/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/endian.h" #include "kyra/kyra.h" #include "kyra/kyra3.h" #include "kyra/screen.h" #include "kyra/resource.h" namespace Kyra { #define RESFILE_VERSION 12 #define KYRADAT_FILESIZE 67227 bool StaticResource::checkKyraDat() { Common::File kyraDat; if (!kyraDat.open("KYRA.DAT")) return false; if (kyraDat.size() != KYRADAT_FILESIZE) return false; return true; } #define GAME_FLAGS (GF_FLOPPY | GF_TALKIE | GF_DEMO | GF_AUDIOCD) #define LANGUAGE_FLAGS (GF_ENGLISH | GF_FRENCH | GF_GERMAN | GF_SPANISH | GF_ITALIAN | GF_LNGUNK) struct LanguageTypes { uint32 flags; const char *ext; }; static LanguageTypes languages[] = { { GF_ENGLISH, "ENG" }, // this is the default language { GF_FRENCH, "FRE" }, { GF_GERMAN, "GER" }, { GF_SPANISH, "SPA" }, { GF_ITALIAN, "ITA" }, { 0, 0 } }; bool StaticResource::init() { #define proc(x) &StaticResource::x static const FileType fileTypeTable[] = { { kLanguageList, proc(loadLanguageTable), proc(freeStringTable) }, { kStringList, proc(loadStringTable), proc(freeStringTable) }, { StaticResource::kRoomList, proc(loadRoomTable), proc(freeRoomTable) }, { kShapeList, proc(loadShapeTable), proc(freeShapeTable) }, { kRawData, proc(loadRawData), proc(freeRawData) }, { kPaletteTable, proc(loadPaletteTable), proc(freePaletteTable) }, { 0, 0, 0 } }; #undef proc _fileLoader = fileTypeTable; // Kyrandia 1 Filenames static const FilenameTable kyra1StaticRes[] = { // INTRO / OUTRO sequences { kForestSeq, kRawData, "FOREST.SEQ" }, { kKallakWritingSeq, kRawData, "KALLAK-WRITING.SEQ" }, { kKyrandiaLogoSeq, kRawData, "KYRANDIA-LOGO.SEQ" }, { kKallakMalcolmSeq, kRawData, "KALLAK-MALCOLM.SEQ" }, { kMalcolmTreeSeq, kRawData, "MALCOLM-TREE.SEQ" }, { kWestwoodLogoSeq, kRawData, "WESTWOOD-LOGO.SEQ" }, { kDemo1Seq, kRawData, "DEMO1.SEQ" }, { kDemo2Seq, kRawData, "DEMO2.SEQ" }, { kDemo3Seq, kRawData, "DEMO3.SEQ" }, { kDemo4Seq, kRawData, "DEMO4.SEQ" }, { kOutroReunionSeq, kRawData, "REUNION.SEQ" }, // INTRO / OUTRO strings { kIntroCPSStrings, kStringList, "INTRO-CPS.TXT" }, { kIntroCOLStrings, kStringList, "INTRO-COL.TXT" }, { kIntroWSAStrings, kStringList, "INTRO-WSA.TXT" }, { kIntroStrings, kLanguageList, "INTRO-STRINGS." }, { kOutroHomeString, kLanguageList, "HOME." }, // INGAME strings { kItemNames, kLanguageList, "ITEMLIST." }, { kTakenStrings, kLanguageList, "TAKEN." }, { kPlacedStrings, kLanguageList, "PLACED." }, { kDroppedStrings, kLanguageList, "DROPPED." }, { kNoDropStrings, kLanguageList, "NODROP." }, { kPutDownString, kLanguageList, "PUTDOWN." }, { kWaitAmuletString, kLanguageList, "WAITAMUL." }, { kBlackJewelString, kLanguageList, "BLACKJEWEL." }, { kPoisonGoneString, kLanguageList, "POISONGONE." }, { kHealingTipString, kLanguageList, "HEALINGTIP." }, { kThePoisonStrings, kLanguageList, "THEPOISON." }, { kFluteStrings, kLanguageList, "FLUTE." }, { kWispJewelStrings, kLanguageList, "WISPJEWEL." }, { kMagicJewelStrings, kLanguageList, "MAGICJEWEL." }, { kFlaskFullString, kLanguageList, "FLASKFULL." }, { kFullFlaskString, kLanguageList, "FULLFLASK." }, { kVeryCleverString, kLanguageList, "VERYCLEVER." }, { kNewGameString, kLanguageList, "NEWGAME." }, // GUI strings table { kGUIStrings, kLanguageList, "GUISTRINGS." }, { kConfigStrings, kLanguageList, "CONFIGSTRINGS." }, // ROOM table/filenames { Kyra::kRoomList, StaticResource::kRoomList, "ROOM-TABLE.ROOM" }, { kRoomFilenames, kStringList, "ROOM-FILENAMES.TXT" }, // SHAPE tables { kDefaultShapes, kShapeList, "SHAPES-DEFAULT.SHP" }, { kHealing1Shapes, kShapeList, "HEALING.SHP" }, { kHealing2Shapes, kShapeList, "HEALING2.SHP" }, { kPoisonDeathShapes, kShapeList, "POISONDEATH.SHP" }, { kFluteShapes, kShapeList, "FLUTE.SHP" }, { kWinter1Shapes, kShapeList, "WINTER1.SHP" }, { kWinter2Shapes, kShapeList, "WINTER2.SHP" }, { kWinter3Shapes, kShapeList, "WINTER3.SHP" }, { kDrinkShapes, kShapeList, "DRINK.SHP" }, { kWispShapes, kShapeList, "WISP.SHP" }, { kMagicAnimShapes, kShapeList, "MAGICANIM.SHP" }, { kBranStoneShapes, kShapeList, "BRANSTONE.SHP" }, // IMAGE filename table { kCharacterImageFilenames, kStringList, "CHAR-IMAGE.TXT" }, // AMULET anim { kAmuleteAnimSeq, kRawData, "AMULETEANIM.SEQ" }, // PALETTE table { kPaletteList, kPaletteTable, "1 33 PALTABLE" }, { 0, 0, 0 } }; if (_engine->game() == GI_KYRA1) { _builtIn = 0; _filenameTable = kyra1StaticRes; } else if (_engine->game() == GI_KYRA2 || _engine->game() == GI_KYRA3) { return true; } else { error("unknown game ID"); } int tempSize = 0; uint8 *temp = getFile("INDEX", tempSize); if (!temp) { warning("no matching INDEX file found"); return false; } uint32 version = READ_BE_UINT32(temp); uint32 gameID = READ_BE_UINT32((temp+4)); uint32 featuresValue = READ_BE_UINT32((temp+8)); delete [] temp; temp = 0; if (version < RESFILE_VERSION) { error("invalid KYRA.DAT file version (%d, required %d)", version, RESFILE_VERSION); } if (gameID != _engine->game()) { error("invalid game id (%d)", gameID); } if ((featuresValue & GAME_FLAGS) != (_engine->features() & GAME_FLAGS)) { error("your data file has a different game flags (0x%.08X has the data and your version has 0x%.08X)", (featuresValue & GAME_FLAGS), (_engine->features() & GAME_FLAGS)); } // load all tables for now if (!prefetchId(-1)) { error("couldn't load all needed resources from 'KYRA.DAT'"); } return true; } void StaticResource::deinit() { unloadId(-1); } const char * const*StaticResource::loadStrings(int id, int &strings) { const char * const*temp = (const char* const*)getData(id, kStringList, strings); if (temp) return temp; return (const char* const*)getData(id, kLanguageList, strings); } const uint8 *StaticResource::loadRawData(int id, int &size) { return (const uint8*)getData(id, kRawData, size); } const Shape *StaticResource::loadShapeTable(int id, int &entries) { return (const Shape*)getData(id, kShapeList, entries); } const Room *StaticResource::loadRoomTable(int id, int &entries) { return (const Room*)getData(id, StaticResource::kRoomList, entries); } const uint8 * const*StaticResource::loadPaletteTable(int id, int &entries) { return (const uint8* const*)getData(id, kPaletteTable, entries); } bool StaticResource::prefetchId(int id) { if (id == -1) { for (int i = 0; _filenameTable[i].filename; ++i) { prefetchId(_filenameTable[i].id); } return true; } const void *ptr = 0; int type = -1, size = -1; if (checkResList(id, type, ptr, size)) { return true; } if (checkForBuiltin(id, type, size)) { return true; } const FilenameTable *filename = searchFile(id); if (!filename) return false; const FileType *filetype = getFiletype(filename->type); if (!filetype) return false; ResData data; data.id = id; data.type = filetype->type; if (!(this->*(filetype->load))(filename->filename, data.data, data.size)) { return false; } _resList.push_back(data); return true; } void StaticResource::unloadId(int id) { Common::List::iterator pos = _resList.begin(); for (; pos != _resList.end(); ++pos) { if (pos->id == id || id == -1) { const FileType *filetype = getFiletype(pos->type); (this->*(filetype->free))(pos->data, pos->size); if (id != -1) break; } } } bool StaticResource::checkResList(int id, int &type, const void *&ptr, int &size) { Common::List::iterator pos = _resList.begin(); for (; pos != _resList.end(); ++pos) { if (pos->id == id) { size = pos->size; type = pos->type; ptr = pos->data; return true; } } return false; } const void *StaticResource::checkForBuiltin(int id, int &type, int &size) { if (!_builtIn) return 0; for (int i = 0; _builtIn[i].data; ++i) { if (_builtIn[i].id == id) { size = _builtIn[i].size; type = _builtIn[i].type; return _builtIn[i].data; } } return 0; } const StaticResource::FilenameTable *StaticResource::searchFile(int id) { if (!_filenameTable) return 0; for (int i = 0; _filenameTable[i].filename; ++i) { if (_filenameTable[i].id == id) return &_filenameTable[i]; } return 0; } const StaticResource::FileType *StaticResource::getFiletype(int type) { if (!_fileLoader) return 0; for (int i = 0; _fileLoader[i].load; ++i) { if (_fileLoader[i].type == type) { return &_fileLoader[i]; } } return 0; } const void *StaticResource::getData(int id, int requesttype, int &size) { const void *ptr = 0; int type = -1; size = 0; if (checkResList(id, type, ptr, size)) { if (type == requesttype) return ptr; return 0; } ptr = checkForBuiltin(id, type, size); if (ptr) { if (type == requesttype) return ptr; return 0; } if (!prefetchId(id)) return 0; if (checkResList(id, type, ptr, size)) { if (type == requesttype) return ptr; } return 0; } bool StaticResource::loadLanguageTable(const char *filename, void *&ptr, int &size) { char file[64]; for (int i = 0; languages[i].ext; ++i) { if (languages[i].flags != (_engine->features() & LANGUAGE_FLAGS)) { continue; } strcpy(file, filename); strcat(file, languages[i].ext); if (loadStringTable(file, ptr, size)) return true; } strcpy(file, filename); strcat(file, languages[0].ext); if (loadStringTable(file, ptr, size)) { warning("coudln't find specific language table for your version, using English now"); return true; } return false; } bool StaticResource::loadStringTable(const char *filename, void *&ptr, int &size) { uint8 *filePtr = getFile(filename, size); if (!filePtr) return false; uint8 *src = filePtr; uint32 count = READ_BE_UINT32(src); src += 4; size = count; char **output = new char*[count]; assert(output); const char *curPos = (const char*)src; for (uint32 i = 0; i < count; ++i) { int strLen = strlen(curPos); output[i] = new char[strLen+1]; assert(output[i]); memcpy(output[i], curPos, strLen+1); curPos += strLen+1; } delete [] filePtr; ptr = output; return true; } bool StaticResource::loadRawData(const char *filename, void *&ptr, int &size) { ptr = getFile(filename, size); if (!ptr) return false; return true; } bool StaticResource::loadShapeTable(const char *filename, void *&ptr, int &size) { uint8 *filePtr = getFile(filename, size); if (!filePtr) return false; uint8 *src = filePtr; uint32 count = READ_BE_UINT32(src); src += 4; size = count; Shape *loadTo = new Shape[count]; assert(loadTo); for (uint32 i = 0; i < count; ++i) { loadTo[i].imageIndex = *src++; loadTo[i].x = *src++; loadTo[i].y = *src++; loadTo[i].w = *src++; loadTo[i].h = *src++; loadTo[i].xOffset = *src++; loadTo[i].yOffset = *src++; } delete [] filePtr; ptr = loadTo; return true; } bool StaticResource::loadRoomTable(const char *filename, void *&ptr, int &size) { uint8 *filePtr = getFile(filename, size); if (!filePtr) return false; uint8 *src = filePtr; uint32 count = READ_BE_UINT32(src); src += 4; size = count; Room *loadTo = new Room[count]; assert(loadTo); for (uint32 i = 0; i < count; ++i) { loadTo[i].nameIndex = *src++; loadTo[i].northExit = READ_BE_UINT16(src); src += 2; loadTo[i].eastExit = READ_BE_UINT16(src); src += 2; loadTo[i].southExit = READ_BE_UINT16(src); src += 2; loadTo[i].westExit = READ_BE_UINT16(src); src += 2; memset(&loadTo[i].itemsTable[0], 0xFF, sizeof(byte)*6); memset(&loadTo[i].itemsTable[6], 0, sizeof(byte)*6); memset(loadTo[i].itemsXPos, 0, sizeof(uint16)*12); memset(loadTo[i].itemsYPos, 0, sizeof(uint8)*12); memset(loadTo[i].needInit, 0, sizeof(loadTo[i].needInit)); } delete [] filePtr; ptr = loadTo; return true; } bool StaticResource::loadPaletteTable(const char *filename, void *&ptr, int &size) { const char *temp = filename; int start = atoi(temp); temp = strstr(temp, " "); if (temp == NULL) return false; ++temp; int end = atoi(temp); char **table = new char*[end-start+1]; assert(table); char file[64]; temp = filename; temp = strstr(temp, " "); ++temp; temp = strstr(temp, " "); if (temp == NULL) return false; ++temp; strncpy(file, temp, 64); char name[64]; for (int i = start; i <= end; ++i) { snprintf(name, 64, "%s%d.PAL", file, i); table[(start != 0) ? (i-start) : i] = (char*)getFile(name, size); if (!table[(start != 0) ? (i-start) : i]) { delete [] table; return false; } } ptr = table; size = end - start + 1; return true; } void StaticResource::freeRawData(void *&ptr, int &size) { uint8 *data = (uint8*)ptr; delete [] data; ptr = 0; size = 0; } void StaticResource::freeStringTable(void *&ptr, int &size) { char **data = (char**)ptr; while (size--) { delete [] data[size]; } ptr = 0; size = 0; } void StaticResource::freeShapeTable(void *&ptr, int &size) { Shape *data = (Shape*)ptr; delete [] data; ptr = 0; size = 0; } void StaticResource::freeRoomTable(void *&ptr, int &size) { Room *data = (Room*)ptr; delete [] data; ptr = 0; size = 0; } void StaticResource::freePaletteTable(void *&ptr, int &size) { uint8 **data = (uint8**)ptr; while (size--) { delete [] data[size]; } ptr = 0; size = 0; } uint8 *StaticResource::getFile(const char *name, int &size) { char buffer[64]; const char *ext = ""; if (_engine->features() & GF_TALKIE) { ext = ".CD"; } else if (_engine->features() & GF_DEMO) { ext = ".DEM"; } snprintf(buffer, 64, "%s%s", name, ext); uint32 tempSize = 0; uint8 *data = _engine->resource()->fileData(buffer, &tempSize); size = tempSize; return data; } #pragma mark - void KyraEngine::initStaticResource() { int temp = 0; _seq_Forest = _staticres->loadRawData(kForestSeq, temp); _seq_KallakWriting = _staticres->loadRawData(kKallakWritingSeq, temp); _seq_KyrandiaLogo = _staticres->loadRawData(kKyrandiaLogoSeq, temp); _seq_KallakMalcolm = _staticres->loadRawData(kKallakMalcolmSeq, temp); _seq_MalcolmTree = _staticres->loadRawData(kMalcolmTreeSeq, temp); _seq_WestwoodLogo = _staticres->loadRawData(kWestwoodLogoSeq, temp); _seq_Demo1 = _staticres->loadRawData(kDemo1Seq, temp); _seq_Demo2 = _staticres->loadRawData(kDemo2Seq, temp); _seq_Demo3 = _staticres->loadRawData(kDemo3Seq, temp); _seq_Demo4 = _staticres->loadRawData(kDemo4Seq, temp); _seq_Reunion = _staticres->loadRawData(kOutroReunionSeq, temp); _seq_WSATable = _staticres->loadStrings(kIntroWSAStrings, _seq_WSATable_Size); _seq_CPSTable = _staticres->loadStrings(kIntroCPSStrings, _seq_CPSTable_Size); _seq_COLTable = _staticres->loadStrings(kIntroCOLStrings, _seq_COLTable_Size); _seq_textsTable = _staticres->loadStrings(kIntroStrings, _seq_textsTable_Size); _itemList = _staticres->loadStrings(kItemNames, _itemList_Size); _takenList = _staticres->loadStrings(kTakenStrings, _takenList_Size); _placedList = _staticres->loadStrings(kPlacedStrings, _placedList_Size); _droppedList = _staticres->loadStrings(kDroppedStrings, _droppedList_Size); _noDropList = _staticres->loadStrings(kNoDropStrings, _noDropList_Size); _putDownFirst = _staticres->loadStrings(kPutDownString, _putDownFirst_Size); _waitForAmulet = _staticres->loadStrings(kWaitAmuletString, _waitForAmulet_Size); _blackJewel = _staticres->loadStrings(kBlackJewelString, _blackJewel_Size); _poisonGone = _staticres->loadStrings(kPoisonGoneString, _poisonGone_Size); _healingTip = _staticres->loadStrings(kHealingTipString, _healingTip_Size); _thePoison = _staticres->loadStrings(kThePoisonStrings, _thePoison_Size); _fluteString = _staticres->loadStrings(kFluteStrings, _fluteString_Size); _wispJewelStrings = _staticres->loadStrings(kWispJewelStrings, _wispJewelStrings_Size); _magicJewelString = _staticres->loadStrings(kMagicJewelStrings, _magicJewelString_Size); _flaskFull = _staticres->loadStrings(kFlaskFullString, _flaskFull_Size); _fullFlask = _staticres->loadStrings(kFullFlaskString, _fullFlask_Size); _veryClever = _staticres->loadStrings(kVeryCleverString, _veryClever_Size); _homeString = _staticres->loadStrings(kOutroHomeString, _homeString_Size); _newGameString = _staticres->loadStrings(kNewGameString, _newGameString_Size); _healingShapeTable = _staticres->loadShapeTable(kHealing1Shapes, _healingShapeTableSize); _healingShape2Table = _staticres->loadShapeTable(kHealing2Shapes, _healingShape2TableSize); _posionDeathShapeTable = _staticres->loadShapeTable(kPoisonDeathShapes, _posionDeathShapeTableSize); _fluteAnimShapeTable = _staticres->loadShapeTable(kFluteShapes, _fluteAnimShapeTableSize); _winterScrollTable = _staticres->loadShapeTable(kWinter1Shapes, _winterScrollTableSize); _winterScroll1Table = _staticres->loadShapeTable(kWinter2Shapes, _winterScroll1TableSize); _winterScroll2Table = _staticres->loadShapeTable(kWinter3Shapes, _winterScroll2TableSize); _drinkAnimationTable = _staticres->loadShapeTable(kDrinkShapes, _drinkAnimationTableSize); _brandonToWispTable = _staticres->loadShapeTable(kWispShapes, _brandonToWispTableSize); _magicAnimationTable = _staticres->loadShapeTable(kMagicAnimShapes, _magicAnimationTableSize); _brandonStoneTable = _staticres->loadShapeTable(kBranStoneShapes, _brandonStoneTableSize); _characterImageTable = _staticres->loadStrings(kCharacterImageFilenames, _characterImageTableSize); _roomFilenameTable = _staticres->loadStrings(kRoomFilenames, _roomFilenameTableSize); _amuleteAnim = _staticres->loadRawData(kAmuleteAnimSeq, temp); _specialPalettes = _staticres->loadPaletteTable(kPaletteList, temp); _guiStrings = _staticres->loadStrings(kGUIStrings, _guiStringsSize); _configStrings = _staticres->loadStrings(kConfigStrings, _configStringsSize); // copied static res // room list const Room *tempRoomList = _staticres->loadRoomTable(kRoomList, _roomTableSize); if (_roomTableSize > 0) { _roomTable = new Room[_roomTableSize]; assert(_roomTable); memcpy(_roomTable, tempRoomList, _roomTableSize*sizeof(Room)); tempRoomList = 0; _staticres->unloadId(kRoomList); } // default shape table const Shape *tempShapeTable = _staticres->loadShapeTable(kDefaultShapes, _defaultShapeTableSize); if (_defaultShapeTableSize > 0) { _defaultShapeTable = new