/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lastexpress/entities/kronos.h" #include "lastexpress/entities/anna.h" #include "lastexpress/entities/august.h" #include "lastexpress/entities/kahina.h" #include "lastexpress/entities/rebecca.h" #include "lastexpress/entities/sophie.h" #include "lastexpress/entities/tatiana.h" #include "lastexpress/game/action.h" #include "lastexpress/game/entities.h" #include "lastexpress/game/inventory.h" #include "lastexpress/game/logic.h" #include "lastexpress/game/object.h" #include "lastexpress/game/savepoint.h" #include "lastexpress/game/scenes.h" #include "lastexpress/game/state.h" #include "lastexpress/sound/queue.h" #include "lastexpress/lastexpress.h" namespace LastExpress { static const struct { uint32 time; const char *sequence; } concertData[54] = { {735, "201d"}, {1395, "201a"}, {1965, "201d"}, {2205, "201a"}, {3405, "201d"}, {3750, "201a"}, {3975, "201d"}, {4365, "201a"}, {4650, "201d"}, {4770, "201a"}, {4995, "201e"}, {5085, "201d"}, {5430, "201a"}, {5685, "201d"}, {5850, "201a"}, {7515, "201d"}, {7620, "201a"}, {7785, "201d"}, {7875, "201a"}, {8235, "201d"}, {8340, "201a"}, {8745, "201d"}, {8805, "201a"}, {8925, "201d"}, {8985, "201a"}, {9765, "201d"}, {9930, "201a"}, {12375, "201e"}, {12450, "201d"}, {12705, "201c"}, {13140, "201d"}, {13305, "201a"}, {13380, "201d"}, {13560, "201a"}, {14145, "201d"}, {14385, "201a"}, {14445, "201c"}, {14805, "201a"}, {16485, "201d"}, {16560, "201a"}, {16755, "201d"}, {16845, "201a"}, {17700, "201d"}, {17865, "201a"}, {18645, "201d"}, {18720, "201a"}, {19410, "201e"}, {19500, "201a"}, {22020, "201d"}, {22185, "201a"}, {22590, "201d"}, {22785, "201a"}, {23085, "201d"}, {23265, "201a"} }; Kronos::Kronos(LastExpressEngine *engine) : Entity(engine, kEntityKronos) { ADD_CALLBACK_FUNCTION(Kronos, reset); ADD_CALLBACK_FUNCTION_II(Kronos, savegame); ADD_CALLBACK_FUNCTION_II(Kronos, updateEntity); ADD_CALLBACK_FUNCTION_S(Kronos, playSound); ADD_CALLBACK_FUNCTION_I(Kronos, updateFromTime); ADD_CALLBACK_FUNCTION_I(Kronos, updateFromTicks); ADD_CALLBACK_FUNCTION(Kronos, chapter1); ADD_CALLBACK_FUNCTION(Kronos, chapter1Handler); ADD_CALLBACK_FUNCTION(Kronos, greetCath); ADD_CALLBACK_FUNCTION(Kronos, function10); ADD_CALLBACK_FUNCTION(Kronos, function11); ADD_CALLBACK_FUNCTION(Kronos, chapter2); ADD_CALLBACK_FUNCTION(Kronos, chapter3); ADD_CALLBACK_FUNCTION(Kronos, chapter3Handler); ADD_CALLBACK_FUNCTION(Kronos, function15); ADD_CALLBACK_FUNCTION(Kronos, visitSalon); ADD_CALLBACK_FUNCTION(Kronos, returnCompartment); ADD_CALLBACK_FUNCTION(Kronos, preConcert); ADD_CALLBACK_FUNCTION(Kronos, startConcert); ADD_CALLBACK_FUNCTION(Kronos, duringConcert); ADD_CALLBACK_FUNCTION(Kronos, afterConcert); ADD_CALLBACK_FUNCTION(Kronos, awaitingCath); ADD_CALLBACK_FUNCTION(Kronos, finished); ADD_CALLBACK_FUNCTION(Kronos, chapter4); ADD_CALLBACK_FUNCTION(Kronos, chapter5); } ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(1, Kronos, reset) Entity::reset(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(2, Kronos, savegame, SavegameType, uint32) Entity::savegame(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(3, Kronos, updateEntity, CarIndex, EntityPosition) Entity::updateEntity(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_NOSETUP(4, Kronos, playSound) Entity::playSound(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_NOSETUP(5, Kronos, updateFromTime) Entity::updateFromTime(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_NOSETUP(6, Kronos, updateFromTicks) Entity::updateFromTicks(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(7, Kronos, chapter1) switch (savepoint.action) { default: break; case kActionNone: Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Kronos, setup_chapter1Handler)); break; case kActionDefault: getData()->entityPosition = kPosition_6000; getData()->location = kLocationInsideCompartment; getData()->car = kCarKronos; getObjects()->update(kObjectCeiling, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(8, Kronos, chapter1Handler) switch (savepoint.action) { default: break; case kActionNone: if (Entity::timeCheck(kTime1489500, params->param2, WRAP_SETUP_FUNCTION(Kronos, setup_function11))) break; if (params->param1 && getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)) { if (Entity::updateParameter(params->param3, getState()->timeTicks, 150)) { setup_greetCath(); break; } } break; case kAction171849314: params->param1 = 1; break; case kAction202621266: setup_greetCath(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(9, Kronos, greetCath) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKronosConversation); break; case kActionCallback: if (getCallback() == 1) { getAction()->playAnimation(kEventKronosConversation); getScenes()->loadSceneFromPosition(kCarKronos, 87); getSavePoints()->push(kEntityKronos, kEntityKahina, kAction137685712); setup_function10(); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(10, Kronos, function10) switch (savepoint.action) { default: break; case kActionNone: Entity::timeCheck(kTime1489500, params->param1, WRAP_SETUP_FUNCTION(Kronos, setup_function11)); break; case kActionDefault: getData()->entityPosition = kPosition_6000; getData()->location = kLocationOutsideCompartment; getData()->car = kCarKronos; getEntities()->clearSequences(kEntityKronos); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(11, Kronos, function11) switch (savepoint.action) { default: break; case kActionEndSound: params->param1++; getSound()->playSound(kEntityKronos, (params->param1 & 1) ? "KRO1001" : "KRO1002"); break; case kActionDefault: getData()->entityPosition = kPosition_7000; if (!getSoundQueue()->isBuffered(kEntityKronos)) getSound()->playSound(kEntityKronos, "KRO1001"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(12, Kronos, chapter2) if (savepoint.action == kActionDefault) getEntities()->clearSequences(kEntityKronos); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(13, Kronos, chapter3) switch (savepoint.action) { default: break; case kActionNone: setup_chapter3Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityKronos); getData()->entityPosition = kPosition_6000; getData()->location = kLocationOutsideCompartment; getData()->car = kCarKronos; getData()->clothes = kClothesDefault; getData()->inventoryItem = kItemNone; getObjects()->update(kObjectCeiling, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(14, Kronos, chapter3Handler) switch (savepoint.action) { default: break; case kActionNone: if (getState()->time > kTime1993500 && params->param1 && params->param2 && params->param3) setup_function15(); break; case kAction157159392: switch (savepoint.entity2) { case kEntityAnna: params->param1 = 1; break; case kEntityTatiana: params->param2 = 1; break; case kEntityAbbot: params->param3 = 1; break; default: break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(15, Kronos, function15) switch (savepoint.action) { default: break; case kActionNone: if (params->param1 && !getEntities()->isInSalon(kEntityBoutarel)) { if (Entity::updateParameter(params->param2, getState()->timeTicks, 75)) { setup_visitSalon(); break; } } if (params->param3 != kTimeInvalid && getState()->time > kTime2002500) { if (getState()->time <= kTime2052000) { if (!getEntities()->isInSalon(kEntityPlayer) || getEntities()->isInSalon(kEntityBoutarel) || !params->param3) params->param3 = (uint)getState()->time + 900; if (params->param3 >= getState()->time) break; } params->param3 = kTimeInvalid; if (getEntities()->isInSalon(kEntityPlayer)) { setup_visitSalon(); } else { getSavePoints()->push(kEntityKronos, kEntityAnna, kAction101169422); getSavePoints()->push(kEntityKronos, kEntityTatiana, kAction101169422); getSavePoints()->push(kEntityKronos, kEntityAbbot, kAction101169422); setup_preConcert(); } } break; case kActionDefault: if (getEntities()->isPlayerPosition(kCarRestaurant, 60) || getEntities()->isPlayerPosition(kCarRestaurant, 59) || getEntities()->isPlayerPosition(kCarRestaurant, 83) || getEntities()->isPlayerPosition(kCarRestaurant, 81) || getEntities()->isPlayerPosition(kCarRestaurant, 87)) params->param1 = 1; break; case kActionDrawScene: if (params->param1 && getEntities()->isPlayerPosition(kCarRestaurant, 51) && !getEntities()->isInSalon(kEntityBoutarel)) setup_visitSalon(); else params->param1 = getEntities()->isPlayerPosition(kCarRestaurant, 60) || getEntities()->isPlayerPosition(kCarRestaurant, 59) || getEntities()->isPlayerPosition(kCarRestaurant, 83) || getEntities()->isPlayerPosition(kCarRestaurant, 81) || getEntities()->isPlayerPosition(kCarRestaurant, 87); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(16, Kronos, visitSalon) switch (savepoint.action) { default: break; case kActionDefault: setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKronosVisit); break; case kActionCallback: if (getCallback() == 1) { getAction()->playAnimation(kEventKronosVisit); getSavePoints()->push(kEntityKronos, kEntityAnna, kAction101169422); getSavePoints()->push(kEntityKronos, kEntityTatiana, kAction101169422); getSavePoints()->push(kEntityKronos, kEntityAbbot, kAction101169422); getScenes()->loadSceneFromPosition(kCarRestaurant, 60); setup_returnCompartment(); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(17, Kronos, returnCompartment) switch (savepoint.action) { default: break; case kActionDefault: getData()->entityPosition = kPosition_7500; getData()->location = kLocationOutsideCompartment; getData()->car = kCarRedSleeping; setCallback(1); setup_updateEntity(kCarKronos, kPosition_9270); break; case kActionCallback: if (getCallback() == 1) setup_preConcert(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(18, Kronos, preConcert) switch (savepoint.action) { default: break; case kActionNone: if (getState()->time > kTime2079000 && !params->param2) { getObjects()->updateModel(kObjectCompartmentKronos, kObjectModel3); getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); params->param1 = 1; params->param2 = 1; } if (!Entity::timeCheck(kTime2106000, params->param3, WRAP_SETUP_FUNCTION(Kronos, setup_startConcert))) { if (params->param1 && getEntities()->isInKronosSanctum(kEntityPlayer)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKahinaPunchSuite4); } } break; case kActionDefault: getData()->entityPosition = kPosition_6000; getData()->car = kCarKronos; getData()->location = kLocationOutsideCompartment; break; case kActionCallback: if (getCallback() == 1) { getAction()->playAnimation(kEventKahinaPunchSuite4); getLogic()->gameOver(kSavegameTypeEvent2, kEventCathJumpDownCeiling, kSceneNone, true); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(19, Kronos, startConcert) switch (savepoint.action) { default: break; case kActionNone: if (getState()->time > kTime2115000 && !params->param1) { params->param1 = 1; getSound()->playSound(kEntityKronos, "1917.lnk"); setup_duringConcert(); break; } if (getEntities()->isInKronosSanctum(kEntityPlayer)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKahinaPunchSuite4); break; } break; case kActionDefault: getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal); break; case kActionDrawScene: if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos) && !getEntities()->isInKronosSanctum(kEntityPlayer) && !getInventory()->hasItem(kItemFirebird) && !getEvent(kEventConcertStart)) { getEntities()->drawSequenceLeft(kEntityKronos, "201a"); setCallback(2); setup_savegame(kSavegameTypeEvent, kEventConcertStart); } break; case