/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/stddefines.h" #include "lab/timing.h" #include "lab/diff.h" #include "lab/labfun.h" #include "lab/vga.h" #include "lab/mouse.h" namespace Lab { static bool PlayOnce = false; static uint32 header, size, WaitSec = 0L, WaitMicros = 0L, DelayMicros = 0L; static uint16 CurBit = 0, framenumber = 0, samplespeed, numchunks = 1; static byte *Buffer, temp[5]; static bool donepal = false; static byte *storagefordifffile, **difffile = &storagefordifffile; static byte *start; static uint32 diffwidth, diffheight; static byte blackbuffer[256 * 3]; bool DoBlack = false, /* Black the screen before new picture */ nopalchange = false, /* Don't change the palette. */ IsBM = false, /* Just fill in the RawDIFFBM structure */ stopsound = false, waitForEffect = false; /* Wait for each sound effect to finish before coninuing. */ static bool continuous, IsPlaying = false, IsAnim = false, IsPal = false; uint16 DataBytesPerRow; DIFFHeader headerdata; char diffcmap[256 * 3]; BitMap RawDiffBM; extern BitMap *DispBitMap, *DrawBitMap; extern uint32 VGABytesPerPage; extern byte **startoffile; #define CONTINUOUS 0xFFFF /*****************************************************************************/ /* Does the undiffing between the bitmaps. */ /*****************************************************************************/ void unDiff(byte *NewBuf, byte *OldBuf, byte *DiffData, uint16 bytesperrow, bool IsV) { byte buftype; DiffData++; buftype = *DiffData; DiffData++; if (IsV) VUnDIFFMemory(NewBuf, DiffData, 1, buftype + 1, bytesperrow); else unDIFFMemory(NewBuf, DiffData, 1, buftype + 1); } /*****************************************************************************/ /* Changes the front screen to black. */ /*****************************************************************************/ void blackScreen() { memset(blackbuffer, 0, 248 * 3); writeColorRegs(blackbuffer, 8, 248); g_system->delayMillis(32); } /*****************************************************************************/ /* Changes the front screen to white. */ /*****************************************************************************/ void whiteScreen() { memset(blackbuffer, 255, 248 * 3); writeColorRegs(blackbuffer, 8, 248); } /*****************************************************************************/ /* Changes the entire screen to black. */ /*****************************************************************************/ void blackAllScreen() { memset(blackbuffer, 0, 256 * 3); writeColorRegs(blackbuffer, 0, 256); g_system->delayMillis(32); } void diffNextFrame() { if (header == 65535) /* Already done. */ return; if (DispBitMap->Flags & BITMAPF_VIDEO) { DispBitMap->Planes[0] = getVGABaseAddr(); DispBitMap->Planes[1] = DispBitMap->Planes[0] + 0x10000; DispBitMap->Planes[2] = DispBitMap->Planes[1] + 0x10000; DispBitMap->Planes[3] = DispBitMap->Planes[2] + 0x10000; DispBitMap->Planes[4] = DispBitMap->Planes[3] + 0x10000; } mouseHide(); while (1) { if (CurBit >= numchunks) { mouseShow(); if (!IsBM) { if (headerdata.fps) { waitForTime(WaitSec, WaitMicros); addCurTime(0L, DelayMicros, &WaitSec, &WaitMicros); } if (IsPal && !nopalchange) { VGASetPal(diffcmap, 256); IsPal = false; } donepal = true; } if (IsPal && !nopalchange && !IsBM && !donepal) { VGASetPal(diffcmap, 256); IsPal = false; } donepal = false; framenumber++; if ((framenumber == 1) && (continuous || (!PlayOnce))) Buffer = *difffile; IsAnim = (framenumber >= 3) && (!PlayOnce); CurBit = 0; if (DispBitMap->Flags & BITMAPF_VIDEO) WSDL_UpdateScreen(); return; /* done with the next frame. */ } g_music->updateMusic(); readBlock(&header, 4L, difffile); swapULong(&header); readBlock(&size, 4L, difffile); swapULong(&size); switch (header) { case 8L: readBlock(diffcmap, size, difffile); IsPal = true; break; case 10L: RawDiffBM.Planes[CurBit] = *difffile; if (IsBM) (*difffile) += size; else { readBlock(DrawBitMap->Planes[CurBit], size, difffile); } CurBit++; break; case 11L: (*difffile) += 4; runLengthDecode(DrawBitMap->Planes[CurBit], *difffile); CurBit++; (*difffile) += size - 4; break; case 12L: (*difffile) += 4; VRunLengthDecode(DrawBitMap->Planes[CurBit], *difffile, DrawBitMap->BytesPerRow); CurBit++; (*difffile) += size - 4; break; case 20L: unDiff(DrawBitMap->Planes[CurBit], DispBitMap->Planes[CurBit], *difffile, DrawBitMap->BytesPerRow, false); CurBit++; (*difffile) += size; break; case 21L: unDiff(DrawBitMap->Planes[CurBit], DispBitMap->Planes[CurBit], *difffile, DrawBitMap->BytesPerRow, true); CurBit++; (*difffile) += size; break; case 25L: CurBit++; break; case 26L: CurBit++; break; case 30L: case 31L: { if (waitForEffect) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); } } size -= 8L; (*difffile) += 4; readBlock(&samplespeed, 