/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Labyrinth of Time code with assistance of * * Copyright (c) 1993 Terra Nova Development * Copyright (c) 2004 The Wyrmkeep Entertainment Co. * */ #include "lab/stddefines.h" #include "lab/timing.h" #include "lab/vga.h" namespace Lab { /*****************************************************************************/ /* Waits for for Secs seconds and Micros microseconds to pass. */ /*****************************************************************************/ void microDelay(uint32 secs, uint32 micros) { uint32 waitSecs, waitMicros; addCurTime(secs, micros, &waitSecs, &waitMicros); while (1) { getTime(&secs, µs); if ((secs > waitSecs) || ((secs == waitSecs) && (micros >= waitMicros))) return; g_system->delayMillis(10); } } /*****************************************************************************/ /* Gets the current system time. */ /*****************************************************************************/ void getTime(uint32 *secs, uint32 *micros) { uint32 t = g_system->getMillis(); *secs = t / 1000; *micros = t % 1000; } /*****************************************************************************/ /* Adds seconds and microseconds to current time to get a new time. */ /*****************************************************************************/ void addCurTime(uint32 sec, uint32 micros, uint32 *timeSec, uint32 *timeMicros) { getTime(timeSec, timeMicros); (*timeSec) += sec; (*timeMicros) += micros; if (*timeMicros >= ONESECOND) { (*timeSec)++; (*timeMicros) -= ONESECOND; } } /*****************************************************************************/ /* Finds the difference between time1 and time2. If time1 is later than */ /* time2, returns 0. */ /*****************************************************************************/ void anyTimeDiff(uint32 sec1, uint32 micros1, uint32 sec2, uint32 micros2, uint32 *diffSecs, uint32 *diffMicros) { *diffSecs = 0; *diffMicros = 0; if (sec1 > sec2) return; else if ((sec1 == sec2) && (micros1 >= micros2)) return; if (micros1 > micros2) { *diffSecs = sec2 - sec1 - 1; *diffMicros = (ONESECOND - micros1) + micros2; } else { *diffSecs = sec2 - sec1; *diffMicros = micros2 - micros1; } } /*****************************************************************************/ /* Finds the difference between the current time, and a future time. Returns */ /* 0 if the future time is actually before the current time. */ /*****************************************************************************/ void timeDiff(uint32 sec, uint32 micros, uint32 *diffSec, uint32 *diffMicros) { uint32 curSec, curMicros; *diffSec = 0; *diffMicros = 0; getTime(&curSec, &curMicros); if (curSec > sec) /* Already passed the time */ return; else if ((curSec == sec) && (curMicros >= micros)) /* Already passed the time */ return; if (curMicros > micros) { *diffSec = sec - curSec - 1; *diffMicros = (ONESECOND - curMicros) + micros; } else { *diffSec = sec - curSec; *diffMicros = micros - curMicros; } } /*****************************************************************************/ /* Waits for a specified time to occur. */ /*****************************************************************************/ void waitForTime(uint32 sec, uint32 micros) { uint32 curSec, curMicros; getTime(&curSec, &curMicros); if (curSec > sec) return; else if ((curSec == sec) && (curMicros >= micros)) return; if (curMicros > micros) microDelay(sec - curSec - 1, (ONESECOND - curMicros) + micros - 1); else microDelay(sec - curSec, micros - curMicros - 1); } } // End of namespace Lab