/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/labfun.h" #include "lab/mouse.h" #include "common/file.h" namespace Lab { #define MAXREADSIZE 30720L #define DMABUGSIZE 0 /* The number of bytes the DMA driver might screw */ /* NOTE: set to 0 for non-CDTV machines. */ static byte *buffer = NULL, *realbufferstart = NULL, *startoffilestorage = NULL; byte **startoffile = &startoffilestorage; static uint32 buffersize, realbuffersize; uint32 ReadSoFar; bool ReadIsError, ReadIsDone; #if defined(WIN32) #define stat _stat #endif /*****************************************************************************/ /* Returns the size of a file. */ /*****************************************************************************/ uint32 sizeOfFile(const char *name) { Common::File file; file.open(translateFileName(name)); if (!file.isOpen()) { warning("Cannot open file %s", translateFileName(name)); return 0; } uint32 size = file.size(); file.close(); return size; } /*-------------------- Routines that buffer a whole file --------------------*/ /*----- divides up and manages the buffer -----*/ #define MAXMARKERS 15 struct FileMarker { char name[32]; void *Start, *End; }; static FileMarker FileMarkers[MAXMARKERS]; static uint16 CurMarker = 0; static void *MemPlace = NULL; /*****************************************************************************/ /* Frees a File's resources. */ /*****************************************************************************/ static void freeFile(uint16 RMarker) { FileMarkers[RMarker].name[0] = 0; FileMarkers[RMarker].Start = NULL; FileMarkers[RMarker].End = NULL; } /*****************************************************************************/ /* Gets a chunk of memory from the buffer. */ /*****************************************************************************/ static void *getCurMem(uint32 size) { void *ptr = 0; warning ("STUB: getCurMem(%d)", size); #if 0 if ((((char *) MemPlace) + size - 1) >= (((char *) buffer) + buffersize)) MemPlace = buffer; ptr = MemPlace; ((char *)MemPlace) += size; for (int counter = 0; counter < MAXMARKERS; counter++) { if (FileMarkers[counter].name[0]) { if (((FileMarkers[counter].Start >= ptr) && (FileMarkers[counter].Start < MemPlace)) || ((FileMarkers[counter].End >= ptr) && (FileMarkers[counter].End < MemPlace)) || ((ptr >= FileMarkers[counter].Start) && (ptr <= FileMarkers[counter].End))) freeFile(counter); } } #endif return ptr; } /*****************************************************************************/ /* Checks if a file is already buffered. */ /*****************************************************************************/ byte **isBuffered(const char *fileName) { uint16 RMarker; if (fileName == NULL) return NULL; RMarker = 0; while (RMarker < MAXMARKERS) { if (strcmp(FileMarkers[RMarker].name, fileName) == 0) { *startoffile = (byte *) FileMarkers[RMarker].Start; return startoffile; } else RMarker++; } return NULL; } /*****************************************************************************/ /* Grabs a chunk of memory from the room buffer, and manages it for a */ /* particular room. If it returns true, then the file is already in memory. */ /*****************************************************************************/ bool allocFile(void **Ptr, uint32 Size, const char *fileName) { uint16 RMarker; byte **temp; Size += DMABUGSIZE; if (1 & Size) /* Memory is required to be even aligned */ Size++; temp = isBuffered(fileName); if (temp) { *Ptr = *temp; return true; } RMarker = CurMarker; CurMarker++; if (CurMarker >= MAXMARKERS) CurMarker = 0; freeFile(RMarker); strcpy(FileMarkers[RMarker].name, fileName); *Ptr = getCurMem(Size); FileMarkers[RMarker].Start = *Ptr; FileMarkers[RMarker].End = (void *)(((char *)(*Ptr)) + Size - 1); return false; } /*----- Main routines -----*/ /*****************************************************************************/ /* Reads a file into memory. */ /*****************************************************************************/ byte **openFile(const char *name) { byte *buf; Common::File file; file.open(translateFileName(name)); if (!file.isOpen()) { warning("Cannot open file %s", translateFileName(name)); ReadIsError = true; ReadIsDone = true; return NULL; } uint32 size = file.size(); buf = (byte *)malloc(size); if (!buf) { error("Unable to allocate %d bytes file file %s", size, name); } *startoffile = buf; file.read(buf, size); return startoffile; } /*****************************************************************************/ /* Reads a block of memory. */ /*****************************************************************************/ void readBlock(void *Buffer, uint32 Size, byte **File) { memcpy(Buffer, *File, (size_t) Size); (*File) += Size; } /*****************************************************************************/ /* Reads on character. */ /*****************************************************************************/ char readChar(char **File) { char c = **File; (*File)++; return c; } /*****************************************************************************/ /* Skips a chunk of memory. */ /*****************************************************************************/ void skip(byte **File, uint32 skip) { (*File) += skip; } /*****************************************************************************/ /* Resets the internal buffers to empty. */ /*****************************************************************************/ void resetBuffer(void) { uint16 RMarker; CurMarker = 0; RMarker = 0; MemPlace = buffer; while (RMarker < MAXMARKERS) { freeFile(RMarker); RMarker++; } } /*****************************************************************************/ /* Initializes the buffer. */ /*****************************************************************************/ bool initBuffer(uint32 BufSize, bool IsGraphicsMem) { buffer = (byte *)calloc(BufSize, 1); buffersize = BufSize; realbuffersize = buffersize; realbufferstart = buffer; resetBuffer(); return (buffer != NULL); } /*****************************************************************************/ /* Frees the buffer. */ /*****************************************************************************/ void freeBuffer(void) { freeAllStolenMem(); if (buffer) free(buffer); } /*------------------------------------------------------------------------*/ /* The following routines allow stealing of memory from the buffer (which */ /* later may or may not be given back). */ /*------------------------------------------------------------------------*/ /*****************************************************************************/ /* Clears all the buffers. */ /*****************************************************************************/ static void flushBuffers(void) { uint16 RMarker; RMarker = 0; while (RMarker < MAXMARKERS) { freeFile(RMarker); RMarker++; } } /*****************************************************************************/ /* Steal some memory from the buffer */ /*****************************************************************************/ void *stealBufMem(int32 Size) { void *Mem; Size += DMABUGSIZE; flushBuffers(); Mem = buffer; buffer += Size; buffersize -= Size; MemPlace = buffer; return Mem; } Common::File *openPartial(const char *name) { Common::File *f; f = new Common::File(); f->open(translateFileName(name)); if (!f->isOpen()) { delete f; return 0; } return f; } /*****************************************************************************/ /* Frees all the memory stolen from the buffer. */ /*****************************************************************************/ void freeAllStolenMem(void) { flushBuffers(); buffer = realbufferstart; buffersize = realbuffersize; MemPlace = buffer; } } // End of namespace Lab