/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "lilliput/lilliput.h" #include "lilliput/script.h" #include "common/debug.h" #include "common/system.h" #include namespace Lilliput { LilliputScript::LilliputScript(LilliputEngine *vm) : _vm(vm), _currScript(NULL) { _cubeSet = 0; _lastRandomValue = 0; _scriptForVal = 0; _textVarNumber = 0; _speechDisplaySpeed = 3; _speechTimer = 0; _word16F00_characterId = -1; _monitoredCharacter = 0; _viewportCharacterTarget = -1; _heroismBarX = 0; _heroismBarBottomY = 0; _viewportPos.x = 0; _viewportPos.y = 0; _currentSpeechId = 0; _monitoredAttr[0] = 0; _monitoredAttr[1] = 1; _monitoredAttr[2] = 2; _monitoredAttr[3] = 3; _barAttrPtr = NULL; _word1825E = Common::Point(0, 0); for (int i = 0; i < 20; i++) { _interfaceHotspotStatus[i] = kHotspotOff; _interfaceButtonActivationDelay[i] = 0; } for (int i = 0; i < 32; i++) { _newEvaluatedModes[i]._mode = 0; _newEvaluatedModes[i]._priority = 0; } for (int i = 0; i < 40; i++) { _characterScriptEnabled[i] = 1; _characterMapPixelColor[i] = 15; _characterPose[i] = 0; _characterNextSequence[i] = 16; _characterLastSequence[i] = -1; _characterTilePos[i] = Common::Point(0, 0); _array122C1[i] = 0; } for (int i = 0; i < 640; i++) { _sequenceArr[i] = Common::Point(-1, -1); } for (int i = 0; i < 1600; i++) _interactions[i] = 0; _heroismLevel = 0; _talkingCharacter = -1; _byte16F05_ScriptHandler = 0; _word18821 = 0; } LilliputScript::~LilliputScript() { } byte LilliputScript::handleOpcodeType1(int curWord) { debugC(2, kDebugScript, "handleOpcodeType1(0x%x)", curWord); switch (curWord) { case 0x0: return OC_checkCharacterGoalPos(); break; case 0x1: return OC_comparePos(); break; case 0x2: return OC_checkIsoMap3(); break; case 0x3: return OC_compareCharacterVariable(); break; case 0x4: return OC_CompareLastRandomValue(); break; case 0x5: return OC_getRandom(); break; case 0x6: return OC_for(); break; case 0x7: return OC_compCurrentSpeechId(); break; case 0x8: return OC_checkSaveFlag(); break; case 0x9: return OC_compScriptForVal(); break; case 0xA: return OC_isCarrying(); break; case 0xB: return OC_CompareCharacterVariables(); break; case 0xC: return OC_compareCoords_1(); break; case 0xD: return OC_compareCoords_2(); break; case 0xE: return OC_CompareDistanceFromCharacterToPositionWith(); break; case 0xF: return OC_compareRandomCharacterId(); break; case 0x10: return OC_IsCurrentCharacterIndex(); break; case 0x11: return OC_hasVisibilityLevel(); break; case 0x12: return OC_hasGainedVisibilityLevel(); break; case 0x13: return OC_hasReducedVisibilityLevel(); break; case 0x14: return OC_isHost(); break; case 0x15: return OC_isSequenceActive(); break; case 0x16: return OC_isSequenceFinished(); break; case 0x17: return OC_CompareMapValueWith(); break; case 0x18: return OC_IsCharacterValid(); break; case 0x19: return OC_CheckWaitingSignal(); break; case 0x1A: return OC_CurrentCharacterVar0AndVar1Equals(); break; case 0x1B: return OC_CurrentCharacterVar0Equals(); break; case 0x1C: return OC_checkLastInterfaceHotspotIndexMenu13(); break; case 0x1D: return OC_checkLastInterfaceHotspotIndexMenu2(); break; case 0x1E: return OC_CompareNumberOfCharacterWithVar0Equals(); break; case 0x1F: return OC_IsPositionInViewport(); break; case 0x20: return OC_CompareGameVariables(); break; case 0x21: return OC_skipNextOpcode(); break; case 0x22: return OC_CheckCurrentCharacterAttr2(); break; case 0x23: return OC_CheckCurrentCharacterType(); break; case 0x24: return OC_CheckCurrentCharacterAttr0And(); break; case 0x25: return OC_IsCurrentCharacterAttr0LessEqualThan(); break; case 0x26: return OC_isCarried(); break; case 0x27: return OC_CheckCurrentCharacterAttr1(); break; case 0x28: return OC_isCurrentCharacterSpecial(); break; case 0x29: return OC_CurrentCharacterAttr3Equals1(); break; case 0x2A: return OC_checkCharacterDirection(); break; case 0x2B: return OC_checkLastInterfaceHotspotIndex(); break; case 0x2C: return OC_checkSelectedCharacter(); break; case 0x2D: return OC_checkDelayedReactivation(); break; case 0x2E: return OC_checkTargetReached(); break; case 0x2F: return OC_checkFunctionKeyPressed(); break; case 0x30: return OC_checkCodeEntered(); break; case 0x31: return OC_checkViewPortCharacterTarget(); break; default: error("Unexpected opcode %d", curWord); break; } } void LilliputScript::handleOpcodeType2(int curWord) { debugC(2, kDebugScript, "handleOpcodeType2(0x%x)", curWord); switch (curWord) { case 0x0: OC_setWord18821(); break; case 0x1: OC_ChangeIsoMap(); break; case 0x2: OC_startSpeech(); break; case 0x3: OC_getComputedVariantSpeech(); break; case 0x4: OC_getRotatingVariantSpeech(); break; case 0x5: OC_startSpeechIfMute(); break; case 0x6: OC_getComputedVariantSpeechIfMute(); break; case 0x7: OC_startSpeechIfSilent(); break; case 0x8: OC_ComputeCharacterVariable(); break; case 0x9: OC_setAttributeToRandom(); break; case 0xA: OC_setCharacterPosition(); break; case 0xB: OC_DisableCharacter(); break; case 0xC: OC_saveAndQuit(); break; case 0xD: OC_nSkipOpcodes(); break; case 0xE: OC_startSpeech5(); break; case 0xF: OC_resetHandleOpcodeFlag(); break; case 0x10: OC_deleteSavegameAndQuit(); break; case 0x11: OC_incScriptForVal(); break; case 0x12: OC_computeChararacterAttr(); break; case 0x13: OC_setTextVarNumber(); break; case 0x14: OC_callScript(); break; case 0x15: OC_callScriptAndReturn(); break; case 0x16: OC_setCurrentScriptCharacterPos(); break; case 0x17: OC_initScriptFor(); break; case 0x18: OC_setCurrentCharacterSequence(); break; case 0x19: OC_setNextCharacterSequence(); break; case 0x1A: OC_setHost(); break; case 0x1B: OC_changeMapCube(); break; case 0x1C: OC_setCharacterCarry(); break; case 0x1D: OC_dropCarried(); break; case 0x1E: OC_setCurrentCharacter(); break; case 0x1F: OC_sendSeeSignal(); break; case 0x20: OC_sendHearSignal(); break; case 0x21: OC_sendVarSignal(); break; case 0x22: OC_sendBroadcastSignal(); break; case 0x23: OC_resetWaitingSignal(); break; case 0x24: OC_enableCurrentCharacterScript(); break; case 0x25: OC_IncCurrentCharacterVar1(); break; case 0x26: OC_setCurrentCharacterPos(); break; case 0x27: OC_setCurrentCharacterBehavior(); break; case 0x28: OC_changeCurrentCharacterSprite(); break; case 0x29: OC_getList(); break; case 0x2A: OC_setList(); break; case 0x2B: OC_setCharacterDirectionTowardsPos(); break; case 0x2C: OC_turnCharacterTowardsAnother(); break; case 0x2D: OC_setSeek(); break; case 0x2E: OC_scrollAwayFromCharacter(); break; case 0x2F: OC_skipNextVal(); break; case 0x30: OC_setCurrentCharacterAttr6(); break; case 0x31: OC_setCurrentCharacterPose(); break; case 0x32: OC_setCharacterScriptEnabled(); break; case 0x33: OC_setCurrentCharacterAttr2(); break; case 0x34: OC_clearCurrentCharacterAttr2(); break; case 0x35: OC_setCharacterProperties(); break; case 0x36: OC_setMonitoredCharacter(); break; case 0x37: OC_setNewPose(); break; case 0x38: OC_setCurrentCharacterDirection(); break; case 0x39: OC_setInterfaceHotspot(); break; case 0x3A: OC_scrollViewPort(); break; case 0x3B: OC_setViewPortPos(); break; case 0x3C: OC_setCurrentCharacterAltitude(); break; case 0x3D: OC_setModePriority(); break; case 0x3E: OC_setComputedModePriority(); break; case 0x3F: OC_selectBestMode(); break; case 0x40: OC_magicPuffEntrance(); break; case 0x41: OC_spawnCharacterAtPos(); break; case 0x42: OC_CharacterVariableAddOrRemoveFlag(); break; case 0x43: OC_PaletteFadeOut(); break; case 0x44: OC_PaletteFadeIn(); break; case 0x45: OC_loadAndDisplayCubesGfx(); break; case 0x46: OC_setCurrentCharacterAttr3(); break; case 0x47: OC_setArray122C1(); break; case 0x48: OC_sub18367(); break; case 0x49: OC_enableCharacterScript(); break; case 0x4A: OC_setRulesBuffer2Element(); break; case 0x4B: OC_setDebugFlag(); break; case 0x4C: OC_setDebugFlag2(); break; case 0x4D: OC_waitForEvent(); break; case 0x4E: OC_disableInterfaceHotspot(); break; case 0x4F: OC_loadFileAerial(); break; case 0x50: OC_startSpeechIfSoundOff(); break; case 0x51: OC_sub1844A(); break; case 0x52: OC_displayNumericCharacterVariable(); break; case 0x53: OC_displayVGAFile(); break; case 0x54: OC_startSpeechWithoutSpeeker(); break; case 0x55: OC_displayTitleScreen(); break; case 0x56: OC_initGameAreaDisplay(); break; case 0x57: OC_displayCharacterStatBar(); break; case 0x58: OC_initSmallAnim(); break; case 0x59: OC_setCharacterHeroismBar(); break; case 0x5A: OC_setCharacterHome(); break; case 0x5B: OC_setViewPortCharacterTarget(); break; case 0x5C: OC_showObject(); break; case 0x5D: OC_playObjectSound(); break; case 0x5E: OC_startLocationSound(); break; case 0x5F: OC_stopObjectSound(); break; case 0x60: OC_stopLocationSound(); break; case 0x61: OC_toggleSound(); break; case 0x62: OC_playMusic(); break; case 0x63: OC_stopMusic(); break; case 0x64: OC_setCharacterMapColor(); break; case 0x65: OC_initGameAreaDisplay(); break; default: error("Unknown opcode %d", curWord); break; } } static const OpCode opCodes1[] = { { "OC_checkCharacterGoalPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, { "OC_comparePos", 2, kGetValue1, kgetPosFromScript, kNone, kNone, kNone }, { "OC_checkIsoMap3", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_compareCharacterVariable", 4, kGetValue1, kImmediateValue, kCompareOperation, kImmediateValue, kNone }, { "OC_CompareLastRandomValue", 2, kCompareOperation, kImmediateValue, kNone, kNone, kNone }, { "OC_getRandom", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_for", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, { "OC_compCurrentSpeechId", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_checkSaveFlag", 