/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/stddefines.h" #include "lab/timing.h" #include "lab/diff.h" #include "lab/labfun.h" #include "lab/vga.h" #include "lab/mouse.h" namespace Lab { extern BitMap *DispBitMap, *DrawBitMap; extern uint32 VGABytesPerPage; /* extern int32 ReadSoFar; */ extern byte **startoffile; static bool PlayOnce = false, changedscreen; bool NoFlip = false, /* Don't flip the new picture to front */ DoBlack = false, /* Black the screen before new picture */ nopalchange = false, /* Don't change the palette. */ IsBM = false, /* Just fill in the RawDIFFBM structure */ hidemouse = false, /* Don't set the mouse colors */ stopsound = false, soundplaying = false, screenbuffer = false, waitForEffect = false, /* Wait for each sound effect to finish before coninuing. */ mwaitForEffect = false; uint16 DataBytesPerRow; #define CONTINUOUS 0xFFFF DIFFHeader headerdata; /*------ Stuff for the animation task. -----*/ static byte *start; static uint32 diffwidth, diffheight; static bool continuous, IsPlaying = false, StopPlaying = false, StopPlayingEnd = false, IsAnim = false, IsPal = false; char diffcmap[256 * 3], lastcmap[256 * 3]; BitMap RawDiffBM; /*****************************************************************************/ /* Does the undiffing between the bitmaps. */ /*****************************************************************************/ void unDiff(byte *NewBuf, byte *OldBuf, byte *DiffData, uint16 bytesperrow, bool IsV) { byte buftype; DiffData++; buftype = *DiffData; DiffData++; if (IsV) VUnDIFFMemory(NewBuf, DiffData, 1, buftype + 1, bytesperrow); else unDIFFMemory(NewBuf, DiffData, 1, buftype + 1); } static byte blackbuffer[256 * 3]; /*****************************************************************************/ /* Changes the front screen to black. */ /*****************************************************************************/ void blackScreen() { memset(blackbuffer, 0, 248 * 3); writeColorRegs(blackbuffer, 8, 248); g_system->delayMillis(32); } /*****************************************************************************/ /* Changes the front screen to white. */ /*****************************************************************************/ void whiteScreen() { memset(blackbuffer, 255, 248 * 3); writeColorRegs(blackbuffer, 8, 248); } /*****************************************************************************/ /* Changes the entire screen to black. */ /*****************************************************************************/ void blackAllScreen() { memset(blackbuffer, 0, 256 * 3); writeColorRegs(blackbuffer, 0, 256); g_system->delayMillis(32); } /* For Play Diff */ static uint32 header, size, processed = 0L, WaitSec = 0L, WaitMicros = 0L, DelayMicros = 0L; static uint16 CurBit = 0, framenumber = 0, samplespeed, numchunks = 1; static byte *Buffer, temp[5]; static bool FirstThru = true, donepal = false; static byte *storagefordifffile, * *difffile = &storagefordifffile; void diffNextFrame() { if (header == 65535) /* Already done. */ return; if (DispBitMap->Flags & BITMAPF_VIDEO) { DispBitMap->Planes[0] = getVGABaseAddr(); DispBitMap->Planes[1] = DispBitMap->Planes[0] + 0x10000; DispBitMap->Planes[2] = DispBitMap->Planes[1] + 0x10000; DispBitMap->Planes[3] = DispBitMap->Planes[2] + 0x10000; DispBitMap->Planes[4] = DispBitMap->Planes[3] + 0x10000; } mouseHide(); while (1) { if (CurBit >= numchunks) { mouseShow(); if (!NoFlip && !IsBM) { if (headerdata.fps) { waitForTime(WaitSec, WaitMicros); addCurTime(0L, DelayMicros, &WaitSec, &WaitMicros); } if (IsPal && !nopalchange) { VGASetPal(diffcmap, 256); IsPal = false; } donepal = true; FirstThru = false; } if (IsPal && !nopalchange && !IsBM && !donepal) { VGASetPal(diffcmap, 256); IsPal = false; } donepal = false; framenumber++; if ((framenumber == 1) && (continuous || (!PlayOnce))) Buffer = *difffile; IsAnim = (framenumber >= 3) && (!PlayOnce); CurBit = 0; if (DispBitMap->Flags & BITMAPF_VIDEO) WSDL_UpdateScreen(); return; /* done with the next frame. */ } g_music->updateMusic(); readBlock(&header, 4L, difffile); swapULong(&header); readBlock(&size, 4L, difffile); swapULong(&size); processed += 8L; processed += size; switch (header) { case 8L: memcpy(lastcmap, diffcmap, 256 * 3); readBlock(diffcmap, size, difffile); IsPal = true; break; case 10L: RawDiffBM.Planes[CurBit] = *difffile; if (IsBM) skip(difffile, size); else { readBlock(DrawBitMap->Planes[CurBit], size, difffile); } CurBit++; break; case 11L: skip(difffile, 4L); runLengthDecode(DrawBitMap->Planes[CurBit], *difffile); CurBit++; skip(difffile, size - 4); break; case 12L: skip(difffile, 4L); VRunLengthDecode(DrawBitMap->Planes[CurBit], *difffile, DrawBitMap->BytesPerRow); CurBit++; skip(difffile, size - 4); break; case 20L: unDiff(DrawBitMap->Planes[CurBit], DispBitMap->Planes[CurBit], *difffile, DrawBitMap->BytesPerRow, false); CurBit++; skip(difffile, size); break; case 21L: unDiff(DrawBitMap->Planes[CurBit], DispBitMap->Planes[CurBit], *difffile, DrawBitMap->BytesPerRow, true); CurBit++; skip(difffile, size); break; case 25L: CurBit++; break; case 26L: /* NYI: This don't work no more memcpy((void *) DrawBitMap->Planes[CurBit], (void *) DispBitMap->Planes[CurBit], (uint16) (diffheight*diffwidth)); */ CurBit++; break; case 30L: case 31L: { if (waitForEffect) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); } } size -= 8L; skip(difffile, 4L); readBlock(&samplespeed, 2L, difffile); swapUShortPtr(&samplespeed, 1); skip(difffile, 2L); byte *music = *difffile; uint32 musicsize = size; skip(difffile, size); g_music->playSoundEffect(samplespeed, musicsize, music); break; } case 65535L: if ((framenumber == 1) || PlayOnce || StopPlayingEnd) { int didTOF = 0; if (waitForEffect) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); if (DispBitMap->Flags & BITMAPF_VIDEO) didTOF = 1; } } IsPlaying = false; mouseShow(); if (DispBitMap->Flags & BITMAPF_VIDEO) ungetVGABaseAddr(); if (!didTOF) WSDL_UpdateScreen(); return; } framenumber = 4; /* Random frame number so it never gets back to 2 */ *difffile = Buffer; break; default: skip(difffile, size); break; } } if (DispBitMap->Flags & BITMAPF_VIDEO) ungetVGABaseAddr(); } /*****************************************************************************/ /* A separate task launched by readDiff. Plays the DIFF. */ /*****************************************************************************/ void playDiff() { processed = 0L; WaitSec = 0L; WaitMicros = 0L; DelayMicros = 0L; header = 0; CurBit = 0; framenumber = 0; numchunks = 1; FirstThru = true; donepal = false; difffile = &storagefordifffile; IsPlaying = true; StopPlaying = false; StopPlayingEnd = false; changedscreen = false; if (DoBlack) { DoBlack = false; blackScreen(); } start = *startoffile; /* Make a copy of the pointer to the start of the file */ *difffile = start; /* Now can modify the file without modifying the original */ if (start == NULL) { IsPlaying = false; return; } continuous = false; readBlock(temp, 4L, difffile); temp[4] = '\0'; readBlock(&header, 4L, difffile); swapULong(&header); processed += 8L; if (!