/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lastexpress/entities/milos.h" #include "lastexpress/entities/vesna.h" #include "lastexpress/fight/fight.h" #include "lastexpress/game/action.h" #include "lastexpress/game/entities.h" #include "lastexpress/game/inventory.h" #include "lastexpress/game/logic.h" #include "lastexpress/game/object.h" #include "lastexpress/game/savepoint.h" #include "lastexpress/game/scenes.h" #include "lastexpress/game/state.h" #include "lastexpress/sound/queue.h" #include "lastexpress/lastexpress.h" namespace LastExpress { Milos::Milos(LastExpressEngine *engine) : Entity(engine, kEntityMilos) { ADD_CALLBACK_FUNCTION(Milos, reset); ADD_CALLBACK_FUNCTION(Milos, draw); ADD_CALLBACK_FUNCTION(Milos, enterExitCompartment); ADD_CALLBACK_FUNCTION(Milos, enterExitCompartment2); ADD_CALLBACK_FUNCTION(Milos, callbackActionOnDirection); ADD_CALLBACK_FUNCTION(Milos, playSound); ADD_CALLBACK_FUNCTION(Milos, playSound16); ADD_CALLBACK_FUNCTION(Milos, savegame); ADD_CALLBACK_FUNCTION(Milos, updateFromTime); ADD_CALLBACK_FUNCTION(Milos, enterCompartmentDialog); ADD_CALLBACK_FUNCTION(Milos, function11); ADD_CALLBACK_FUNCTION(Milos, chapter1); ADD_CALLBACK_FUNCTION(Milos, function13); ADD_CALLBACK_FUNCTION(Milos, function14); ADD_CALLBACK_FUNCTION(Milos, chapter1Handler); ADD_CALLBACK_FUNCTION(Milos, function16); ADD_CALLBACK_FUNCTION(Milos, function17); ADD_CALLBACK_FUNCTION(Milos, function18); ADD_CALLBACK_FUNCTION(Milos, chapter2); ADD_CALLBACK_FUNCTION(Milos, chapter2Handler); ADD_CALLBACK_FUNCTION(Milos, function21); ADD_CALLBACK_FUNCTION(Milos, chapter3); ADD_CALLBACK_FUNCTION(Milos, function23); ADD_CALLBACK_FUNCTION(Milos, function24); ADD_CALLBACK_FUNCTION(Milos, function25); ADD_CALLBACK_FUNCTION(Milos, function26); ADD_CALLBACK_FUNCTION(Milos, function27); ADD_CALLBACK_FUNCTION(Milos, chapter4); ADD_CALLBACK_FUNCTION(Milos, chapter4Handler); ADD_CALLBACK_FUNCTION(Milos, function30); ADD_CALLBACK_FUNCTION(Milos, function31); ADD_CALLBACK_FUNCTION(Milos, function32); ADD_CALLBACK_FUNCTION(Milos, chapter5); ADD_CALLBACK_FUNCTION(Milos, chapter5Handler); ADD_CALLBACK_FUNCTION(Milos, function35); } ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(1, Milos, reset) Entity::reset(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_S(2, Milos, draw) Entity::draw(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SI(3, Milos, enterExitCompartment, ObjectIndex) Entity::enterExitCompartment(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_SI(4, Milos, enterExitCompartment2, ObjectIndex) Entity::enterExitCompartment(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(5, Milos, callbackActionOnDirection) Entity::callbackActionOnDirection(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_S(6, Milos, playSound) Entity::playSound(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_S(7, Milos, playSound16) Entity::playSound(savepoint, false, kFlagDefault); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(8, Milos, savegame, SavegameType, uint32) Entity::savegame(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_I(9, Milos, updateFromTime, uint32) Entity::updateFromTime(savepoint); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(10, Milos, enterCompartmentDialog, CarIndex, EntityPosition) switch (savepoint.action) { default: break; case kActionNone: case kActionDefault: if (getEntities()->updateEntity(kEntityMilos, (CarIndex)params->param1, (EntityPosition)params->param2)) callbackAction(); break; case kActionExcuseMeCath: case kActionExcuseMe: if (getEvent(kEventMilosTylerCompartmentDefeat)) { // Robert saying: "Milos" switch(rnd(3)) { default: case 0: getSound()->playSound(kEntityPlayer, "CAT1014"); break; case 1: getSound()->playSound(kEntityPlayer, "CAT1014A"); break; case 2: getSound()->playSound(kEntityPlayer, "CAT1014B"); break; } } else { getSound()->excuseMeCath(); } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_I(11, Milos, function11, TimeValue) switch (savepoint.action) { default: break; case kActionNone: if (!params->param5 && params->param1 < getState()->time && !params->param7) { params->param7 = 1; callbackAction(); break; } if (params->param2) { UPDATE_PARAM_PROC(params->param8, getState()->timeTicks, 75) params->param2 = 0; params->param3 = 1; getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal); UPDATE_PARAM_PROC_END } params->param8 = 0; if (getProgress().chapter != kChapter1 || params->param5) break; if (params->param6) { UPDATE_PARAM_PROC(CURRENT_PARAM(1, 1), getState()->time, 4500) params->param6 = 0; CURRENT_PARAM(1, 1) = 0; UPDATE_PARAM_PROC_END } if (!getProgress().field_CC) { if (ENTITY_PARAM(0, 3) && !getProgress().field_14 && !params->param6) { getProgress().field_14 = 14; getSavePoints()->push(kEntityMilos, kEntityVesna, kAction190412928); setCallback(1); setup_enterExitCompartment("609Cg", kObjectCompartmentG); } break; } if (!params->param4) params->param4 = (uint)getState()->time + 18000; if (CURRENT_PARAM(1, 2) != kTimeInvalid) { if (params->param4 >= getState()->time) { if (!getEntities()->isDistanceBetweenEntities(kEntityPlayer, kEntityMilos, 2000) || !CURRENT_PARAM(1, 2)) CURRENT_PARAM(1, 2) = (uint)getState()->time + 150; if (CURRENT_PARAM(1, 2) >= getState()->time) break; } CURRENT_PARAM(1, 2) = kTimeInvalid; if (getEntities()->isDistanceBetweenEntities(kEntityPlayer, kEntityMilos, 2000)) getProgress().field_98 = 1; getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal); setCallback(6); setup_playSound("MIL1012"); } break; case kActionKnock: case kActionOpenDoor: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal); if (params->param2) { if (getInventory()->hasItem(kItemPassengerList)) { setCallback(10); setup_playSound((rnd(2) ? "CAT1504" : getSound()->wrongDoorCath())); } else { setCallback(11); setup_playSound(getSound()->wrongDoorCath()); } } else { setCallback(savepoint.action == kActionKnock ? 7 : 8); setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013"); } break; case kActionDefault: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case kActionDrawScene: if (params->param3 || params->param2) { getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); params->param3 = 0; params->param2 = 0; } break; case kActionCallback: switch(getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; setCallback(2); setup_enterCompartmentDialog(kCarGreenSleeping, kPosition_8200); break; case 2: setCallback(3); setup_function14(); break; case 3: if (getProgress().field_14 == 14) getProgress().field_14 = 0; params->param6 = 1; setCallback(4); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); break; case 4: setCallback(5); setup_enterExitCompartment("609Bg", kObjectCompartmentG); break; case 5: getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityMilos); getSavePoints()->push(kEntityMilos, kEntityVesna, kAction101687594); getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case 6: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case 7: case 8: setCallback(9); // Milos asking: "Yeah? Who is it?" setup_playSound("MIL1117A"); break; case 9: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorTalk, kCursorNormal); params->param2 = 1; break; case 10: case 11: params->param2 = 0; params->param3 = 1; break; case 12: getEntities()->drawSequenceLeft(kEntityMilos, "611Cg"); getEntities()->enterCompartment(kEntityMilos, kObjectCompartmentG, true); getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction88652208); break; case 13: getEntities()->exitCompartment(kEntityMilos, kObjectCompartmentG, true); getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityMilos); getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); params->param5 = 0; break; } break; case kAction122865568: getData()->location = kLocationOutsideCompartment; setCallback(12); setup_enterExitCompartment("611Bg", kObjectCompartmentG); break; case kAction123852928: params->param1 = 13; setup_enterExitCompartment("611Dg", kObjectCompartmentG); break; case kAction221683008: params->param5 = 1; getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction123199584); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(12, Milos, chapter1) switch (savepoint.action) { default: break; case kActionNone: TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler); break; case kActionDefault: getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); getObjects()->update(kObject46, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); getData()->entityPosition = kPosition_4689; getData()->location = kLocationInsideCompartment; getData()->car = kCarRestaurant; getSavePoints()->addData(kEntityMilos, kAction157691176, 0); getSavePoints()->addData(kEntityMilos, kAction208228224, 2); getSavePoints()->addData(kEntityMilos, kAction259125998, 3); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(13, Milos, function13) switch (savepoint.action) { default: break; case kActionExitCompartment: getSavePoints()->push(kEntityMilos, kEntityTables2, kActionDrawTablesWithChairs, "009E"); getEntities()->clearSequences(kEntityVesna); getEntities()->clearSequences(kEntityIvo); getEntities()->clearSequences(kEntitySalko); callbackAction(); break; case kActionDefault: getEntities()->drawSequenceRight(kEntitySalko, "009D5"); getEntities()->drawSequenceRight(kEntityTables2, "009D4"); getEntities()->drawSequenceRight(kEntityIvo, "009D3"); getEntities()->drawSequenceRight(kEntityVesna, "009D2"); getEntities()->drawSequenceRight(kEntityMilos, "009D1"); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(14, Milos, function14) switch (savepoint.action) { default: break; case kActionNone: if (getProgress().field_14 == 29 || getProgress().field_14 == 3) { if (params->param2) { setCallback(1); setup_enterExitCompartment("609Ca", kObjectCompartment1); } else { getEntities()->exitCompartment(kEntityMilos, kObjectCompartment1, true); getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); callbackAction(); } break; } if (params->param1) { // TODO replace with UPDATE_PARAM_PROC (without the kTimeInvalid part) if (!CURRENT_PARAM(1, 1)) CURRENT_PARAM(1, 