/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef LASTEXPRESS_GENDARMES_H #define LASTEXPRESS_GENDARMES_H #include "lastexpress/entities/entity.h" #include "lastexpress/entities/entity_intern.h" #include "lastexpress/game/sound.h" namespace LastExpress { class LastExpressEngine; class Gendarmes : public Entity { public: Gendarmes(LastExpressEngine *engine); ~Gendarmes() {} /** * Resets the entity */ DECLARE_FUNCTION(reset) /** * Setup Chapter 1 */ DECLARE_FUNCTION(chapter1) DECLARE_FUNCTION_1(arrestDraw, const char *sequence) DECLARE_FUNCTION_1(arrestPlaysound, const char *soundName) DECLARE_FUNCTION_1(arrestPlaysound16, const char *soundName) DECLARE_FUNCTION_1(arrestCallback, uint32 timeValue) /** * Saves the game * * @param savegameType The type of the savegame * @param param The param for the savegame (EventIndex or TimeValue) */ DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param) DECLARE_FUNCTION_2(arrestUpdateEntity, CarIndex car, EntityPosition entityPosition) DECLARE_FUNCTION_4(function9, CarIndex car, EntityPosition entityPosition, const char *sequence1, const char *sequence2) DECLARE_FUNCTION_3(function10, CarIndex car, EntityPosition entityPosition, ObjectIndex object) DECLARE_FUNCTION(chapter1Handler) DECLARE_FUNCTION(function12) DECLARE_FUNCTION(function13) /** * Setup Chapter 2 */ DECLARE_FUNCTION(chapter2) /** * Setup Chapter 3 */ DECLARE_FUNCTION(chapter3) /** * Setup Chapter 4 */ DECLARE_FUNCTION(chapter4) /** * Setup Chapter 5 */ DECLARE_FUNCTION(chapter5) private: void arrest(const SavePoint &savepoint, bool playSound = false, SoundFlag flag = kFlagInvalid, bool checkCallback = false, bool shouldUpdateEntity = false); }; } // End of namespace LastExpress #endif // LASTEXPRESS_GENDARMES_H