2L, difffile); swapUShortPtr(&samplespeed, 1); (*difffile) += 2; byte *music = *difffile; uint32 musicsize = size; (*difffile) += size; g_music->playSoundEffect(samplespeed, musicsize, music); break; } case 65535L: if ((framenumber == 1) || PlayOnce) { int didTOF = 0; if (waitForEffect) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); if (DispBitMap->Flags & BITMAPF_VIDEO) didTOF = 1; } } IsPlaying = false; mouseShow(); if (!didTOF) WSDL_UpdateScreen(); return; } framenumber = 4; /* Random frame number so it never gets back to 2 */ *difffile = Buffer; break; default: (*difffile) += size; break; } } } /*****************************************************************************/ /* A separate task launched by readDiff. Plays the DIFF. */ /*****************************************************************************/ void playDiff() { WaitSec = 0L; WaitMicros = 0L; DelayMicros = 0L; header = 0; CurBit = 0; framenumber = 0; numchunks = 1; donepal = false; difffile = &storagefordifffile; IsPlaying = true; if (DoBlack) { DoBlack = false; blackScreen(); } start = *startoffile; /* Make a copy of the pointer to the start of the file */ *difffile = start; /* Now can modify the file without modifying the original */ if (start == NULL) { IsPlaying = false; return; } continuous = false; readBlock(temp, 4L, difffile); temp[4] = '\0'; readBlock(&header, 4L, difffile); swapULong(&header); if (!((strcmp((char *)temp, "DIFF") == 0) && (header == 1219009121L))) { IsPlaying = false; return; } readBlock(&header, 4L, difffile); swapULong(&header); readBlock(&size, 4L, difffile); swapULong(&size); if (header == 0) { // sizeof(headerdata) != 18, but the padding might be at the end readBlock(&headerdata.Version, 2, difffile); readBlock(&headerdata.x, 2, difffile); readBlock(&headerdata.y, 2, difffile); readBlock(&headerdata.depth, 1, difffile); readBlock(&headerdata.fps, 1, difffile); readBlock(&headerdata.BufferSize, 4, difffile); readBlock(&headerdata.Machine, 2, difffile); readBlock(&headerdata.Flags, 4, difffile); (*difffile) += size - 18; swapUShortPtr(&headerdata.Version, 3); swapULong(&headerdata.BufferSize); swapUShortPtr(&headerdata.Machine, 1); swapULong(&headerdata.Flags); continuous = CONTINUOUS & headerdata.Flags; diffwidth = headerdata.x; diffheight = headerdata.y; DataBytesPerRow = diffwidth; numchunks = (((int32) diffwidth) * diffheight) / 0x10000; if ((uint32)(numchunks * 0x10000) < (uint32)(((int32) diffwidth) * diffheight)) numchunks++; } else { return; } for (header = 0; header < 8; header++) RawDiffBM.Planes[header] = NULL; if (headerdata.fps) DelayMicros = ONESECOND / headerdata.fps; if (PlayOnce) { while (header != 65535) diffNextFrame(); } else diffNextFrame(); } /*****************************************************************************/ /* Stops an animation from running. */ /*****************************************************************************/ void stopDiff() { if (IsPlaying) { if (IsAnim) blackScreen(); } } /*****************************************************************************/ /* Stops an animation from running. */ /*****************************************************************************/ void stopDiffEnd() { if (IsPlaying) { while (IsPlaying) { g_music->updateMusic(); diffNextFrame(); } } } /*****************************************************************************/ /* Stops the continuous sound from playing. */ /*****************************************************************************/ void stopSound() { stopsound = true; } /*****************************************************************************/ /* Reads in a DIFF file. */ /*****************************************************************************/ bool readDiff(bool playonce) { PlayOnce = playonce; playDiff(); return true; } void readSound(bool waitTillFinished, Common::File *file) { uint32 magicBytes = file->readUint32LE(); if (magicBytes != 1219009121L) return; uint32 soundTag = file->readUint32LE(); uint32 soundSize = file->readUint32LE(); if (soundTag == 0) file->skip(soundSize); // skip the header else return; while (soundTag != 65535) { g_music->updateMusic(); soundTag = file->readUint32LE(); soundSize = file->readUint32LE() - 8; if ((soundTag == 30) || (soundTag == 31)) { if (waitTillFinished) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); } } file->skip(4); uint16 sampleRate = file->readUint16LE(); file->skip(2); byte *soundData = (byte *)malloc(soundSize); file->read(soundData, soundSize); g_music->playSoundEffect(sampleRate, soundSize, soundData); } else if (soundTag == 65535L) { if (waitTillFinished) { while (g_music->isSoundEffectActive()) { g_music->updateMusic(); waitTOF(); } } } else file->skip(soundSize); } } } // End of namespace Lab