1) = getState()->timeTicks + 45; if (CURRENT_PARAM(1, 1) < getState()->timeTicks) { if (getObjects()->get(kObjectCompartment1).location == kObjectLocation1) { UPDATE_PARAM(CURRENT_PARAM(1, 2), getState()->timeTicks, 75); getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal); ++params->param5; switch (params->param5) { default: getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, params->param3 < 1 ? kCursorTalk : kCursorNormal, kCursorHand); CURRENT_PARAM(1, 2) = 0; break; case 1: setCallback(6); setup_playSound("LIB013"); break; case 2: setCallback(8); setup_playSound("LIB012"); break; case 3: setCallback(10); setup_playSound("LIB012"); break; case 4: ++params->param7; if (params->param7 < 3) { params->param5 = 1; getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, params->param3 < 1 ? kCursorTalk : kCursorNormal, kCursorHand); CURRENT_PARAM(1, 2) = 0; break; } getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand); callbackAction(); break; } } else { if (getProgress().eventCorpseMovedFromFloor && getProgress().jacket != kJacketBlood) { params->param6 = (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) ? kEventMilosTylerCompartmentBedVisit : kEventMilosTylerCompartmentVisit; setCallback(3); setup_savegame(kSavegameTypeEvent, kEventMilosTylerCompartmentVisit); } else { getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); setCallback(2); setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor); } } } break; } // TODO replace with UPDATE_PARAM_PROC (without the kTimeInvalid part) if (!CURRENT_PARAM(1, 3)) CURRENT_PARAM(1, 3) = getState()->timeTicks + 75; if (CURRENT_PARAM(1, 3) < getState()->timeTicks) { if (!params->param4) { setCallback(12); setup_playSound("MIL1030C"); break; } label_callback_12: UPDATE_PARAM(CURRENT_PARAM(1, 4), getState()->timeTicks, 75); getEntities()->exitCompartment(kEntityMilos, kObjectCompartment1, true); if (getProgress().eventCorpseMovedFromFloor) { setCallback(13); setup_enterExitCompartment("609Ba", kObjectCompartment1); break; } if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping)) { setCallback(14); setup_enterExitCompartment2("609Ba", kObjectCompartment1); break; } getScenes()->loadSceneFromPosition(kCarNone, 1); getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); setCallback(15); setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor); } break; case kActionKnock: if (params->param2) { getObjects()->update(kObjectCompartment1, kEntityMilos, kObjectLocationNone, kCursorNormal, kCursorNormal); setCallback(20); setup_playSound("LIB012"); } else if (!params->param3) { getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal); setCallback(22); setup_playSound16("MIL1032"); } break; case kActionOpenDoor: if (getProgress().eventCorpseMovedFromFloor && getProgress().jacket != kJacketBlood) { if (params->param2) { getEntityData(kEntityPlayer)->location = kLocationInsideCompartment; params->param6 = (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) ? kEventMilosTylerCompartmentBed : kEventMilosTylerCompartment; } else { params->param6 = (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) ? kEventMilosTylerCompartmentBedVisit : kEventMilosTylerCompartmentVisit; } setCallback(17); setup_savegame(kSavegameTypeEvent, kEventMilosTylerCompartmentVisit); } else { getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); setCallback(16); setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor); } break; case kActionDefault: if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_8200) || getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_7850) || getEntities()->isOutsideAlexeiWindow()) { getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal); if (getEntities()->isOutsideAlexeiWindow()) getScenes()->loadSceneFromPosition(kCarGreenSleeping, 49); getSound()->playSound(kEntityPlayer, "LIB012"); getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorTalk, kCursorHand); params->param1 = 1; } else { getEntities()->drawSequenceLeft(kEntityMilos, "609Aa"); getEntities()->enterCompartment(kEntityMilos, kObjectCompartment1, true); } break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); callbackAction(); break; case 2: getSound()->playSound(kEntityPlayer, "LIB014"); getAction()->playAnimation(kEventMilosCorpseFloor); getLogic()->gameOver(kSavegameTypeIndex, 1, getProgress().eventCorpseMovedFromFloor ? kSceneGameOverBloodJacket : kSceneGameOverPolice1, true); break; case 3: getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); getSound()->playSound(kEntityPlayer, "LIB014"); getAction()->playAnimation((EventIndex)params->param6); setCallback(4); setup_savegame(kSavegameTypeTime, kTimeNone); break; case 4: case 18: params->param8 = getFight()->setup(kFightMilos); if (params->param8) { getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, params->param8 == Fight::kFightEndLost); } else { getState()->time = (TimeValue)(getState()->time + 1800); getProgress().field_CC = 1; setCallback(getCallback() + 1); setup_savegame(kSavegameTypeEvent, kEventMilosTylerCompartmentDefeat); } break; case 