/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lastexpress/entities/abbot.h" #include "lastexpress/entities/verges.h" #include "lastexpress/game/action.h" #include "lastexpress/game/entities.h" #include "lastexpress/game/inventory.h" #include "lastexpress/game/logic.h" #include "lastexpress/game/object.h" #include "lastexpress/game/savepoint.h" #include "lastexpress/game/scenes.h" #include "lastexpress/game/state.h" #include "lastexpress/sound/queue.h" #include "lastexpress/lastexpress.h" namespace LastExpress { Abbot::Abbot(LastExpressEngine *engine) : Entity(engine, kEntityAbbot) { ADD_CALLBACK_FUNCTION(Abbot, reset); ADD_CALLBACK_FUNCTION(Abbot, draw); ADD_CALLBACK_FUNCTION(Abbot, enterExitCompartment); ADD_CALLBACK_FUNCTION(Abbot, enterExitCompartment2); ADD_CALLBACK_FUNCTION(Abbot, callbackActionOnDirection); ADD_CALLBACK_FUNCTION(Abbot, draw2); ADD_CALLBACK_FUNCTION(Abbot, updateFromTime); ADD_CALLBACK_FUNCTION(Abbot, updateFromTicks); ADD_CALLBACK_FUNCTION(Abbot, playSound); ADD_CALLBACK_FUNCTION(Abbot, savegame); ADD_CALLBACK_FUNCTION(Abbot, updateEntity); ADD_CALLBACK_FUNCTION(Abbot, callSavepoint); ADD_CALLBACK_FUNCTION(Abbot, updatePosition); ADD_CALLBACK_FUNCTION(Abbot, callbackActionRestaurantOrSalon); ADD_CALLBACK_FUNCTION(Abbot, chapter1); ADD_CALLBACK_FUNCTION(Abbot, chapter2); ADD_CALLBACK_FUNCTION(Abbot, chapter3); ADD_CALLBACK_FUNCTION(Abbot, chapter3Handler); ADD_CALLBACK_FUNCTION(Abbot, function19); ADD_CALLBACK_FUNCTION(Abbot, function20); ADD_CALLBACK_FUNCTION(Abbot, function21); ADD_CALLBACK_FUNCTION(Abbot, function22); ADD_CALLBACK_FUNCTION(Abbot, function23); ADD_CALLBACK_FUNCTION(Abbot, function24); ADD_CALLBACK_FUNCTION(Abbot, function25); ADD_CALLBACK_FUNCTION(Abbot, function26); ADD_CALLBACK_FUNCTION(Abbot, function27); ADD_CALLBACK_FUNCTION(Abbot, function28); ADD_CALLBACK_FUNCTION(Abbot, function29); ADD_CALLBACK_FUNCTION(Abbot, function30); ADD_CALLBACK_FUNCTION(Abbot, function31); ADD_CALLBACK_FUNCTION(Abbot, function32); ADD_CALLBACK_FUNCTION(Abbot, function33); ADD_CALLBACK_FUNCTION(Abbot, function34); ADD_CALLBACK_FUNCTION(Abbot, function35); ADD_CALLBACK_FUNCTION(Abbot, function36); ADD_CALLBACK_FUNCTION(Abbot, function37); ADD_CALLBACK_FUNCTION(Abbot, function38); ADD_CALLBACK_FUNCTION(Abbot, chapter4); ADD_CALLBACK_FUNCTION(Abbot, function40); ADD_CALLBACK_FUNCTION(Abbot, chapter4Handler); ADD_CALLBACK_FUNCTION(Abbot, function42); ADD_CALLBACK_FUNCTION(Abbot, function43); ADD_CALLBACK_FUNCTION(Abbot, function44); ADD_CALLBACK_FUNCTION(Abbot, function45); ADD_CALLBACK_FUNCTION(Abbot, function46); ADD_CALLBACK_FUNCTION(Abbot, drinkAfterDefuse); ADD_CALLBACK_FUNCTION(Abbot, function48); ADD_CALLBACK_FUNCTION(Abbot, pickBomb); ADD_CALLBACK_FUNCTION(Abbot, chapter5); ADD_CALLBACK_FUNCTION(Abbot, chapter5Handler); ADD_CALLBACK_FUNCTION(Abbot, function52); ADD_CALLBACK_FUNCTION(Abbot, function53); } ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(1, Abbot, reset) Entity::reset(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_S(2, Abbot, draw) Entity::draw(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SI(3, Abbot, enterExitCompartment, ObjectIndex) Entity::enterExitCompartment(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SI(4, Abbot, enterExitCompartment2, ObjectIndex) Entity::enterExitCompartment(savepoint, kPosition_6470, kPosition_6130, kCarRedSleeping, kObjectCompartmentC, true, true); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(5, Abbot, callbackActionOnDirection) Entity::callbackActionOnDirection(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SSI(6, Abbot, draw2, EntityIndex) Entity::draw2(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_I(7, Abbot, updateFromTime, uint32) Entity::updateFromTime(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_I(8, Abbot, updateFromTicks, uint32) Entity::updateFromTicks(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_S(9, Abbot, playSound) Entity::playSound(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(10, Abbot, savegame, SavegameType, uint32) Entity::savegame(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(11, Abbot, updateEntity, CarIndex, EntityPosition) if (savepoint.action == kActionExcuseMeCath) { if (getEntities()->isPlayerPosition(kCarGreenSleeping, 18) || getEntities()->isPlayerPosition(kCarRedSleeping, 18)) { getSound()->excuseMe(kEntityAbbot); } else { if (getEvent(kEventAbbotIntroduction)) getSound()->playSound(kEntityPlayer, "CAT1013"); else