/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Based on the Xentax Wiki documentation: // http://wiki.xentax.com/index.php/The_Last_Express_SND #include "lastexpress/data/snd.h" #include "lastexpress/debug.h" #include "audio/decoders/adpcm_intern.h" #include "audio/audiostream.h" #include "common/debug.h" #include "common/memstream.h" #include "common/system.h" #include "common/textconsole.h" namespace LastExpress { // Last Express ADPCM is similar to MS IMA mono, but inverts its nibbles // and does not have the 4 byte per channel requirement class LastExpress_ADPCMStream : public Audio::Ima_ADPCMStream { public: LastExpress_ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, uint32 blockSize) : Audio::Ima_ADPCMStream(stream, disposeAfterUse, size, 44100, 1, blockSize) {} int readBuffer(int16 *buffer, const int numSamples) { int samples = 0; assert(numSamples % 2 == 0); while (samples < numSamples && !_stream->eos() && _stream->pos() < _endpos) { if (_blockPos[0] == _blockAlign) { // read block header _status.ima_ch[0].last = _stream->readSint16LE(); _status.ima_ch[0].stepIndex = _stream->readSint16LE(); _blockPos[0] = 4; } for (; samples < numSamples && _blockPos[0] < _blockAlign && !_stream->eos() && _stream->pos() < _endpos; samples += 2) { byte data = _stream->readByte(); _blockPos[0]++; buffer[samples] = decodeIMA((data >> 4) & 0x0f); buffer[samples + 1] = decodeIMA(data & 0x0f); } } return samples; } }; ////////////////////////////////////////////////////////////////////////// // Sound ////////////////////////////////////////////////////////////////////////// SimpleSound::SimpleSound() : _size(0), _blocks(0), _blockSize(0) {} SimpleSound::~SimpleSound() { stop(); } // Stop the sound void SimpleSound::stop() const { g_system->getMixer()->stopHandle(_handle); } void SimpleSound::loadHeader(Common::SeekableReadStream *in) { _size = in->readUint32LE(); _blocks = in->readUint16LE(); debugC(5, kLastExpressDebugSound, " sound header data: size=\"%d\", %d blocks", _size, _blocks); assert (_size % _blocks == 0); _blockSize = _size / _blocks; } Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size) const { return new LastExpress_ADPCMStream(in, DisposeAfterUse::YES, size, _blockSize); } void SimpleSound::play(Audio::AudioStream *as) { g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, as); } ////////////////////////////////////////////////////////////////////////// // StreamedSound ////////////////////////////////////////////////////////////////////////// StreamedSound::StreamedSound() {} StreamedSound::~StreamedSound() {} bool StreamedSound::load(Common::SeekableReadStream *stream) { if (!stream) return false; g_system->getMixer()->stopHandle(_handle); loadHeader(stream); // Start decoding the input stream Audio::AudioStream *as = makeDecoder(stream, _size); // Start playing the decoded audio stream play(as); return true; } ////////////////////////////////////////////////////////////////////////// // StreamedSound ////////////////////////////////////////////////////////////////////////// AppendableSound::AppendableSound() : SimpleSound() { // Create an audio stream where the decoded chunks will be appended _as = Audio::makeQueuingAudioStream(44100, false); _finished = false; // Start playing the decoded audio stream play(_as); // Initialize the block size // TODO: get it as an argument? _blockSize = 739; } AppendableSound::~AppendableSound() { finish(); _as = NULL; } void AppendableSound::queueBuffer(const byte *data, uint32 size) { Common::MemoryReadStream *buffer = new Common::MemoryReadStream(data, size); queueBuffer(buffer); } void AppendableSound::queueBuffer(Common::SeekableReadStream *bufferIn) { if (!_as) error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!"); // Setup the ADPCM decoder uint32 sizeIn = (uint32)bufferIn->size(); Audio::AudioStream *adpcm = makeDecoder(bufferIn, sizeIn); // Queue the stream _as->queueAudioStream(adpcm); } void AppendableSound::finish() { if (!_as) error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!"); if (!_finished) _as->finish(); _finished = true; } } // End of namespace LastExpress