Shape[_defaultShapeTableSize]; assert(_defaultShapeTable); memcpy(_defaultShapeTable, tempShapeTable, _defaultShapeTableSize*sizeof(Shape)); tempShapeTable = 0; _staticres->unloadId(kDefaultShapes); } } void KyraEngine::loadMouseShapes() { _screen->loadBitmap("MOUSE.CPS", 3, 3, 0); _screen->_curPage = 2; _shapes[4] = _screen->encodeShape(0, 0, 8, 10, 0); _shapes[5] = _screen->encodeShape(0, 0x17, 0x20, 7, 0); _shapes[6] = _screen->encodeShape(0x50, 0x12, 0x10, 9, 0); _shapes[7] = _screen->encodeShape(0x60, 0x12, 0x10, 11, 0); _shapes[8] = _screen->encodeShape(0x70, 0x12, 0x10, 9, 0); _shapes[9] = _screen->encodeShape(0x80, 0x12, 0x10, 11, 0); _shapes[10] = _screen->encodeShape(0x90, 0x12, 0x10, 10, 0); _shapes[364] = _screen->encodeShape(0x28, 0, 0x10, 13, 0); _screen->setMouseCursor(1, 1, 0); _screen->setMouseCursor(1, 1, _shapes[4]); _screen->setShapePages(5, 3); } void KyraEngine::loadCharacterShapes() { int curImage = 0xFF; int videoPage = _screen->_curPage; _screen->_curPage = 2; for (int i = 0; i < 115; ++i) { assert(i < _defaultShapeTableSize); Shape *shape = &_defaultShapeTable[i]; if (shape->imageIndex == 0xFF) { _shapes[i+7+4] = 0; continue; } if (shape->imageIndex != curImage) { assert(shape->imageIndex < _characterImageTableSize); _screen->loadBitmap(_characterImageTable[shape->imageIndex], 3, 3, 0); curImage = shape->imageIndex; } _shapes[i+7+4] = _screen->encodeShape(shape->x<<3, shape->y, shape->w<<3, shape->h, 1); } _screen->_curPage = videoPage; } void KyraEngine::loadSpecialEffectShapes() { _screen->loadBitmap("EFFECTS.CPS", 3, 3, 0); _screen->_curPage = 2; int currShape; for (currShape = 173; currShape < 183; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-173) * 24, 0, 24, 24, 1); for (currShape = 183; currShape < 190; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-183) * 24, 24, 24, 24, 1); for (currShape = 190; currShape < 201; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-190) * 24, 48, 24, 24, 1); for (currShape = 201; currShape < 206; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1); } void KyraEngine::loadItems() { int shape; _screen->loadBitmap("JEWELS3.CPS", 3, 3, 0); _screen->_curPage = 2; _shapes[327] = 0; for (shape = 1; shape < 6; shape++ ) _shapes[327 + shape] = _screen->encodeShape((shape - 1) * 32, 0, 32, 17, 0); for (shape = 330; shape <= 334; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-330) * 32, 102, 32, 17, 0); for (shape = 335; shape <= 339; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-335) * 32, 17, 32, 17, 0); for (shape = 340; shape <= 344; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-340) * 32, 34, 32, 17, 0); for (shape = 345; shape <= 349; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-345) * 32, 51, 32, 17, 0); for (shape = 350; shape <= 354; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-350) * 32, 68, 32, 17, 0); for (shape = 355; shape <= 359; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-355) * 32, 85, 32, 17, 0); _screen->loadBitmap("ITEMS.CPS", 3, 3, 0); _screen->_curPage = 2; for (int i = 0; i < 107; i++) { shape = findDuplicateItemShape(i); if (shape != -1) _shapes[220 + i] = _shapes[220 + shape]; else _shapes[220 + i] = _screen->encodeShape( (i % 20) * 16, i/20 * 16, 16, 16, 0); } uint32 size; uint8 *fileData = _res->fileData("_ITEM_HT.DAT", &size); assert(fileData); for (int i = 0; i < 107; i++) { _itemTable[i].height = fileData[i]; _itemTable[i].unk1 = _itemTable[i].unk2 = 0; } delete[] fileData; } void KyraEngine::loadButtonShapes() { _screen->loadBitmap("BUTTONS2.CPS", 3, 3, 0); _screen->_curPage = 2; _scrollUpButton.process0PtrShape = _screen->encodeShape(0, 0, 24, 14, 1); _scrollUpButton.process1PtrShape = _screen->encodeShape(24, 0, 24, 14, 1); _scrollUpButton.process2PtrShape = _screen->encodeShape(48, 0, 24, 14, 1); _scrollDownButton.process0PtrShape = _screen->encodeShape(0, 15, 24, 14, 1); _scrollDownButton.process1PtrShape = _screen->encodeShape(24, 15, 24, 14, 1); _scrollDownButton.process2PtrShape = _screen->encodeShape(48, 15, 24, 14, 1); _screen->_curPage = 0; } void KyraEngine::loadMainScreen(int page) { _screen->clearPage(page); if ((_features & GF_ENGLISH) && (_features & GF_FLOPPY)) _screen->loadBitmap("MAIN15.CPS", page, page, 0); else if ((_features & GF_ENGLISH) && (_features & GF_TALKIE)) _screen->loadBitmap("MAIN_ENG.CPS", page, page, 0); else if (_features & GF_FRENCH) _screen->loadBitmap("MAIN_FRE.CPS", page, page, 0); else if (_features & GF_GERMAN) _screen->loadBitmap("MAIN_GER.CPS", page, page, 0); else if (_features & GF_SPANISH) _screen->loadBitmap("MAIN_SPA.CPS", page, page, 0); else if (_features & GF_ITALIAN) _screen->loadBitmap("MAIN_ITA.CPS", page, page, 0); else warning("no main graphics file found"); _screen->copyRegion(0, 0, 0, 0, 320, 200, page, 0); } const ScreenDim Screen::_screenDimTable[] = { { 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 }, { 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 }, { 0x01, 0x08, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 }, { 0x00, 0xC2, 0x28, 0x06, 0x0F, 0x0C, 0x00, 0x00 }, { 0x00, 0x90, 0x28, 0x38, 0x04, 0x0C, 0x00, 0x00 }, { 0x01, 0x94, 0x26, 0x30, 0x04, 0x1B, 0x00, 0x00 }, { 0x00, 0x90, 0x28, 0x38, 0x0F, 0x0D, 0x00, 0x00 }, { 0x01, 0x96, 0x26, 0x32, 0x0F, 0x0D, 0x00, 0x00 }, { 0x00, 0x00, 0x28, 0x88, 0x0F, 0x0C, 0x00, 0x00 }, { 0x01, 0x20, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 }, { 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 } }; const int Screen::_screenDimTableCount = ARRAYSIZE(_screenDimTable); const ScreenDim Screen::_screenDimTableK3[] = { { 0x00, 0x00, 0x28, 0xC8, 0xFF, 0xF0, 0x00, 0x00 }, { 0x08, 0x48, 0x18, 0x38, 0xFF, 0xF0, 0x00, 0x00 }, { 0x00, 0x00, 0x28, 0xBC, 0xFF, 0xF0, 0x00, 0x00 }, { 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 } }; const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3); #define Opcode(x) &KyraEngine::x void KyraEngine::setupOpcodeTable() { static OpcodeProc opcodeTable[] = { // 0x00 Opcode(o1_magicInMouseItem), Opcode(o1_characterSays), Opcode(o1_pauseTicks), Opcode(o1_drawSceneAnimShape), // 0x04 Opcode(o1_queryGameFlag), Opcode(o1_setGameFlag), Opcode(o1_resetGameFlag), Opcode(o1_runNPCScript), // 0x08 Opcode(o1_setSpecialExitList), Opcode(o1_blockInWalkableRegion), Opcode(o1_blockOutWalkableRegion), Opcode(o1_walkPlayerToPoint), // 0x0c Opcode(o1_dropItemInScene), Opcode(o1_drawAnimShapeIntoScene), Opcode(o1_createMouseItem), Opcode(o1_savePageToDisk), // 0x10 Opcode(o1_sceneAnimOn), Opcode(o1_sceneAnimOff), Opcode(o1_getElapsedSeconds), Opcode(o1_mouseIsPointer), // 0x14 Opcode(o1_destroyMouseItem), Opcode(o1_runSceneAnimUntilDone), Opcode(o1_fadeSpecialPalette), Opcode(o1_playAdlibSound), // 0x18 Opcode(o1_playAdlibScore), Opcode(o1_phaseInSameScene), Opcode(o1_setScenePhasingFlag), Opcode(o1_resetScenePhasingFlag), // 0x1c Opcode(o1_queryScenePhasingFlag), Opcode(o1_sceneToDirection), Opcode(o1_setBirthstoneGem), Opcode(o1_placeItemInGenericMapScene), // 0x20 Opcode(o1_setBrandonStatusBit), Opcode(o1_pauseSeconds), Opcode(o1_getCharactersLocation), Opcode(o1_runNPCSubscript), // 0x24 Opcode(o1_magicOutMouseItem), Opcode(o1_internalAnimOn), Opcode(o1_forceBrandonToNormal), Opcode(o1_poisonDeathNow), // 0x28 Opcode(o1_setScaleMode), Opcode(o1_openWSAFile), Opcode(o1_closeWSAFile), Opcode(o1_runWSAFromBeginningToEnd), // 0x2c Opcode(o1_displayWSAFrame), Opcode(o1_enterNewScene), Opcode(o1_setSpecialEnterXAndY), Opcode(o1_runWSAFrames), // 0x30 Opcode(o1_popBrandonIntoScene), Opcode(o1_restoreAllObjectBackgrounds), Opcode(o1_setCustomPaletteRange), Opcode(o1_loadPageFromDisk), // 0x34 Opcode(o1_customPrintTalkString), Opcode(o1_restoreCustomPrintBackground), Opcode(o1_hideMouse), Opcode(o1_showMouse), // 0x38 Opcode(o1_getCharacterX), Opcode(o1_getCharacterY), Opcode(o1_changeCharactersFacing), Opcode(o1_copyWSARegion), // 0x3c Opcode(o1_printText), Opcode(o1_random), Opcode(o1_loadSoundFile), Opcode(o1_displayWSAFrameOnHidPage), // 0x40 Opcode(o1_displayWSASequentialFrames), Opcode(o1_drawCharacterStanding), Opcode(o1_internalAnimOff), Opcode(o1_changeCharactersXAndY), // 0x44 Opcode(o1_clearSceneAnimatorBeacon), Opcode(o1_querySceneAnimatorBeacon), Opcode(o1_refreshSceneAnimator), Opcode(o1_placeItemInOffScene), // 0x48 Opcode(o1_wipeDownMouseItem), Opcode(o1_placeCharacterInOtherScene), Opcode(o1_getKey), Opcode(o1_specificItemInInventory), // 0x4c Opcode(o1_popMobileNPCIntoScene), Opcode(o1_mobileCharacterInScene), Opcode(o1_hideMobileCharacter), Opcode(o1_unhideMobileCharacter), // 0x50 Opcode(o1_setCharactersLocation), Opcode(o1_walkCharacterToPoint), Opcode(o1_specialEventDisplayBrynnsNote), Opcode(o1_specialEventRemoveBrynnsNote), // 0x54 Opcode(o1_setLogicPage), Opcode(o1_fatPrint), Opcode(o1_preserveAllObjectBackgrounds), Opcode(o1_updateSceneAnimations), // 