5: case 19: getAction()->playAnimation(kEventMilosTylerCompartmentDefeat); getSound()->playSound(kEntityPlayer, "LIB015"); getScenes()->loadScene(kScene41); getData()->location = kLocationOutsideCompartment; callbackAction(); break; case 6: setCallback(7); setup_playSound16("MIL1031C"); break; case 7: case 9: case 11: getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, params->param3 < 1 ? kCursorTalk : kCursorNormal, kCursorHand); CURRENT_PARAM(1, 2) = 0; break; case 8: setCallback(9); setup_playSound16("MIL1031A"); break; case 10: setCallback(11); setup_playSound16("MIL1031B"); break; case 12: params->param4 = 1; goto label_callback_12; case 13: params->param2 = 1; getEntities()->clearSequences(kEntityMilos); getData()->location = kLocationInsideCompartment; getObjects()->update(kObjectCompartment1, kEntityMilos, kObjectLocationNone, kCursorHandKnock, kCursorHand); break; case 14: getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); setCallback(15); setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor); break; case 15: getAction()->playAnimation(kEventMilosCorpseFloor); getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverPolice1, true); break; case 16: getSound()->playSound(kEntityPlayer, getObjects()->get(kObjectCompartment1).location == kObjectLocation1 ? "LIB032" : "LIB014"); getAction()->playAnimation(kEventMilosCorpseFloor); getLogic()->gameOver(kSavegameTypeIndex, 1, getProgress().eventCorpseMovedFromFloor ? kSceneGameOverBloodJacket : kSceneGameOverPolice1, true); break; case 17: getSound()->playSound(kEntityPlayer, getObjects()->get(kObjectCompartment1).location == kObjectLocation1 ? "LIB032" : "LIB014"); getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand); getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); getAction()->playAnimation((EventIndex)params->param6); setCallback(18); setup_savegame(kSavegameTypeTime, kTimeNone); break; case 20: setCallback(21); setup_playSound("MIL1117A"); break; case 21: getObjects()->update(kObjectCompartment1, kEntityMilos, kObjectLocationNone, kCursorHandKnock, kCursorHand); break; case 22: params->param3 = 1; getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorHand); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(15, Milos, chapter1Handler) switch (savepoint.action) { default: break; case kActionNone: TIME_CHECK_SAVEPOINT(kTime1071000, params->param3, kEntityMilos, kEntityServers1, kAction223002560); if (getState()->time > kTime1089000 && getEntities()->isSomebodyInsideRestaurantOrSalon()) { setup_function16(); break; } if (getEntities()->isPlayerPosition(kCarRestaurant, 61) && !params->param1) { UPDATE_PARAM_PROC(params->param4, getState()->timeTicks, 45) setCallback(1); setup_draw("009C"); break; UPDATE_PARAM_PROC_END } if (getEntities()->isPlayerPosition(kCarRestaurant, 70) && !params->param2) { UPDATE_PARAM(params->param5, getState()->timeTicks, 45); setCallback(2); setup_draw("009C"); } break; case kActionDefault: getSavePoints()->push(kEntityMilos, kEntityTables2, kAction136455232); getEntities()->drawSequenceLeft(kEntityMilos, "009A"); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getEntities()->drawSequenceLeft(kEntityMilos, "009A"); params->param1 = 1; break; case 2: getEntities()->drawSequenceLeft(kEntityMilos, "009A"); params->param2 = 1; break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(16, Milos, function16) switch (savepoint.action) { default: break; case kActionNone: if (params->param1) { if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityVesna, 750) || getEntities()->checkDistanceFromPosition(kEntityVesna, kPosition_3050, 500)) { getSavePoints()->push(kEntityMilos, kEntityVesna, kAction123668192); setCallback(5); setup_enterExitCompartment("611Ag", kObjectCompartmentG); } } break; case kActionDefault: getData()->location = kLocationOutsideCompartment; setCallback(1); setup_function13(); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getSavePoints()->push(kEntityMilos, kEntityServers1, kAction269485588); getSavePoints()->push(kEntityMilos, kEntityIvo, kAction125242096); getEntities()->drawSequenceRight(kEntityMilos, "807DS"); if (getEntities()->isInRestaurant(kEntityPlayer)) getEntities()->updateFrame(kEntityMilos); setCallback(2); setup_callbackActionOnDirection(); break; case 2: getEntities()->clearSequences(kEntityMilos); break; case 3: if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityVesna, 750) || getEntities()->checkDistanceFromPosition(kEntityVesna, kPosition_3050, 500)) { getSavePoints()->push(kEntityMilos, kEntityVesna, kAction123668192); setCallback(4); setup_enterExitCompartment("611Ag", kObjectCompartmentG); } else { params->param1 = 1; getEntities()->drawSequenceLeft(kEntityMilos, "609Dg"); getEntities()->enterCompartment(kEntityMilos, kObjectCompartmentG, true); } break; case 4: getData()->entityPosition = kPosition_3050; getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityMilos); setup_function17(); break; case 5: getEntities()->exitCompartment(kEntityMilos, kObjectCompartmentG, true); getData()->entityPosition = kPosition_3050; getData()->location = kLocationInsideCompartment; getEntities()->clearSequences(kEntityMilos); setup_function17(); break; } break; case kAction135024800: getSavePoints()->push(kEntityMilos, kEntityVesna, kAction204832737); setCallback(3); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(17, Milos, function17) if (savepoint.action == kActionDefault) { setCallback(1); setup_function11(kTimeBedTime); } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(18, Milos, function18) if (savepoint.action == kActionDefault) { getData()->entityPosition = kPosition_3050; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getEntities()->clearSequences(kEntityMilos); getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(19, Milos, chapter2) switch (savepoint.action) { default: break; case kActionNone: setup_chapter2Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityMilos); getData()->entityPosition = kPosition_4689; getData()->location = kLocationInsideCompartment; getData()->car = kCarRestaurant; getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); getObjects()->update(kObject46, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(20, Milos, chapter2Handler) switch (savepoint.action) { default: break; case kActionDefault: getData()->car = kCarRedSleeping; getData()->entityPosition = kPosition_540; getData()->location = kLocationOutsideCompartment; getSavePoints()->push(kEntityMilos, kEntityVesna, kAction137165825); break; case kActionDrawScene: if (getEntities()->isPlayerInCar(kCarRedSleeping) && !getEntities()->isPlayerPosition(kCarRedSleeping, 1)) { setCallback(1); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); } break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_enterExitCompartment("609Bg", kObjectCompartmentG); break; case 2: getEntities()->clearSequences(kEntityMilos); getData()->entityPosition = kPosition_3050; getData()->location = kLocationInsideCompartment; getSavePoints()->push(kEntityMilos, kEntityVesna, kAction101687594); setup_function21(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(21, Milos, function21) switch (savepoint.action) { default: break; case kActionNone: UPDATE_PARAM(params->param2, getState()->time, 4500); params->param1 = 1; break; case kActionKnock: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal); setCallback(1); setup_playSound("LIB012"); break; case kActionOpenDoor: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal); setCallback(3); setup_savegame(kSavegameTypeEvent, kEventMilosCompartmentVisitAugust); break; case kActionDefault: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case kActionDrawScene: if (!getEvent(kEventMilosCompartmentVisitAugust) && !getEntities()->isInsideTrainCar(kEntityPlayer, kCarRedSleeping) && params->param1) setup_chapter2Handler(); break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_playSound("Mil1118"); break; case 2: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case 3: getAction()->playAnimation(kEventMilosCompartmentVisitAugust); getScenes()->loadSceneFromPosition(kCarRedSleeping, 5); getSavePoints()->push(kEntityMilos, kEntityVesna, kAction135024800); setCallback(4); setup_function11(kTimeEnd); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(22, Milos, chapter3) switch (savepoint.action) { default: break; case kActionNone: if (getState()->events[kEventMilosCompartmentVisitAugust]) setup_function24(); else setup_function23(); break; case kActionDefault: getEntities()->clearSequences(kEntityMilos); getData()->clothes = kClothesDefault; getData()->inventoryItem = kItemNone; getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); ENTITY_PARAM(0, 1) = 0; ENTITY_PARAM(0, 4) = 0; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(23, Milos, function23) switch (savepoint.action) { default: break; case kActionNone: if (getState()->time > kTime2106000 && !params->param1) { params->param1 = 1; setCallback(1); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); } break; case kActionDefault: getData()->entityPosition = kPosition_540; getData()->location = kLocationOutsideCompartment; getData()->car = kCarRedSleeping; getSavePoints()->push(kEntityMilos, kEntityVesna, kAction137165825); break; case kActionDrawScene: if (getEntities()->isPlayerInCar(kCarRedSleeping) && !getEntities()->isPlayerPosition(kCarRedSleeping, 1)) { setCallback(3); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); } break; case kActionCallback: switch (getCallback()) { default: break; case 1: setCallback(2); setup_enterExitCompartment("609Bg", kObjectCompartmentG); break; case 2: case 4: getEntities()->clearSequences(kEntityMilos); getData()->location = kLocationInsideCompartment; getSavePoints()->push(kEntityMilos, kEntityVesna, kAction101687594); setup_function24(); break; case 3: setCallback(4); setup_enterExitCompartment("609Bg", kObjectCompartmentG); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(24, Milos, function24) switch (savepoint.action) { default: break; case kActionNone: