/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/labfun.h" #include "lab/mouse.h" #include "common/file.h" namespace Lab { static byte *buffer = NULL, *realbufferstart = NULL, *startoffilestorage = NULL; byte **startoffile = &startoffilestorage; static uint32 buffersize, realbuffersize; /*-------------------- Routines that buffer a whole file --------------------*/ #define MAXMARKERS 15 struct FileMarker { char name[32]; void *Start, *End; }; static FileMarker FileMarkers[MAXMARKERS]; static uint16 CurMarker = 0; static void *MemPlace = NULL; /*****************************************************************************/ /* Frees a File's resources. */ /*****************************************************************************/ static void freeFile(uint16 RMarker) { FileMarkers[RMarker].name[0] = 0; FileMarkers[RMarker].Start = NULL; FileMarkers[RMarker].End = NULL; } /*****************************************************************************/ /* Gets a chunk of memory from the buffer. */ /*****************************************************************************/ static void *getCurMemLabFile(uint32 size) { void *ptr = 0; if ((((char *) MemPlace) + size - 1) >= (((char *) buffer) + buffersize)) MemPlace = buffer; ptr = MemPlace; MemPlace = (char *)MemPlace + size; for (int counter = 0; counter < MAXMARKERS; counter++) { if (FileMarkers[counter].name[0]) { if (((FileMarkers[counter].Start >= ptr) && (FileMarkers[counter].Start < MemPlace)) || ((FileMarkers[counter].End >= ptr) && (FileMarkers[counter].End < MemPlace)) || ((ptr >= FileMarkers[counter].Start) && (ptr <= FileMarkers[counter].End))) freeFile(counter); } } return ptr; } /*****************************************************************************/ /* Checks if a file is already buffered. */ /*****************************************************************************/ byte **isBuffered(const char *fileName) { if (fileName == NULL) return NULL; for (int i = 0; i < MAXMARKERS; i++) { if (strcmp(FileMarkers[i].name, fileName) == 0) { *startoffile = (byte *)FileMarkers[i].Start; return startoffile; } } return NULL; } /*****************************************************************************/ /* Grabs a chunk of memory from the room buffer, and manages it for a */ /* particular room. If it returns true, then the file is already in memory. */ /*****************************************************************************/ bool allocFile(void **Ptr, uint32 Size, const char *fileName) { uint16 RMarker; byte **temp; if (1 & Size) /* Memory is required to be even aligned */ Size++; temp = isBuffered(fileName); if (temp) { *Ptr = *temp; return true; } RMarker = CurMarker; CurMarker++; if (CurMarker >= MAXMARKERS) CurMarker = 0; freeFile(RMarker); strcpy(FileMarkers[RMarker].name, fileName); *Ptr = getCurMemLabFile(Size); FileMarkers[RMarker].Start = *Ptr; FileMarkers[RMarker].End = (void *)(((char *)(*Ptr)) + Size - 1); return false; } /*----- Main routines -----*/ /*****************************************************************************/ /* Reads a file into memory. */ /*****************************************************************************/ byte **openFile(const char *name, uint32 &size) { byte *buf; Common::File file; file.open(translateFileName(name)); if (!file.isOpen()) { warning("Cannot open file %s", translateFileName(name)); return NULL; } size = file.size(); buf = (byte *)malloc(size); if (!buf) error("Unable to allocate %d bytes file file %s", size, name); *startoffile = buf; file.read(buf, size); return startoffile; } /*****************************************************************************/ /* Reads a block of memory. */ /*****************************************************************************/ void readBlock(void *Buffer, uint32 Size, byte **File) { memcpy(Buffer, *File, (size_t) Size); (*File) += Size; } /*****************************************************************************/ /* Resets the internal buffers to empty. */ /*****************************************************************************/ void resetBuffer() { uint16 RMarker; CurMarker = 0; RMarker = 0; MemPlace = buffer; while (RMarker < MAXMARKERS) { freeFile(RMarker); RMarker++; } } /*****************************************************************************/ /* Initializes the buffer. */ /*****************************************************************************/ bool initBuffer(uint32 BufSize, bool IsGraphicsMem) { buffer = (byte *)calloc(BufSize, 1); buffersize = BufSize; realbuffersize = buffersize; realbufferstart = buffer; resetBuffer(); return (buffer != NULL); } /*****************************************************************************/ /* Frees the buffer. */ /*****************************************************************************/ void freeBuffer() { freeAllStolenMem(); if (buffer) free(buffer); } /*------------------------------------------------------------------------*/ /* The following routines allow stealing of memory from the buffer (which */ /* later may or may not be given back). */ /*------------------------------------------------------------------------*/ /*****************************************************************************/ /* Clears all the buffers. */ /*****************************************************************************/ static void flushBuffers() { for (int i = 0; i < MAXMARKERS; i++) freeFile(i); } /*****************************************************************************/ /* Steal some memory from the buffer */ /*****************************************************************************/ void *stealBufMem(int32 Size) { void *Mem; flushBuffers(); Mem = buffer; buffer += Size; buffersize -= Size; MemPlace = buffer; return Mem; } Common::File *openPartial(const char *name) { Common::File *f; f = new Common::File(); f->open(translateFileName(name)); if (!f->isOpen()) { delete f; return 0; } return f; } /*****************************************************************************/ /* Frees all the memory stolen from the buffer. */ /*****************************************************************************/ void freeAllStolenMem() { flushBuffers(); buffer = realbufferstart; buffersize = realbuffersize; MemPlace = buffer; } } // End of namespace Lab