((strcmp((char *)temp, "DIFF") == 0) && (header == 1219009121L))) { IsPlaying = false; return; } readBlock(&header, 4L, difffile); swapULong(&header); readBlock(&size, 4L, difffile); swapULong(&size); if (header == 0) { // sizeof(headerdata) != 18, but the padding might be at the end readBlock(&headerdata.Version, 2, difffile); readBlock(&headerdata.x, 2, difffile); readBlock(&headerdata.y, 2, difffile); readBlock(&headerdata.depth, 1, difffile); readBlock(&headerdata.fps, 1, difffile); readBlock(&headerdata.BufferSize, 4, difffile); readBlock(&headerdata.Machine, 2, difffile); readBlock(&headerdata.Flags, 4, difffile); skip(difffile, size - 18); swapUShortPtr(&headerdata.Version, 3); swapULong(&headerdata.BufferSize); swapUShortPtr(&headerdata.Machine, 1); swapULong(&headerdata.Flags); continuous = CONTINUOUS & headerdata.Flags; diffwidth = headerdata.x; diffheight = headerdata.y; DataBytesPerRow = diffwidth; numchunks = (((int32) diffwidth) * diffheight) / 0x10000; if ((uint32)(numchunks * 0x10000) < (uint32)(((int32) diffwidth) * diffheight)) numchunks++; } else { return; } processed += 8L + size; for (header = 0; header < 8; header++) RawDiffBM.Planes[header] = NULL; if (headerdata.fps) DelayMicros = ONESECOND / headerdata.fps; if (PlayOnce) { while (header != 65535) diffNextFrame(); } else diffNextFrame(); } /*****************************************************************************/ /* Stops an animation from running. */ /*****************************************************************************/ void stopDiff() { if (IsPlaying) { StopPlaying = true; /* NYI: while (IsPlaying) waitTOF(); */ if (IsAnim) blackScreen(); } } /*****************************************************************************/ /* Stops an animation from running. */ /*****************************************************************************/ void stopDiffEnd() { if (IsPlaying) { StopPlayingEnd = true; while (IsPlaying) { g_music->newCheckMusic(); diffNextFrame(); } } } /*****************************************************************************/ /* Stops the continuous sound from playing. */ /*****************************************************************************/ void stopSound() { stopsound = true; } /*****************************************************************************/ /* Reads in a DIFF file. */ /*****************************************************************************/ bool readDiff(bool playonce) { PlayOnce = playonce; playDiff(); return true; } static byte *mstart; void readSound() { uint32 header_ = 0, size_; uint16 samplespeed_; // uint16 numchunks = 1; char temp_[5]; // bool FirstThru = true; byte *storagefordifffile_, **difffile_ = &storagefordifffile_; mstart = *startoffile; /* Make a copy of the pointer to the start of the file */ *difffile_ = mstart; /* Now can modify the file without modifying the original */ if (mstart == NULL) return; readBlock(temp_, 4L, difffile_); temp_[4] = '\0'; readBlock(&header_, 4L, difffile_); swapULong(&header_); processed += 8L; if (!((strcmp(temp_, "DIFF") == 0) && (header_ == 1219009121L))) return; readBlock(&header_, 4L, difffile_); swapULong(&header_); readBlock(&size_, 4L, difffile_); swapULong(&size_); if (header_ == 0) skip(difffile_, size_); else return; while (header_ != 65535) { g_music->updateMusic(); readBlock(&header_, 4L, difffile_); swapULong(&header_); readBlock(&size_, 4L, difffile_); swapULong(&size_); if ((header_ == 30) || (header_ == 31)) { if (mwaitForEffect) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); } } size_ -= 8L; skip(difffile_, 4L); readBlock(&samplespeed_, 2L, difffile_); swapUShortPtr(&samplespeed_, 1); skip(difffile_, 2L); byte *music = *difffile_; uint32 musicsize = size_; skip(difffile_, size_); g_music->playSoundEffect(samplespeed_, musicsize, music); } else if (header_ == 65535L) { if (mwaitForEffect) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); } } } else skip(difffile_, size_); } } } // End of namespace Lab