/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "common/system.h" #include "kyra/kyra_v1.h" #include "kyra/kyra_v2.h" #include "kyra/screen.h" #include "kyra/screen_v2.h" #include "kyra/wsamovie.h" #include "kyra/resource.h" namespace Kyra { WSAMovie_v1::WSAMovie_v1(KyraEngine_v1 *vm) : Movie(vm) {} WSAMovie_v1::~WSAMovie_v1() { close(); } int WSAMovie_v1::open(const char *filename, int offscreenDecode, uint8 *palBuf) { close(); uint32 flags = 0; uint32 fileSize; uint8 *p = _vm->resource()->fileData(filename, &fileSize); if (!p) return 0; const uint8 *wsaData = p; _numFrames = READ_LE_UINT16(wsaData); wsaData += 2; _width = READ_LE_UINT16(wsaData); wsaData += 2; _height = READ_LE_UINT16(wsaData); wsaData += 2; _deltaBufferSize = READ_LE_UINT16(wsaData); wsaData += 2; _offscreenBuffer = NULL; _flags = 0; if (_vm->gameFlags().useAltShapeHeader) { flags = READ_LE_UINT16(wsaData); wsaData += 2; } uint32 offsPal = 0; if (flags & 1) { offsPal = 0x300; _flags |= WF_HAS_PALETTE; if (palBuf) memcpy(palBuf, wsaData + 8 + (_numFrames << 2), 0x300); } if (offscreenDecode) { _flags |= WF_OFFSCREEN_DECODE; const int offscreenBufferSize = _width * _height; _offscreenBuffer = new uint8[offscreenBufferSize]; memset(_offscreenBuffer, 0, offscreenBufferSize); } if (_numFrames & 0x8000) { // This is used in the Amiga version, the wsa playing code // doesn't include any handling of it though, so we disable // this warning for now. //warning("Unhandled wsa flags 0x80"); _flags |= 0x80; _numFrames &= 0x7FFF; } _currentFrame = _numFrames; _deltaBuffer = new uint8[_deltaBufferSize]; memset(_deltaBuffer, 0, _deltaBufferSize); // read frame offsets _frameOffsTable = new uint32[_numFrames + 2]; _frameOffsTable[0] = 0; uint32 frameDataOffs = READ_LE_UINT32(wsaData); wsaData += 4; bool firstFrame = true; if (frameDataOffs == 0) { firstFrame = false; frameDataOffs = READ_LE_UINT32(wsaData); _flags |= WF_NO_FIRST_FRAME; } for (int i = 1; i < _numFrames + 2; ++i) { _frameOffsTable[i] = READ_LE_UINT32(wsaData) - frameDataOffs; wsaData += 4; } // skip palette wsaData += offsPal; // read frame data const int frameDataSize = p + fileSize - wsaData; _frameData = new uint8[frameDataSize]; memcpy(_frameData, wsaData, frameDataSize); // decode first frame if (firstFrame) Screen::decodeFrame4(_frameData, _deltaBuffer, _deltaBufferSize); delete[] p; _opened = true; return _numFrames; } void WSAMovie_v1::close() { if (_opened) { delete[] _deltaBuffer; delete[] _offscreenBuffer; delete[] _frameOffsTable; delete[] _frameData; _opened = false; } } void WSAMovie_v1::displayFrame(int frameNum, int pageNum, int x, int y, ...) { if (frameNum >= _numFrames || !_opened) return; _x = x; _y = y; _drawPage = pageNum; uint8 *dst; if (_flags & WF_OFFSCREEN_DECODE) dst = _offscreenBuffer; else dst = _vm->screen()->getPageRect(_drawPage, _x, _y, _width, _height); if (_currentFrame == _numFrames) { if (!(_flags & WF_NO_FIRST_FRAME)) { if (_flags & WF_OFFSCREEN_DECODE) Screen::decodeFrameDelta(dst, _deltaBuffer); else Screen::decodeFrameDeltaPage(dst, _deltaBuffer, _width, false); } _currentFrame = 0; } // try to reduce the number of needed frame operations int diffCount = ABS(_currentFrame - frameNum); int frameStep = 1; int frameCount; if (_currentFrame < frameNum) { frameCount = _numFrames - frameNum + _currentFrame; if (diffCount > frameCount) frameStep = -1; else frameCount = diffCount; } else { frameCount = _numFrames - _currentFrame + frameNum; if (frameCount >= diffCount) { frameStep = -1; frameCount = diffCount; } } // process if (frameStep > 0) { uint16 cf = _currentFrame; while (frameCount--) { cf += frameStep; processFrame(cf, dst); if (cf == _numFrames) cf = 0; } } else { uint16 cf = _currentFrame; while (frameCount--) { if (cf == 0) cf = _numFrames; processFrame(cf, dst); cf += frameStep; } } // display _currentFrame = frameNum; if (_flags & WF_OFFSCREEN_DECODE) _vm->screen()->copyBlockToPage(_drawPage, _x, _y, _width, _height, _offscreenBuffer); } void WSAMovie_v1::processFrame(int frameNum, uint8 *dst) { if (!