if (!params->param4) params->param4 = (uint)getState()->time + 4500; if (params->param4 < getState()->time) { params->param4 = kTimeInvalid; params->param3 = 1; } if (ENTITY_PARAM(0, 1)) { setCallback(1); setup_enterExitCompartment("609Cg", kObjectCompartmentG); break; } if (params->param1) { UPDATE_PARAM(params->param5, getState()->timeTicks, 75); params->param1 = 0; params->param2 = 1; getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal); } params->param5 = 0; break; case kActionKnock: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal); if (params->param1) { if (getInventory()->hasItem(kItemPassengerList)) { setCallback(9); setup_playSound(rnd(2) ? "CAT1504" : getSound()->wrongDoorCath()); } else { setCallback(10); setup_playSound(getSound()->wrongDoorCath()); } } else { setCallback(6); setup_playSound("LIB012"); } break; case kActionOpenDoor: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal); if (getEvent(kEventMilosCompartmentVisitAugust) || getState()->time >= kTime2106000) { setCallback(12); setup_playSound("LIB013"); } else { getData()->location = kLocationInsideCompartment; setCallback(11); setup_savegame(kSavegameTypeEvent, kEventMilosCompartmentVisitAugust); } break; case kActionDefault: getData()->entityPosition = kPosition_3050; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case kActionDrawScene: if (getEvent(kEventMilosCompartmentVisitAugust) || getEntities()->isInsideTrainCar(kEntityPlayer, kCarRedSleeping) || !params->param3 || getState()->time >= kTime2106000) { if (params->param1 || params->param2) { getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); params->param1 = 0; params->param2 = 0; } break; } setup_function23(); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); getSavePoints()->push(kEntityMilos, kEntityVesna, kAction203663744); getData()->location = kLocationOutsideCompartment; setCallback(2); setup_function26(kTime2223000); break; case 2: if (ENTITY_PARAM(0, 2)) { setCallback(3); setup_savegame(kSavegameTypeEvent, kEventMilosCorridorThanksD); } else { setCallback(4); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); } break; case 3: getAction()->playAnimation((getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition) ? kEventMilosCorridorThanksD : kEventMilosCorridorThanks); if (getData()->car == kCarRedSleeping && getEntities()->checkDistanceFromPosition(kEntityMilos, kPosition_3050, 500)) getData()->entityPosition = kPosition_3550; getEntities()->updateEntity(kEntityMilos, kCarRedSleeping, kPosition_3050); getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionDown ? 1 : -1))), getData()->direction != kDirectionDown); setCallback(4); setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050); break; case 4: setCallback(5); setup_enterExitCompartment("609BG", kObjectCompartmentG); break; case 5: getEntities()->clearSequences(kEntityMilos); getData()->location = kLocationInsideCompartment; ENTITY_PARAM(0, 1) = 0; setup_function25(); break; case 6: if (getEvent(kEventMilosCompartmentVisitAugust) || getState()->time >= kTime2106000) { setCallback(8); setup_playSound("Mil1117A"); } else { setCallback(7); setup_playSound("Mil1118"); } break; case 7: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case 8: case 13: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorTalk, kCursorNormal); params->param1 = 1; break; case 9: case 10: params->param1 = 0; params->param2 = 1; break; case 11: getAction()->playAnimation(kEventMilosCompartmentVisitAugust); getScenes()->loadSceneFromPosition(kCarRedSleeping, 5); getSavePoints()->push(kEntityMilos, kEntityVesna, kAction135024800); getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); break; case 12: setCallback(13); setup_playSound("MIL1117A"); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(25, Milos, function25) switch (savepoint.action) { default: break; case kActionNone: if (!getEvent(kEventMilosCompartmentVisitTyler) && !getProgress().field_54 && !ENTITY_PARAM(0, 4)) { UPDATE_PARAM_PROC(params->param3, getState()->time, 13500) getSavePoints()->push(kEntityMilos, kEntityVesna, kAction155913424); params->param3 = 0; UPDATE_PARAM_PROC_END } if (params->param1) { UPDATE_PARAM(params->param4, getState()->timeTicks, 75); params->param1 = 0; params->param2 = 1; getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal); } params->param4 = 0; break; case kActionKnock: case kActionOpenDoor: getObjects()->update(kObjectCompartmentG, kEntityMilos, params->param1 ? kObjectLocation3 : kObjectLocation1, kCursorNormal, kCursorNormal); if (params->param1) { setCallback(5); setup_playSound(rnd(2) ? "CAT1505" : "CAT1505A"); } else { setCallback(savepoint.action == kActionKnock ? 