0x58 Opcode(o1_sceneAnimationActive), Opcode(o1_setCharactersMovementDelay), Opcode(o1_getCharactersFacing), Opcode(o1_bkgdScrollSceneAndMasksRight), // 0x5c Opcode(o1_dispelMagicAnimation), Opcode(o1_findBrightestFireberry), Opcode(o1_setFireberryGlowPalette), Opcode(o1_setDeathHandlerFlag), // 0x60 Opcode(o1_drinkPotionAnimation), Opcode(o1_makeAmuletAppear), Opcode(o1_drawItemShapeIntoScene), Opcode(o1_setCharactersCurrentFrame), // 0x64 Opcode(o1_waitForConfirmationMouseClick), Opcode(o1_pageFlip), Opcode(o1_setSceneFile), Opcode(o1_getItemInMarbleVase), // 0x68 Opcode(o1_setItemInMarbleVase), Opcode(o1_addItemToInventory), Opcode(o1_intPrint), Opcode(o1_shakeScreen), // 0x6c Opcode(o1_createAmuletJewel), Opcode(o1_setSceneAnimCurrXY), Opcode(o1_poisonBrandonAndRemaps), Opcode(o1_fillFlaskWithWater), // 0x70 Opcode(o1_getCharactersMovementDelay), Opcode(o1_getBirthstoneGem), Opcode(o1_queryBrandonStatusBit), Opcode(o1_playFluteAnimation), // 0x74 Opcode(o1_playWinterScrollSequence), Opcode(o1_getIdolGem), Opcode(o1_setIdolGem), Opcode(o1_totalItemsInScene), // 0x78 Opcode(o1_restoreBrandonsMovementDelay), Opcode(o1_setMousePos), Opcode(o1_getMouseState), Opcode(o1_setEntranceMouseCursorTrack), // 0x7c Opcode(o1_itemAppearsOnGround), Opcode(o1_setNoDrawShapesFlag), Opcode(o1_fadeEntirePalette), Opcode(o1_itemOnGroundHere), // 0x80 Opcode(o1_queryCauldronState), Opcode(o1_setCauldronState), Opcode(o1_queryCrystalState), Opcode(o1_setCrystalState), // 0x84 Opcode(o1_setPaletteRange), Opcode(o1_shrinkBrandonDown), Opcode(o1_growBrandonUp), Opcode(o1_setBrandonScaleXAndY), // 0x88 Opcode(o1_resetScaleMode), Opcode(o1_getScaleDepthTableValue), Opcode(o1_setScaleDepthTableValue), Opcode(o1_message), // 0x8c Opcode(o1_checkClickOnNPC), Opcode(o1_getFoyerItem), Opcode(o1_setFoyerItem), Opcode(o1_setNoItemDropRegion), // 0x90 Opcode(o1_walkMalcolmOn), Opcode(o1_passiveProtection), Opcode(o1_setPlayingLoop), Opcode(o1_brandonToStoneSequence), // 0x94 Opcode(o1_brandonHealingSequence), Opcode(o1_protectCommandLine), Opcode(o1_pauseMusicSeconds), Opcode(o1_resetMaskRegion), // 0x98 Opcode(o1_setPaletteChangeFlag), Opcode(o1_fillRect), Opcode(o1_vocUnload), Opcode(o1_vocLoad), Opcode(o1_dummy) }; _opcodeTable = opcodeTable; _opcodeTableSize = ARRAYSIZE(opcodeTable); } #undef Opcode const char *KyraEngine::_musicFiles[] = { "INTRO", "KYRA1A", "KYRA1B", "KYRA2A", "KYRA3A", "KYRA4A", "KYRA4B", "KYRA5A", "KYRA5B", "KYRAMISC" }; const int KyraEngine::_musicFilesCount = ARRAYSIZE(_musicFiles); const int8 KyraEngine::_charXPosTable[] = { 0, 4, 4, 4, 0, -4, -4, -4 }; const int8 KyraEngine::_addXPosTable[] = { 4, 4, 0, -4, -4, -4, 0, 4 }; const int8 KyraEngine::_charYPosTable[] = { -2, -2, 0, 2, 2, 2, 0, -2 }; const int8 KyraEngine::_addYPosTable[] = { 0, -2, -2, -2, 0, 2, 2, 2 }; const uint16 KyraEngine::_itemPosX[] = { 95, 115, 135, 155, 175, 95, 115, 135, 155, 175 }; const uint8 KyraEngine::_itemPosY[] = { 160, 160, 160, 160, 160, 181, 181, 181, 181, 181 }; void KyraEngine::setupButtonData() { static Button buttonData[] = { { 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine::buttonMenuCallback/*, XXX*/ }, { 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }, { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }, { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }, { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ } }; static Button *buttonDataListPtr[] = { &buttonData[1], &buttonData[2], &buttonData[3], &buttonData[4], &buttonData[5], &buttonData[6], &buttonData[7], &buttonData[8], &buttonData[9], &buttonData[10], &buttonData[11], &buttonData[12], &buttonData[13], &buttonData[14], 0 }; _buttonData = buttonData; _buttonDataListPtr = buttonDataListPtr; } Button KyraEngine::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0}; Button KyraEngine::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0}; Button KyraEngine::_menuButtonData[] = { { 0, 0x0c, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x0d, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x0e, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x0f, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x10, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x11, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ } }; void KyraEngine::setupMenu() { static