_opened) return; assert(frameNum <= _numFrames); const uint8 *src = _frameData + _frameOffsTable[frameNum]; Screen::decodeFrame4(src, _deltaBuffer, _deltaBufferSize); if (_flags & WF_OFFSCREEN_DECODE) Screen::decodeFrameDelta(dst, _deltaBuffer); else Screen::decodeFrameDeltaPage(dst, _deltaBuffer, _width, false); } #pragma mark - WSAMovieAmiga::WSAMovieAmiga(KyraEngine_v1 *vm) : WSAMovie_v1(vm), _buffer(0) {} int WSAMovieAmiga::open(const char *filename, int offscreenDecode, uint8 *palBuf) { int res = WSAMovie_v1::open(filename, offscreenDecode, palBuf); if (!res) return 0; _buffer = new uint8[_width * _height]; assert(_buffer); return res; } void WSAMovieAmiga::close() { if (_opened) { delete[] _buffer; _buffer = 0; } WSAMovie_v1::close(); } void WSAMovieAmiga::displayFrame(int frameNum, int pageNum, int x, int y, ...) { if (frameNum >= _numFrames || frameNum < 0 || !_opened) return; _x = x; _y = y; _drawPage = pageNum; uint8 *dst; dst = _buffer; memset(_buffer, 0, _width*_height); if (_currentFrame == _numFrames) { if (!(_flags & WF_NO_FIRST_FRAME)) { Screen::decodeFrameDelta(dst, _deltaBuffer, true); Screen::convertAmigaGfx(dst, _width, _height); if (_flags & WF_OFFSCREEN_DECODE) { dst = _offscreenBuffer; const uint8 *src = _buffer; int size = _width * _height; for (int i = 0; i < size; ++i) *dst++ ^= *src++; dst = _buffer; } else { _vm->screen()->copyBlockToPage(_drawPage, _x, _y, _width, _height, _buffer); } } _currentFrame = 0; } // try to reduce the number of needed frame operations int diffCount = ABS(_currentFrame - frameNum); int frameStep = 1; int frameCount; if (_currentFrame < frameNum) { frameCount = _numFrames - frameNum + _currentFrame; if (diffCount > frameCount) frameStep = -1; else frameCount = diffCount; } else { frameCount = _numFrames - _currentFrame + frameNum; if (frameCount >= diffCount) { frameStep = -1; frameCount = diffCount; } } // process if (frameStep > 0) { uint16 cf = _currentFrame; while (frameCount--) { cf += frameStep; processFrame(cf, dst); if (cf == _numFrames) cf = 0; } } else { uint16 cf = _currentFrame; while (frameCount--) { if (cf == 0) cf = _numFrames; processFrame(cf, dst); cf += frameStep; } } // display _currentFrame = frameNum; if (_flags & WF_OFFSCREEN_DECODE) _vm->screen()->copyBlockToPage(_drawPage, _x, _y, _width, _height, _offscreenBuffer); } void WSAMovieAmiga::processFrame(int frameNum, uint8 *dst) { if (!_opened) return; assert(frameNum <= _numFrames); memset(dst, 0, _width*_height); const uint8 *src = _frameData + _frameOffsTable[frameNum]; Screen::decodeFrame4(src, _deltaBuffer, _deltaBufferSize); Screen::decodeFrameDelta(dst, _deltaBuffer, true); Screen::convertAmigaGfx(dst, _width, _height); src = dst; dst = 0; int dstPitch = 0; if (_flags & WF_OFFSCREEN_DECODE) { dst = _offscreenBuffer; dstPitch = _width; } else { dst = _vm->screen()->getPageRect(_drawPage, _x, _y, _width, _height); dstPitch = Screen::SCREEN_W; } for (int y = 0; y < _height; ++y) { for (int x = 0; x < _width; ++x) *dst++ ^= *src++; dst += dstPitch - _width; } } #pragma mark - WSAMovie_v2::WSAMovie_v2(KyraEngine_v1 *vm, Screen_v2 *screen) : WSAMovie_v1(vm), _screen(screen), _xAdd(0), _yAdd(0) {} int WSAMovie_v2::open(const char *filename, int unk1, uint8 *palBuf) { close(); uint32 flags = 0; uint32 fileSize; uint8 *p = _vm->resource()->fileData(filename, &fileSize); if (!p) { warning("couldn't load wsa file: '%s'", filename); return 0; } const uint8 *wsaData = p; _numFrames = READ_LE_UINT16(wsaData); wsaData += 2; _xAdd = (int16)(READ_LE_UINT16(wsaData)); wsaData += 2; _yAdd = (int16)(READ_LE_UINT16(wsaData)); wsaData += 2; _width = READ_LE_UINT16(wsaData); wsaData += 2; _height = READ_LE_UINT16(wsaData); wsaData += 2; _deltaBufferSize = READ_LE_UINT16(wsaData); wsaData += 2; _offscreenBuffer = NULL; _flags = 0; flags = READ_LE_UINT16(wsaData); wsaData += 2; uint32 offsPal = 0; if (flags & 1) { offsPal = 0x300; _flags |= WF_HAS_PALETTE; if (palBuf) _vm->screen()->loadPalette(wsaData + 8 + ((_numFrames << 2) & 0xFFFF), palBuf, 0x300); } if (flags & 2) { if (_vm->gameFlags().use16ColorMode) { offsPal = 0x30; _flags |= WF_HAS_PALETTE; if (palBuf) _vm->screen()->loadPalette(wsaData + 8 + ((_numFrames << 2) & 0xFFFF), palBuf, 0x30); } _flags |= WF_XOR; } if (!