1 : 2); setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013"); } break; case kActionDefault: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); if (!getEvent(kEventMilosCompartmentVisitTyler) && !getProgress().field_54 && !ENTITY_PARAM(0, 4)) getSavePoints()->push(kEntityMilos, kEntityVesna, kAction155913424); break; case kActionDrawScene: if (params->param1 || params->param2) { getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand); params->param1 = 0; params->param2 = 0; } break; case kActionCallback: switch (getCallback()) { default: break; case 1: case 2: if (getEntities()->isInsideCompartment(kEntityVesna, kCarRedSleeping, kPosition_3050)) { setCallback(3); setup_playSound("VES1015A"); break; } if (getEvent(kEventMilosCompartmentVisitTyler) || ENTITY_PARAM(0, 4)) { getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorHandKnock, kCursorHand); break; } RESET_ENTITY_STATE(kEntityVesna, Vesna, setup_chapter3Handler); getData()->location = kLocationInsideCompartment; setCallback(4); setup_savegame(kSavegameTypeEvent, kEventMilosCompartmentVisitTyler); break; case 3: getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorTalk, kCursorNormal); getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorHandKnock, kCursorHand); params->param1 = 1; break; case 4: getAction()->playAnimation(kEventMilosCompartmentVisitTyler); getScenes()->loadSceneFromPosition(kCarRestaurant, 5); getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorHandKnock, kCursorHand); break; case 5: params->param1 = 0; params->param2 = 1; break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_I(26, Milos, function26, TimeValue) switch (savepoint.action) { default: break; case kActionNone: if (params->param1 < getState()->time && !params->param2) { callbackAction(); break; } if (getEntities()->isPlayerInCar(kCarGreenSleeping) || getEntities()->isPlayerInCar(kCarRedSleeping)) { if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping)) { setCallback(2); setup_function27(kCarGreenSleeping, kPosition_540); } else { setCallback(3); setup_function27(kCarRedSleeping, kPosition_9460); } } break; case kActionDefault: ENTITY_PARAM(0, 2) = 0; setCallback(1); setup_function27(kCarRedSleeping, kPosition_540); break; case kActionCallback: switch (getCallback()) { default: break; case 1: if (ENTITY_PARAM(0, 2)) { callbackAction(); break; } getEntities()->clearSequences(kEntityMilos); break; case 2: case 3: if (ENTITY_PARAM(0, 2)) { callbackAction(); break; } getEntities()->clearSequences(kEntityMilos); setCallback(4); setup_updateFromTime(450); break; case 4: setCallback(5); setup_function27(kCarRedSleeping, kPosition_540); break; case 5: if (ENTITY_PARAM(0, 2)) { callbackAction(); break; } getEntities()->clearSequences(kEntityMilos); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION_II(27, Milos, function27, CarIndex, EntityPosition) switch (savepoint.action) { default: break; case kActionNone: if (getEntities()->updateEntity(kEntityMilos, (CarIndex)params->param1, (EntityPosition)params->param2)) { callbackAction(); break; } if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityPlayer, 1000) && !getEntities()->isInGreenCarEntrance(kEntityPlayer) && !getEntities()->isInsideCompartments(kEntityPlayer) && !getEntities()->checkFields10(kEntityPlayer)) { if (getData()->car == kCarRedSleeping || getData()->car == kCarGreenSleeping) { ENTITY_PARAM(0, 2) = 1; callbackAction(); } } break; case kActionDefault: if (getEntities()->updateEntity(kEntityMilos, (CarIndex)params->param1, (EntityPosition)params->param2)) callbackAction(); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(28, Milos, chapter4) switch (savepoint.action) { default: break; case kActionNone: setup_chapter4Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityMilos); getData()->entityPosition = kPosition_3050; getData()->location = kLocationInsideCompartment; getData()->car = kCarRedSleeping; getData()->inventoryItem = kItemNone; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(29, Milos, chapter4Handler) #define TIME_CHECK_PLAYSOUND_MILOS(timeValue, parameter, sound) \ if (getState()->time > timeValue && !parameter) { \ parameter = 1; \ getSound()->playSound(kEntityMilos, sound); \ if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityPlayer, 2000)) \ getProgress().field_94 = 1; \ break; \ } switch (savepoint.action) { default: break; case kActionNone: if (params->param1) break; if (params->param2) { setup_function30(); break; } TIME_CHECK_PLAYSOUND_MILOS(kTime2356200, params->param3, "Mil4013"); TIME_CHECK_PLAYSOUND_MILOS(kTime2360700, params->param4, "Mil4014"); TIME_CHECK_PLAYSOUND_MILOS(kTime2370600, params->param5, "Mil4015"); TIME_CHECK_SAVEPOINT(kTime2407500, params->param6, kEntityMilos, kEntityVesna, kAction55996766); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; getEntities()->drawSequenceLeft(kEntityMilos, "611Cg"); getEntities()->enterCompartment(kEntityMilos, kObjectCompartmentG, true); getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction88652208); break; case 2: getEntities()->exitCompartment(kEntityMilos, kObjectCompartmentG); getData()->location = kLocationInsideCompartment; getData()->entityPosition = kPosition_3050; getEntities()->clearSequences(kEntityMilos); params->param1 = 0; break; } break; case kAction122865568: setCallback(1); setup_enterExitCompartment("611Bg", kObjectCompartmentG); break; case