getSound()->excuseMeCath(); } return; } Entity::updateEntity(savepoint, true); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SIIS(12, Abbot, callSavepoint, EntityIndex, ActionIndex) Entity::callSavepoint(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SII(13, Abbot, updatePosition, CarIndex, Position) Entity::updatePosition(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(14, Abbot, callbackActionRestaurantOrSalon) Entity::callbackActionRestaurantOrSalon(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(15, Abbot, chapter1) if (savepoint.action == kActionDefault) getSavePoints()->addData(kEntityAbbot, kAction203073664, 0); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(16, Abbot, chapter2) if (savepoint.action == kActionDefault) getEntities()->clearSequences(kEntityAbbot); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(17, Abbot, chapter3) switch (savepoint.action) { default: break; case kActionNone: setup_chapter3Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityAbbot); getData()->entityPosition = kPosition_5900; getData()->location = kLocationInsideCompartment; getData()->car = kCarRestaurant; getData()->inventoryItem = kItemNone; getData()->clothes = kClothesDefault; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(18, Abbot, chapter3Handler) switch (savepoint.action) { default: break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->entityPosition = kPosition_5800; getData()->location = kLocationOutsideCompartment; setCallback(2); setup_draw("804DD"); break; case 2: getSavePoints()->push(kEntityAbbot, kEntityCooks, kAction236976550); getEntities()->drawSequenceRight(kEntityAbbot, "804DS"); if (getEntities()->isInRestaurant(kEntityPlayer)) getEntities()->updateFrame(kEntityAbbot); setCallback(3); setup_callbackActionOnDirection(); break; case 3: setCallback(4); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 4: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(5); setup_enterExitCompartment("617AC", kObjectCompartmentC); break; case 5: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getData()->entityPosition = kPosition_6470; getData()->location = kLocationInsideCompartment; setup_function19(); break; } break; case kAction192054567: setCallback(1); setup_callbackActionRestaurantOrSalon(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(19, Abbot, function19) switch (savepoint.action) { default: break; case kActionNone: if (getState()->time > kTime1953000) { if (!params->param1) { params->param1 = 1; setCallback(3); setup_playSound("MrB3010"); } } break; case kActionDefault: getEntities()->drawSequenceLeft(kEntityAbbot, "508A"); getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304); setCallback(1); setup_playSound("Abb3010"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_updateFromTime(900); break; case 2: getEntities()->drawSequenceLeft(kEntityAbbot, "508B"); break; case 3: getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808); setup_function20(); break; } } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(20, Abbot, function20) switch (savepoint.action) { default: break; case kActionNone: if (getState()->time > kTime1966500 && getEntities()->isInRestaurant(kEntityBoutarel)) setup_function21(); break; case kActionDefault: getEntities()->drawSequenceLeft(kEntityAbbot, "509A"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(21, Abbot, function21) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_draw("509B"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); setCallback(2); setup_enterExitCompartment("617Mc", kObjectCompartmentC); break; case 2: getData()->location = kLocationOutsideCompartment; setCallback(3); setup_updateEntity(kCarRestaurant, kPosition_850); break; case 3: setCallback(4); setup_callbackActionRestaurantOrSalon(); break; case 4: getData()->entityPosition = kPosition_1540; getData()->location = kLocationOutsideCompartment; setCallback(5); setup_draw("804US"); break; case 5: getEntities()->drawSequenceRight(kEntityAbbot, "029J"); if (getEntities()->isInSalon(kEntityPlayer)) getEntities()->updateFrame(kEntityAbbot); setCallback(6); setup_callbackActionOnDirection(); break; case 6: getEntities()->drawSequenceLeft(kEntityAbbot, "029H"); getSavePoints()->push(kEntityAbbot, kEntityPascale, kAction207769280); break; case 7: setup_function22(); break; } break; case kAction122288808: getSavePoints()->push(kEntityAbbot, kEntityTables4, kAction136455232); getData()->location = kLocationInsideCompartment; setCallback(7); setup_draw("029B"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(22, Abbot, function22) switch (savepoint.action) { default: break; case kActionNone: TIME_CHECK_SAVEPOINT(kTime1971000, params->param1, kEntityAbbot, kEntityServers0, kAction218586752); if (getState()->time > kTime1989000 && getEntities()->isSomebodyInsideRestaurantOrSalon()) { getData()->inventoryItem = kItemNone; setup_function23(); } break; case kAction1: getData()->inventoryItem = kItemNone; setCallback(1); setup_savegame(kSavegameTypeEvent, kEventAbbotIntroduction); break; case kActionDefault: getEntities()->drawSequenceLeft(kEntityAbbot, "029E"); if (!getEvent(kEventAbbotIntroduction)) getData()->inventoryItem = (InventoryItem)kCursorProcess; break; case kActionCallback: if (getCallback() != 1) break; getAction()->playAnimation(kEventAbbotIntroduction); getSound()->playSound(kEntityPlayer, "LIB036"); getScenes()->loadSceneFromPosition(kCarRestaurant, 61); break; case kAction122288808: getEntities()->drawSequenceLeft(kEntityAbbot, "029E"); break; case kAction122358304: getEntities()->drawSequenceLeft(kEntityAbbot, "BLANK"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(23, Abbot, function23) switch (savepoint.action) { default: break; case kActionDefault: getData()->location = kLocationOutsideCompartment; getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 67); setCallback(1); setup_callSavepoint("029F", kEntityTables4, kActionDrawTablesWithChairs, "029G"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 67); getSavePoints()->push(kEntityAbbot, kEntityServers0, kAction270068760); getSavePoints()->push(kEntityAbbot, kEntityAnna, kAction238936000); getEntities()->drawSequenceRight(kEntityAbbot, "804DS"); if (getEntities()->isInRestaurant(kEntityPlayer)) getEntities()->updateFrame(kEntityAbbot); setCallback(2); setup_callbackActionOnDirection(); break; case 2: setCallback(3); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 3: setCallback(4); setup_enterExitCompartment2("617Cc", kObjectCompartmentC); break; case 4: getData()->location = kLocationInsideCompartment; setup_function24(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(24, Abbot, function24) switch (savepoint.action) { default: break; case kActionNone: UPDATE_PARAM(params->param1, getState()->time, 900); setup_function25(); break; case kActionKnock: case kActionOpenDoor: getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal); if (savepoint.action == kActionKnock) { setCallback(1); setup_playSound("LIB012"); } else { setCallback(2); setup_playSound("LIB013"); } break; case kActionDefault: getEntities()->clearSequences(kEntityAbbot); getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityAbbot, kObjectLocationNone, kCursorHandKnock, kCursorHand); break; case kActionCallback: switch (getCallback()) { default: break; case 1: case 2: setCallback(3); setup_playSound("Abb3001"); break; case 3: getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(25, Abbot, function25) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_enterExitCompartment("617Dc", kObjectCompartmentC); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); setCallback(2); setup_updateEntity(kCarRestaurant, kPosition_850); break; case 2: setCallback(3); setup_callbackActionRestaurantOrSalon(); break; case 3: getData()->entityPosition = kPosition_1540; getData()->location = kLocationOutsideCompartment; setCallback(4); setup_updatePosition("115A", kCarRestaurant, 56); break; case 4: getData()->location = kLocationInsideCompartment; getScenes()->loadSceneFromItemPosition(kItem3); setup_function26(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(26, Abbot, function26) switch (savepoint.action) { default: break; case kActionNone: UPDATE_PARAM(params->param2, getState()->time, 4500); if (getEntities()->isSomebodyInsideRestaurantOrSalon()) setup_function27(); break; case kActionDefault: getSavePoints()->push(kEntityAbbot, kEntityKronos, kAction157159392); getEntities()->drawSequenceLeft(kEntityAbbot, "115B"); break; case kAction101169422: params->param1 = 1; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(27, Abbot, function27) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_callbackActionRestaurantOrSalon(); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; setCallback(2); setup_updatePosition("115C", kCarRestaurant, 56); break; case 2: getInventory()->setLocationAndProcess(kItem3, kObjectLocation1); setCallback(3); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 3: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(4); setup_enterExitCompartment("617Ac", kObjectCompartmentC); break; case 4: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getData()->entityPosition = kPosition_6470; getData()->location = kLocationInsideCompartment; setup_function28(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(28, Abbot, function28) switch (savepoint.action) { default: break; case kActionNone: TIME_CHECK_CALLBACK(kTime2052000, params->param1, 1, setup_function29); break; case kActionDefault: getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304); getEntities()->drawSequenceLeft(kEntityAbbot, "508A"); setCallback(1); setup_playSound("abb3013"); break; case kActionCallback: if (getCallback() == 1) getEntities()->drawSequenceLeft(kEntityAbbot, "508B"); break; case kAction222609266: setup_function30(); } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(29, Abbot, function29) switch (savepoint.action) { default: break; case kActionDefault: getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808); getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(1); setup_enterExitCompartment("617Bc", kObjectCompartmentC); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); setCallback(2); setup_updateEntity(kCarRedSleeping, kPosition_9460); break; case 2: setCallback(3); setup_updateFromTicks(450); break; case 3: setCallback(4); setup_updateEntity(kCarGreenSleeping, kPosition_540); break; case 4: setCallback(5); setup_updateFromTime(225); break; case 5: setCallback(6); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 6: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(7); setup_enterExitCompartment("617Ac", kObjectCompartmentC); break; case 7: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304); getEntities()->drawSequenceLeft(kEntityAbbot, "508B"); callbackAction(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(30, Abbot, function30) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_playSound("Abb3030"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808); getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(2); setup_enterExitCompartment("617Bc", kObjectCompartmentC); break; case 2: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getData()->location = kLocationOutsideCompartment; setCallback(3); setup_updateEntity(kCarRestaurant, kPosition_850); break; case 3: setCallback(4); setup_callbackActionRestaurantOrSalon(); break; case 4: getData()->entityPosition = kPosition_1540; getData()->location = kLocationOutsideCompartment; setCallback(5); setup_updatePosition("115A", kCarRestaurant, 56); break; case 5: getScenes()->loadSceneFromItemPosition(kItem3); getData()->location = kLocationInsideCompartment; setup_function31(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(31, Abbot, function31) switch (savepoint.action) { default: break; case kActionNone: if (params->param4 != kTimeInvalid && params->param2 < getState()->time) { if (params->param3 < getState()->time) { params->param4 = kTimeInvalid; setCallback(1); setup_callbackActionRestaurantOrSalon(); break; } else { if (!getEntities()->isInSalon(kEntityPlayer) || !params->param4) params->param4 = (uint)getState()->time + 450; if (params->param4 < getState()->time) { params->param4 = kTimeInvalid; setCallback(1); setup_callbackActionRestaurantOrSalon(); break; } } } if (!params->param1) break; UPDATE_PARAM(params->param5, getState()->time, 450); setCallback(6); setup_callbackActionRestaurantOrSalon(); break; case kActionDefault: params->param2 = (uint)getState()->time + 4500; params->param3 = (uint)getState()->time + 18000; getEntities()->drawSequenceLeft(kEntityAbbot, "115B"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; setCallback(2); setup_updatePosition("115E", kCarRestaurant, 56); break; case 2: getInventory()->setLocationAndProcess(kItem3, kObjectLocation1); getSavePoints()->push(kEntityAbbot, kEntityAlexei, kAction122358304); getSound()->playSound(kEntityAbbot, "Abb3020"); setCallback(3); setup_updatePosition("125A", kCarRestaurant, 52); break; case 3: getData()->location = kLocationInsideCompartment; getEntities()->drawSequenceLeft(kEntityAbbot, "125B"); setCallback(4); setup_playSound("Abb3021"); break; case 4: getSound()->playSound(kEntityAbbot, "Abb3023"); getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 52); setCallback(5); setup_draw2("125C1", "125C2", kEntityAlexei); break; case 5: getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 52); getEntities()->drawSequenceLeft(kEntityAbbot, "125D"); getSavePoints()->push(kEntityAbbot, kEntityAlexei, kAction122288808); params->param1 = 1; UPDATE_PARAM(params->param5, getState()->time, 450); setCallback(6); setup_callbackActionRestaurantOrSalon(); break; case 6: getData()->location = kLocationOutsideCompartment; setCallback(7); setup_updatePosition("125E", kCarRestaurant, 52); break; case 7: setup_function32(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(32, Abbot, function32) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(1); setup_enterExitCompartment("617Ac", kObjectCompartmentC); break; case 2: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getData()->entityPosition = kPosition_6470; getData()->location = kLocationInsideCompartment; getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304); setup_function33(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(33, Abbot, function33) switch (savepoint.action) { default: break; case kActionNone: if (params->param1 != kTimeInvalid && getState()->time > kTime2115000) { if (getState()->time <= kTime2124000) { if (!getEntities()->isDistanceBetweenEntities(kEntityAbbot, kEntityPlayer, 2000) || !params->param1) params->param1 = (uint)getState()->time; if (params->param1 >= getState()->time) break; } params->param1 = kTimeInvalid; setCallback(1); setup_playSound("Abb3014"); } break; case kActionDefault: getEntities()->drawSequenceLeft(kEntityAbbot, "508A"); break; case kActionCallback: if (getCallback() == 1) getEntities()->drawSequenceLeft(kEntityAbbot, "508B"); break; case kAction123712592: setup_function34(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(34, Abbot, function34) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_playSound("Abb3031"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808); getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(2); setup_enterExitCompartment("617Bc", kObjectCompartmentC); break; case 2: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getData()->location = kLocationOutsideCompartment; setCallback(3); setup_updateEntity(kCarRestaurant, kPosition_850); break; case 3: setCallback(4); setup_callbackActionRestaurantOrSalon(); break; case 4: getData()->entityPosition = kPosition_1540; getData()->location = kLocationOutsideCompartment; setCallback(5); setup_updatePosition("115A", kCarRestaurant, 56); break; case 5: getScenes()->loadSceneFromItemPosition(kItem3); getData()->location = kLocationInsideCompartment; setup_function35(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(35, Abbot, function35) switch (savepoint.action) { default: break; case kActionNone: if (params->param2 == kTimeInvalid) break; if (params->param1 >= getState()->time) { if (!getEntities()->isInSalon(kEntityPlayer) || !params->param2) params->param2 = (uint)getState()->time + 450; if (params->param2 >= getState()->time) break; } params->param2 = kTimeInvalid; getSavePoints()->push(kEntityAbbot, kEntityAugust, kAction136196244); setCallback(1); setup_updateFromTime(0); break; case kActionDefault: getEntities()->drawSequenceLeft(kEntityAbbot, "115B"); params->param1 = (uint)getState()->time + 9000; break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_callbackActionRestaurantOrSalon(); break; case 2: getData()->location = kLocationOutsideCompartment; getSound()->playSound(kEntityAbbot, "Abb3040", kFlagInvalid, 45); getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 57); setCallback(3); setup_callSavepoint("121A", kEntityAugust, kAction122358304, "BOGUS"); break; case 3: getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 57); getInventory()->setLocationAndProcess(kItem3, kObjectLocation1); getData()->location = kLocationInsideCompartment; setup_function36(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(36, Abbot, function36) switch (savepoint.action) { default: break; case kActionNone: switch (params->param2) { default: break; case 1: if (params->param3 == kTimeInvalid) break; if (params->param1 >= getState()->time) { if (!getEntities()->isInSalon(kEntityPlayer) || !params->param3) params->param3 = (uint)getState()->time + 675; if (params->param3 >= getState()->time) break; } params->param3 = kTimeInvalid; getSound()->playSound(kEntityAbbot, "Abb3041"); break; case 2: UPDATE_PARAM(params->param4, getState()->time, 900); getSound()->playSound(kEntityAbbot, "Abb3042"); break; case 3: getSound()->playSound(kEntityAbbot, "Abb3043"); getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 57); setCallback(1); setup_callSavepoint("121D", kEntityAugust, kAction122288808, "BOGUS"); break; } break; case kActionEndSound: ++params->param2; break; case kActionDefault: params->param1 = (uint)getState()->time + 4500; getEntities()->drawSequenceLeft(kEntityAbbot, "121B"); break; case kActionDrawScene: if (getEntities()->isPlayerPosition(kCarRestaurant, 57)) getScenes()->loadSceneFromPosition(kCarRestaurant, 50); break; case kActionCallback: if (getCallback() == 1) { getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 57); setup_function37(); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(37, Abbot, function37) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); setCallback(2); setup_enterExitCompartment("617Ac", kObjectCompartmentC); break; case 2: getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); getData()->entityPosition = kPosition_6470; getData()->location = kLocationInsideCompartment; getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304); setup_function38(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(38, Abbot, function38) switch (savepoint.action) { default: break; case kActionDefault: getEntities()->drawSequenceLeft(kEntityAbbot, "508A"); setCallback(1); setup_playSound("Abb3014A"); break; case kActionCallback: if (getCallback() == 1) getEntities()->drawSequenceLeft(kEntityAbbot, "508B"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(39, Abbot, chapter4) switch (savepoint.action) { default: break; case kActionNone: setup_chapter4Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityAbbot); getData()->car = kCarRestaurant; getData()->inventoryItem = kItemNone; ENTITY_PARAM(0, 1) = 0; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(40, Abbot, function40, CarIndex, EntityPosition) switch (savepoint.action) { default: break; case kActionNone: if (getEntities()->updateEntity(kEntityAbbot, (CarIndex)params->param1, (EntityPosition)params->param2)) { callbackAction(); } else if (!getEvent(kEventAbbotInvitationDrink) && getEntities()->isDistanceBetweenEntities(kEntityAbbot, kEntityPlayer, 1000) && !getEntities()->isInsideCompartments(kEntityPlayer) && !getEntities()->checkFields10(kEntityPlayer)) { if (getData()->car == kCarGreenSleeping || getData()->car == kCarRedSleeping) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventAbbotInvitationDrink); } } break; case kActionDefault: if (getEntities()->updateEntity(kEntityAbbot, (CarIndex)params->param1, (EntityPosition)params->param2)) callbackAction(); break; case kActionCallback: if (getCallback() == 1) { getAction()->playAnimation(kEventAbbotInvitationDrink); getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionUp ? -1 : 1))), getData()->direction == kDirectionUp); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(41, Abbot, chapter4Handler) switch (savepoint.action) { default: break; case kActionNone: TIME_CHECK_SAVEPOINT(kTime2358000, params->param1, kEntityAbbot, kEntityServers0, kAction218128129); if (getState()->time > kTime2389500 && getEntities()->isSomebodyInsideRestaurantOrSalon()) setup_function42(); break; case kActionDefault: getSavePoints()->push(kEntityAbbot, kEntityTables4, kAction136455232); getEntities()->drawSequenceLeft(kEntityAbbot, "029E"); getData()->location = kLocationInsideCompartment; break; case kAction122288808: getEntities()->drawSequenceLeft(kEntityAbbot, "029E"); break; case kAction122358304: getEntities()->drawSequenceLeft(kEntityAbbot, "BLANK"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(42, Abbot, function42) switch (savepoint.action) { default: break; case kActionDefault: getData()->location = kLocationOutsideCompartment; getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 67); setCallback(1); setup_callSavepoint("029F", kEntityTables4, kActionDrawTablesWithChairs, "029G"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 67); getSavePoints()->push(kEntityAbbot, kEntityServers0, kAction270068760); getEntities()->drawSequenceRight(kEntityAbbot, "804DS"); if (getEntities()->isInRestaurant(kEntityPlayer)) getEntities()->updateFrame(kEntityAbbot); setCallback(2); setup_callbackActionOnDirection(); break; case 2: setCallback(3); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 3: setCallback(4); setup_enterExitCompartment2("617Cc", kObjectCompartmentC); break; case 4: getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityAbbot); setup_function43(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(43, Abbot, function43) switch (savepoint.action) { default: break; case kActionNone: if (params->param1 && params->param4 != kTimeInvalid && params->param2 < getState()->time) { if (getState()->time < kTime2452500) { params->param4 = kTimeInvalid; setCallback(1); setup_playSound("Abb4002"); break; } else { if (!getEntities()->isDistanceBetweenEntities(kEntityAbbot, kEntityPlayer, 1000) || getSoundQueue()->isBuffered(kEntityBoutarel) || !params->param4) params->param4 = (uint)getState()->time + 450; if (params->param4 < getState()->time) { params->param4 = kTimeInvalid; setCallback(1); setup_playSound("Abb4002"); break; } } } label_callback_1: TIME_CHECK(kTime2466000, params->param5, setup_function44); if (params->param3) { UPDATE_PARAM(params->param6, getState()->timeTicks, 75); params->param2 = 1; params->param3 = 0; getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal); } params->param6 = 0; break; case kActionKnock: case kActionOpenDoor: getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal); if (params->param3) { setCallback(savepoint.param.intValue == 50 ? 