0, kNone, kNone, kNone, kNone, kNone }, { "OC_compScriptForVal", 2, kCompareOperation, kImmediateValue, kNone, kNone, kNone }, { "OC_isCarrying", 2, kGetValue1, kGetValue1, kNone, kNone, kNone }, { "OC_CompareCharacterVariables", 5, kGetValue1, kImmediateValue, kCompareOperation, kGetValue1, kImmediateValue }, { "OC_compareCoords_1", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_compareCoords_2", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, { "OC_CompareDistanceFromCharacterToPositionWith", 3, kgetPosFromScript, kCompareOperation, kImmediateValue, kNone, kNone }, { "OC_compareRandomCharacterId", 3, kGetValue1, kCompareOperation, kImmediateValue, kNone, kNone }, { "OC_isCurrentCharacterIndex", 1, kGetValue1, kNone, kNone, kNone, kNone }, { "OC_hasVisibilityLevel", 2, kImmediateValue, kGetValue1, kNone, kNone, kNone }, { "OC_hasGainedVisibilityLevel", 2, kImmediateValue, kGetValue1, kNone, kNone, kNone }, { "OC_hasReducedVisibilityLevel", 2, kImmediateValue, kGetValue1, kNone, kNone, kNone }, { "OC_isHost", 1, kGetValue1, kNone, kNone, kNone, kNone }, { "OC_isSequenceActive", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_isSequenceFinished", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_compareMapValueWith", 4, kgetPosFromScript, kImmediateValue, kImmediateValue, kCompareOperation, kNone }, { "OC_isCharacterValid", 1, kGetValue1, kNone, kNone, kNone, kNone }, { "OC_checkWaitingSignal", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_currentCharacterVar0AndVar1Equals", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, { "OC_currentCharacterVar0Equals", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_checkLastInterfaceHotspotIndexMenu13", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_checkLastInterfaceHotspotIndexMenu2", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_compareNumberOfCharacterWithVar0Equals", 3, kImmediateValue, kCompareOperation, kImmediateValue, kNone, kNone }, { "OC_isPositionInViewport", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, { "OC_compareGameVariables", 2, kGetValue1, kGetValue1, kNone, kNone, kNone }, { "OC_skipNextOpcode", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_CheckCurrentCharacterAttr2", 0, kNone, kNone, kNone, kNone, kNone }, { "OC_CheckCurrentCharacterType", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, { "OC_CheckCurrentCharacterAttr0And", 3, kGetValue1, kImmediateValue, kImmediateValue, kNone, kNone }, { "OC_IsCurrentCharacterAttr0LessEqualThan", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_isCarried", 1, kGetValue1, kNone, kNone, kNone, kNone }, { "OC_CheckCurrentCharacterAttr1", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_isCurrentCharacterStung", 0, kNone, kNone, kNone, kNone, kNone }, { "OC_CurrentCharacterAttr3Equals1", 0, kNone, kNone, kNone, kNone, kNone }, { "OC_sub1796E", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, { "OC_checkLastInterfaceHotspotIndex", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, { "OC_checkSelectedCharacter", 0, kNone, kNone, kNone, kNone, kNone }, { "OC_checkDelayedReactivation", 0, kNone, kNone, kNone, kNone, kNone }, { "OC_checkTargetReached", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, { "OC_checkFunctionKeyPressed", 1, kImmediateValue, kNone, kNone, kNone, kNone }, { "OC_checkCodeEntered", 3, kImmediateValue, kImmediateValue, kImmediateValue, kNone, kNone }, { "OC_checkViewPortCharacterTarget", 1, kGetValue1, kNone, kNone, kNone, kNone }, }; static const OpCode opCodes2[] = { /* 0x00 */ { "OC_setWord18821", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x01 */ { "OC_changeIsoMap", 3, kgetPosFromScript, kImmediateValue, kImmediateValue, kNone, kNone }, /* 0x02 */ { "OC_startSpeech", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x03 */ { "OC_getComputedVariantSpeech", 4, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x04 */ { "OC_getRotatingVariantSpeech", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, // todo /* 0x05 */ { "OC_startSpeechIfMute", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x06 */ { "OC_getComputedVariantSpeechIfMute", 4, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, // pb /* 0x07 */ { "OC_startSpeechIfSilent", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x08 */ { "OC_computeCharacterVariable", 4, kGetValue1, kImmediateValue, kComputeOperation, kImmediateValue, kNone }, /* 0x09 */ { "OC_setAttributeToRandom", 3, kGetValue1, kImmediateValue, kImmediateValue, kNone, kNone }, /* 0x0a */ { "OC_setCharacterPosition", 2, kGetValue1, kgetPosFromScript, kNone, kNone, kNone }, /* 0x0b */ { "OC_disableCharacter", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x0c */ { "OC_saveAndQuit", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x0d */ { "OC_nSkipOpcodes", 1, kImmediateValue, kNone, kNone, kNone, kNone }, // todo : jump to other opcode /* 0x0e */ { "OC_startSpeech5", 0, kNone, kNone, kNone, kNone, kNone }, // todo /* 0x0f */ { "OC_resetHandleOpcodeFlag", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x10 */ { "OC_deleteSavegameAndQuit", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x11 */ { "OC_incScriptForVal", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x12 */ { "OC_ComputeChararacterAttr", 5, kGetValue1, kImmediateValue,kComputeOperation, kGetValue1, kImmediateValue }, /* 0x13 */ { "OC_setTextVarNumber", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, /* 0x14 */ { "OC_callScript", 2, kImmediateValue, kGetValue1, kNone, kNone, kNone }, // run script /* 0x15 */ { "OC_callScriptAndReturn", 2, kImmediateValue, kGetValue1, kNone, kNone, kNone }, // run script then stop /* 0x16 */ { "OC_setCurrentScriptCharacterPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, /* 0x17 */ { "OC_initScriptFor", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x18 */ { "OC_setCurrentCharacterSequence", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x19 */ { "OC_setNextCharacterSequence", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x1a */ { "OC_setHost", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x1b */ { "OC_changeMapCube", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x1c */ { "OC_setCharacterCarry", 4, kGetValue1, kGetValue1, kImmediateValue, kImmediateValue, kNone }, /* 0x1d */ { "OC_dropCarried", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x1e */ { "OC_setCurrentCharacter", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x1f */ { "OC_sendSeeSignal", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x20 */ { "OC_sendHearSignal", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x21 */ { "OC_sendVarSignal", 3, kImmediateValue, kGetValue1, kImmediateValue, kNone, kNone }, /* 0x22 */ { "OC_sendBroadcastSignal", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x23 */ { "OC_resetWaitingSignal", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x24 */ { "OC_enableCurrentCharacterScript", 1, kImmediateValue, kNone, kNone, kNone, kNone }, // stop script /* 0x25 */ { "OC_incCurrentCharacterVar1", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x26 */ { "OC_setCurrentCharacterPos", 2, kImmediateValue, kgetPosFromScript, kNone, kNone, kNone }, /* 0x27 */ { "OC_setCurrentCharacterBehavior", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x28 */ { "OC_changeCurrentCharacterSprite", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x29 */ { "OC_getList", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x2a */ { "OC_setList", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x2b */ { "OC_setCharacterDirectionTowardsPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, /* 0x2c */ { "OC_turnCharacterTowardsAnother", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x2d */ { "OC_setSeek", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x2e */ { "OC_scrollAwayFromCharacter", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x2f */ { "OC_skipNextVal", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x30 */ { "OC_setCurrentCharacterAttr6", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x31 */ { "OC_setCurrentCharacterPose", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x32 */ { "OC_setCharacterScriptEnabled", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x33 */ { "OC_setCurrentCharacterAttr2", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x34 */ { "OC_ClearCurrentCharacterAttr2", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x35 */ { "OC_setCharacterProperties", 5, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue }, /* 0x36 */ { "OC_setMonitoredCharacter", 5, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue }, /* 0x37 */ { "OC_setNewPose", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x38 */ { "OC_setCurrentCharacterDirection", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x39 */ { "OC_setInterfaceHotspot", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x3a */ { "OC_scrollViewPort", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x3b */ { "OC_setViewPortPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, /* 0x3c */ { "OC_setCurrentCharacterAltitude", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x3d */ { "OC_setModePriority", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x3e */ { "OC_setComputedModePriority", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x3f */ { "OC_selectBestMode", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x40 */ { "OC_magicPuffEntrance", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x41 */ { "OC_spawnCharacterAtPos", 