/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/lab.h" #include "lab/anim.h" #include "lab/dispman.h" #include "lab/eventman.h" #include "lab/image.h" #include "lab/intro.h" #include "lab/labsets.h" #include "lab/music.h" #include "lab/processroom.h" #include "lab/resource.h" #include "lab/tilepuzzle.h" #include "lab/utils.h" namespace Lab { // LAB: Labyrinth specific code for the special puzzles #define SPECIALLOCK 100 #define SPECIALBRICK 101 #define SPECIALBRICKNOMOUSE 102 enum Items { kItemHelmet = 1, kItemBelt = 3, kItemPithHelmet = 7, kItemJournal = 9, kItemNotes = 12, kItemWestPaper = 18, kItemWhiskey = 25, kItemLamp = 27, kItemMap = 28, kItemQuarter = 30 }; #define kCondLampOn 151 #define kCondBeltGlowing 70 #define kCondUsedHelmet 184 enum Monitors { kMonitorMuseum = 71, kMonitorGramophone = 72, kMonitorUnicycle = 73, kMonitorStatue = 74, kMonitorTalisman = 75, kMonitorLute = 76, kMonitorClock = 77, kMonitorWindow = 78, //kMonitorBelt = 79, kMonitorLibrary = 80, kMonitorTerminal = 81 //kMonitorLevers = 82 }; static char initcolors[] = { '\x00', '\x00', '\x00', '\x30', '\x30', '\x30', '\x10', '\x10', '\x10', '\x14', '\x14', '\x14', '\x20', '\x20', '\x20', '\x24', '\x24', '\x24', '\x2c', '\x2c', '\x2c', '\x08', '\x08', '\x08' }; uint16 LabEngine::getQuarters() { return _inventory[kItemQuarter]._many; } void LabEngine::setQuarters(uint16 quarters) { _inventory[kItemQuarter]._many = quarters; } /** * Draws the message for the room. */ void LabEngine::drawRoomMessage(uint16 curInv, CloseDataPtr closePtr) { if (_lastTooLong) { _lastTooLong = false; return; } if (_alternate) { if ((curInv <= _numInv) && _conditions->in(curInv) && _inventory[curInv]._bitmapName) { if ((curInv == kItemLamp) && _conditions->in(kCondLampOn)) // LAB: Labyrinth specific drawStaticMessage(kTextkLampOn); else if (_inventory[curInv]._many > 1) { Common::String roomMessage = Common::String(_inventory[curInv]._name) + " (" + Common::String::format("%d", _inventory[curInv]._many) + ")"; _graphics->drawMessage(roomMessage.c_str()); } else _graphics->drawMessage(_inventory[curInv]._name); } } else drawDirection(closePtr); _lastTooLong = _graphics->_lastMessageLong; } void LabEngine::freeScreens() { for (uint16 i = 0; i < 20; i++) { delete _moveImages[i]; _moveImages[i] = nullptr; } for (uint16 imgIdx = 0; imgIdx < 10; imgIdx++) { delete _invImages[imgIdx]; _invImages[imgIdx] = nullptr; } } /** * Permanently flips the imagery of a button. */ void LabEngine::perFlipButton(uint16 buttonId) { for (ButtonList::iterator button = _moveButtonList.begin(); button != _moveButtonList.end(); ++button) { Button *topButton = *button; if (topButton->_buttonID == buttonId) { Image *tmpImage = topButton->_image; topButton->_image = topButton->_altImage; topButton->_altImage = tmpImage; if (!