/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef KYRA_UTIL_H #define KYRA_UTIL_H #include "common/scummsys.h" namespace Kyra { class Util { public: static int decodeString1(const char *src, char *dst); static void decodeString2(const char *src, char *dst); // Since our current GUI font uses ISO-8859-1, this // conversion functionallty uses that as a base. static void convertDOSToISO(char *str); static void convertISOToDOS(char *str); static void convertISOToDOS(char &c); private: static const uint8 _charMapDOSToISO[128]; static const uint8 _charMapISOToDOS[128]; }; } // End of namespace Kyra #endif