/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/stddefines.h" #include "lab/labfun.h" #include "lab/text.h" #include "lab/vga.h" namespace Lab { extern uint32 VGAScreenWidth, VGABytesPerPage; /*****************************************************************************/ /* Closes a font and frees all memory associated with it. */ /*****************************************************************************/ void closeFont(struct TextFont *tf) { if (tf) { if (tf->data && tf->DataLength) delete[] tf->data; free(tf); } } /*****************************************************************************/ /* Returns the length of a text in the specified font. */ /*****************************************************************************/ uint16 textLength(struct TextFont *tf, const char *text, uint16 numchars) { uint16 counter, length = 0; if (tf) for (counter = 0; counter < numchars; counter++) { length += tf->Widths[(uint)*text]; text++; } return length; } /*****************************************************************************/ /* Returns the height of a specified font. */ /*****************************************************************************/ uint16 textHeight(struct TextFont *tf) { return (tf) ? tf->Height : 0; } /*****************************************************************************/ /* Draws the text to the screen. */ /*****************************************************************************/ void text(struct TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars) { byte *VGATop, *VGACur, *VGATemp, *VGATempLine, *cdata; uint32 RealOffset, SegmentOffset; int32 templeft, LeftInSegment; uint16 counter, counterb, bwidth, mask, curpage, rows, cols, data; VGATop = getVGABaseAddr(); for (counter = 0; counter < numchars; counter++) { RealOffset = (VGAScreenWidth * y) + x; curpage = RealOffset / VGABytesPerPage; SegmentOffset = RealOffset - (curpage * VGABytesPerPage); LeftInSegment = VGABytesPerPage - SegmentOffset; VGACur = VGATop + SegmentOffset; if (tf->Widths[(uint)*text]) { cdata = tf->data + tf->Offsets[(uint)*text]; bwidth = *cdata++; VGATemp = VGACur; VGATempLine = VGACur; for (rows = 0; rows < tf->Height; rows++) { VGATemp = VGATempLine; templeft = LeftInSegment; for (cols = 0; cols < bwidth; cols++) { data = *cdata++; if (data && (templeft >= 8)) { for (int i = 7; i >= 0; i--) { if ((1 << i) & data) *VGATemp = color; VGATemp++; } templeft -= 8; } else if (data) { mask = 0x80; templeft = LeftInSegment; for (counterb = 0; counterb < 8; counterb++) { if (templeft <= 0) { curpage++; VGATemp = (byte *)(VGATop - templeft); /* Set up VGATempLine for next line */ VGATempLine -= VGABytesPerPage; /* Set up LeftInSegment for next line */ LeftInSegment += VGABytesPerPage + templeft; templeft += VGABytesPerPage; } if (mask & data) *VGATemp = color; VGATemp++; mask = mask >> 1; templeft--; } } else { templeft -= 8; VGATemp += 8; } } VGATempLine += VGAScreenWidth; LeftInSegment -= VGAScreenWidth; if (LeftInSegment <= 0) { curpage++; VGATempLine -= VGABytesPerPage; LeftInSegment += VGABytesPerPage; } } } x += tf->Widths[(int)*text]; text++; } } } // End of namespace Lab