/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "common/events.h" #include "lab/lab.h" #include "lab/dispman.h" #include "lab/eventman.h" #include "lab/image.h" #include "lab/utils.h" namespace Lab { Button *EventManager::createButton(uint16 x, uint16 y, uint16 id, Common::KeyCode key, Image *image, Image *altImage) { Button *button = new Button(); if (button) { button->_x = _vm->_utils->vgaScaleX(x); button->_y = y; button->_buttonId = id; button->_keyEquiv = key; button->_image = image; button->_altImage = altImage; button->_isEnabled = true; return button; } else return nullptr; } void EventManager::freeButtonList(ButtonList *buttonList) { for (ButtonList::iterator buttonIter = buttonList->begin(); buttonIter != buttonList->end(); ++buttonIter) { Button *button = *buttonIter; delete button->_image; delete button->_altImage; delete button; } buttonList->clear(); } void EventManager::drawButtonList(ButtonList *buttonList) { for (ButtonList::iterator button = buttonList->begin(); button != buttonList->end(); ++button) { toggleButton((*button), 1, true); if (!(*button)->_isEnabled) toggleButton((*button), 1, false); } } void EventManager::toggleButton(Button *button, uint16 disabledPenColor, bool enable) { if (!enable) _vm->_graphics->checkerBoardEffect(disabledPenColor, button->_x, button->_y, button->_x + button->_image->_width - 1, button->_y + button->_image->_height - 1); else button->_image->drawImage(button->_x, button->_y); button->_isEnabled = enable; } Button *EventManager::checkNumButtonHit(ButtonList *buttonList, Common::KeyCode key) { uint16 gkey = key - '0'; if (!buttonList) return nullptr; for (ButtonList::iterator buttonItr = buttonList->begin(); buttonItr != buttonList->end(); ++buttonItr) { Button *button = *buttonItr; if (!button->_isEnabled) continue; if ((gkey - 1 == button->_buttonId) || (gkey == 0 && button->_buttonId == 9) || (button->_keyEquiv != Common::KEYCODE_INVALID && key == button->_keyEquiv)) { button->_altImage->drawImage(button->_x, button->_y); _vm->_system->delayMillis(80); button->_image->drawImage(button->_x, button->_y); return button; } } return nullptr; } IntuiMessage *EventManager::getMsg() { static IntuiMessage message; updateMouse(); processInput(); if (_lastButtonHit) { updateMouse(); message._msgClass = kMessageButtonUp; message._code = _lastButtonHit->_buttonId; message._qualifier = _keyPressed.flags; _lastButtonHit = nullptr; return &message; } else if (_leftClick || _rightClick) { message._msgClass = (_leftClick) ? kMessageLeftClick : kMessageRightClick; message._qualifier = 0; message._mouse = _mousePos; if (!_vm->_isHiRes) message._mouse.x /= 2; _leftClick = _rightClick = false; return &message; } else if (_keyPressed.keycode != Common::KEYCODE_INVALID) { Button *curButton = checkNumButtonHit(_screenButtonList, _keyPressed.keycode); if (curButton) { message._msgClass = kMessageButtonUp; message._code = curButton->_buttonId; } else { message._msgClass = kMessageRawKey; message._code = _keyPressed.keycode; } message._qualifier = _keyPressed.flags; message._mouse = _mousePos; _keyPressed.keycode = Common::KEYCODE_INVALID; return &message; } else return nullptr; } } // End of namespace Lab