2, kGetValue1, kgetPosFromScript, kNone, kNone, kNone }, // TODO /* 0x42 */ { "OC_characterVariableAddOrRemoveFlag", 4, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x43 */ { "OC_paletteFadeOut", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x44 */ { "OC_paletteFadeIn", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x45 */ { "OC_loadAndDisplayCubesGfx", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x46 */ { "OC_setCurrentCharacterAttr3", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x47 */ { "OC_setArray122C1", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x48 */ { "OC_sub18367", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x49 */ { "OC_enableCharacterScript", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, /* 0x4a */ { "OC_setRulesBuffer2Element", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, /* 0x4b */ { "OC_setDebugFlag", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x4c */ { "OC_setDebugFlag2", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x4d */ { "OC_waitForEvent", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x4e */ { "OC_disableInterfaceHotspot", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, // TODO /* 0x4f */ { "OC_loadFileAerial", 1, kNone, kNone, kNone, kNone, kNone }, /* 0x50 */ { "OC_startSpeechIfSoundOff", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x51 */ { "OC_sub1844A", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, /* 0x52 */ { "OC_displayNumericCharacterVariable", 5, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue }, /* 0x53 */ { "OC_displayVGAFile", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x54 */ { "OC_startSpeechWithoutSpeeker", 1, kImmediateValue, kNone, kNone, kNone, kNone }, // TODO /* 0x55 */ { "OC_displayTitleScreen", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x56 */ { "OC_initGameAreaDisplay", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x57 */ { "OC_displayCharacterStatBar", 6, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue}, /* 0x58 */ { "OC_initSmallAnim", 11, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue }, /* 0x59 */ { "OC_setCharacterHeroismBar", 4, kGetValue1, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x5a */ { "OC_setCharacterHome", 2, kGetValue1, kgetPosFromScript, kNone, kNone, kNone }, //TODO /* 0x5b */ { "OC_setViewPortCharacterTarget", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x5c */ { "OC_showObject", 3, kGetValue1, kImmediateValue, kImmediateValue, kNone, kNone }, //TODO /* 0x5d */ { "OC_playObjectSound", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, /* 0x5e */ { "OC_startLocationSound", 2, kgetPosFromScript, kImmediateValue, kNone, kNone, kNone }, /* 0x5f */ { "OC_stopObjectSound", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x60 */ { "OC_stopLocationSound", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x61 */ { "OC_toggleSound", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, /* 0x62 */ { "OC_playMusic", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x63 */ { "OC_stopMusic", 0, kNone, kNone, kNone, kNone, kNone }, /* 0x64 */ { "OC_setCharacterMapColor", 2, kGetValue1, kImmediateValue, kNone, kNone, kNone }, /* 0x65 */ { "OC_initGameAreaDisplay", 0, kNone, kNone, kNone, kNone, kNone } }; Common::String LilliputScript::getArgumentString(kValueType type, ScriptStream& script) { Common::String str; if (type == kImmediateValue) { str = Common::String::format("0x%x", script.readUint16LE()); } else if (type == kGetValue1) { int val = script.readUint16LE(); if (val < 1000) { str = Common::String::format("0x%x", val); } else if (val > 1004) { str = Common::String::format("getValue1(0x%x)", val); } else if (val == 1000) { str = Common::String("_selectedCharacterId"); } else if (val == 1001) { str = Common::String("_characterIndex"); } else if (val == 1002) { str = Common::String("_word16F00_characterId"); } else if (val == 1003) { str = Common::String("_currentCharacterVariables[6]"); } else if (val == 1004) { str = Common::String("_host"); } } else if (type == kgetPosFromScript) { int curWord = script.readUint16LE(); int tmpVal = curWord >> 8; switch(tmpVal) { case 0xFF: str = "(_rulesBuffer2_13[currentCharacter],_rulesBuffer2_14[currentCharacter])"; break; case 0xFE: { int index = curWord & 0xFF; assert((index >= 0) && (index < 40)); str = Common::String::format("_vm->_rulesBuffer2_13[%d],_vm->_rulesBuffer2_14[%d]", index, index); break; } case 0xFD: str = "_currentScriptCharacterPosition"; break; case 0xFC: { int index = curWord & 0xFF; assert(index < 40); str = Common::String::format("(characterPositionTileX[%d], characterPositionTileY[%d])", index, index); break; } case 0xFB: { str = "(characterPositionTileX[_word16F00_characterId], characterPositionTileY[_word16F00_characterId])"; break; } case 0xFA: str = Common::String::format("(_characterTargetPosX[currentCharacter], _characterTargetPosY[currentCharacter])"); break; case 0xF9: str = Common::String::format("(_currentCharacterVariables[4], _currentCharacterVariables[5])"); break; case 0xF8: { int index = curWord & 0xFF; assert((index >= 0) && (index < 40)); str = Common::String::format("_vm->_rulesBuffer12Pos3[%d]", index); break; } case 0xF7: { str = Common::String::format("(_characterPositionTileX[_currentCharacterVariables[6]], _characterPositionTileY[_currentCharacterVariables[6]])"); break; } case 0xF6: str = "_savedMousePosDivided"; break; default: str = Common::String::format("(0x%x,0x%x)", curWord >> 8, curWord & 0xFF); break; } } else if (type == kCompareOperation) { int comp = script.readUint16LE(); if (comp != '<' && comp != '>') comp = '='; str = Common::String::format("%c", comp); } else if (type == kComputeOperation) { int comp = script.readUint16LE(); str = Common::String::format("%c", comp); } return str; } void LilliputScript::disasmScript(ScriptStream script) { while (!script.eos()) { uint16 val = script.readUint16LE(); if (val == 0xFFF6) // end of script return; bool firstIf = true; // check the conditions. while (val != 0xFFF8) { bool neg = false; if (val >= 1000) { val -= 1000; // negative condition neg = true; } // op code type 1 assert(val < sizeof(opCodes1) / sizeof(OpCode)); const OpCode *opCode = &opCodes1[val]; const kValueType *opArgType = &opCode->_arg1; Common::String str; if (firstIf) { str = "if ("; firstIf = false; } else { str = " "; } if (neg) str += "not "; str += Common::String(opCode->_opName); str += "("; for (int p = 0; p < opCode->_numArgs; p++) { str += getArgumentString(*opArgType, script); if (p != opCode->_numArgs - 1) str += ", "; opArgType++; } str += ")"; val = script.readUint16LE(); if (val == 0xFFF8) { str += ")"; } debugC(2, kDebugScript, "%s", str.c_str()); } debugC(2, kDebugScript, "{ "); val = script.readUint16LE(); while (val != 0xFFF7) { // op code type 2 assert(val < sizeof(opCodes2) / sizeof(OpCode)); const OpCode *opCode = &opCodes2[val]; const kValueType *opArgType = &opCode->_arg1; Common::String str; str = " "; str += Common::String(opCode->_opName); str += "("; for (int p = 0; p < opCode->_numArgs; p++) { str += getArgumentString(*opArgType, script); if (p != opCode->_numArgs - 1) str += ", "; if (p < 4) opArgType++; } str += ");"; debugC(2, kDebugScript, "%s", str.c_str()); val = script.readUint16LE(); } debugC(2, kDebugScript, "} "); debugC(2, kDebugScript, " "); } } int LilliputScript::handleOpcode(ScriptStream *script) { debugC(2, kDebugScript, "handleOpcode"); _currScript = script; uint16 curWord = _currScript->readUint16LE(); if (curWord == 0xFFF6) return 0xFF; for (; curWord != 0xFFF8; curWord = _currScript->readUint16LE()) { byte mask = 0; if (curWord > 1000) { curWord -= 1000; mask = 1; } byte result = handleOpcodeType1(curWord); if ((result ^ mask) == 0) { do { curWord = _currScript->readUint16LE(); } while (curWord != 0xFFF7); return 0; } } _vm->_handleOpcodeReturnCode = 1; for (;;) { curWord = _currScript->readUint16LE(); if (curWord == 0xFFF7) return _vm->_handleOpcodeReturnCode; handleOpcodeType2(curWord); } } void LilliputScript::runScript(ScriptStream script) { debugC(1, kDebugScript, "runScript"); _byte16F05_ScriptHandler = 1; while (handleOpcode(&script) != 0xFF) _vm->update(); } void LilliputScript::runMenuScript(ScriptStream script) { debugC(1, kDebugScript, "runMenuScript"); _byte16F05_ScriptHandler = 0; while (handleOpcode(&script) == 0) _vm->update(); } byte LilliputScript::compareValues(int16 var1, uint16 oper, int16 var2) { debugC(2, kDebugScript, "compareValues(%d, %c, %d)", var1, oper & 0xFF, var2); switch (oper & 0xFF) { case '<': if (var1 < var2) return 1; break; case '>': if (var1 > var2) return 1; break; default: if (var1 == var2) return 1; break; } return 0; } void LilliputScript::computeOperation(byte *bufPtr, uint16 oper, int16 var3) { debugC(1, kDebugScript, "computeOperation(bufPtr, %c, %d)", oper & 0xFF, var3 & 0xFF); switch (oper & 0xFF) { case '=': bufPtr[0] = var3 & 0xFF; break; case '+': { int tmpVal = bufPtr[0] + var3; if (tmpVal > 0xFF) bufPtr[0] = 0xFF; else bufPtr[0] = (byte)tmpVal; } break; case '-': { int tmpVal = bufPtr[0] - var3; if (tmpVal < 0) bufPtr[0] = 0; else bufPtr[0] = (byte)tmpVal; } break; case '*': { int tmpVal = bufPtr[0] * var3; bufPtr[0] = tmpVal & 0xFF; } break; case '/': { if (var3 != 0) bufPtr[0] /= var3; } break; default: { warning("computeOperation : oper %d", oper); if (var3 != 0) { int tmpVal = bufPtr[0] / var3; if (tmpVal < 0) bufPtr[0] = 0xFF; else bufPtr[0] = 0; } break; } } } void LilliputScript::enableCharacterScript(byte index, byte var1, byte *curBufPtr) { debugC(1, kDebugScript, "enableCharacterScript(%d, %d, curBufPtr)", index, var1); assert (index < 40); _characterScriptEnabled[index] = 1; curBufPtr[0] = var1; curBufPtr[1] = 0; curBufPtr[2] = 0; curBufPtr[3] = 0; } void LilliputScript::skipOpcodes(int var1) { debugC(1, kDebugScript, "skipOpcodes(%d)", var1); if (var1 == 0) { int curWord = 0; while (curWord != 0xFFF6) curWord = _currScript->readUint16LE(); _currScript->seek(_currScript->pos() - 4); return; } ++var1; int curVal = 0; while (curVal < var1) { int tmpVal = _currScript->readUint16LE(); if (tmpVal == 0xFFF7) ++curVal; } _currScript->seek(_currScript->pos() - 2); } void LilliputScript::copySequence(int index, byte *buf) { debugC(1, kDebugScript, "copySequence()"); _characterNextSequence[index] = 0; for (int i = 0; i < 16; i++) { _sequenceArr[(index * 16) + i] = Common::Point(buf[(2 * i) + 1], buf[2 * i]); } } void LilliputScript::setSequence(int charIdx, int8 seqIdx) { debugC(1, kDebugScript, "setSequence(%d, %d)", charIdx, seqIdx); assert(charIdx < 40); _characterLastSequence[charIdx] = seqIdx; byte *buf = _vm->_sequencesArr; if (seqIdx != 0) { int count = 0; while (count < seqIdx) { if ((buf[0] == 0xFF) && (buf[1] == 0xFF)) ++count; buf += 2; } } copySequence(charIdx, buf); } void LilliputScript::checkSpeechAllowed(bool &forceReturnFl) { debugC(1, kDebugScript, "checkSpeechAllowed()"); forceReturnFl = false; if ((!