/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lastexpress/fight/fighter_milos.h" #include "lastexpress/data/cursor.h" #include "lastexpress/data/sequence.h" #include "lastexpress/sound/queue.h" #include "lastexpress/sound/sound.h" #include "lastexpress/helpers.h" #include "lastexpress/lastexpress.h" #include "lastexpress/resource.h" namespace LastExpress { ////////////////////////////////////////////////////////////////////////// // Player ////////////////////////////////////////////////////////////////////////// FighterPlayerMilos::FighterPlayerMilos(LastExpressEngine *engine) : Fighter(engine) { _sequences.push_back(loadSequence("2001cr.seq")); _sequences.push_back(loadSequence("2001cdl.seq")); _sequences.push_back(loadSequence("2001cdr.seq")); _sequences.push_back(loadSequence("2001cdm.seq")); _sequences.push_back(loadSequence("2001csgr.seq")); _sequences.push_back(loadSequence("2001csgl.seq")); _sequences.push_back(loadSequence("2001dbk.seq")); } void FighterPlayerMilos::handleAction(FightAction action) { switch (action) { default: Fighter::handleAction(action); return; case kFightAction1: if (_sequenceIndex != 1 || checkFrame(4)) { setSequenceAndDraw(6, kFightSequenceType1); _opponent->setSequenceAndDraw(3, kFightSequenceType1); _opponent->handleAction(kFightAction103); update(); } else { _field_34++; } break; case kFightAction2: if ((_sequenceIndex != 2 && _sequenceIndex != 3) || checkFrame(4)) { setSequenceAndDraw(6, kFightSequenceType1); _opponent->setSequenceAndDraw(4, kFightSequenceType1); _opponent->handleAction(kFightAction103); update(); } else { _field_34++; } break; case kFightAction128: if (_sequenceIndex != 1 || checkFrame(4) || _opponent->getSequenceIndex() != 1) { switch (_opponent->getSequenceIndex()) { default: setSequenceAndDraw(rnd(3) + 1, kFightSequenceType0); break; case 1: setSequenceAndDraw(1, kFightSequenceType0); break; case 2: setSequenceAndDraw(3, kFightSequenceType0); break; } } else { setSequenceAndDraw(4, kFightSequenceType1); update(); } break; } } void FighterPlayerMilos::update() { if (_frame && checkFrame(2)) { // Draw sequences if (_opponent->getCountdown() <= 0) { setSequenceAndDraw(5, kFightSequenceType1); _opponent->setSequenceAndDraw(6, kFightSequenceType1); getSoundQueue()->removeFromQueue(kEntityTables0); getSound()->playSound(kEntityTrain, "MUS029", kFlagDefault); handleAction(kFightActionWin); } if (_sequenceIndex == 4) { _opponent->handleAction(kFightAction4); _fight->setEndType(Fight::kFightEndLost); } } Fighter::update(); } bool FighterPlayerMilos::canInteract(FightAction action) { if (action != kFightAction128 || _sequenceIndex != 1 || !_frame || checkFrame(4) || _opponent->getSequenceIndex() != 1) { return Fighter::canInteract(); } _engine->getCursor()->setStyle(kCursorHand); return true; } ////////////////////////////////////////////////////////////////////////// // Opponent ////////////////////////////////////////////////////////////////////////// FighterOpponentMilos::FighterOpponentMilos(LastExpressEngine *engine) : Opponent(engine) { _sequences.push_back(loadSequence("2001or.seq")); _sequences.push_back(loadSequence("2001oal.seq")); _sequences.push_back(loadSequence("2001oam.seq")); _sequences.push_back(loadSequence("2001okl.seq")); _sequences.push_back(loadSequence("2001okm.seq")); _sequences.push_back(loadSequence("2001dbk.seq")); _sequences.push_back(loadSequence("2001wbk.seq")); getSound()->playSound(kEntityTables0, "MUS027", kFlagDefault); _field_38 = 35; } void FighterOpponentMilos::handleAction(FightAction action) { if (action == kFightAction4) { setSequenceAndDraw(5, kFightSequenceType1); _opponent->handleAction(kFightAction103); } else { if (action != kFightAction131) Fighter::handleAction(action); } } void FighterOpponentMilos::update() { if (!_field_38 && canInteract(kFightAction1) && !_sequenceIndex2) { if (_opponent->getField34() >= 2) { switch (rnd(5)) { default: break; case 0: setSequenceAndDraw(1, kFightSequenceType0); break; case 1: setSequenceAndDraw(2, kFightSequenceType0); break; case 2: setSequenceAndDraw(2, kFightSequenceType0); setSequenceAndDraw(2, kFightSequenceType1); break; case 3: setSequenceAndDraw(1, kFightSequenceType0); setSequenceAndDraw(2, kFightSequenceType2); break; case 4: setSequenceAndDraw(1, kFightSequenceType0); setSequenceAndDraw(1, kFightSequenceType2); break; } } else { setSequenceAndDraw(2, kFightSequenceType0); } // Update field_38 if (_opponent->getField34() < 5) _field_38 = 6 * (5 - _opponent->getField34()); else _field_38 = 0; } if (_frame && checkFrame(2)) { if (_sequenceIndex == 1 || _sequenceIndex == 2) _opponent->handleAction((FightAction)_sequenceIndex); if (_opponent->getCountdown() <= 0) { getSoundQueue()->removeFromQueue(kEntityTables0); handleAction(kFightActionLost); } } Fighter::update(); } } // End of namespace LastExpress