/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lastexpress/graphics.h" #include "common/rect.h" #include "common/system.h" #include "common/textconsole.h" namespace LastExpress { #define COLOR_KEY 0xFFFF GraphicsManager::GraphicsManager() : _changed(false) { const Graphics::PixelFormat format(2, 5, 5, 5, 0, 10, 5, 0, 0); _screen.create(640, 480, format); // Create the game surfaces _backgroundA.create(640, 480, format); _backgroundC.create(640, 480, format); _overlay.create(640, 480, format); _inventory.create(640, 480, format); clear(kBackgroundAll); } GraphicsManager::~GraphicsManager() { // Free the game surfaces _screen.free(); _backgroundA.free(); _backgroundC.free(); _overlay.free(); _inventory.free(); } void GraphicsManager::update() { // Update the screen if needed and reset the status if (_changed) { mergePlanes(); updateScreen(); _changed = false; } } void GraphicsManager::change() { _changed = true; } void GraphicsManager::clear(BackgroundType type) { clear(type, Common::Rect(640, 480)); } void GraphicsManager::clear(BackgroundType type, const Common::Rect &rect) { switch (type) { default: error("[GraphicsManager::clear] Unknown background type: %d", type); break; case kBackgroundA: case kBackgroundC: case kBackgroundOverlay: case kBackgroundInventory: getSurface(type)->fillRect(rect, COLOR_KEY); break; case kBackgroundAll: _backgroundA.fillRect(rect, COLOR_KEY); _backgroundC.fillRect(rect, COLOR_KEY); _overlay.fillRect(rect, COLOR_KEY); _inventory.fillRect(rect, COLOR_KEY); break; } } bool GraphicsManager::draw(Drawable *drawable, BackgroundType type, bool transition) { // TODO handle transition properly if (transition) clear(type); // TODO store rect for later use Common::Rect rect = drawable->draw(getSurface(type)); return (!rect.isEmpty()); } Graphics::Surface *GraphicsManager::getSurface(BackgroundType type) { switch (type) { default: error("[GraphicsManager::getSurface] Unknown surface type: %d", type); break; case kBackgroundA: return &_backgroundA; case kBackgroundC: return &_backgroundC; case kBackgroundOverlay: return &_overlay; case kBackgroundInventory: return &_inventory; case kBackgroundAll: error("[GraphicsManager::getSurface] Cannot return a surface for kBackgroundAll"); break; } } // TODO optimize to only merge dirty rects void GraphicsManager::mergePlanes() { // Clear screen surface _screen.fillRect(Common::Rect(640, 480), 0); uint16 *screen = (uint16 *)_screen.getPixels(); uint16 *inventory = (uint16 *)_inventory.getPixels(); uint16 *overlay = (uint16 *)_overlay.getPixels(); uint16 *backgroundC = (uint16 *)_backgroundC.getPixels(); uint16 *backgroundA = (uint16 *)_backgroundA.getPixels(); for (int i = 0; i < 640 * 480; i++) { if (*inventory != COLOR_KEY) *screen = *inventory; else if (*overlay != COLOR_KEY) *screen = *overlay; else if (*backgroundA != COLOR_KEY) *screen = *backgroundA; else if (*backgroundC != COLOR_KEY) *screen = *backgroundC; else *screen = 0; inventory++; screen++; overlay++; backgroundA++; backgroundC++; } } void GraphicsManager::updateScreen() { g_system->fillScreen(0); g_system->copyRectToScreen(_screen.getPixels(), 640 * 2, 0, 0, 640, 480); } } // End of namespace LastExpress