) { _driver = new TownsEuphonyDriver(_mixer); } SoundTowns::~SoundTowns() { g_system->getAudioCDManager()->stop(); haltTrack(); delete _driver; delete[] _musicTrackData; delete[] _sfxFileData; } bool SoundTowns::init() { _vm->checkCD(); int unused = 0; _musicFadeTable = _vm->staticres()->loadRawData(k1TownsMusicFadeTable, unused); _sfxWDTable = _vm->staticres()->loadRawData(k1TownsSFXwdTable, unused); _sfxBTTable = _vm->staticres()->loadRawData(k1TownsSFXbtTable, unused); _musicTrackData = new uint8[50570]; if (!_driver->init()) return false; if (!loadInstruments()) return false; _driver->intf()->callback(68); _driver->intf()->callback(70, 0x33); _driver->setOutputVolume(1, 118, 118); return true; } void SoundTowns::process() { g_system->getAudioCDManager()->updateCD(); } void SoundTowns::playTrack(uint8 track) { if (track < 2) return; track -= 2; const int32 *const tTable = (const int32 *const)cdaData(); int tTableIndex = 3 * track; int trackNum = (int)READ_LE_UINT32(&tTable[tTableIndex + 2]); int32 loop = (int32)READ_LE_UINT32(&tTable[tTableIndex + 1]); if (track == _lastTrack && _musicEnabled) return; beginFadeOut(); if (_musicEnabled == 2 && trackNum != -1) { _driver->setOutputVolume(1, 118, 118); g_system->getAudioCDManager()->play(trackNum + 1, loop ? -1 : 1, 0, 0); g_system->getAudioCDManager()->updateCD(); _cdaPlaying = true; } else if (_musicEnabled) { playEuphonyTrack(READ_LE_UINT32(&tTable[tTableIndex]), loop); _cdaPlaying = false; } _lastTrack = track; } void SoundTowns::haltTrack() { _lastTrack = -1; g_system->getAudioCDManager()->stop(); g_system->getAudioCDManager()->updateCD(); _cdaPlaying = false; for (int i = 0; i < 6; i++) _driver->chanVolume(i, 0); for (int i = 0x40; i < 0x46; i++) _driver->chanVolume(i, 0); for (int i = 0; i < 32; i++) _driver->chanEnable(i, 0); _driver->stopParser(); } void SoundTowns::loadSoundFile(uint file) { if (_sfxFileIndex == file) return; _sfxFileIndex = file; delete[] _sfxFileData; _sfxFileData = _vm->resource()->fileData(fileListEntry(file), 0); } void SoundTowns::playSoundEffect(uint8 track) { if (!_sfxEnabled || !_sfxFileData) return; if (track == 0 || track == 10) { stopAllSoundEffects(); return; } else if (track == 1) { fadeOutSoundEffects(); return; } uint8 note = 60; if (_sfxFileIndex == 5) { if (track == 16) { note = 62; track = 15; } else if (track == 17) { note = 64; track = 15; } else if (track == 18) { note = 65; track = 15; } } uint8 *fileBody = _sfxFileData + 0x01b8; int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0b) * 4); if (offset == -1) return; if (!_driver->soundEffectIsPlaying(_sfxChannel ^ 1)) { _sfxChannel ^= 1; } else if (_driver->soundEffectIsPlaying(_sfxChannel)) { _sfxChannel ^= 1; _driver->stopSoundEffect(_sfxChannel); } uint32 *sfxHeader = (uint32 *)(fileBody + offset); uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader); uint32 playbackBufferSize = sfxHeaderID == 1 ? 30704 : READ_LE_UINT32(&sfxHeader[3]); uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize + 32]; memcpy(sfxPlaybackBuffer, fileBody + offset, 32); uint8 *dst = sfxPlaybackBuffer + 32; memset(dst, 0x80, playbackBufferSize); uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20; if (!sfxHeaderID) { memcpy(dst, sfxBody, playbackBufferSize); } else if (sfxHeaderID == 1) { Screen::decodeFrame4(sfxBody, dst, playbackBufferSize); } else if (_sfxWDTable) { uint8 *tgt = dst; uint32 sfx_BtTable_Offset = 0; uint32 sfx_WdTable_Offset = 0; uint32 sfx_WdTable_Number = 5; uint32 inSize = READ_LE_UINT32(&sfxHeader[1]); for (uint32 i = 0; i < inSize; i++) { sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6; sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset); sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2); *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)]; sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4); *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)]; } } _driver->chanVolume(_sfxChannel, 127); _driver->chanPanPos(_sfxChannel, 0x40); _driver->chanPitch(_sfxChannel, 0); _driver->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer); } void SoundTowns::updateVolumeSettings() { if (!