_vm->_displayMap) && (_vm->_characterRelativePos[_vm->_currentScriptCharacter].x != -1)) return; forceReturnFl = true; return; } void LilliputScript::formatSpeechString() { debugC(2, kDebugScript, "formatSpeechString()"); int index = 0; int var2 = 0x100; for (;;) { int var1 = _vm->_displayStringBuf[index++]; if (var1 == 0) break; if (var1 == '|') { var2 &= 0xFF; ++var2; continue; } var2 += 0x100; if ((var2 >> 8) < 61) continue; if ((var2 & 0xFF) == 1) { _vm->_displayStringBuf[index - 1] = 0; break; } --index; while (_vm->_displayStringBuf[index] != ' ') --index; _vm->_displayStringBuf[index] = '|'; ++var2; var2 &= 0xFF; ++index; } } void LilliputScript::showSpeech() { debugC(2, kDebugScript, "showSpeech()"); formatSpeechString(); int index = 0; for (;;) { if (_vm->_displayStringBuf[index] == 0) break; ++index; } index /= _speechDisplaySpeed; index += 4; _speechTimer = index; _vm->displaySpeechBubble(); _vm->displaySpeech(_vm->_displayStringBuf); } void LilliputScript::decodePackedText(char *buf) { debugC(2, kDebugScript, "decodePackedText(buf)"); // All the languages use the English dictionary static const char *nounsArrayPtr = "I am |You are |you are |hou art |in the |" "is the |is a |in a |To the |to the |by |going |here |The|the|and |" "some |build|not |way|I |a |an |from |of |him|her|by |his |ing |tion|" "have |you|I've |can't |up |to |he |she |down |what|What|with|are |" "and|ent|ian|ome|ed |me|my|ai|it|is|of|oo|ea|er|es|th|we|ou|ow|or|" "gh|go|er|st|ee|th|sh|ch|ct|on|ly|ng|nd|nt|ty|ll|le|de|as|ie|in|ss|" "'s |'t |re|gg|tt|pp|nn|ay|ar|wh|"; _vm->_displayStringIndex = 0; int index = 0; byte var1 = 0; for (;;) { var1 = buf[index]; ++index; if (var1 == ']') var1 = 0; if (var1 < 0x80) { if (var1 == '@') { var1 = buf[index]; ++index; if (var1 == '#') { _vm->numberToString(_textVarNumber); } } else { _vm->addCharToBuf(var1); if (var1 == 0) break; } } else { int nounIndex = 0; byte var3 = 0xFF - var1; for (int i = 0; i < var3; i++) { for (;;) { var1 = nounsArrayPtr[nounIndex]; ++nounIndex; if (var1 == '|') break; } } for (;;) { var1 = nounsArrayPtr[nounIndex]; ++nounIndex; if (var1 == '|') break; _vm->addCharToBuf(var1); } } } showSpeech(); } int LilliputScript::getPackedStringStartRelativeIndex(int index) { debugC(2, kDebugScript, "getPackedStringStartRelativeIndex(%d)", index); int chunk4Index = _vm->_packedStringIndex[index]; int result = 0; while (_vm->_packedStrings[chunk4Index + result] == 0x5B) ++result; return result + 1; } // Part of the script decompiler void LilliputScript::listAllTexts() { debugC(1, kDebugScript, "listAllTexts"); for (int i = 0; i < _vm->_packedStringNumb; i++) { int index = _vm->_packedStringIndex[i]; int variantCount = 0; while (_vm->_packedStrings[index + variantCount] == 0x5B) ++variantCount; /* int it = 0; if (variantCount != 0) { for (int j = 0; j < variantCount; j++) { decodePackedText(&_vm->_packedStrings[index + variantCount + it]); warning("Text 0x%x variant %d : %s", i, j, _vm->_displayStringBuf); do { ++it; } while (_vm->_packedStrings[index + variantCount + it] != 0x5B); } } else {*/ decodePackedText(&_vm->_packedStrings[index + variantCount]); debugC(1, kDebugScript, "Text 0x%x variant 0 : %s", i, _vm->_displayStringBuf); /* }*/ } } void LilliputScript::startSpeech(int speechId) { debugC(2, kDebugScript, "startSpeech(%d)", speechId); if (speechId == -1) return; _currentSpeechId = speechId; int index = _vm->_packedStringIndex[speechId]; int count = 0; while (_vm->_packedStrings[index + count] == '[') ++count; int i = 0; if (count != 0) { int tmpVal = _vm->_rnd->getRandomNumber(count); if (tmpVal != 0) { for (int j = 0; j < tmpVal; j++) { do { ++i; } while (_vm->_packedStrings[index + count + i] != ']'); ++i; } } } decodePackedText(&_vm->_packedStrings[index + count + i]); } int16 LilliputScript::getValue1() { debugC(2, kDebugScript, "getValue1()"); int16 curWord = _currScript->readUint16LE(); if (curWord < 1000) return curWord; switch (curWord) { case 1000: return _vm->_selectedCharacterId; case 1001: return _vm->_currentScriptCharacter; case 1002: return _word16F00_characterId; case 1003: return (int16)_vm->_currentCharacterAttributes[6]; case 1004: return _vm->_host; default: warning("getValue1: Unexpected large value %d", curWord); return curWord; } } Common::Point LilliputScript::getPosFromScript() { debugC(2, kDebugScript, "getPosFromScript()"); int curWord = _currScript->readUint16LE(); int tmpVal = curWord >> 8; switch(tmpVal) { case 0xFF: assert((_vm->_currentScriptCharacter >= 0) && (_vm->_currentScriptCharacter < 40)); return _vm->_characterHomePos[_vm->_currentScriptCharacter]; case 0xFE: { int8 index = curWord & 0xFF; assert((index >= 0) && (index < 40)); return _vm->_characterHomePos[index]; } case 0xFD: return _vm->_currentScriptCharacterPos; case 0xFC: { int8 index = curWord & 0xFF; assert((index >= 0) && (index < 40)); int16 x = _vm->_characterPos[index].x >> 3; int16 y = _vm->_characterPos[index].y >> 3; return Common::Point(x, y); } case 0xFB: { int index = _word16F00_characterId; assert((index >= 0) && (index < 40)); int16 x = _vm->_characterPos[index].x >> 3; int16 y = _vm->_characterPos[index].y >> 3; return Common::Point(x, y); } case 0xFA: return _vm->_characterTargetPos[_vm->_currentScriptCharacter]; case 0xF9: return Common::Point(_vm->_currentCharacterAttributes[4], _vm->_currentCharacterAttributes[5]); case 0xF8: { int8 index = curWord & 0xFF; assert((index >= 0) && (index < 40)); return _vm->_keyPos[index]; } case 0xF7: { int8 index = _vm->_currentCharacterAttributes[6]; assert((index >= 0) && (index < 40)); return Common::Point(_vm->_characterPos[index].x >> 3, _vm->_characterPos[index].y >> 3); } case 0xF6: return _vm->_savedMousePosDivided; default: Common::Point pos = Common::Point(curWord >> 8, curWord & 0xFF); // warning("getPosFromScript - High value %d -> %d %d", curWord, pos.x, pos.y); return pos; } } byte *LilliputScript::getCharacterAttributesPtr() { debugC(2, kDebugScript, "getCharacterVariablePtr()"); int8 tmpVal = (int8) (getValue1() & 0xFF); int index = tmpVal * 32; index += _currScript->readUint16LE(); return _vm->getCharacterAttributesPtr(index); } byte LilliputScript::OC_checkCharacterGoalPos() { debugC(2, kDebugScript, "OC_checkCharacterGoalPos()"); if (_vm->_currentScriptCharacterPos == getPosFromScript()) { return 1; } return 0; } byte LilliputScript::OC_comparePos() { debugC(2, kDebugScript, "OC_comparePos()"); int index = getValue1(); Common::Point var1 = getPosFromScript(); if (var1 == _characterTilePos[index]) return 1; return 0; } byte LilliputScript::OC_checkIsoMap3() { debugC(1, kDebugScript, "OC_checkIsoMap3()"); Common::Point var = _vm->_currentScriptCharacterPos; if (var == Common::Point(-1, -1)) { _currScript->readUint16LE(); return 0; } byte *isoMapBuf = getMapPtr(var); byte var2 = isoMapBuf[3]; int16 var3 = _currScript->readUint16LE(); byte var4 = 8 >> var3; if ((var2 & var4) != 0) { return 1; } return 0; } byte LilliputScript::OC_compareCharacterVariable() { debugC(1, kDebugScript, "OC_compareCharacterVariable()"); byte *tmpArr = getCharacterAttributesPtr(); byte var1 = tmpArr[0]; uint16 oper = _currScript->readUint16LE(); int16 var2 = _currScript->readUint16LE(); return compareValues(var1, oper, var2); } byte LilliputScript::OC_CompareLastRandomValue() { debugC(1, kDebugScript, "OC_CompareLastRandomValue()"); uint16 operation = _currScript->readUint16LE(); int16 val2 = _currScript->readSint16LE(); return compareValues(_lastRandomValue, operation, val2); } byte LilliputScript::OC_getRandom() { debugC(1, kDebugScript, "OC_getRandom()"); int maxVal = _currScript->readUint16LE(); int rand = _vm->_rnd->getRandomNumber(maxVal); _lastRandomValue = (rand & 0xFF); if (rand == 0) return 1; return 0; } byte LilliputScript::OC_for() { debugC(1, kDebugScript, "OC_for()"); int var1 = _currScript->readUint16LE(); int tmpVal = _currScript->readUint16LE() + 1; // no need to seek later, the move is already done _currScript->writeUint16LE(tmpVal, -2); // overwrite the recently used "variable" in the script if (tmpVal < var1) return 0; _currScript->writeUint16LE(0, -2); return 1; } byte