(unk1 & 2)) { _flags |= WF_OFFSCREEN_DECODE; const int offscreenBufferSize = _width * _height; _offscreenBuffer = new uint8[offscreenBufferSize]; memset(_offscreenBuffer, 0, offscreenBufferSize); } if (_numFrames & 0x8000) { warning("Unhandled wsa flags 0x80"); _flags |= 0x80; _numFrames &= 0x7FFF; } _currentFrame = _numFrames; _deltaBuffer = new uint8[_deltaBufferSize]; memset(_deltaBuffer, 0, _deltaBufferSize); // read frame offsets _frameOffsTable = new uint32[_numFrames + 2]; _frameOffsTable[0] = 0; uint32 frameDataOffs = READ_LE_UINT32(wsaData); wsaData += 4; bool firstFrame = true; if (frameDataOffs == 0) { firstFrame = false; frameDataOffs = READ_LE_UINT32(wsaData); _flags |= WF_NO_FIRST_FRAME; } for (int i = 1; i < _numFrames + 2; ++i) { _frameOffsTable[i] = READ_LE_UINT32(wsaData); wsaData += 4; } for (int i = 1; i < _numFrames; ++i) _frameOffsTable[i] -= frameDataOffs; // WSA movies without last frame offset need special treatment if (_frameOffsTable[_numFrames + 1]) _frameOffsTable[_numFrames] -= frameDataOffs; else _frameOffsTable[_numFrames] = 0; // skip palette wsaData += offsPal; // read frame data const int frameDataSize = p + fileSize - wsaData; _frameData = new uint8[frameDataSize]; memcpy(_frameData, wsaData, frameDataSize); // decode first frame if (firstFrame) Screen::decodeFrame4(_frameData, _deltaBuffer, _deltaBufferSize); delete[] p; _opened = true; return _numFrames; } void WSAMovie_v2::displayFrame(int frameNum, int pageNum, int x, int y, ...) { if (frameNum >= _numFrames || frameNum < 0 || !_opened) return; _x = x + _xAdd; _y = y + _yAdd; _drawPage = pageNum; uint8 *dst = 0; if (_flags & WF_OFFSCREEN_DECODE) dst = _offscreenBuffer; else dst = _screen->getPageRect(_drawPage, _x, _y, _width, _height); if (_currentFrame == _numFrames) { if (!(_flags & WF_NO_FIRST_FRAME)) { if (_flags & WF_OFFSCREEN_DECODE) Screen::decodeFrameDelta(dst, _deltaBuffer); else Screen::decodeFrameDeltaPage(dst, _deltaBuffer, _width, (_flags & WF_XOR) == 0); } _currentFrame = 0; } // try to reduce the number of needed frame operations int diffCount = ABS(_currentFrame - frameNum); int frameStep = 1; int frameCount; if (_currentFrame < frameNum) { frameCount = _numFrames - frameNum + _currentFrame; if (diffCount > frameCount) frameStep = -1; else frameCount = diffCount; } else { frameCount = _numFrames - _currentFrame + frameNum; if (frameCount >= diffCount) { frameStep = -1; frameCount = diffCount; } } // process if (frameStep > 0) { uint16 cf = _currentFrame; while (frameCount--) { cf += frameStep; processFrame(cf, dst); if (cf == _numFrames) cf = 0; } } else { uint16 cf = _currentFrame; while (frameCount--) { if (cf == 0) cf = _numFrames; processFrame(cf, dst); cf += frameStep; } } // display _currentFrame = frameNum; if (_flags & WF_OFFSCREEN_DECODE) { int pageBackUp = _screen->_curPage; _screen->_curPage = _drawPage; va_list args; va_start(args, y); int copyParam = va_arg(args, int); int plotFunc = (copyParam & 0xFF00) >> 12; int unk1 = copyParam & 0xFF; const uint8 *unkPtr1 = va_arg(args, const uint8*); const uint8 *unkPtr2 = va_arg(args, const uint8*); va_end(args); _screen->copyWsaRect(_x, _y, _width, _height, 0, plotFunc, _offscreenBuffer, unk1, unkPtr1, unkPtr2); _screen->_curPage = pageBackUp; } } } // end of namespace Kyra