Menu menu[] = { { -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1, { {1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_saveGameMenu, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, -1, 64, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, -1, 81, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 86, 0, 110, 92, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_resumeGame, -1, 0, 0, 0, 0, 0} } }, { -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1, { {1, 0, 0, 0, 24, 0, 30, 72, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 192, 0, 30, 72, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0} } }, { -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124, { {1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0, 248, 249, 250, 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, 255, 56, 256, 15, 252, 253, 5, 0, 248, 249, 250, 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, 255, 73, 256, 15, 252, 253, 5, 0, 248, 249, 250, 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, 255, 90, 256, 15, 252, 253, 5, 0, 248, 249, 250, 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, 255, 107, 256, 15, 252, 253, 5, 0, 248, 249, 250, 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 184, 0, 134, 88, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}, } }, { -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 3, -1, -1, -1, -1, { {1, 0, 0, 0, 24, 0, 44, 72, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_savegameConfirm, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 192, 0, 44, 72, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0} } }, { -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1, { {1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0} } }, { -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1, { {1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0}, {1, 0, 0, 0, 110, 0, 47, 64, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_controlsChangeSounds, -1, 0, 34, 49, 0, 0}, {1, 0, 0, 0, 110, 0, 64, 64, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_controlsChangeWalk, -1, 0, 34, 66, 0, 0}, {1, 0, 0, 0, 110, 0, 81, 64, 15, 252, 253, 5, 0, 248, 249, 250, 0, -1, 0, 34, 83, 0, 0 }, {1, 0, 0, 0, 110, 0, 98, 64, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_controlsChangeText, -1, 0, 34, 100, 0, 0 }, {1, 0, 0, 0, 64, 0, 127, 92, 15, 252, 253, -1, 255, 248, 249, 250, &KyraEngine::gui_controlsApply, -1, -0, 0, 0, 0, 0} } } }; _menu = menu; } const uint8 KyraEngine::_magicMouseItemStartFrame[] = { 0xAD, 0xB7, 0xBE, 0x00 }; const uint8 KyraEngine::_magicMouseItemEndFrame[] = { 0xB1, 0xB9, 0xC2, 0x00 }; const uint8 KyraEngine::_magicMouseItemStartFrame2[] = { 0xB2, 0xBA, 0xC3, 0x00 }; const uint8 KyraEngine::_magicMouseItemEndFrame2[] = { 0xB6, 0xBD, 0xC8, 0x00 }; const uint16 KyraEngine::_amuletX[] = { 231, 275, 253, 253 }; const uint16 KyraEngine::_amuletY[] = { 170, 170, 159, 181 }; const uint16 KyraEngine::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 }; const uint16 KyraEngine::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 }; // kyra 3 static res const char *KyraEngine_v3::_mainMenuStrings[] = { "Start a new game", "Introduction", "Load a game", "Exit the game", "Nouvelle Partie", "Introduction", "Charger une partie", "Quitter le jeu", "Neues Spiel starten", "Intro", "Spielstand laden", "Spiel beenden", 0 }; const char *KyraEngine_v3::_soundList[] = { "ARREST1.AUD", "BATH1.AUD", "OCEAN1.AUD", "CLOWN1.AUD", "DARM2.AUD", "FALL1M.AUD", "FALL2.AUD", "FISH1.AUD", "FISHWNDR.AUD", "HERMAN1.AUD", "JAIL1.AUD", "JUNGLE1.AUD", "KATHY1.AUD", "NICESINE.AUD", "PEGASUS1.AUD", "PIRATE1.AUD", "PIRATE2.AUD", "PIRATE3.AUD", "POP3.AUD", "PORT1.AUD", "QUEEN1.AUD", "RUINS1.AUD", "SNAKES1.AUD", "SPRING1.AUD", "STATUE1.AUD", "STATUE2.AUD", "TITLE1.AUD", "UNDER1.AUD", "WALKCHP1.AUD", "YANK1.AUD", "ZAN2.AUD", "GROOVE2.AUD", "GROOVE3.AUD", "KING1.AUD", "KING2.AUD", "GROOVE1.AUD", "JAIL2.AUD", "SPIRIT1.AUD", "SPRING1A.AUD", "POP1.AUD", "POP2.AUD", "SQUIRL1.AUD" }; const int KyraEngine_v3::_soundListSize = ARRAYSIZE(KyraEngine_v3::_soundList); const char *KyraEngine_v3::_languageExtension[] = { "TRE", "TRF", "TRG"/*, "TRI", Italian and Spanish was never included "TRS"*/ }; const int KyraEngine_v3::_languageExtensionSize = ARRAYSIZE(KyraEngine_v3::_languageExtension); } // End of namespace Kyra