5 : 6); setup_playSound(savepoint.param.intValue == 50 ? getSound()->justAMinuteCath() : getSound()->wrongDoorCath()); } else { setCallback(savepoint.action == kActionKnock ? 2 : 3); setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013"); } break; case kActionDefault: getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); break; case kActionDrawScene: if (params->param2 || params->param3) { getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); params->param2 = 0; params->param3 = 0; } break; case kActionCallback: switch (getCallback()) { default: break; case 1: goto label_callback_1; case 2: case 3: setCallback(4); setup_playSound("Abb3001"); break; case 4: getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorTalk, kCursorNormal); getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorTalk, kCursorNormal); params->param3 = 1; break; case 5: case 6: params->param2 = 1; params->param3 = 0; break; } break; case kAction101687594: params->param1 = 1; break; case kAction159003408: params->param1 = 0; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(44, Abbot, function44) switch (savepoint.action) { default: break; case kActionDefault: getData()->entityPosition = kPosition_6470; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getEntities()->clearSequences(kEntityAbbot); getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObject50, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand); break; case kAction104060776: setup_function45(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(45, Abbot, function45) switch (savepoint.action) { default: break; case kActionDefault: getData()->entityPosition = kPosition_6471; getData()->car = kCarRedSleeping; getData()->location = kLocationOutsideCompartment; RESET_ENTITY_STATE(kEntityVerges, Verges, setup_function38); getEntities()->drawSequenceLeft(kEntityAbbot, "617Ec"); getEntities()->enterCompartment(kEntityAbbot, kObjectCompartmentC, true); setCallback(1); setup_playSound("Abb4010"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_enterExitCompartment("617Kc", kObjectCompartmentC); break; case 2: getEntities()->exitCompartment(kEntityAbbot, kObjectCompartmentC, true); getSavePoints()->push(kEntityAbbot, kEntityVerges, kAction125233040); setup_function46(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(46, Abbot, function46) switch (savepoint.action) { default: break; case kActionDefault: getData()->entityPosition = kPosition_6471; setCallback(1); setup_function40(kCarRestaurant, kPosition_850); break; case kActionCallback: if (getCallback() == 1) setup_drinkAfterDefuse(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(47, Abbot, drinkAfterDefuse) switch (savepoint.action) { default: break; case kAction1: setCallback(3); setup_savegame(kSavegameTypeEvent, kEventAbbotDrinkGiveDetonator); break; case kActionDefault: setCallback(1); setup_callbackActionRestaurantOrSalon(); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->entityPosition = kPosition_1540; getData()->location = kLocationOutsideCompartment; setCallback(2); setup_draw("126A"); break; case 2: getData()->location = kLocationInsideCompartment; getEntities()->drawSequenceLeft(kEntityAbbot, "126B"); getData()->inventoryItem = kItemBomb; break; case 3: getAction()->playAnimation(kEventAbbotDrinkGiveDetonator); getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(48, Abbot, function48) switch (savepoint.action) { default: break; case kActionNone: if (ENTITY_PARAM(0, 1)) getData()->inventoryItem = kItemInvalid; UPDATE_PARAM_PROC(params->param1, getState()->time, 1800) getData()->inventoryItem = kItemNone; setCallback(4); setup_updatePosition("126C", kCarRedSleeping, 52); UPDATE_PARAM_PROC_END TIME_CHECK_CALLBACK_INVENTORY(kTime2533500, params->param2, 5, setup_callbackActionRestaurantOrSalon); break; case kAction1: getData()->inventoryItem = kItemNone; setCallback(9); setup_savegame(kSavegameTypeEvent, kEventAbbotDrinkDefuse); break; case kActionDefault: getData()->entityPosition = kPosition_850; getData()->location = kLocationOutsideCompartment; getData()->car = kCarRedSleeping; getData()->inventoryItem = kItemNone; getSavePoints()->push(kEntityAbbot, kEntityVerges, kAction125233040); setCallback(1); setup_updateEntity(kCarRestaurant, kPosition_850); break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_callbackActionRestaurantOrSalon(); break; case 2: getData()->entityPosition = kPosition_1540; getData()->location = kLocationOutsideCompartment; setCallback(3); setup_updatePosition("126A", kCarRestaurant, 52); break; case 3: getData()->location = kLocationInsideCompartment; getEntities()->drawSequenceLeft(kEntityAbbot, "126B"); break; case 4: if (!getEvent(kEventAbbotDrinkDefuse) && ENTITY_PARAM(0, 1)) getData()->inventoryItem = kItemInvalid; getEntities()->drawSequenceLeft(kEntityAbbot, "126B"); params->param1 = 0; TIME_CHECK_CALLBACK_INVENTORY(kTime2533500, params->param2, 5, setup_callbackActionRestaurantOrSalon); break; case 5: getData()->location = kLocationInsideCompartment; setCallback(6); setup_updatePosition("126D", kCarRestaurant, 52); break; case 6: setCallback(7); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 7: setCallback(8); setup_enterExitCompartment2("617Cc", kObjectCompartmentC); break; case 8: getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityAbbot); setup_function44(); break; case 9: getAction()->playAnimation(kEventAbbotDrinkDefuse); getEntities()->drawSequenceLeft(kEntityAbbot, "126B"); getSavePoints()->push(kEntityAbbot, kEntityAnna, kAction100969180); getScenes()->loadSceneFromPosition(kCarRestaurant, 58); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(49, Abbot, pickBomb) switch (savepoint.action) { default: break; case kActionNone: UPDATE_PARAM(params->param1, getState()->timeTicks, 150); getSavePoints()->push(kEntityAbbot, kEntityAbbot, kAction157489665); break; case kActionKnock: if (!getSoundQueue()->isBuffered("LIB012", true)) getSound()->playSound(kEntityPlayer, "LIB012"); break; case kActionOpenDoor: case kAction157489665: getSavePoints()->push(kEntityAbbot, kEntityTatiana, kAction238790488); getObjects()->update(kObjectCompartment2, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObjectHandleInsideBathroom, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); break; case kActionDefault: getData()->car = kCarGreenSleeping; getData()->entityPosition = kPosition_7500; getData()->location = kLocationInsideCompartment; getSavePoints()->call(kEntityAbbot, kEntityTables4, kActionDrawTablesWithChairs, "029G"); getSavePoints()->push(kEntityAbbot, kEntityServers0, kAction270068760); getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction125039808); getObjects()->update(kObjectCompartment2, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObjectHandleInsideBathroom, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getAction()->playAnimation(getObjects()->get(kObjectCompartment2).location2 < kObjectLocation2 ? kEventAbbotWrongCompartmentBed : kEventAbbotWrongCompartment); getEntities()->updateEntity(kEntityAbbot, kCarRedSleeping, kPosition_6470); getSound()->playSound(kEntityPlayer, "LIB015"); getScenes()->loadSceneFromObject(kObjectCompartment2, true); setCallback(2); setup_updateEntity(kCarRedSleeping, kPosition_6470); break; case 2: setCallback(3); setup_enterExitCompartment2("617Cc", kObjectCompartmentC); break; case 3: getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityAbbot); getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand); setup_function43(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(50, Abbot, chapter5) switch (savepoint.action) { default: break; case kActionNone: setup_chapter5Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityAbbot); getData()->entityPosition = kPosition_3969; getData()->location = kLocationInsideCompartment; getData()->car = kCarRestaurant; getData()->inventoryItem = kItemNone; getData()->clothes = kClothesDefault; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(51, Abbot, chapter5Handler) if (savepoint.action == kActionProceedChapter5) setup_function52(); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(52, Abbot, function52) switch (savepoint.action) { default: break; case kActionDefault: getEntities()->clearSequences(kEntityAbbot); getData()->entityPosition = kPositionNone; getData()->location = kLocationOutsideCompartment; getData()->car = kCarNone; break; case kAction135600432: setup_function53(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(53, Abbot, function53) switch (savepoint.action) { default: break; case kActionDefault: getInventory()->setLocationAndProcess(kItem25, kObjectLocation1); getSavePoints()->push(kEntityAbbot, kEntityAnna, kAction158480160); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getAction()->playAnimation(kEventLocomotiveAbbotGetSomeRest); getScenes()->processScene(); break; case 2: getAction()->playAnimation(kEventLocomotiveAbbotShoveling); getScenes()->processScene(); break; } break; case kAction168646401: if (!getEvent(kEventLocomotiveAbbotGetSomeRest)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventLocomotiveAbbotGetSomeRest); break; } if (!getEvent(kEventLocomotiveAbbotShoveling)) { setCallback(2); setup_savegame(kSavegameTypeEvent, kEventLocomotiveAbbotShoveling); break; } getAction()->playAnimation(kEventLocomotiveAbbotShoveling); getScenes()->processScene(); break; } IMPLEMENT_FUNCTION_END } // End of namespace LastExpress