/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #ifndef LAB_RESOURCE_H #define LAB_RESOURCE_H #include "lab/labfun.h" #include "lab/text.h" namespace Lab { enum StaticText { kTextLowerFloor, kTextMiddleFloor, kTextUpperFloor, kTextMedMazeFloor, kTextHedgeMazeFloor, kTextSurMazeFloor, kTextCarnivalFloor, kTextSurmazeMessage, kTextFacingNorth, kTextFacingEast, kTextFacingSouth, kTextFacingWest, kTextLampOn, kTextTurnLeft, kTextTurnRight, kTextGoForward, kTextNoPath, kTextTakeItem, kTextSave, kTextLoad, kTextBookmark, kTextPersonal, kTextDisk, kTextSaveBook, kTextRestoreBook, kTextSaveFlash, kTextRestoreFlash, kTextSaveDisk, kTextRestoreDisk, kTextNoDiskInDrive, kTextWriteProtected, kTextSelectDisk, kTextFormatFloppy, kTextFormatting, kTextNothing, kTextUseOnWhat, kTextTakeWhat, kTextMoveWhat, kTextOpenWhat, kTextCloseWhat, kTextLookWhat, kTextUseMap, kTextUseJournal, kTextTurnLampOn, kTextTurnLampOff, kTextUseWhiskey, kTextUsePith, kTextUseHelmet }; class Resource { public: Resource(); ~Resource() {} Common::File *openDataFile(const char * fileName, uint32 fileHeader); bool readRoomData(const char *fileName); bool readInventory(const char *fileName); bool readViews(uint16 roomNum); TextFont *getFont(const char *filename); Common::String getStaticText(byte index) const { return _staticText[index]; } private: char *readString(Common::File *file); int16 *readConditions(Common::File *file); RuleList *readRule(Common::File *file); Action *readAction(Common::File *file); CloseData *readCloseUps(uint16 depth, Common::File *file); ViewData *readView(Common::File *file); void readStaticText(); Common::String _staticText[48]; }; extern Resource *g_resource; } // End of namespace Lab #endif /* LAB_RESOURCE_H */