LilliputScript::OC_compCurrentSpeechId() { debugC(1, kDebugScript, "OC_compCurrentSpeechId()"); int var1 = _currScript->readUint16LE(); if (var1 == _currentSpeechId) return 1; return 0; } byte LilliputScript::OC_checkSaveFlag() { debugC(1, kDebugScript, "OC_checkSaveFlag()"); if (_vm->_saveFlag) return 1; return 0; } byte LilliputScript::OC_compScriptForVal() { debugC(1, kDebugScript, "OC_compScriptForVal()"); uint16 oper = _currScript->readUint16LE(); int16 var2 = _currScript->readUint16LE(); return compareValues(_scriptForVal, oper, var2); } byte LilliputScript::OC_isCarrying() { debugC(1, kDebugScript, "OC_isCarrying()"); int8 tmpVal = getValue1() & 0xFF; uint16 curWord = _currScript->readUint16LE(); if (curWord == 3000) { for (int index = 0; index < _vm->_numCharacters; index++) { if (_vm->_characterCarried[index] == tmpVal) { _word16F00_characterId = index; return 1; } } } else { _currScript->seek(_currScript->pos() - 2); int index = getValue1(); assert(index < 40); if (_vm->_characterCarried[index] == tmpVal) { _word16F00_characterId = index; return 1; } } return 0; } byte LilliputScript::OC_CompareCharacterVariables() { debugC(1, kDebugScript, "OC_CompareCharacterVariables()"); byte* buf1 = getCharacterAttributesPtr(); int var1 = *buf1; int operation = _currScript->readUint16LE(); byte* buf2 = getCharacterAttributesPtr(); int var2 = *buf2; return compareValues(var1, operation, var2); } // TODO Rename function to "Check if current script character pos is in enclosure" byte LilliputScript::OC_compareCoords_1() { debugC(1, kDebugScript, "OC_compareCoords_1()"); int index = _currScript->readUint16LE(); assert(index < 40); if (_vm->_enclosureRect[index].contains(_vm->_currentScriptCharacterPos)) return 1; return 0; } // TODO Rename function to "Check if given character pos is in enclosure" byte LilliputScript::OC_compareCoords_2() { debugC(1, kDebugScript, "OC_compareCoords_2()"); int16 idx1 = getValue1(); int16 idx2 = _currScript->readUint16LE(); if (_vm->_enclosureRect[idx2].contains(_characterTilePos[idx1])) return 1; return 0; } byte LilliputScript::OC_CompareDistanceFromCharacterToPositionWith() { debugC(1, kDebugScript, "OC_CompareDistanceFromCharacterToPositionWith()"); Common::Point var1 = getPosFromScript(); Common::Point pos = _vm->_currentScriptCharacterPos; int dx = var1.x - pos.x; if (dx < 0) dx = -dx; int dy = var1.y - pos.y; if (dy < 0) dy = -dy; int16 dist = dx + dy; uint16 operation = _currScript->readUint16LE(); int16 var2 = _currScript->readSint16LE(); return compareValues(dist, operation, var2); } byte LilliputScript::OC_compareRandomCharacterId() { debugC(1, kDebugScript, "OC_compareRandomCharacterId()"); byte *tmpArr = getCharacterAttributesPtr(); _lastRandomValue = _vm->_rnd->getRandomNumber(tmpArr[0] + 1); uint16 oper = _currScript->readUint16LE(); int16 var2 = _currScript->readSint16LE(); return compareValues(_lastRandomValue, oper, var2); } byte LilliputScript::OC_IsCurrentCharacterIndex() { debugC(1, kDebugScript, "OC_IsCurrentCharacterIndex()"); int tmpVal = getValue1(); if (tmpVal == _vm->_currentScriptCharacter) return 1; return 0; } byte LilliputScript::OC_hasVisibilityLevel() { debugC(1, kDebugScript, "OC_hasVisibilityLevel()"); byte var4 = _currScript->readUint16LE() & 0xFF; int tmpVal = _currScript->readUint16LE(); if (tmpVal < 2000) { _currScript->seek(_currScript->pos() - 2); int index = getValue1(); int var1 = _interactions[(_vm->_currentScriptCharacter * 40) + index]; if ((var1 & 0xFF) < var4) return 0; _word16F00_characterId = index; return 1; } if (tmpVal == 3000) { for (int i = 0; i < _vm->_numCharacters; i++) { int var1 = _interactions[(_vm->_currentScriptCharacter * 40) + i]; if ((var1 & 0xFF) >= var4) { _word16F00_characterId = i; return 1; } } return 0; } tmpVal -= 2000; byte var4b = tmpVal & 0xFF; for (int i = 0; i < _vm->_numCharacters; i++) { int var1 = _interactions[(_vm->_currentScriptCharacter * 40) + i]; if (((var1 & 0xFF) >= var4) && (_vm->_characterBehaviour[i] == var4b)) { _word16F00_characterId = i; return 1; } } return 0; } byte LilliputScript::OC_hasGainedVisibilityLevel() { debugC(1, kDebugScript, "OC_hasGainedVisibilityLevel()"); uint16 var4 = _currScript->readUint16LE(); int index = _vm->_currentScriptCharacter * 40; uint16 tmpVal = _currScript->readUint16LE(); if (tmpVal < 2000) { _currScript->seek(_currScript->pos() - 2); int subIndex = getValue1(); tmpVal = _interactions[index + subIndex]; byte v1 = tmpVal & 0xFF; byte v2 = tmpVal >> 8; if ((v1 < (var4 & 0xFF)) || (v2 >= (var4 & 0xFF))) return 0; _word16F00_characterId = subIndex; return 1; } int var1 = tmpVal; if (var1 == 3000) { for (int i = 0; i < _vm->_numCharacters; i++) { tmpVal = _interactions[index + i]; byte v1 = tmpVal & 0xFF; byte v2 = tmpVal >> 8; if ((v1 >= (var4 & 0xFF)) && (v2 < (var4 & 0xFF))) { _word16F00_characterId = i; return 1; } } return 0; } var1 -= 2000; var4 = ((var1 & 0xFF) << 8) + (var4 & 0xFF); for (int i = 0; i < _vm->_numCharacters; i++) { tmpVal = _interactions[index + i]; byte v1 = tmpVal & 0xFF; byte v2 = tmpVal >> 8; if ((v1 >= (var4 & 0xFF)) && (v2 < (var4 & 0xFF)) && (_vm->_characterBehaviour[i] == (var4 >> 8))) { _word16F00_characterId = i; return 1; } } return 0; } byte LilliputScript::OC_hasReducedVisibilityLevel() { debugC(1, kDebugScript, "OC_hasReducedVisibilityLevel()"); byte var4 = _currScript->readUint16LE() & 0xFF; int tmpVal = _currScript->readUint16LE(); if (tmpVal < 2000) { _currScript->seek(_currScript->pos() - 2); int index = getValue1(); int var1 = _interactions[(_vm->_currentScriptCharacter * 40) + index]; if (((var1 & 0xFF) >= var4) || ((var1 >> 8) < var4)) return 0; _word16F00_characterId = index; return 1; } if (tmpVal == 3000) { for (int i = 0; i < _vm->_numCharacters; i++) { int var1 = _interactions[(_vm->_currentScriptCharacter * 40) + i]; if (((var1 & 0xFF) < var4) && ((var1 >> 8) >= var4)) { _word16F00_characterId = i; return 1; } } return 0; } tmpVal -= 2000; byte var4b = tmpVal & 0xFF; for (int i = 0; i < _vm->_numCharacters; i++) { int var1 = _interactions[(_vm->_currentScriptCharacter * 40) + i]; if (((var1 & 0xFF) < var4) && ((var1 >> 8) >= var4)) { if (_vm->_characterBehaviour[i] == var4b) { _word16F00_characterId = i; return 1; } } } return 0; } byte LilliputScript::OC_isHost() { debugC(1, kDebugScript, "OC_isHost()"); int tmpVal = getValue1(); if (tmpVal == _vm->_host) return 1; return 0; } byte LilliputScript::OC_isSequenceActive() { debugC(1, kDebugScript, "OC_isSequenceActive()"); int8 var1 = (_currScript->readUint16LE() & 0xFF); if ((var1 == _characterLastSequence[_vm->_currentScriptCharacter]) && (_characterNextSequence[_vm->_currentScriptCharacter] != 16)) return 1; return 0; } byte LilliputScript::OC_isSequenceFinished() { debugC(1, kDebugScript, "OC_isSequenceFinished()"); int8 var1 = (_currScript->readUint16LE() & 0xFF); if ((var1 == _characterLastSequence[_vm->_currentScriptCharacter]) && (_characterNextSequence[_vm->_currentScriptCharacter] == 16)) return 1; return 0; } byte *LilliputScript::getMapPtr(Common::Point val) { debugC(1, kDebugScript, "getMapPtr(%d %d)", val.x, val.y); return &_vm->_bufferIsoMap[(val.y * 64 + val.x) << 2]; } byte LilliputScript::OC_CompareMapValueWith() { debugC(1, kDebugScript, "OC_CompareMapValueWith()"); Common::Point tmpVal = getPosFromScript(); if (tmpVal == Common::Point(-1, -1)) { _currScript->seek(_currScript->pos() + 6); return 0; } int16 var2 = _currScript->readUint16LE(); byte *buf = getMapPtr(tmpVal); int16 var1 = buf[var2]; uint16 oper = _currScript->readUint16LE(); var2 = _currScript->readSint16LE(); return compareValues(var1, oper, var2); } byte LilliputScript::OC_IsCharacterValid() { debugC(1, kDebugScript, "OC_IsCharacterValid()"); int index = getValue1(); if (_vm->_characterPos[index].x == -1) return 0; return 1; } byte LilliputScript::OC_CheckWaitingSignal() { debugC(1, kDebugScript, "OC_CheckWaitingSignal()"); byte curByte = _currScript->readUint16LE() & 0xFF; byte tmpVal = _vm->_waitingSignal; if (curByte != tmpVal) return 0; _word16F00_characterId = _vm->_waitingSignalCharacterId; return 1; } byte LilliputScript::OC_CurrentCharacterVar0AndVar1Equals() { debugC(1, kDebugScript, "OC_CurrentCharacterVar0AndVar1Equals()"); byte var1 = _currScript->readUint16LE() & 0xFF; byte var2 = _currScript->readUint16LE() & 0xFF; assert(_vm->_currentCharacterAttributes != NULL); if ((var1 == _vm->_currentCharacterAttributes[0]) && (var2 == _vm->_currentCharacterAttributes[1])) return 1; return 0; } byte LilliputScript::OC_CurrentCharacterVar0Equals() { debugC(1, kDebugScript, "OC_CurrentCharacterVar0Equals()"); byte curByte = (_currScript->readUint16LE() & 0xFF); assert(_vm->_currentCharacterAttributes != NULL); if (_vm->_currentCharacterAttributes[0] == curByte) return 1; return 0; } byte LilliputScript::OC_checkLastInterfaceHotspotIndexMenu13() { debugC(1, kDebugScript, "OC_checkLastInterfaceHotspotIndexMenu13()"); byte tmpVal = (_currScript->readUint16LE() & 0xFF); if ((_vm->_actionType != kButtonPressed) && (_vm->_actionType != kActionTalk)) return 0; if (tmpVal == _vm->_lastInterfaceHotspotIndex) return 1; return 0; } byte LilliputScript::OC_checkLastInterfaceHotspotIndexMenu2() { debugC(1, kDebugScript, "OC_checkLastInterfaceHotspotIndexMenu2()"); int8 hotspotIndex = (_currScript->readUint16LE() & 0xFF); if ((_vm->_actionType == kButtonReleased) && (hotspotIndex == _vm->_lastInterfaceHotspotIndex)) return 1; return 0; } byte LilliputScript::OC_CompareNumberOfCharacterWithVar0Equals() { debugC(1, kDebugScript, "OC_CompareNumberOfCharacterWithVar0Equals()"); byte