_alternate) { _event->mouseHide(); topButton->_image->drawImage(topButton->_x, topButton->_y); _event->mouseShow(); } break; } } } /** * Eats all the available messages. */ void LabEngine::eatMessages() { IntuiMessage *msg; do { msg = _event->getMsg(); } while (msg); } /** * Checks whether the close up is one of the special case closeups. */ bool LabEngine::doCloseUp(CloseDataPtr closePtr) { if (!closePtr) return false; int monltmargin, monrtmargin, montopmargin, lutertmargin; if (getPlatform() != Common::kPlatformWindows) { monltmargin = 0; monrtmargin = 319; montopmargin = 0; lutertmargin = 124; } else { monltmargin = 2; monrtmargin = 317; montopmargin = 2; lutertmargin = 128; } switch (closePtr->_closeUpType) { case kMonitorMuseum: case kMonitorLibrary: case kMonitorWindow: doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, monrtmargin, 165); break; case kMonitorGramophone: doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, 171, 165); break; case kMonitorUnicycle: doMonitor(closePtr->_graphicName, closePtr->_message, false, 100, montopmargin, monrtmargin, 165); break; case kMonitorStatue: doMonitor(closePtr->_graphicName, closePtr->_message, false, 117, montopmargin, monrtmargin, 165); break; case kMonitorTalisman: doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, 184, 165); break; case kMonitorLute: doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, lutertmargin, 165); break; case kMonitorClock: doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, 206, 165); break; case kMonitorTerminal: doMonitor(closePtr->_graphicName, closePtr->_message, true, monltmargin, montopmargin, monrtmargin, 165); break; default: return false; } _curFileName = " "; _graphics->drawPanel(); return true; } /** * Gets the current inventory name. */ const char *LabEngine::getInvName(uint16 curInv) { if (_mainDisplay) return _inventory[curInv]._bitmapName; if ((curInv == kItemLamp) && _conditions->in(kCondLampOn)) return "P:Mines/120"; if ((curInv == kItemBelt) && _conditions->in(kCondBeltGlowing)) return "P:Future/kCondBeltGlowing"; if (curInv == kItemWestPaper) { _curFileName = _inventory[curInv]._bitmapName; _anim->_noPalChange = true; _graphics->readPict(_curFileName, false); _anim->_noPalChange = false; doWestPaper(); } else if (curInv == kItemNotes) { _curFileName = _inventory[curInv]._bitmapName; _anim->_noPalChange = true; _graphics->readPict(_curFileName, false); _anim->_noPalChange = false; doNotes(); } return _inventory[curInv]._bitmapName; } /** * Turns the interface off. */ void LabEngine::interfaceOff() { if (!_interfaceOff) { _event->attachButtonList(nullptr); _event->mouseHide(); _interfaceOff = true; } } /** * Turns the interface on. */ void LabEngine::interfaceOn() { if (_interfaceOff) { _interfaceOff = false; _event->mouseShow(); } if (_graphics->_longWinInFront) _event->attachButtonList(nullptr); else if (_alternate) _event->attachButtonList(&_invButtonList); else _event->attachButtonList(&_moveButtonList); } /** * If the user hits the "Use" button; things that can get used on themselves. */ bool LabEngine::doUse(uint16 curInv) { switch (curInv) { case kItemMap: drawStaticMessage(kTextUseMap); interfaceOff(); _anim->stopDiff(); _curFileName = " "; _closeDataPtr = nullptr; doMap(_roomNum); _graphics->setPalette(initcolors, 8); _graphics->drawMessage(nullptr); _graphics->drawPanel(); return true; case kItemJournal: drawStaticMessage(kTextUseJournal); interfaceOff(); _anim->stopDiff(); _curFileName = " "; _closeDataPtr = nullptr; doJournal(); _graphics->drawPanel(); _graphics->drawMessage(nullptr); return true; case kItemLamp: interfaceOff(); if (_conditions->in(kCondLampOn)) { drawStaticMessage(kTextTurnLampOff); _conditions->exclElement(kCondLampOn); } else { drawStaticMessage(kTextTurnkLampOn); _conditions->inclElement(kCondLampOn); } _anim->_doBlack = false; _anim->_waitForEffect = true; _graphics->readPict("Music:Click", true); _anim->_waitForEffect = false; _anim->_doBlack = false; _nextFileName = getInvName(curInv); return true; case kItemBelt: if (!