_driver) return; bool mute = false; _driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume")); if (ConfMan.hasKey("mute")) mute = ConfMan.getBool("mute"); _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); } void SoundTowns::stopAllSoundEffects() { _driver->chanVolume(0x46, 0); _driver->chanVolume(0x47, 0); _driver->stopSoundEffect(0x46); _driver->stopSoundEffect(0x47); _sfxChannel = 0x46; } void SoundTowns::beginFadeOut() { if (_cdaPlaying) { for (int i = 118; i > 103; i--) { _driver->setOutputVolume(1, i, i); _vm->delay(2 * _vm->tickLength()); } for (int i = 103; i > 83; i -= 2) { _driver->setOutputVolume(1, i, i); _vm->delay(2 * _vm->tickLength()); } for (int i = 83; i > 58; i -= 2) { _driver->setOutputVolume(1, i, i); _vm->delay(_vm->tickLength()); } for (int i = 58; i > 0; i--) { _driver->setOutputVolume(1, i, i); _vm->delay(1); } _driver->setOutputVolume(1, 0, 0); } else { if (_lastTrack == -1) return; uint32 ticks = 2; int tickAdv = 0; uint16 fadeVolCur[12]; uint16 fadeVolStep[12]; for (int i = 0; i < 6; i++) { fadeVolCur[i] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + i) * 2]); fadeVolStep[i] = fadeVolCur[i] / 50; fadeVolCur[i + 6] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + 6 + i) * 2]); fadeVolStep[i + 6] = fadeVolCur[i + 6] / 30; } for (int i = 0; i < 12; i++) { for (int ii = 0; ii < 6; ii++) _driver->chanVolume(ii, fadeVolCur[ii]); for (int ii = 0x40; ii < 0x46; ii++) _driver->chanVolume(ii, fadeVolCur[ii - 0x3a]); for (int ii = 0; ii < 6; ii++) { fadeVolCur[ii] -= fadeVolStep[ii]; if (fadeVolCur[ii] < 10) fadeVolCur[ii] = 0; fadeVolCur[ii + 6] -= fadeVolStep[ii + 6]; if (fadeVolCur[ii + 6] < 10) fadeVolCur[ii + 6] = 0; } if (++tickAdv == 3) { tickAdv = 0; ticks += 2; } _vm->delay(ticks * _vm->tickLength()); } } haltTrack(); } bool SoundTowns::loadInstruments() { uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0); if (!twm) return false; Common::StackLock lock(_mutex); Screen::decodeFrame4(twm, _musicTrackData, 50570); for (int i = 0; i < 128; i++) _driver->loadInstrument(0, i, &_musicTrackData[i * 48 + 8]); Screen::decodeFrame4(twm + 3232, _musicTrackData, 50570); for (int i = 0; i < 32; i++) _driver->loadInstrument(0x40, i, &_musicTrackData[i * 128 + 8]); _driver->unloadWaveTable(-1); uint8 *src = &_musicTrackData[32 * 128 + 8]; for (int i = 0; i < 10; i++) { _driver->loadWaveTable(src); src = src + READ_LE_UINT16(&src[12]) + 32; } _driver->reserveSoundEffectChannels(2); delete[] twm; return true; } void SoundTowns::playEuphonyTrack(uint32 offset, int loop) { Common::StackLock lock(_mutex); uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0); Screen::decodeFrame4(twm + 19312 + offset, _musicTrackData, 50570); delete[] twm; const uint8 *src = _musicTrackData + 852; for (int i = 0; i < 32; i++) _driver->chanEnable(i, *src++); for (int i = 0; i < 32; i++) _driver->chanMode(i, *src++); for (int i = 0; i < 32; i++) _driver->chanOrdr(i, *src++); for (int i = 0; i < 32; i++) _driver->chanVolumeShift(i, *src++); for (int i = 0; i < 32; i++) _driver->chanNoteShift(i, *src++); src = _musicTrackData + 1748; for (int i = 0; i < 6; i++) _driver->assignChannel(i, *src++); for (int i = 0x40; i < 0x46; i++) _driver->assignChannel(i, *src++); uint32 trackSize = READ_LE_UINT32(_musicTrackData + 2048); uint8 startTick = _musicTrackData[2052]; _driver->setMusicTempo(_musicTrackData[2053]); src = _musicTrackData + 2054; uint32 l = READ_LE_UINT32(src + trackSize); trackSize += (l + 4); l = READ_LE_UINT32(src + trackSize); trackSize += (l + 4); _driver->setMusicLoop(loop); _driver->startMusicTrack(src, trackSize, startTick); } void SoundTowns::fadeOutSoundEffects() { for (int i = 127; i > 0; i-= 12) { _driver->chanVolume(0x46, i); _driver->chanVolume(0x47, i); _vm->delay(_vm->tickLength()); } stopAllSoundEffects(); } SoundPC98::SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0) { } SoundPC98::~SoundPC98() { delete[] _musicTrackData; delete[] _sfxTrackData; delete _driver; } bool SoundPC98::init() { _driver = new TownsPC98_AudioDriver(_mixer, TownsPC98_AudioDriver::kType26); bool reslt = _driver->init(); updateVolumeSettings(); return reslt; } void SoundPC98::loadSoundFile(uint file) { if (!scumm_strnicmp(fileListEntry(0), "INTRO", 5)) { delete[] _sfxTrackData; _sfxTrackData = 0; int dataSize = 0; const uint8 *tmp = _vm->staticres()->loadRawData(k1PC98IntroSfx, dataSize); if (!tmp) { warning("Could not load static intro sound effects data\n"); return; } _sfxTrackData = new uint8[dataSize]; memcpy(_sfxTrackData, tmp, dataSize); } } void SoundPC98::loadSoundFile(Common::String file) { delete[] _sfxTrackData; _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); } void SoundPC98::playTrack(uint8 track) { track += extraOffset(); if (track == _lastTrack && _musicEnabled) return; beginFadeOut(); char musicfile[13]; sprintf(musicfile, fileListEntry(0), track); if (fileListLen() == 1) sprintf(musicfile, fileListEntry(0), track); else strcpy(musicfile, fileListEntry(track)); delete[] _musicTrackData; _musicTrackData = _vm->resource()->fileData(musicfile, 0); if (_musicEnabled) _driver->loadMusicData(_musicTrackData); _lastTrack = track; } void SoundPC98::haltTrack() { _lastTrack = -1; g_system->getAudioCDManager()->stop(); g_system->getAudioCDManager()->updateCD(); _driver->reset(); } void SoundPC98::beginFadeOut() { if (!_driver->musicPlaying()) return; for (int i = 0; i < 20; i++) { _driver->fadeStep(); _vm->delay(32); } haltTrack(); } void SoundPC98::playSoundEffect(uint8 track) { if (!_sfxTrackData) return; _driver->loadSoundEffectData(_sfxTrackData, track); } void SoundPC98::updateVolumeSettings() { if (!_driver) return; bool mute = false; _driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume")); if (ConfMan.hasKey("mute")) mute = ConfMan.getBool("mute"); _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); } // KYRA 2 SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false) { } SoundTownsPC98_v2::~SoundTownsPC98_v2() { delete[] _musicTrackData; delete[] _sfxTrackData; delete _driver; } bool SoundTownsPC98_v2::init() { _driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ? TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns); if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { _vm->checkCD(); // FIXME: While checking for 'track1.XXX(X)' looks like // a good idea, we should definitely not be doing this // here. Basically our filenaming scheme could change // or we could add support for other audio formats. Also // this misses the possibility that we play the tracks // right off CD. So we should find another way to // check if we have access to CD audio. Resource *res = _vm->resource(); if (_musicEnabled && (res->exists("track1.mp3") || res->exists("track1.ogg") || res->exists("track1.flac") || res->exists("track1.fla"))) _musicEnabled = 2; else _musicEnabled = 1; _useFmSfx = false; } else { _useFmSfx = true; } bool reslt = _driver->init(); updateVolumeSettings(); return reslt; } void SoundTownsPC98_v2::loadSoundFile(Common::String file) { delete[] _sfxTrackData; _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); } void SoundTownsPC98_v2::process() { g_system->getAudioCDManager()->updateCD(); } void SoundTownsPC98_v2::playTrack(uint8 track) { track += extraOffset(); if (track == _lastTrack && _musicEnabled) return; const uint16 *const cdaTracks = (const uint16 *const) cdaData(); int trackNum = -1; if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { for (int i = 0; i < cdaTrackNum(); i++) { if (track == (uint8) READ_LE_UINT16(&cdaTracks[i * 2])) { trackNum = (int) READ_LE_UINT16(&cdaTracks[i * 2 + 1]) - 1; break; } } } beginFadeOut(); char musicfile[13]; if (fileListLen() == 1) { sprintf(musicfile, fileListEntry(0), track); } else { strcpy(musicfile, fileListEntry(track)); if (!musicfile[0]) return; } delete[] _musicTrackData; _musicTrackData = _vm->resource()->fileData(musicfile, 0); _driver->loadMusicData(_musicTrackData, true); if (_musicEnabled == 2 && trackNum != -1) { g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0); g_system->getAudioCDManager()->updateCD(); } else if (_musicEnabled) { _driver->cont(); } _lastTrack = track; } void SoundTownsPC98_v2::haltTrack() { _lastTrack = -1; g_system->getAudioCDManager()->stop(); g_system->getAudioCDManager()->updateCD(); _driver->reset(); } void SoundTownsPC98_v2::beginFadeOut() { if (!_driver->musicPlaying()) return; for (int i = 0; i < 20; i++) { _driver->fadeStep(); _vm->delay(32); } haltTrack(); } int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8, bool) { static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 }; static const char patternHOF[] = "%s.PCM"; static const char patternLOL[] = "%s.VOC"; int h = 0; if (_currentSFX) { while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h])) h++; if (h >= kNumChannelHandles) return 0; } char filename[13]; const char *pattern = _vm->game() == GI_LOL ? patternLOL : patternHOF; sprintf(filename, pattern, file); uint8 *data = _vm->resource()->fileData(filename, 0); uint8 *src = data; if (!src) return 0; uint16 sfxRate = rates[READ_LE_UINT16(src)]; src += 2; bool compressed = (READ_LE_UINT16(src) & 1) ? true : false; src += 2; uint32 outsize = READ_LE_UINT32(src); uint8 *sfx = (uint8 *)malloc(outsize); uint8 *dst = sfx; src += 4; if (compressed) { for (uint32 i = outsize; i;) { uint8 cnt = *src++; if (cnt & 0x80) { cnt &= 0x7F; memset(dst, *src++, cnt); } else { memcpy(dst, src, cnt); src += cnt; } dst += cnt; i -= cnt; } } else { memcpy(dst, src, outsize); } for (uint32 i = 0; i < outsize; i++) { uint8 cmd = sfx[i]; if (cmd & 0x80) { cmd = ~cmd; } else { cmd |= 0x80; if (cmd == 0xff) cmd--; } if (cmd < 0x80) cmd = 0x80 - cmd; sfx[i] = cmd; } _currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h], _currentSFX); if (handle) *handle = _soundChannels[h]; delete[] data; return 1; } void SoundTownsPC98_v2::playSoundEffect(uint8 track) { if (!_useFmSfx || !_sfxTrackData) return; _driver->loadSoundEffectData(_sfxTrackData, track); } void SoundTownsPC98_v2::updateVolumeSettings() { if (!_driver) return; bool mute = false; _driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume")); if (ConfMan.hasKey("mute")) mute = ConfMan.getBool("mute"); _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); } } // End of namespace Kyra #undef EUPHONY_FADEOUT_TICKS