curByte = (_currScript->readUint16LE() & 0xFF); int16 count = 0; for (int i = 0; i < _vm->_numCharacters; i++) { if (curByte == *_vm->getCharacterAttributesPtr(32 * i)) ++count; } uint16 oper = _currScript->readUint16LE(); int16 var2 = _currScript->readSint16LE(); return compareValues(count, oper, var2); } byte LilliputScript::OC_IsPositionInViewport() { debugC(1, kDebugScript, "OC_IsPositionInViewport()"); Common::Point var1 = getPosFromScript(); int16 dx = var1.x - _viewportPos.x; int16 dy = var1.y - _viewportPos.y; if ((dx >= 0) && (dx < 8) && (dy >= 0) && (dy < 8)) return 1; return 0; } byte LilliputScript::OC_CompareGameVariables() { debugC(1, kDebugScript, "OC_CompareGameVariables()"); int16 var1 = getValue1(); int16 var2 = getValue1(); if (var1 == var2) return 1; return 0; } byte LilliputScript::OC_skipNextOpcode() { debugC(1, kDebugScript, "OC_skipNextOpcode()"); _currScript->readUint16LE(); return 1; } byte LilliputScript::OC_CheckCurrentCharacterAttr2() { debugC(1, kDebugScript, "OC_CheckCurrentCharacterAttr2()"); assert(_vm->_currentCharacterAttributes != NULL); if (_vm->_currentCharacterAttributes[2] == 1) return 1; return 0; } byte LilliputScript::OC_CheckCurrentCharacterType() { debugC(1, kDebugScript, "OC_CheckCurrentCharacterType()"); int index = getValue1(); assert (index < 40); byte curByte = (_currScript->readUint16LE() & 0xFF); if (curByte == _vm->_characterBehaviour[index]) return 1; return 0; } byte LilliputScript::OC_CheckCurrentCharacterAttr0And() { debugC(1, kDebugScript, "OC_CheckCurrentCharacterAttr0And()"); byte *bufPtr = getCharacterAttributesPtr(); byte var1 = bufPtr[0]; byte curByte = (_currScript->readUint16LE() & 0xFF); if (var1 & curByte) return 1; return 0; } byte LilliputScript::OC_IsCurrentCharacterAttr0LessEqualThan() { debugC(1, kDebugScript, "OC_IsCurrentCharacterAttr0LessEqualThan()"); assert(_vm->_currentCharacterAttributes != NULL); byte curByte = (_currScript->readUint16LE() & 0xFF); if (curByte <= _vm->_currentCharacterAttributes[0]) return 1; return 0; } byte LilliputScript::OC_isCarried() { debugC(1, kDebugScript, "OC_isCarried()"); int16 index = getValue1(); assert((index >= 0) && (index < 40)); if (_vm->_characterCarried[index] == -1) return 0; _word16F00_characterId = _vm->_characterCarried[index]; return 1; } byte LilliputScript::OC_CheckCurrentCharacterAttr1() { debugC(1, kDebugScript, "OC_CheckCurrentCharacterAttr1()"); assert(_vm->_currentCharacterAttributes != NULL); byte curByte = (_currScript->readUint16LE() & 0xFF); if (_vm->_currentCharacterAttributes[1] == curByte) return 1; return 0; } byte LilliputScript::OC_isCurrentCharacterSpecial() { debugC(1, kDebugScript, "OC_isCurrentCharacterSpecial()"); if (_vm->_currentScriptCharacterPos == Common::Point(-1, -1)) return 0; if (_vm->_specialCubes[_vm->_currentScriptCharacter] == 0) return 0; return 1; } byte LilliputScript::OC_CurrentCharacterAttr3Equals1() { debugC(1, kDebugScript, "OC_CurrentCharacterAttr3Equals1()"); assert(_vm->_currentCharacterAttributes != NULL); if (_vm->_currentCharacterAttributes[3] == 1) return 1; return 0; } byte LilliputScript::OC_checkCharacterDirection() { debugC(1, kDebugScript, "OC_checkCharacterDirection()"); int16 index = getValue1(); byte expectedVal = (_currScript->readUint16LE() & 0xFF); if (_vm->_characterDirectionArray[index] == expectedVal) return 1; return 0; } byte LilliputScript::OC_checkLastInterfaceHotspotIndex() { debugC(1, kDebugScript, "OC_checkLastInterfaceHotspotIndex()"); uint16 index = _currScript->readUint16LE(); int8 var2 = (_currScript->readUint16LE() & 0xFF); assert(index < 20); if (_interfaceHotspotStatus[index] == var2) return 1; return 0; } byte LilliputScript::OC_checkSelectedCharacter() { debugC(1, kDebugScript, "OC_checkSelectedCharacter()"); if ((_vm->_selectedCharacterId != -1) || (_vm->_savedMousePosDivided == Common::Point(-1, -1))) return 0; return 1; } byte LilliputScript::OC_checkDelayedReactivation() { debugC(1, kDebugScript, "OC_checkDelayedReactivation()"); if (_vm->_delayedReactivationAction || (_vm->_selectedCharacterId == -1)) return 0; return 1; } byte LilliputScript::OC_checkTargetReached() { debugC(1, kDebugScript, "OC_checkTargetReached()"); Common::Point pos = getPosFromScript(); if (_vm->_characterTargetPos[_vm->_currentScriptCharacter] == pos) return 1; return 0; } byte LilliputScript::OC_checkFunctionKeyPressed() { debugC(1, kDebugScript, "OC_checkFunctionKeyPressed()"); static const Common::KeyCode specialKeys[10] = { Common::KEYCODE_F10, Common::KEYCODE_F1, Common::KEYCODE_F2, Common::KEYCODE_F3, Common::KEYCODE_F4, Common::KEYCODE_F5, Common::KEYCODE_F6, Common::KEYCODE_F7, Common::KEYCODE_F8, Common::KEYCODE_F9}; int8 index = (_currScript->readUint16LE() & 0xFF) - 0x30; if (specialKeys[index] == _vm->_lastKeyPressed.kbd.keycode) return 1; return 0; } byte LilliputScript::OC_checkCodeEntered() { debugC(1, kDebugScript, "OC_checkCodeEntered()"); static const byte solutionArr[10] = {11, 2, 3, 4, 5, 6, 7, 8, 9, 10}; if (_vm->_actionType == kCodeEntered) { uint16 index = _currScript->readUint16LE(); if (solutionArr[index] == _vm->_codeEntered[0]) { index = _currScript->readUint16LE(); if (solutionArr[index] == _vm->_codeEntered[1]) { index = _currScript->readUint16LE(); if (solutionArr[index] == _vm->_codeEntered[2]) { return 1; } } else // skip last index check _currScript->seek(_currScript->pos() + 2); } else // skip two last index checks _currScript->seek(_currScript->pos() + 4); } else // skip the three index checks _currScript->seek(_currScript->pos() + 6); return 0; } byte LilliputScript::OC_checkViewPortCharacterTarget() { debugC(1, kDebugScript, "OC_checkViewPortCharacterTarget()"); int var1 = getValue1(); if (var1 == _viewportCharacterTarget) return 1; return 0; } void LilliputScript::OC_setWord18821() { debugC(1, kDebugScriptTBC, "OC_setWord18821()"); _word18821 = getValue1(); } void LilliputScript::OC_ChangeIsoMap() { debugC(1, kDebugScript, "OC_ChangeIsoMap()"); Common::Point var1 = getPosFromScript(); int var2 = _currScript->readUint16LE(); int var3 = _currScript->readUint16LE(); byte* mapPtr = getMapPtr(var1); int mask = 8 >> var2; mask = ~mask; mapPtr[3] &= mask; if (var3 > 0) { mask = ~mask; mapPtr[3] |= mask; } } void LilliputScript::OC_startSpeech() { debugC(1, kDebugScript, "OC_startSpeech()"); int curWord = _currScript->readUint16LE(); bool forceReturnFl = false; checkSpeechAllowed(forceReturnFl); if (forceReturnFl) return; _talkingCharacter = _vm->_currentScriptCharacter; startSpeech(curWord); } void LilliputScript::getSpeechVariant(int speechIndex, int speechVariant) { debugC(2, kDebugScript, "getSpeechVariant(%d, %d)", speechIndex, speechVariant); // The packed strings are stored by variants, enclosed by imbricated brackets. // So the different possibilities are: // text // [text1]text2 // [[text1]text2]text3 // etc etc if (speechIndex == -1) return; _currentSpeechId = speechIndex; int index = _vm->_packedStringIndex[speechIndex]; // Skip the speech variant opening characters while (_vm->_packedStrings[index] == '[') ++index; for (int i = 0; i < speechVariant; i++) { byte tmpVal = ' '; // Skip a speech variant while (tmpVal != ']') { tmpVal = _vm->_packedStrings[index]; ++index; } } if (_vm->_packedStrings[index] == 0) return; decodePackedText(&_vm->_packedStrings[index]); } void LilliputScript::OC_getComputedVariantSpeech() { debugC(1, kDebugScript, "OC_getComputedVariantSpeech()"); int tmpVal1 = getCharacterAttributesPtr()[0]; int tmpVal2 = (_currScript->readUint16LE() & 0xFF); int speechVariant = tmpVal1 / tmpVal2; int speechIndex = _currScript->readUint16LE(); bool forceReturnFl = false; checkSpeechAllowed(forceReturnFl); if (forceReturnFl) return; _talkingCharacter = _vm->_currentScriptCharacter; getSpeechVariant(speechIndex, speechVariant); } void LilliputScript::OC_getRotatingVariantSpeech() { debugC(1, kDebugScript, "OC_getRotatingVariantSpeech()"); int index = _currScript->readUint16LE(); int maxValue = getPackedStringStartRelativeIndex(index); int currVariant = _currScript->readUint16LE(); int nextVariant = currVariant + 1; if (nextVariant >= maxValue) nextVariant = 0; _currScript->writeUint16LE(nextVariant, -2); bool forceReturnFl = false; checkSpeechAllowed(forceReturnFl); if (forceReturnFl) return; _talkingCharacter = _vm->_currentScriptCharacter; getSpeechVariant(index, currVariant); } void LilliputScript::OC_startSpeechIfMute() { debugC(1, kDebugScript, "OC_startSpeechIfMute()"); if (_talkingCharacter == -1) { OC_startSpeech(); return; } _currScript->readUint16LE(); } void LilliputScript::OC_getComputedVariantSpeechIfMute() { debugC(1, kDebugScript, "OC_getComputedVariantSpeechIfMute()"); if (_talkingCharacter == -1) { OC_getComputedVariantSpeech(); return; } _currScript->readUint16LE(); _currScript->readUint16LE(); _currScript->readUint16LE(); _currScript->readUint16LE(); } void LilliputScript::OC_startSpeechIfSilent() { debugC(1, kDebugScript, "OC_startSpeechIfSilent()"); if (_talkingCharacter == -1) { OC_getRotatingVariantSpeech(); return; } _currScript->readUint16LE(); _currScript->readUint16LE(); } void LilliputScript::OC_ComputeCharacterVariable() { debugC(1, kDebugScript, "OC_ComputeCharacterVariable()"); byte *bufPtr = getCharacterAttributesPtr(); uint16 oper = _currScript->readUint16LE(); int16 var3 = _currScript->readSint16LE(); computeOperation(bufPtr, oper, var3); } void LilliputScript::OC_setAttributeToRandom() { debugC(1, kDebugScript, "OC_setAttributeToRandom()"); byte *bufPtr = getCharacterAttributesPtr(); int