/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef LASTEXPRESS_OBJECT_H #define LASTEXPRESS_OBJECT_H #include "lastexpress/shared.h" #include "common/serializer.h" #include "common/system.h" namespace LastExpress { class LastExpressEngine; class Objects : Common::Serializable { public: struct Object : Common::Serializable { // All fields should be saved as bytes EntityIndex entity; ObjectLocation status; CursorStyle windowCursor; CursorStyle handleCursor; ObjectModel model; Object() { entity = kEntityPlayer; status = kObjectLocationNone; windowCursor = kCursorHandKnock; handleCursor = kCursorHandKnock; model = kObjectModelNone; } Common::String toString(); // Serializable void saveLoadWithSerializer(Common::Serializer &s) { s.syncAsByte(entity); s.syncAsByte(status); s.syncAsByte(windowCursor); s.syncAsByte(handleCursor); s.syncAsByte(model); } }; Objects(LastExpressEngine *engine); const Object get(ObjectIndex index) const; void update(ObjectIndex index, EntityIndex entity, ObjectLocation status, CursorStyle cursor, CursorStyle cursor2); void updateModel(ObjectIndex index, ObjectModel model); // Serializable void saveLoadWithSerializer(Common::Serializer &s); /** * Convert this object into a string representation. * * @return A string representation of this object. */ Common::String toString(); private: LastExpressEngine *_engine; Object _objects[kObjectMax]; }; } // End of namespace LastExpress #endif // LASTEXPRESS_OBJECT_H