_conditions->in(kCondBeltGlowing)) _conditions->inclElement(kCondBeltGlowing); _anim->_doBlack = false; _nextFileName = getInvName(curInv); return true; case kItemWhiskey: _conditions->inclElement(kCondUsedHelmet); drawStaticMessage(kTextUseWhiskey); return true; case kItemPithHelmet: _conditions->inclElement(kCondUsedHelmet); drawStaticMessage(kTextUsePith); return true; case kItemHelmet: _conditions->inclElement(kCondUsedHelmet); drawStaticMessage(kTextUseHelmet); return true; default: return false; } } /** * Decrements the current inventory number. */ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) { interfaceOff(); if (decreaseFl) (*curInv)--; else (*curInv)++; while (*curInv && (*curInv <= _numInv)) { if (_conditions->in(*curInv) && _inventory[*curInv]._bitmapName) { _nextFileName = getInvName(*curInv); break; } if (decreaseFl) (*curInv)--; else (*curInv)++; } if ((*curInv == 0) || (*curInv > _numInv)) { if (decreaseFl) *curInv = _numInv; else *curInv = 1; while (*curInv && (*curInv <= _numInv)) { if (_conditions->in(*curInv) && _inventory[*curInv]._bitmapName) { _nextFileName = getInvName(*curInv); break; } if (decreaseFl) (*curInv)--; else (*curInv)++; } } } /** * The main game loop. */ void LabEngine::mainGameLoop() { uint16 actionMode = 4; uint16 curInv = kItemMap; bool forceDraw = false; bool gotMessage = true; _graphics->setPalette(initcolors, 8); _closeDataPtr = nullptr; _roomNum = 1; _direction = NORTH; _resource->readRoomData("LAB:Doors"); if (!(_inventory = _resource->readInventory("LAB:Inventor"))) return; if (!(_conditions = new LargeSet(_highestCondition + 1, this))) return; if (!(_roomsFound = new LargeSet(_manyRooms + 1, this))) return; _conditions->readInitialConditions("LAB:Conditio"); _graphics->_longWinInFront = false; _graphics->drawPanel(); perFlipButton(actionMode); // Set up initial picture. while (1) { _event->processInput(true); if (gotMessage) { if (_quitLab || g_engine->shouldQuit()) { _anim->stopDiff(); break; } _music->resumeBackMusic(); // Sees what kind of close up we're in and does the appropriate stuff, if any. if (doCloseUp(_closeDataPtr)) { _closeDataPtr = nullptr; mayShowCrumbIndicator(); _graphics->screenUpdate(); } // Sets the current picture properly on the screen if (_mainDisplay) _nextFileName = getPictName(&_closeDataPtr); if (_noUpdateDiff) { // Potentially entered another room _roomsFound->inclElement(_roomNum); forceDraw |= (strcmp(_nextFileName, _curFileName) != 0); _noUpdateDiff = false; _curFileName = _nextFileName; } else if (strcmp(_nextFileName, _curFileName) != 0) { interfaceOff(); // Potentially entered another room _roomsFound->inclElement(_roomNum); _curFileName = _nextFileName; if (_closeDataPtr) { switch (_closeDataPtr->_closeUpType) { case SPECIALLOCK: if (_mainDisplay) _tilePuzzle->showCombination(_curFileName); break; case SPECIALBRICK: case SPECIALBRICKNOMOUSE: if (_mainDisplay) _tilePuzzle->showTile(_curFileName, (_closeDataPtr->_closeUpType == SPECIALBRICKNOMOUSE)); break; default: _graphics->readPict(_curFileName, false); break; } } else _graphics->readPict(_curFileName, false); drawRoomMessage(curInv, _closeDataPtr); forceDraw = false; mayShowCrumbIndicator(); _graphics->screenUpdate(); if (!