kActionCallback: switch (getCallback()) { default: break; case 1: getAction()->playAnimation(kEventKahinaPunchSuite4); getLogic()->gameOver(kSavegameTypeEvent2, kEventCathJumpDownCeiling, kSceneNone, true); break; case 2: getAction()->playAnimation(kEventConcertStart); getSoundQueue()->setupEntry(kSoundType7, kEntityKronos); getScenes()->loadSceneFromPosition(kCarKronos, 83); RESET_ENTITY_STATE(kEntityRebecca, Rebecca, setup_function39); RESET_ENTITY_STATE(kEntitySophie, Sophie, setup_chaptersHandler); RESET_ENTITY_STATE(kEntityAugust, August, setup_function50); RESET_ENTITY_STATE(kEntityAnna, Anna, setup_concert); RESET_ENTITY_STATE(kEntityTatiana, Tatiana, setup_concert); setup_duringConcert(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(20, Kronos, duringConcert) switch (savepoint.action) { default: break; case kActionNone: // TODO: should *2 really be there? should it be /2? params->param5 = getSoundQueue()->getEntryTime(kEntityKronos)* 2; if (params->param6 < ARRAYSIZE(concertData) && params->param5 > concertData[params->param6].time) { getEntities()->drawSequenceLeft(kEntityKronos, concertData[params->param6].sequence); if (scumm_stricmp(concertData[params->param6].sequence, "201e")) { if (scumm_stricmp(concertData[params->param6].sequence, "201c")) { if (!scumm_stricmp(concertData[params->param6].sequence, "201d")) { if (getEntities()->isPlayerPosition(kCarKronos, 86)) getScenes()->loadSceneFromPosition(kCarKronos, 83); getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 86); getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 85); } else { getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 85); getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 86); } } else { if (getEntities()->isPlayerPosition(kCarKronos, 85)) getScenes()->loadSceneFromPosition(kCarKronos, 83); getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 85); getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 86); } } else { if (getEntities()->isPlayerPosition(kCarKronos, 85) || getEntities()->isPlayerPosition(kCarKronos, 86)) getScenes()->loadSceneFromPosition(kCarKronos, 83); getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 85); getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 86); } ++params->param6; } getObjects()->update(kObject76, kEntityKronos, kObjectLocationNone, kCursorNormal, getInventory()->hasItem(kItemBriefcase) ? kCursorHand : kCursorNormal); if (!params->param7) { params->param7 = (uint)getState()->time + 2700; params->param8 = (uint)getState()->time + 13500; } if (CURRENT_PARAM(1, 2) != kTimeInvalid && params->param7 < getState()->time) { if (Entity::updateParameterTime((TimeValue)params->param8, !params->param1, CURRENT_PARAM(1, 2), 450)) { getSavePoints()->push(kEntityKronos, kEntityKahina, kAction237555748); } } if (!params->param1) params->param2 = params->param3; params->param2 -= getState()->timeDelta; if (params->param2 < getState()->timeDelta) { getSavePoints()->push(kEntityKronos, kEntityKahina, kAction92186062); ++params->param4; switch (params->param4) { default: break; case 1: getAction()->playAnimation(kEventCathWakingUp); getScenes()->processScene(); params->param3 = 1800; break; case 2: getAction()->playAnimation(kEventCathWakingUp); getScenes()->processScene(); params->param3 = 3600; break; case 3: getAction()->playAnimation(kEventCathFallingAsleep); // TODO: fade to black screen while (getSoundQueue()->isBuffered("1919.LNK")) getSoundQueue()->updateQueue(); getAction()->playAnimation(kEventCathWakingUp); getScenes()->processScene(); params->param3 = 162000; break; } params->param2 = params->param3; } if (params->param5 > 23400 || CURRENT_PARAM(1, 1)) { if (getEntities()->isInKronosSanctum(kEntityPlayer)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor); } } break; case kActionEndSound: getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); if (CURRENT_PARAM(1, 1)) { getSound()->playSound(kEntityPlayer, "BUMP"); getScenes()->loadSceneFromPosition(kCarGreenSleeping, 26); setup_afterConcert(); break; } if (getEntities()->isInKronosSalon(kEntityPlayer)) { setCallback(3); setup_savegame(kSavegameTypeEvent, kEventConcertEnd); break; } if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)) { getSound()->playSound(kEntityKronos, "Kro3001"); getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal); CURRENT_PARAM(1, 1) = 1; break; } setup_afterConcert(); break; case kActionOpenDoor: setCallback(2); setup_savegame(kSavegameTypeEvent, kEventConcertLeaveWithBriefcase); break; case kActionDefault: getState()->time = kTime2115000; getState()->timeDelta = 3; params->param1 = (getEntities()->isPlayerPosition(kCarKronos, 88) || getEntities()->isPlayerPosition(kCarKronos, 84) || getEntities()->isPlayerPosition(kCarKronos, 85) || getEntities()->isPlayerPosition(kCarKronos, 86) || getEntities()->isPlayerPosition(kCarKronos, 83)); if (getInventory()->hasItem(kItemFirebird)) getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorNormal); else getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObject76, kEntityKronos, kObjectLocationNone, kCursorHandKnock, kCursorHand); getProgress().field_40 = 1; getEntities()->drawSequenceLeft(kEntityKronos, "201a"); params->param2 = 2700; params->param3 = 2700; break; case kActionDrawScene: params->param1 = (getEntities()->isPlayerPosition(kCarKronos, 88) || getEntities()->isPlayerPosition(kCarKronos, 84) || getEntities()->isPlayerPosition(kCarKronos, 85) || getEntities()->isPlayerPosition(kCarKronos, 86) || getEntities()->isPlayerPosition(kCarKronos, 83)); if (getInventory()->hasItem(kItemFirebird)) getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal); else getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getAction()->playAnimation(kEventKahinaWrongDoor); if (getInventory()->hasItem(kItemBriefcase)) getInventory()->removeItem(kItemBriefcase); getSound()->playSound(kEntityPlayer, "BUMP"); getScenes()->loadSceneFromPosition(kCarKronos, 81); getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal); getSound()->playSound(kEntityPlayer, "LIB015"); break; case 2: getEntityData(kEntityPlayer)->entityPosition = kPosition_6000; getAction()->playAnimation(kEventConcertLeaveWithBriefcase); RESET_ENTITY_STATE(kEntityKahina, Kahina, setup_concert); getScenes()->loadSceneFromPosition(kCarKronos, 87); break; case 3: getAction()->playAnimation(kEventConcertEnd); getSound()->playSound(kEntityPlayer, "BUMP"); getScenes()->loadSceneFromPosition(kCarGreenSleeping, 26); setup_afterConcert(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(21, Kronos, afterConcert) switch (savepoint.action) { default: break; case kActionNone: if (getEntities()->isInKronosSanctum(kEntityPlayer)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor); } break; case kActionDefault: getProgress().field_40 = 0; getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal); getSavePoints()->push(kEntityKronos, kEntityRebecca, kAction191668032); if (!getEvent(kEventConcertLeaveWithBriefcase)) setup_awaitingCath(); break; case kActionCallback: if (getCallback() == 1) { getAction()->playAnimation(kEventKahinaWrongDoor); if (getInventory()->hasItem(kItemBriefcase)) getInventory()->removeItem(kItemBriefcase); getSound()->playSound(kEntityPlayer, "BUMP"); getScenes()->loadSceneFromPosition(kCarKronos, 81); getSound()->playSound(kEntityPlayer, "LIB015"); } break; case kAction235599361: setup_awaitingCath(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(22, Kronos, awaitingCath) switch (savepoint.action) { default: