/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lastexpress/entities/max.h" #include "lastexpress/game/action.h" #include "lastexpress/game/entities.h" #include "lastexpress/game/logic.h" #include "lastexpress/game/object.h" #include "lastexpress/game/savepoint.h" #include "lastexpress/game/scenes.h" #include "lastexpress/game/state.h" #include "lastexpress/sound/queue.h" #include "lastexpress/lastexpress.h" namespace LastExpress { Max::Max(LastExpressEngine *engine) : Entity(engine, kEntityMax) { ADD_CALLBACK_FUNCTION(Max, reset); ADD_CALLBACK_FUNCTION(Max, playSound); ADD_CALLBACK_FUNCTION(Max, draw); ADD_CALLBACK_FUNCTION(Max, enterExitCompartment); ADD_CALLBACK_FUNCTION(Max, savegame); ADD_CALLBACK_FUNCTION(Max, withAnna); ADD_CALLBACK_FUNCTION(Max, guardingCompartment); ADD_CALLBACK_FUNCTION(Max, inCageFriendly); ADD_CALLBACK_FUNCTION(Max, function9); ADD_CALLBACK_FUNCTION(Max, chapter1); ADD_CALLBACK_FUNCTION(Max, chapter2); ADD_CALLBACK_FUNCTION(Max, chapter3); ADD_CALLBACK_FUNCTION(Max, chapter3Handler); ADD_CALLBACK_FUNCTION(Max, inCageMad); ADD_CALLBACK_FUNCTION(Max, letMeIn); ADD_CALLBACK_FUNCTION(Max, chapter4); ADD_CALLBACK_FUNCTION(Max, function17); ADD_CALLBACK_FUNCTION(Max, chapter5); } ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(1, Max, reset) Entity::reset(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_S(2, Max, playSound) Entity::playSound(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_NOSETUP(3, Max, draw) Entity::draw(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SI(4, Max, enterExitCompartment, ObjectIndex) Entity::enterExitCompartment(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(5, Max, savegame, SavegameType, uint32) Entity::savegame(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(6, Max, withAnna) switch (savepoint.action) { default: break; case kActionNone: if (!Entity::updateParameter(params->param2, getState()->time, params->param1)) break; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max1122"); params->param1 = 255 * (4 * rnd(20) + 40); params->param2 = 0; break; case kActionDefault: params->param1 = 255 * (4 * rnd(20) + 40); break; case kAction71277948: setCallback(1); setup_guardingCompartment(); break; case kAction158007856: if (!getSoundQueue()->isBuffered(kEntityMax)) { getSound()->playSound(kEntityMax, "Max1122"); params->param1 = 255 * (4 * rnd(20) + 40); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(7, Max, guardingCompartment) switch (savepoint.action) { default: break; case kActionNone: if (!Entity::updateParameter(params->param2, getState()->time, params->param1)) break; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max1122"); params->param1 = 255 * (4 * rnd(20) + 40); params->param2 = 0; break; case kActionKnock: case kActionOpenDoor: getObjects()->update(kObjectCompartmentF, kEntityMax, kObjectLocation1, kCursorNormal, kCursorNormal); getObjects()->update(kObject53, kEntityMax, kObjectLocation1, kCursorNormal, kCursorNormal); if (getSoundQueue()->isBuffered(kEntityMax)) getSoundQueue()->processEntry(kEntityMax); setCallback((savepoint.action == kActionKnock) ? 1 : 2); setup_playSound((savepoint.action == kActionKnock) ? "LIB012" : "LIB013"); break; case kActionDefault: params->param1 = 255 * (4 * rnd(20) + 40); getData()->entityPosition = kPosition_4070; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getObjects()->update(kObjectCompartmentF, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObject53, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand); break; case kActionDrawScene: if (!getSoundQueue()->isBuffered(kEntityMax)) { if (getEntities()->isPlayerPosition(kCarRedSleeping, 56) || getEntities()->isPlayerPosition(kCarRedSleeping, 78)) getSound()->playSound(kEntityMax, "Max1120"); } break; case kActionCallback: switch (getCallback()) { case 0: default: break; case 1: case 2: setCallback(3); setup_playSound("Max1122"); break; case 3: getObjects()->update(kObjectCompartmentF, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand); getObjects()->update(kObject53, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand); break; } break; case kAction101687594: getEntities()->clearSequences(kEntityMax); callbackAction(); break; case kAction122358304: case kActionMaxFreeFromCage: getSavePoints()->push(kEntityMax, kEntityMax, kActionMaxFreeFromCage); getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObject53, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); callbackAction(); break; case kAction158007856: if (!getSoundQueue()->isBuffered(kEntityMax)) { getSound()->playSound(kEntityMax, "Max1122"); params->param1 = 255 * (4 * rnd(20) + 40); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(8, Max, inCageFriendly) switch (savepoint.action) { default: break; case kActionNone: if (!Entity::updateParameter(params->param3, getState()->time, params->param2)) break; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max3101"); params->param2 = 255 * (4 * rnd(20) + 40); params->param3 = 0; break; case kActionOpenDoor: if (params->param1) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventCathMaxLickHand); break; } if (getSoundQueue()->isBuffered(kEntityMax)) getSoundQueue()->processEntry(kEntityMax); getAction()->playAnimation(kEventCathMaxLickHand); getScenes()->processScene(); params->param1 = 1; break; case kActionDefault: params->param2 = 255 * (4 * rnd(20) + 40); getObjects()->update(kObjectCageMax, kEntityMax, kObjectLocationNone, kCursorNormal, kCursorHand); getEntities()->clearSequences(kEntityMax); getData()->entityPosition = kPosition_8000; getData()->location = kLocationInsideCompartment; getData()->car = kCarBaggage; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max3101"); break; case kActionCallback: if (getCallback() != 1) break; if (getSoundQueue()->isBuffered(kEntityMax)) getSoundQueue()->processEntry(kEntityMax); getSound()->playSound(kEntityPlayer, "LIB026"); getAction()->playAnimation(kEventCathMaxFree); getScenes()->loadSceneFromPosition(kCarBaggage, 92); getObjects()->update(kObjectCageMax, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorHand); setup_function9(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(9, Max, function9) switch (savepoint.action) { default: break; case kActionNone: if (params->param2 == kTimeInvalid || !getState()->time) break; if (params->param1 >= getState()->time) { if (!getEntities()->hasValidFrame(kEntityMax) || !params->param2) { params->param2 = (uint)getState()->time; if (!params->param2) goto setup_functions; } if (params->param2 >= getState()->time) break; } params->param2 = kTimeInvalid; setup_functions: if (getProgress().chapter == kChapter3) setup_letMeIn(); if (getProgress().chapter == kChapter4) setup_function17(); break; ////////////////////////////////////////////////////////////////////////// // Draw Max outside of cage case kActionDefault: getData()->entityPosition = kPosition_4070; getData()->location = kLocationOutsideCompartment; getData()->car = kCarRedSleeping; getEntities()->drawSequenceLeft(kEntityMax, "630Af"); getEntities()->enterCompartment(kEntityMax, kObjectCompartmentF, true); params->param1 = (uint)(getState()->time + 2700); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(10, Max, chapter1) switch (savepoint.action) { default: break; case kActionNone: Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Max, setup_withAnna)); break; case kActionDefault: getData()->entityPosition = kPosition_4070; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getData()->clothes = kClothesDefault; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(11, Max, chapter2) switch (savepoint.action) { default: break; case kActionNone: setup_withAnna(); break; case kActionDefault: getEntities()->clearSequences(kEntityMax); getData()->entityPosition = kPosition_4070; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getData()->clothes = kClothesDefault; getData()->inventoryItem = kItemNone; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(13, Max, chapter3) switch (savepoint.action) { default: break; case kActionNone: setup_chapter3Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityMax); getData()->entityPosition = kPosition_4070; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getData()->clothes = kClothesDefault; getData()->inventoryItem = kItemNone; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(13, Max, chapter3Handler) switch (savepoint.action) { default: break; case kActionNone: if (params->param2) { getData()->entityPosition = getEntityData(kEntityCoudert)->entityPosition; break; } if (!Entity::updateParameter(params->param3, getState()->time, params->param1)) break; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max1122"); params->param1 = 255 * (4 * rnd(20) + 40); params->param3 = 0; break; case kActionDefault: params->param1 = 255 * (4 * rnd(20) + 40); getData()->entityPosition = kPosition_4070; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; break; case kAction71277948: setCallback(1); setup_guardingCompartment(); break; case kAction122358304: params->param2 = 1; break; case kActionMaxFreeFromCage: setup_inCageMad(); break; case kAction158007856: if (params->param2) break; if (!getSoundQueue()->isBuffered(kEntityMax)) { getSound()->playSound(kEntityMax, "Max1122"); params->param1 = 255 * (4 * rnd(20) + 40); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(14, Max, inCageMad) switch (savepoint.action) { default: break; case kActionEndSound: getSound()->playSound(kEntityMax, "Max1122"); break; ////////////////////////////////////////////////////////////////////////// // Save game after freeing Max from his cage case kActionOpenDoor: if (getEvent(kEventCathMaxCage)) { if (getEvent(kEventCathMaxFree)) { setCallback(2); setup_savegame(kSavegameTypeEvent, kEventCathMaxFree); } } else { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventCathMaxCage); } break; case kActionDefault: getObjects()->update(kObjectCageMax, kEntityMax, kObjectLocationNone, kCursorNormal, kCursorHand); getData()->entityPosition = kPosition_8000; getData()->location = kLocationInsideCompartment; getData()->car = kCarBaggage; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max1122"); break; ////////////////////////////////////////////////////////////////////////// // Play animation for Max in the cage and after opening it case kActionCallback: switch (getCallback()) { default: break; case 1: if (getSoundQueue()->isBuffered(kEntityMax)) getSoundQueue()->removeFromQueue(kEntityMax); getAction()->playAnimation(kEventCathMaxCage); getSoundQueue()->setupEntry(kSoundType7, kEntityMax); getScenes()->processScene(); break; case 2: if (getSoundQueue()->isBuffered(kEntityMax)) getSoundQueue()->processEntry(kEntityMax); getSound()->playSound(kEntityPlayer, "LIB026"); getAction()->playAnimation(kEventCathMaxFree); getScenes()->loadSceneFromPosition(kCarBaggage, 92); getObjects()->update(kObjectCageMax, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorHand); setup_function9(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(15, Max, letMeIn) switch (savepoint.action) { default: break; case kActionNone: if (params->param2) { getData()->entityPosition = getEntityData(kEntityCoudert)->entityPosition; getData()->car = getEntityData(kEntityCoudert)->car; } if (!params->param1) { if (!Entity::updateParameter(params->param3, getState()->time, 900)) break; getSavePoints()->push(kEntityMax, kEntityCoudert, kAction157026693); } break; case kActionDefault: getData()->entityPosition = kPosition_4070; getData()->location = kLocationOutsideCompartment; getData()->car = kCarRedSleeping; if (!getSoundQueue()->isBuffered(kEntityMax)) getSound()->playSound(kEntityMax, "Max3010"); setCallback(1); setup_enterExitCompartment("630Bf", kObjectCompartment4); break; case kActionCallback: if (getCallback() == 1) { getEntities()->drawSequenceLeft(kEntityMax, "630Af"); getEntities()->enterCompartment(kEntityMax, kObjectCompartmentF, true); getSavePoints()->push(kEntityMax, kEntityAnna, kAction156622016); } break; case kAction122358304: (savepoint.entity2 == kEntityAnna) ? (params->param1 = 1) : (params->param2 = 1); getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true); getEntities()->drawSequenceLeft(kEntityMax, "BLANK"); break; case kActionMaxFreeFromCage: getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true); setup_inCageFriendly(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(16, Max, chapter4) switch (savepoint.action) { default: break; case kActionNone: setup_inCageFriendly(); break; case kActionDefault: getEntities()->clearSequences(kEntityMax); getData()->entityPosition = kPosition_8000; getData()->location = kLocationInsideCompartment; getData()->car = kCarBaggage; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(17, Max, function17) switch (savepoint.action) { default: break; case kActionNone: if (params->param1) { getData()->entityPosition = getEntityData(kEntityCoudert)->entityPosition; getData()->car = getEntityData(kEntityCoudert)->car; } break; case kActionDefault: getData()->entityPosition = kPosition_4070; getData()->location = kLocationOutsideCompartment; getData()->car = kCarRedSleeping; getEntities()->drawSequenceLeft(kEntityMax, "630Af"); getSavePoints()->push(kEntityMax, kEntityCoudert, kAction157026693); break; case kAction122358304: params->param1 = 1; getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true); getEntities()->drawSequenceLeft(kEntityMax, "BLANK"); break; case kActionMaxFreeFromCage: getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true); setup_inCageFriendly(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(18, Max, chapter5) if (savepoint.action == kActionDefault) { getEntities()->clearSequences(kEntityMax); getData()->entityPosition = kPositionNone; getData()->location = kLocationOutsideCompartment; getData()->car = kCarNone; getObjects()->update(kObjectCageMax, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorHand); } IMPLEMENT_FUNCTION_END } // End of namespace LastExpress