_followingCrumbs) eatMessages(); } if (forceDraw) { drawRoomMessage(curInv, _closeDataPtr); forceDraw = false; _graphics->screenUpdate(); } } // Make sure we check the music at least after every message _music->updateMusic(); interfaceOn(); IntuiMessage *curMsg = _event->getMsg(); if (!curMsg) { // Does music load and next animation frame when you've run out of messages gotMessage = false; _music->checkRoomMusic(); _music->updateMusic(); _anim->diffNextFrame(); if (_followingCrumbs) { int result = followCrumbs(); if (result != 0) { uint16 code = 0; switch (result) { case VKEY_UPARROW: code = 7; break; case VKEY_LTARROW: code = 6; break; case VKEY_RTARROW: code = 8; break; default: break; } gotMessage = true; mayShowCrumbIndicator(); _graphics->screenUpdate(); if (!fromCrumbs(BUTTONUP, code, 0, _event->updateAndGetMousePos(), curInv, curMsg, forceDraw, code, actionMode)) break; } } mayShowCrumbIndicator(); _graphics->screenUpdate(); } else { gotMessage = true; Common::Point curPos; curPos.x = curMsg->_mouseX; curPos.y = curMsg->_mouseY; _followingCrumbs = false; if (!fromCrumbs(curMsg->_msgClass, curMsg->_code, curMsg->_qualifier, curPos, curInv, curMsg, forceDraw, curMsg->_buttonID, actionMode)) break; } } delete _conditions; delete _roomsFound; if (_rooms) { delete[] _rooms; _rooms = nullptr; } if (_inventory) { for (int i = 1; i <= _numInv; i++) { if (_inventory[i]._name) delete _inventory[i]._name; if (_inventory[i]._bitmapName) delete _inventory[i]._bitmapName; } delete[] _inventory; } } void LabEngine::showLab2Teaser() { _graphics->blackAllScreen(); _graphics->readPict("P:End/L2In.1", true); for (uint16 i = 0; i < 120; i++) { _music->updateMusic(); waitTOF(); } _graphics->readPict("P:End/L2In.9", true); _graphics->readPict("P:End/Lost", true); warning("STUB: waitForPress"); while (!1) { // 1 means ignore SDL_ProcessInput calls _music->updateMusic(); _anim->diffNextFrame(); waitTOF(); } } bool LabEngine::fromCrumbs(uint32 tmpClass, uint16 code, uint16 qualifier, Common::Point tmpPos, uint16 &curInv, IntuiMessage *curMsg, bool &forceDraw, uint16 buttonId, uint16 &actionMode) { uint32 msgClass = tmpClass; Common::Point curPos = tmpPos; uint16 oldDirection = 0; uint16 lastInv = kItemMap; CloseDataPtr wrkClosePtr = nullptr; bool doit; _anim->_doBlack = false; if ((msgClass == RAWKEY) && (!_graphics->_longWinInFront)) { byte codeLower = tolower(code); if (code == 13) { // The return key msgClass = MOUSEBUTTONS; qualifier = IEQUALIFIER_LEFTBUTTON; curPos = _event->getMousePos(); } else if (getPlatform() == Common::kPlatformWindows && codeLower == 'b') { // Start bread crumbs _breadCrumbs[0]._roomNum = 0; _numCrumbs = 0; _droppingCrumbs = true; mayShowCrumbIndicator(); _graphics->screenUpdate(); } else if (codeLower == 'f' || codeLower == 'r') { // Follow bread crumbs if (_droppingCrumbs) { if (_numCrumbs > 0) { _followingCrumbs = true; _followCrumbsFast = (codeLower == 'r'); _isCrumbTurning = false; _isCrumbWaiting = false; _crumbTimestamp = g_system->getMillis(); if (_alternate) { eatMessages(); _alternate = false; _anim->_doBlack = true; _graphics->_doNotDrawMessage = false; _mainDisplay = true; // Sets the correct button list interfaceOn(); _graphics->drawPanel(); drawRoomMessage(curInv, _closeDataPtr); _graphics->screenUpdate(); } } else { _breadCrumbs[0]._roomNum = 0; _droppingCrumbs = false; // Need to hide indicator!!!! mayShowCrumbIndicatorOff(); _graphics->screenUpdate(); } } } else if (code == 315 || codeLower == 'x' || codeLower == 'q') { // Quit? _graphics->_doNotDrawMessage = false; _graphics->drawMessage("Do you want to quit? (Y/N)"); eatMessages(); interfaceOff(); while (1) { // Make sure we check the music at least after every message _music->updateMusic(); curMsg = _event->getMsg(); if (!curMsg) { // Does music load and next animation frame when you've run out of messages _music->updateMusic(); _anim->diffNextFrame(); } else { if (curMsg->_msgClass == RAWKEY) { codeLower = tolower(curMsg->_code); if (codeLower == 'y' || codeLower == 'q') { _anim->stopDiff(); return false; } else if (curMsg->_code < 128) { break; } } else if (curMsg->_msgClass == MOUSEBUTTONS) { break; } } } forceDraw = true; interfaceOn(); } else if (code == 9) { // TAB key msgClass = DELTAMOVE; } else if (code == 27) { // ESC key _closeDataPtr = nullptr; } eatMessages(); } if (_graphics->_longWinInFront) { if ((msgClass == RAWKEY) || ((msgClass == MOUSEBUTTONS) && ((IEQUALIFIER_LEFTBUTTON & qualifier) || (IEQUALIFIER_RIGHTBUTTON & qualifier)))) { _graphics->_longWinInFront = false; _graphics->_doNotDrawMessage = false; _graphics->drawPanel(); drawRoomMessage(curInv, _closeDataPtr); _graphics->screenUpdate(); } } else if ((msgClass == BUTTONUP) && !_alternate) { if (buttonId <= 5) { if ((actionMode == 4) && (buttonId == 4) && _closeDataPtr) { doMainView(&_closeDataPtr); _anim->_doBlack = true; wrkClosePtr = nullptr; _closeDataPtr = nullptr; mayShowCrumbIndicator(); } else if (buttonId == 5) { eatMessages(); _alternate = true; _anim->_doBlack = true; _graphics->_doNotDrawMessage = false; // Sets the correct button list interfaceOn(); _mainDisplay = false; if (lastInv && _conditions->in(lastInv)) { curInv = lastInv; _nextFileName = getInvName(curInv); } else decIncInv(&curInv, false); _graphics->drawPanel(); drawRoomMessage(curInv, _closeDataPtr); mayShowCrumbIndicator(); } else { uint16 oldActionMode = actionMode; actionMode = buttonId; if (oldActionMode < 5) perFlipButton(oldActionMode); perFlipButton(actionMode); if (buttonId <= 4) drawStaticMessage(kTextTakeWhat + buttonId); } } else if (buttonId == 9) { doUse(kItemMap); mayShowCrumbIndicator(); } else if (buttonId >= 6) { // Arrow Buttons _closeDataPtr = nullptr; wrkClosePtr = nullptr; if ((buttonId == 6) || (buttonId == 8)) { if (buttonId == 6) drawStaticMessage(kTextTurnLeft); else drawStaticMessage(kTextTurnRight); _curFileName = " "; oldDirection = _direction; uint16 newDir = processArrow(_direction, buttonId - 6); doTurn(_direction, newDir, &_closeDataPtr); _anim->_doBlack = true; _direction = newDir; forceDraw = true; mayShowCrumbIndicator(); } else if (buttonId == 7) { uint16 