/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "common/file.h" #include "lab/lab.h" #include "lab/dispman.h" #include "lab/image.h" namespace Lab { Image::Image(Common::File *s, LabEngine *vm) : _vm(vm) { _width = s->readUint16LE(); _height = s->readUint16LE(); s->skip(4); uint32 size = _width * _height; if (size & 1) size++; _imageData = new byte[size]; s->read(_imageData, size); _autoFree = true; } Image::~Image() { if (_autoFree) delete[] _imageData; } void Image::setData(byte *d, bool autoFree) { if (_autoFree) delete[] _imageData; _imageData = d; _autoFree = autoFree; } void Image::blitBitmap(uint16 srcX, uint16 srcY, Image *imgDest, uint16 destX, uint16 destY, uint16 width, uint16 height, byte masked) { int clipWidth = width; int clipHeight = height; int destWidth = (imgDest) ? imgDest->_width : _vm->_graphics->_screenWidth; int destHeight = (imgDest) ? imgDest->_height : _vm->_graphics->_screenHeight; byte *destBuffer = (imgDest) ? imgDest->_imageData : _vm->_graphics->getCurrentDrawingBuffer(); if (destX + clipWidth > destWidth) clipWidth = destWidth - destX; if (destY + clipHeight > destHeight) clipHeight = destHeight - destY; if ((clipWidth > 0) && (clipHeight > 0)) { byte *img = _imageData + srcY * _width + srcX; byte *dest = destBuffer + destY * destWidth + destX; if (!masked) { for (int i = 0; i < clipHeight; i++) { memcpy(dest, img, clipWidth); img += _width; dest += destWidth; } } else { for (int i = 0; i < clipHeight; i++) { for (int j = 0; j < clipWidth; j++) { byte c = img[j]; if (c) dest[j] = c - 1; } img += _width; dest += destWidth; } } } } void Image::drawImage(uint16 x, uint16 y) { blitBitmap(0, 0, nullptr, x, y, _width, _height, false); } void Image::drawMaskImage(uint16 x, uint16 y) { blitBitmap(0, 0, nullptr, x, y, _width, _height, true); } void Image::readScreenImage(uint16 x, uint16 y) { int clipWidth = _width; int clipHeight = _height; if (x + clipWidth > _vm->_graphics->_screenWidth) clipWidth = _vm->_graphics->_screenWidth - x; if (y + clipHeight > _vm->_graphics->_screenHeight) clipHeight = _vm->_graphics->_screenHeight - y; if ((clipWidth > 0) && (clipHeight > 0)) { byte *img = _imageData; byte *screen = _vm->_graphics->getCurrentDrawingBuffer() + y * _vm->_graphics->_screenWidth + x; while (clipHeight-- > 0) { memcpy(img, screen, clipWidth); img += _width; screen += _vm->_graphics->_screenWidth; } } } } // End of namespace Lab