kAction123852928: setCallback(2); setup_enterExitCompartment("611Dg", kObjectCompartmentG); break; case kAction135600432: params->param2 = 1; break; case kAction221683008: if (getSoundQueue()->isBuffered(kEntityMilos)) getSoundQueue()->processEntry(kEntityMilos); params->param1 = 1; getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction123199584); break; } #undef TIME_CHECK_PLAYSOUND_MILOS IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(30, Milos, function30) switch (savepoint.action) { default: break; case kActionNone: setCallback(1); setup_function11(kTime2410200); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getSavePoints()->push(kEntityMilos, kEntityIvo, kAction55996766); setCallback(2); setup_function11(kTime2412000); break; case 2: getSavePoints()->push(kEntityMilos, kEntitySalko, kAction55996766); setCallback(3); setup_function11(kTime2415600); break; case 3: setup_function31(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(31, Milos, function31) switch (savepoint.action) { default: break; case kActionNone: setCallback(1); setup_enterExitCompartment("609CG", kObjectCompartmentG); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getData()->location = kLocationOutsideCompartment; getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); setCallback(2); setup_enterCompartmentDialog(kCarGreenSleeping, kPosition_540); break; case 2: setup_function32(); break; } break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(32, Milos, function32) if (savepoint.action == kActionDefault) { getEntities()->clearSequences(kEntityMilos); getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); getData()->entityPosition = kPosition_540; getData()->location = kLocationInsideCompartment; getData()->car = kCarCoalTender; getData()->inventoryItem = kItemNone; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(33, Milos, chapter5) switch (savepoint.action) { default: break; case kActionNone: setup_chapter5Handler(); break; case kActionDefault: getEntities()->clearSequences(kEntityMilos); getData()->entityPosition = kPosition_540; getData()->location = kLocationInsideCompartment; getData()->car = kCarCoalTender; getData()->inventoryItem = kItemNone; break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(34, Milos, chapter5Handler) switch (savepoint.action) { default: break; case kActionEndSound: if (!getProgress().isNightTime) { setCallback(6); setup_savegame(kSavegameTypeEvent, kEventTrainStopped); break; } getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneGameOverTrainStopped2, true); break; case kActionCallback: switch (getCallback()) { default: break; case 1: getAction()->playAnimation(isNight() ? kEventLocomotiveMilosShovelingNight : kEventLocomotiveMilosShovelingDay); getScenes()->processScene(); break; case 2: if (getSoundQueue()->isBuffered("MUS050")) getSoundQueue()->processEntry("MUS050"); if (getSoundQueue()->isBuffered("ARRIVE")) getSoundQueue()->removeFromQueue("ARRIVE"); getSoundQueue()->processEntries(); getAction()->playAnimation(isNight() ? kEventLocomotiveMilosNight : kEventLocomotiveMilosDay); getSoundQueue()->setupEntry(kSoundType7, kEntityMilos); getScenes()->loadSceneFromPosition(kCarCoalTender, 1); break; case 3: getAction()->playAnimation(kEventLocomotiveAnnaStopsTrain); getLogic()->gameOver(kSavegameTypeEvent2, kEventLocomotiveMilosDay, kSceneGameOverTrainStopped, true); break; case 4: getAction()->playAnimation(kEventLocomotiveRestartTrain); getAction()->playAnimation(kEventLocomotiveOldBridge); getSoundQueue()->resetState(); getState()->time = kTime2983500; setCallback(5); setup_savegame(kSavegameTypeTime, kTimeNone); break; case 5: getScenes()->loadSceneFromPosition(kCarCoalTender, 2, 1); getSavePoints()->push(kEntityMilos, kEntityAbbot, kAction135600432); setup_function35(); break; case 6: getAction()->playAnimation(kEventTrainStopped); getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverTrainStopped, true); break; } break; case kAction168646401: if (!getEvent(kEventLocomotiveMilosShovelingDay) && !getEvent(kEventLocomotiveMilosShovelingNight)) { setCallback(1); setup_savegame(kSavegameTypeEvent, kEventLocomotiveMilosShovelingDay); break; } if (!getEvent(kEventLocomotiveMilosDay) && !getEvent(kEventLocomotiveMilosNight)) { if (getProgress().isNightTime && getState()->time < kTimeTrainStopped2) getState()->time = kTimeTrainStopped2; setCallback(2); setup_savegame(kSavegameTypeEvent, kEventLocomotiveMilosDay); } break; case kAction169773228: if (!getProgress().isNightTime) { setCallback(3); setup_savegame(kSavegameTypeEvent, kEventLocomotiveAnnaStopsTrain); } getSoundQueue()->processEntry(kEntityMilos); if (getState()->time < kTimeTrainStopped2) getState()->time = kTimeTrainStopped2; setCallback(4); setup_savegame(kSavegameTypeEvent, kEventLocomotiveRestartTrain); break; } IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(35, Milos, function35) if (savepoint.action == kActionDefault) getEntities()->clearSequences(kEntityMilos); IMPLEMENT_FUNCTION_END } // End of namespace LastExpress