oldRoomNum = _roomNum; if (doGoForward(&_closeDataPtr)) { if (oldRoomNum == _roomNum) _anim->_doBlack = true; } else { _anim->_doBlack = true; _direction = processArrow(_direction, buttonId - 6); if (oldRoomNum != _roomNum) { drawStaticMessage(kTextGoForward); // Potentially entered a new room _roomsFound->inclElement(_roomNum); _curFileName = " "; forceDraw = true; } else { _anim->_doBlack = true; drawStaticMessage(kTextNoPath); } } if (_followingCrumbs) { if (_isCrumbTurning) { if (_direction == oldDirection) { _followingCrumbs = false; } } else { if (_roomNum == oldRoomNum) { // didn't get there? _followingCrumbs = false; } } } else if (_droppingCrumbs && oldRoomNum != _roomNum) { // If in surreal maze, turn off DroppingCrumbs. if (_roomNum >= 245 && _roomNum <= 280) { _followingCrumbs = false; _droppingCrumbs = false; _numCrumbs = 0; _breadCrumbs[0]._roomNum = 0; } else { bool intersect = false; for (int idx = 0; idx < _numCrumbs; idx++) { if (_breadCrumbs[idx]._roomNum == _roomNum) { _numCrumbs = idx + 1; _breadCrumbs[_numCrumbs]._roomNum = 0; intersect = true; } } if (!intersect) { if (_numCrumbs == MAX_CRUMBS) { _numCrumbs = MAX_CRUMBS - 1; memcpy(&_breadCrumbs[0], &_breadCrumbs[1], _numCrumbs * sizeof _breadCrumbs[0]); } _breadCrumbs[_numCrumbs]._roomNum = _roomNum; _breadCrumbs[_numCrumbs++]._direction = _direction; } } } mayShowCrumbIndicator(); } } _graphics->screenUpdate(); } else if ((msgClass == BUTTONUP) && _alternate) { _anim->_doBlack = true; switch (buttonId) { case 0: eatMessages(); _alternate = false; _anim->_doBlack = true; _graphics->_doNotDrawMessage = false; _mainDisplay = true; // Sets the correct button list interfaceOn(); _graphics->drawPanel(); drawRoomMessage(curInv, _closeDataPtr); break; case 1: interfaceOff(); _anim->stopDiff(); _curFileName = " "; doit = !saveRestoreGame(); _closeDataPtr = nullptr; _mainDisplay = true; curInv = kItemMap; lastInv = kItemMap; _nextFileName = getInvName(curInv); _graphics->drawPanel(); if (doit) { _graphics->drawMessage("Disk operation failed."); _graphics->setPalette(initcolors, 8); g_system->delayMillis(1000); } break; case 2: if (!doUse(curInv)) { uint16 oldActionMode = actionMode; // Use button actionMode = 5; if (oldActionMode < 5) perFlipButton(oldActionMode); drawStaticMessage(kTextUseOnWhat); _mainDisplay = true; } break; case 3: _mainDisplay = !_mainDisplay; if ((curInv == 0) || (curInv > _numInv)) { curInv = 1; while ((curInv <= _numInv) && (!_conditions->in(curInv))) curInv++; } if ((curInv <= _numInv) && _conditions->in(curInv) && _inventory[curInv]._bitmapName) _nextFileName = getInvName(curInv); break; case 4: // Left button decIncInv(&curInv, true); lastInv = curInv; _graphics->_doNotDrawMessage = false; drawRoomMessage(curInv, _closeDataPtr); break; case 5: // Right button decIncInv(&curInv, false); lastInv = curInv; _graphics->_doNotDrawMessage = false; drawRoomMessage(curInv, _closeDataPtr); break; case 6: // bread crumbs _breadCrumbs[0]._roomNum = 0; _numCrumbs = 0; _droppingCrumbs = true; mayShowCrumbIndicator(); break; case 7: // follow crumbs if (_droppingCrumbs) { if (_numCrumbs > 0) { _followingCrumbs = true; _followCrumbsFast = false; _isCrumbTurning = false; _isCrumbWaiting = false; _crumbTimestamp = g_system->getMillis(); eatMessages(); _alternate = false; _anim->_doBlack = true; _graphics->_doNotDrawMessage = false; _mainDisplay = true; // Sets the correct button list interfaceOn(); _graphics->drawPanel(); drawRoomMessage(curInv, _closeDataPtr); } else { _breadCrumbs[0]._roomNum = 0; _droppingCrumbs = false; // Need to hide indicator!!!! mayShowCrumbIndicatorOff(); } } break; } _graphics->screenUpdate(); } else if ((msgClass == MOUSEBUTTONS) && (IEQUALIFIER_LEFTBUTTON & qualifier) && _mainDisplay) { interfaceOff(); _mainDisplay = true; doit = false; if (_closeDataPtr) { switch (_closeDataPtr->_closeUpType) { case SPECIALLOCK: if (_mainDisplay) _tilePuzzle->mouseCombination(curPos); break; case SPECIALBRICK: if (_mainDisplay) _tilePuzzle->mouseTile(curPos); break; default: doit = true; break; } } else doit = true; if (doit) { wrkClosePtr = nullptr; eatMessages(); switch (actionMode) { case 0: // Take something. if (doActionRule(Common::Point(curPos.x, curPos.y), actionMode, _roomNum, &_closeDataPtr)) _curFileName = _newFileName; else if (takeItem(curPos.x, curPos.y, &_closeDataPtr)) drawStaticMessage(kTextTakeItem); else if (doActionRule(curPos, TAKEDEF - 1, _roomNum, &_closeDataPtr)) _curFileName = _newFileName; else if (doActionRule(curPos, TAKE - 1, 0, &_closeDataPtr)) _curFileName = _newFileName; else if (curPos.y < (_utils->vgaScaleY(149) + _utils->svgaCord(2))) drawStaticMessage(kTextNothing); break; case 1: case 2: case 3: // Manipulate an object, Open up a "door" or Close a "door" if (doActionRule(curPos, actionMode, _roomNum, &_closeDataPtr)) _curFileName = _newFileName; else if (!doActionRule(curPos, actionMode, 0, &_closeDataPtr)) { if (curPos.y < (_utils->vgaScaleY(149) + _utils->svgaCord(2))) drawStaticMessage(kTextNothing); } break; case 4: { // Look at closeups CloseDataPtr tmpClosePtr = _closeDataPtr; setCurrentClose(curPos, &tmpClosePtr, true); if (_closeDataPtr == tmpClosePtr) { if (curPos.y < (_utils->vgaScaleY(149) + _utils->svgaCord(2))) drawStaticMessage(kTextNothing); } else if (tmpClosePtr->_graphicName) { if (*(tmpClosePtr->_graphicName)) { _anim->_doBlack = true; _closeDataPtr = tmpClosePtr; } else if (curPos.y < (_utils->vgaScaleY(149) + _utils->svgaCord(2))) drawStaticMessage(kTextNothing); } else if (curPos.y < (_utils->vgaScaleY(149) + _utils->svgaCord(2))) drawStaticMessage(kTextNothing); } break; case 5: if (_conditions->in(curInv)) { // Use an item on something else if (doOperateRule(curPos, curInv, &_closeDataPtr)) { _curFileName = _newFileName; if (!_conditions->in(curInv)) decIncInv(&curInv, false); } else if (curPos.y < (_utils->vgaScaleY(149) + _utils->svgaCord(2))) drawStaticMessage(kTextNothing); } } } mayShowCrumbIndicator(); _graphics->screenUpdate(); } else if (msgClass == DELTAMOVE) { ViewData *vptr = getViewData(_roomNum, _direction); CloseDataPtr oldClosePtr = vptr->_closeUps; if (!wrkClosePtr) { CloseDataPtr tmpClosePtr = _closeDataPtr; setCurrentClose(curPos, &tmpClosePtr, true); if (!tmpClosePtr || (tmpClosePtr == _closeDataPtr)) { if (!_closeDataPtr) wrkClosePtr = oldClosePtr; else wrkClosePtr = _closeDataPtr->_subCloseUps; } else wrkClosePtr = tmpClosePtr->_nextCloseUp; } else wrkClosePtr = wrkClosePtr->_nextCloseUp; if (!wrkClosePtr) { if (!