break; case kActionNone: if (getEntities()->isInKronosSanctum(kEntityPlayer)) { if (getProgress().field_44) { setCallback(5); setup_savegame(kSavegameTypeEvent, kEventKahinaPunchBaggageCarEntrance); } else { setCallback(6); setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor); } } break; case kActionKnock: case kActionOpenDoor: if (!getSoundQueue()->isBuffered(savepoint.action == kActionKnock ? "LIB012" : "LIB013", true)) getSound()->playSound(kEntityPlayer, savepoint.action == kActionKnock ? "LIB012" : "LIB013"); if (getEvent(kEventConcertLeaveWithBriefcase)) getSavePoints()->call(kEntityKronos, kEntityKahina, kAction137503360); if (getInventory()->hasItem(kItemBriefcase)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKronosReturnBriefcase); break; } if (getInventory()->hasItem(kItemFirebird) && getEvent(kEventConcertLeaveWithBriefcase)) { setCallback(2); setup_savegame(kSavegameTypeEvent, kEventKronosBringEggCeiling); break; } if (getInventory()->hasItem(kItemFirebird)) { setCallback(3); setup_savegame(kSavegameTypeEvent, kEventKronosBringEggCeiling); break; } if (getEvent(kEventConcertLeaveWithBriefcase)) { setCallback(4); setup_savegame(kSavegameTypeEvent, kEventKronosBringNothing); break; } break; case kActionDefault: getObjects()->update(kObjectCompartmentKronos, kEntityKronos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getAction()->playAnimation(kEventKronosReturnBriefcase); getScenes()->loadSceneFromPosition(kCarKronos, 87); getInventory()->removeItem(kItemBriefcase); getInventory()->removeItem(kItemScarf); setup_finished(); break; case 2: getAction()->playAnimation(kEventKronosBringEggCeiling); getScenes()->loadSceneFromPosition(kCarKronos, 87); getInventory()->removeItem(kItemFirebird); getInventory()->get(kItemFirebird)->location = kObjectLocation5; setup_finished(); break; case 3: getInventory()->removeItem(kItemFirebird); getInventory()->get(kItemFirebird)->location = kObjectLocation5; getAction()->playAnimation(kEventKronosBringEgg); getScenes()->loadSceneFromPosition(kCarKronos, 87); getInventory()->addItem(kItemBriefcase); setup_finished(); break; case 4: getAction()->playAnimation(kEventKronosBringNothing); getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true); break; case 5: getAction()->playAnimation(kEventKahinaPunchSuite4); getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true); break; case 6: getAction()->playAnimation(kEventKahinaWrongDoor); if (getInventory()->hasItem(kItemBriefcase)) getInventory()->removeItem(kItemBriefcase); getSound()->playSound(kEntityPlayer, "BUMP"); getScenes()->loadSceneFromPosition(kCarKronos, 81); getSound()->playSound(kEntityPlayer, "LIB015"); break; } break; case kAction138085344: setup_finished(); } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(23, Kronos, finished) switch (savepoint.action) { default: break; case kActionNone: if (getEntities()->isInKronosSanctum(kEntityPlayer)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor); } break; case kActionDefault: getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case kActionCallback: if (getCallback() == 1) { getAction()->playAnimation(kEventKahinaWrongDoor); if (getInventory()->hasItem(kItemBriefcase)) getInventory()->removeItem(kItemBriefcase); getSound()->playSound(kEntityPlayer, "BUMP"); getScenes()->loadSceneFromPosition(kCarKronos, 81); getSound()->playSound(kEntityPlayer, "LIB015"); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(24, Kronos, chapter4) if (savepoint.action == kActionDefault) getEntities()->clearSequences(kEntityKronos); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(25, Kronos, chapter5) if (savepoint.action == kActionDefault) getEntities()->clearSequences(kEntityKronos); IMPLEMENT_FUNCTION_END } // End of namespace LastExpress