_closeDataPtr) wrkClosePtr = oldClosePtr; else wrkClosePtr = _closeDataPtr->_subCloseUps; } if (wrkClosePtr) _event->setMousePos(Common::Point(_utils->scaleX((wrkClosePtr->_x1 + wrkClosePtr->_x2) / 2), _utils->scaleY((wrkClosePtr->_y1 + wrkClosePtr->_y2) / 2))); } else if ((msgClass == MOUSEBUTTONS) && (IEQUALIFIER_RIGHTBUTTON & qualifier)) { eatMessages(); _alternate = !_alternate; _anim->_doBlack = true; _graphics->_doNotDrawMessage = false; _mainDisplay = true; // Sets the correct button list interfaceOn(); if (_alternate) { if (lastInv && _conditions->in(lastInv)) curInv = lastInv; else decIncInv(&curInv, false); } _graphics->drawPanel(); drawRoomMessage(curInv, _closeDataPtr); mayShowCrumbIndicator(); _graphics->screenUpdate(); } return true; } void LabEngine::go() { _isHiRes = ((getFeatures() & GF_LOWRES) == 0); _graphics->setUpScreens(); _event->initMouse(); _msgFont = _resource->getFont("P:AvanteG.12"); _event->mouseHide(); Intro *intro = new Intro(this); intro->introSequence(); delete intro; _event->mouseShow(); mainGameLoop(); _graphics->closeFont(_msgFont); _graphics->freePict(); freeScreens(); _music->freeMusic(); } /** * New code to allow quick(er) return navigation in game. */ int LabEngine::followCrumbs() { // NORTH, SOUTH, EAST, WEST int movement[4][4] = { { VKEY_UPARROW, VKEY_RTARROW, VKEY_RTARROW, VKEY_LTARROW }, { VKEY_RTARROW, VKEY_UPARROW, VKEY_LTARROW, VKEY_RTARROW }, { VKEY_LTARROW, VKEY_RTARROW, VKEY_UPARROW, VKEY_RTARROW }, { VKEY_RTARROW, VKEY_LTARROW, VKEY_RTARROW, VKEY_UPARROW } }; if (_isCrumbWaiting) { if (g_system->getMillis() <= _crumbTimestamp) return 0; _isCrumbWaiting = false; } if (!_isCrumbTurning) _breadCrumbs[_numCrumbs--]._roomNum = 0; // Is the current crumb this room? If not, logic error. if (_roomNum != _breadCrumbs[_numCrumbs]._roomNum) { _numCrumbs = 0; _breadCrumbs[0]._roomNum = 0; _droppingCrumbs = false; _followingCrumbs = false; return 0; } int exitDir; // which direction is last crumb if (_breadCrumbs[_numCrumbs]._direction == EAST) exitDir = WEST; else if (_breadCrumbs[_numCrumbs]._direction == WEST) exitDir = EAST; else if (_breadCrumbs[_numCrumbs]._direction == NORTH) exitDir = SOUTH; else exitDir = NORTH; int moveDir = movement[_direction][exitDir]; if (_numCrumbs == 0) { _isCrumbTurning = false; _breadCrumbs[0]._roomNum = 0; _droppingCrumbs = false; _followingCrumbs = false; } else { _isCrumbTurning = (moveDir != VKEY_UPARROW); _isCrumbWaiting = true; int theDelay = (_followCrumbsFast ? 1000 / 4 : 1000); _crumbTimestamp = theDelay + g_system->getMillis(); } return moveDir; } void LabEngine::mayShowCrumbIndicator() { static byte dropCrumbs[] = { 0x00 }; static Image dropCrumbsImage(24, 24, dropCrumbs, this); if (getPlatform() != Common::kPlatformWindows) return; if (_droppingCrumbs && _mainDisplay) { _event->mouseHide(); dropCrumbsImage.drawMaskImage(612, 4); _event->mouseShow(); } } void LabEngine::mayShowCrumbIndicatorOff() { static byte dropCrumbsOff[] = { 0x00 }; static Image dropCrumbsOffImage(24, 24, dropCrumbsOff, this); if (getPlatform() != Common::kPlatformWindows) return; if (_mainDisplay) { _event->mouseHide(); dropCrumbsOffImage.drawMaskImage(612, 4); _event->mouseShow(); } } } // End of namespace Lab