maxVal = _currScript->readUint16LE(); int randomVal = _vm->_rnd->getRandomNumber(maxVal); *bufPtr = randomVal; } void LilliputScript::OC_setCharacterPosition() { debugC(1, kDebugScript, "OC_setCharacterPosition()"); int index = getValue1(); assert((index >= 0) && (index < 40)); Common::Point tmpVal = getPosFromScript(); int charPosX = (tmpVal.x << 3) + 4; int charPosY = (tmpVal.y << 3) + 4; _vm->_characterPos[index] = Common::Point(charPosX, charPosY); } void LilliputScript::OC_DisableCharacter() { debugC(1, kDebugScript, "OC_DisableCharacter()"); int characterIndex = getValue1(); assert(characterIndex < 40); if (characterIndex == _vm->_host) _viewportCharacterTarget = -1; _vm->_characterPos[characterIndex] = Common::Point(-1, -1); } void LilliputScript::OC_saveAndQuit() { warning("TODO: OC_saveAndQuit"); _vm->_soundHandler->remove(); // Kill music // TODO: Save game _vm->_shouldQuit = true; } void LilliputScript::OC_nSkipOpcodes() { debugC(1, kDebugScript, "OC_nSkipOpcodes()"); int var1 = _currScript->readUint16LE(); skipOpcodes(var1); } void LilliputScript::OC_startSpeech5() { debugC(1, kDebugScript, "OC_startSpeech5()"); bool forceReturnFl = false; checkSpeechAllowed(forceReturnFl); if (forceReturnFl) return; _talkingCharacter = _vm->_currentScriptCharacter; startSpeech(5); } void LilliputScript::OC_resetHandleOpcodeFlag() { debugC(1, kDebugScript, "OC_resetHandleOpcodeFlag()"); _vm->_handleOpcodeReturnCode = 0; } void LilliputScript::OC_deleteSavegameAndQuit() { warning("TODO: OC_deleteSavegameAndQuit"); _vm->_shouldQuit = true; } void LilliputScript::OC_incScriptForVal() { debugC(1, kDebugScript, "OC_incScriptForVal()"); ++_scriptForVal; } void LilliputScript::OC_computeChararacterAttr() { debugC(1, kDebugScript, "OC_ComputeChararacterAttr()"); byte *tmpArr = getCharacterAttributesPtr(); uint16 oper = _currScript->readUint16LE(); int16 var3 = getCharacterAttributesPtr()[0]; computeOperation(tmpArr, oper, var3); } void LilliputScript::OC_setTextVarNumber() { debugC(1, kDebugScript, "OC_setTextVarNumber()"); byte *tmpArr = getCharacterAttributesPtr(); _textVarNumber = *tmpArr; } void LilliputScript::OC_callScript() { debugC(1, kDebugScript, "OC_callScript()"); int index = _currScript->readUint16LE(); int charIndex = getValue1(); _vm->setCurrentCharacter(charIndex); int tmpIndex = _vm->_currentScriptCharacter; assert(index < _vm->_gameScriptIndexSize); int scriptIndex = _vm->_arrayGameScriptIndex[index]; _scriptStack.push(_currScript); if (_byte16F05_ScriptHandler == 0) { _vm->_handleOpcodeReturnCode = 0; debugC(1, kDebugScript, "========================== Menu Script %d==============================", scriptIndex); runMenuScript(ScriptStream(&_vm->_arrayGameScripts[scriptIndex], _vm->_arrayGameScriptIndex[index + 1] - _vm->_arrayGameScriptIndex[index])); debugC(1, kDebugScript, "========================== End of Menu Script=============================="); } else { runScript(ScriptStream(&_vm->_arrayGameScripts[scriptIndex], _vm->_arrayGameScriptIndex[index + 1] - _vm->_arrayGameScriptIndex[index])); } _currScript = _scriptStack.pop(); _vm->setCurrentCharacter(tmpIndex); } void LilliputScript::OC_callScriptAndReturn() { debugC(1, kDebugScript, "OC_callScriptAndReturn()"); OC_callScript(); skipOpcodes(0); } void LilliputScript::OC_setCurrentScriptCharacterPos() { debugC(1, kDebugScript, "OC_setCurrentScriptCharacterPos()"); Common::Point pos = getPosFromScript(); _vm->_characterTargetPos[_vm->_currentScriptCharacter] = pos; _vm->_characterSubTargetPos[_vm->_currentScriptCharacter].x = -1; } void LilliputScript::OC_initScriptFor() { debugC(1, kDebugScript, "OC_initScriptFor()"); _scriptForVal = 0; } void LilliputScript::OC_setCurrentCharacterSequence() { debugC(1, kDebugScript, "OC_setCurrentCharacterSequence()"); int8 seqIdx = (_currScript->readUint16LE() & 0xFF); setSequence(_vm->_currentScriptCharacter, seqIdx); } void LilliputScript::OC_setNextCharacterSequence() { debugC(1, kDebugScript, "OC_setNextCharacterSequence()"); int8 seqIdx = (_currScript->readUint16LE() & 0xFF); setSequence(_vm->_currentScriptCharacter + 1, seqIdx); } void LilliputScript::OC_setHost() { debugC(1, kDebugScript, "OC_setHost()"); _vm->_host = getValue1(); } void LilliputScript::OC_changeMapCube() { debugC(1, kDebugScript, "OC_changeMapCube()"); assert(_vm->_currentCharacterAttributes != NULL); Common::Point var1 = Common::Point(_vm->_currentCharacterAttributes[4], _vm->_currentCharacterAttributes[5]); byte var2 = _vm->_currentCharacterAttributes[6]; byte *mapPtr = getMapPtr(var1); mapPtr[var2] = _vm->_currentCharacterAttributes[7]; mapPtr[3] = _vm->_currentCharacterAttributes[8]; if (var2 == 0) { _vm->_refreshScreenFlag = true; _vm->displayLandscape(); _vm->_refreshScreenFlag = false; } } void LilliputScript::OC_setCharacterCarry() { debugC(1, kDebugScript, "OC_setCharacterCarry()"); int8 carriedIdx = (getValue1() & 0xFF); int16 index = getValue1(); int8 distBehind = (_currScript->readSint16LE() & 0xFF); byte distAbove = (_currScript->readUint16LE() & 0xFF); assert((index >= 0) && (index < 40)); _vm->_characterCarried[index] = carriedIdx; _vm->_characterBehindDist[index] = distBehind; _vm->_characterAboveDist[index] = distAbove; } void LilliputScript::OC_dropCarried() { debugC(1, kDebugScript, "OC_dropCarried()"); int index = getValue1(); _vm->_characterCarried[index] = -1; _vm->_characterPosAltitude[index] = 0; _characterScriptEnabled[index] = 1; } void LilliputScript::OC_setCurrentCharacter() { debugC(1, kDebugScript, "OC_setCurrentCharacter()"); int index = getValue1(); _vm->setCurrentCharacter(index); } void LilliputScript::sendSignal(int16 var1, byte var2h, byte characterId, int16 var4) { debugC(2, kDebugScript, "sendSignal(%d, %d, %d, %d)", var1, var2h, characterId, var4); int index = 0; for (int i = 0; i < 10; i++) { if (_vm->_signalArray[index + 1] == -1) { _vm->_signalArray[index + 1] = var1; _vm->_signalArray[index + 2] = (var2h << 8) + characterId; _vm->_signalArray[index + 0] = _vm->_signalTimer + var4; return; } index += 3; } } void LilliputScript::OC_sendSeeSignal() { debugC(1, kDebugScript, "OC_sendSeeSignal()"); int16 type = 2 << 8; // SEE int16 var4 = _currScript->readSint16LE(); byte var2h = (_currScript->readUint16LE() & 0xFF); sendSignal(type, var2h, _vm->_currentScriptCharacter, var4); } void LilliputScript::OC_sendHearSignal() { debugC(1, kDebugScript, "OC_sendHearSignal()"); int16 type = 1 << 8; // HEAR int16 var4 = _currScript->readSint16LE(); byte var2h = (_currScript->readUint16LE() & 0xFF); sendSignal(type, var2h, _vm->_currentScriptCharacter, var4); } void LilliputScript::OC_sendVarSignal() { debugC(1, kDebugScript, "OC_sendVarSignal()"); int16 var4 = _currScript->readSint16LE(); int16 type = getValue1(); byte var2h = (_currScript->readUint16LE() & 0xFF); sendSignal(type, var2h, _vm->_currentScriptCharacter, var4); } void LilliputScript::OC_sendBroadcastSignal() { debugC(1, kDebugScript, "OC_sendBroadcastSignal()"); int16 type = 3 << 8; int16 var4 = _currScript->readSint16LE(); byte var2h = (_currScript->readUint16LE() & 0xFF); sendSignal(type, var2h, _vm->_currentScriptCharacter, var4); } void LilliputScript::OC_resetWaitingSignal() { debugC(1, kDebugScript, "OC_resetWaitingSignal()"); _vm->_waitingSignal = -1; _vm->_waitingSignalCharacterId = -1; } void LilliputScript::OC_enableCurrentCharacterScript() { debugC(1, kDebugScript, "OC_enableCurrentCharacterScript()"); uint8 var1 = (_currScript->readUint16LE() & 0xFF); enableCharacterScript(_vm->_currentScriptCharacter , var1, _vm->_currentCharacterAttributes); skipOpcodes(0); } void LilliputScript::OC_IncCurrentCharacterVar1() { debugC(1, kDebugScript, "OC_IncCurrentCharacterVar1()"); assert(_vm->_currentCharacterAttributes != NULL); ++_vm->_currentCharacterAttributes[1]; } void LilliputScript::OC_setCurrentCharacterPos() { debugC(1, kDebugScript, "OC_setCurrentCharacterPos()"); uint16 oper = _currScript->readUint16LE(); Common::Point var1 = getPosFromScript(); byte* buf = _vm->_currentCharacterAttributes + 4; computeOperation(buf, oper, var1.x); computeOperation(buf + 1, oper, var1.y); } void LilliputScript::OC_setCurrentCharacterBehavior() { debugC(1, kDebugScript, "OC_setCurrentCharacterBehavior()"); uint16 var1 = _currScript->readUint16LE(); _vm->_characterBehaviour[_vm->_currentScriptCharacter] = (var1 - 2000) & 0xFF; } void LilliputScript::OC_changeCurrentCharacterSprite() { debugC(2, kDebugScript, "OC_changeCurrentCharacterSprite()"); int16 var1 = _currScript->readSint16LE(); byte var2 = (_currScript->readUint16LE() & 0xFF); _vm->_characterFrameArray[_vm->_currentScriptCharacter] = var1; _vm->_spriteSizeArray[_vm->_currentScriptCharacter] = var2; } byte *LilliputScript::getCurrentCharacterVarFromScript() { debugC(2, kDebugScript, "getCurrentCharacterVarFromScript()"); int index = _currScript->readUint16LE(); return &_vm->_currentCharacterAttributes[index]; } void LilliputScript::OC_getList() { debugC(1, kDebugScript, "OC_getList()"); byte *compBuf = getCurrentCharacterVarFromScript(); uint16 oper = _currScript->readUint16LE(); int index = _currScript->readUint16LE(); byte *buf = getCurrentCharacterVarFromScript(); byte var1 = buf[0]; byte var3 = _vm->_listArr[var1 + _vm->_listIndex[index]]; computeOperation(compBuf, oper, var3); } void LilliputScript::OC_setList() { debugC(1, kDebugScript, "OC_setList()"); int indexChunk10 = _currScript->readUint16LE(); byte *compBuf = getCurrentCharacterVarFromScript(); int indexChunk11 = _vm->_listIndex[indexChunk10] + compBuf[0]; uint16 oper = _currScript->readUint16LE(); byte *tmpBuf = getCurrentCharacterVarFromScript(); int16 var3 = tmpBuf[0]; computeOperation(&_vm->_listArr[indexChunk11], oper, var3); } Common::Point LilliputScript::getCharacterTilePos(int index) { debugC(2, kDebugScript, "getCharacterTilePos(%d)", index); return Common::Point(_vm->_characterPos[index].x >> 3, _vm->_characterPos[index].y >> 3); } void LilliputScript::OC_setCharacterDirectionTowardsPos() { debugC(1, kDebugScript, "OC_setCharacterDirectionTowardsPos()"); Common::Point pos1 = getPosFromScript(); Common::Point tilePos = getCharacterTilePos(_vm->_currentScriptCharacter); _vm->_characterDirectionArray[_vm->_currentScriptCharacter] = _vm->getDirection(tilePos, pos1); } void LilliputScript::OC_turnCharacterTowardsAnother() { debugC(1, kDebugScript, "OC_turnCharacterTowardsAnother()"); int index = getValue1(); static const byte _directionsArray[] = { 0, 2, 0, 1, 3, 2, 3, 1 }; int dx = _vm->_characterPos[index].x - _vm->_characterPos[_vm->_currentScriptCharacter].x; int dy = _vm->_characterPos[index].y - _vm->_characterPos[_vm->_currentScriptCharacter].y; int flag = 0; if (dx < 0) { dx = -dx; flag |= 4; } if (dy < 0) { dy = -dy; flag |= 2; } if (dx < dy) { flag |= 1; } _vm->_characterDirectionArray[_vm->_currentScriptCharacter] = _directionsArray[flag]; } void LilliputScript::OC_setSeek() { debugC(1, kDebugScript, "OC_setSeek()"); int16 var = getValue1(); _characterSeek[_vm->_currentScriptCharacter] = (byte)(var & 0xFF); _vm->_characterSubTargetPos[_vm->_currentScriptCharacter].x = -1; } void LilliputScript::OC_scrollAwayFromCharacter() { debugC(1, kDebugScript, "OC_scrollAwayFromCharacter()"); if (_vm->_currentScriptCharacter != _viewportCharacterTarget) return; static const int8 speedX[] = {-1, -3, -3, -6}; static const int8 speedY[] = {-3, -6, -1, -3}; int cx = speedX[_vm->_characterDirectionArray[_vm->_currentScriptCharacter]]; int cy = speedY[_vm->_characterDirectionArray[_vm->_currentScriptCharacter]]; Common::Point pos = getCharacterTilePos(_vm->_currentScriptCharacter); int newPosX = pos.x + cx; int newPosY = pos.y + cy; newPosX = CLIP(newPosX, 0, 56); newPosY = CLIP(newPosY, 0, 56); _vm->_refreshScreenFlag = true; _vm->viewportScrollTo(Common::Point(newPosX, newPosY)); _vm->_refreshScreenFlag = false; } void LilliputScript::OC_skipNextVal() { debugC(1, kDebugScript, "OC_skipNextVal()"); _currScript->readUint16LE(); } void LilliputScript::OC_setCurrentCharacterAttr6() { debugC(1, kDebugScript, "OC_setCurrentCharacterAttr6()"); uint16 var1 = (uint16)getValue1(); _vm->_currentCharacterAttributes[6] = var1 & 0xFF; } void LilliputScript::OC_setCurrentCharacterPose() { debugC(1, kDebugScript, "OC_setCurrentCharacterPose()"); int index = _currScript->readUint16LE(); int tmpVal = (_vm->_currentScriptCharacter * 32) + index; assert (tmpVal < 40 * 32); _characterPose[_vm->_currentScriptCharacter] = _vm->_poseArray[tmpVal]; _characterNextSequence[_vm->_currentScriptCharacter] = 16; } void LilliputScript::OC_setCharacterScriptEnabled() { debugC(1, kDebugScript, "OC_setCharacterScriptEnabled()"); int16 index = getValue1(); _characterScriptEnabled[index] = 1; } void LilliputScript::OC_setCurrentCharacterAttr2() { debugC(1, kDebugScript, "OC_setCurrentCharacterAttr2()"); int curWord = _currScript->readUint16LE(); assert(_vm->_currentCharacterAttributes != NULL); _vm->_currentCharacterAttributes[2] = curWord & 0xFF; } void LilliputScript::OC_clearCurrentCharacterAttr2() { debugC(1, kDebugScript, "OC_clearCurrentCharacterAttr2()"); assert(_vm->_currentCharacterAttributes != NULL); _vm->_currentCharacterAttributes[2] = 0; } void LilliputScript::OC_setCharacterProperties() { debugC(1, kDebugScript, "OC_setCharacterProperties()"); int16 index = getValue1(); int16 x = _vm->_characterPos[index].x & 0xFFF8; x += _currScript->readSint16LE(); _vm->_characterPos[index].x = x; int16 y = _vm->_characterPos[index].y & 0xFFF8; y += _currScript->readSint16LE(); _vm->_characterPos[index].y = y; _vm->_characterPosAltitude[index] = (int8)(_currScript->readUint16LE() & 0xFF); _vm->_characterDirectionArray[index] = _currScript->readUint16LE() & 0xFF; } void LilliputScript::OC_setMonitoredCharacter() { debugC(1, kDebugScript, "OC_setMonitoredCharacter()"); _monitoredCharacter = getValue1(); for (int i = 0; i < 4; i++) _monitoredAttr[i] = _currScript->readUint16LE() & 0xFF; } void LilliputScript::OC_setNewPose() { debugC(1, kDebugScript, "OC_setNewPose()"); int var2 = _currScript->readUint16LE(); byte var1 = (_currScript->readUint16LE() & 0xFF); _vm->_poseArray[(_vm->_currentScriptCharacter * 32) + var2] = var1; } void LilliputScript::OC_setCurrentCharacterDirection() { debugC(1, kDebugScript, "OC_setCurrentCharacterDirection()"); _vm->_characterDirectionArray[_vm->_currentScriptCharacter] = (_currScript->readUint16LE() & 0xFF); } void LilliputScript::OC_setInterfaceHotspot() { debugC(1, kDebugScript, "OC_setInterfaceHotspot()"); int16 index = _currScript->readSint16LE(); assert((index >= 0) && (index < 20)); uint16 curWord = _currScript->readUint16LE(); _interfaceHotspotStatus[index] = (curWord & 0xFF); _interfaceButtonActivationDelay[index] = (curWord >> 8); _vm->displayInterfaceHotspots(); } void LilliputScript::OC_scrollViewPort() { debugC(1, kDebugScript, "OC_scrollViewPort()"); _viewportCharacterTarget = -1; int direction = _currScript->readUint16LE(); static const int8 scrollValX[] = { 6, 0, 0, -6 }; static const int8 scrollValY[] = { 0, -6, 6, 0 }; int x = _viewportPos.x + scrollValX[direction]; int y = _viewportPos.y + scrollValY[direction]; x = CLIP(x, 0, 56); y = CLIP(y, 0, 56); _vm->_refreshScreenFlag = true; _vm->viewportScrollTo(Common::Point(x, y)); _vm->_refreshScreenFlag = false; } void LilliputScript::OC_setViewPortPos() { debugC(1, kDebugScript, "OC_setViewPortPos()"); _viewportCharacterTarget = -1; _viewportPos = getPosFromScript(); _vm->displayLandscape(); _vm->prepareGameArea(); } void LilliputScript::OC_setCurrentCharacterAltitude() { debugC(1, kDebugScript, "OC_setCurrentCharacterAltitude()"); _vm->_characterPosAltitude[_vm->_currentScriptCharacter] = (_currScript->readUint16LE() & 0xFF); } void LilliputScript::OC_setModePriority() { debugC(1, kDebugScript, "OC_setModePriority()"); EvaluatedMode newMode; newMode._mode = _currScript->readUint16LE() & 0xFF; newMode._priority = _currScript->readUint16LE() & 0xFF; setMode(newMode); } void LilliputScript::setMode(EvaluatedMode newMode) { debugC(2, kDebugScript, "setMode(%d - %d)", newMode._mode, newMode._priority); for (int i = 0; i < _vm->_newModesEvaluatedNumber; i++) { if (_newEvaluatedModes[i]._mode == newMode._mode) { int newPriority = newMode._priority + _newEvaluatedModes[i]._priority; newPriority = CLIP(newPriority, 0, 255); _newEvaluatedModes[i]._priority = newPriority; return; } } _newEvaluatedModes[_vm->_newModesEvaluatedNumber] = newMode; ++_vm->_newModesEvaluatedNumber; } void LilliputScript::OC_setComputedModePriority() { debugC(1, kDebugScript, "OC_setComputedModePriority()"); int8 mode = (int8)(_currScript->readUint16LE() & 0xFF); byte oper = _currScript->readUint16LE() & 0xFF; uint16 index = _currScript->readUint16LE(); int16 c = _vm->_currentCharacterAttributes[index]; switch (oper) { case '-': c = -1 - c; break; case '>': c -= 128; if (c < 0) c = 0; c *= 2; break; case '<': c = -1 - c - 128; if (c < 0) c = 0; c *= 2; break; case '+': break; default: warning("OC_setComputedModePriority: skipped oper %c", oper); break; } if (c > 0xFF) warning("OC_setComputedModePriority- Abnormal value c = %d, should put back c &= 0xFF;", c); int priority = (_currScript->readSint16LE() * c) + c; priority >>= 8; EvaluatedMode newMode; newMode._mode = mode; newMode._priority = priority; setMode(newMode); } void LilliputScript::OC_selectBestMode() { debugC(1, kDebugScript, "OC_selectBestMode()"); uint16 var1 = _currScript->readUint16LE(); int maxValue = 0; int maxItem = var1 & 0xFF; for (int i = 0; i < _vm->_newModesEvaluatedNumber; i++) { if (_newEvaluatedModes[i]._priority > maxValue) { maxValue = _newEvaluatedModes[i]._priority; maxItem = _newEvaluatedModes[i]._mode; } } enableCharacterScript(_vm->_currentScriptCharacter, maxItem, _vm->_currentCharacterAttributes); } void LilliputScript::OC_magicPuffEntrance() { debugC(1, kDebugScript, "OC_magicPuffEntrance()"); int16 index = getValue1(); assert((index >0) && (index < 40)); _vm->_characterMagicPuffFrame[index] = 4; } void LilliputScript::OC_spawnCharacterAtPos() { debugC(1, kDebugScript, "OC_spawnCharacterAtPos()"); int index = getValue1(); Common::Point var4 = getPosFromScript(); Common::Point pt = var4 + _viewportPos; byte *isoMapBuf = getMapPtr(pt); if (isoMapBuf[1] != 0xFF) { int minVal = INT_MAX; for (int var2 = 7; var2 >= 0; var2--) { for (int var3 = 7; var3 >= 0; var3--) { Common::Point(_viewportPos.x + var2, _viewportPos.y + var3); isoMapBuf = getMapPtr(pt); if (isoMapBuf[1] == 0xFF) { int x = abs(var2 - var4.x); int y = abs(var3 - var4.y); if (x + y < minVal) { minVal = x + y; _word1825E = Common::Point(var2, var3); } } } } var4 = _word1825E; } _vm->_characterPos[index].x = (var4.x + _viewportPos.x) * 8; _vm->_characterPos[index].y = (var4.y + _viewportPos.y) * 8; } void LilliputScript::OC_CharacterVariableAddOrRemoveFlag() { debugC(1, kDebugScript, "OC_CharacterVariableAddOrRemoveFlag()"); byte *tmpArr = getCharacterAttributesPtr(); byte var1 = (_currScript->readUint16LE() & 0xFF); byte var2 = (_currScript->readUint16LE() & 0xFF); if (var2 == 0) tmpArr[0] &= ~var1; else tmpArr[0] |= var1; } void LilliputScript::OC_PaletteFadeOut() { debugC(1, kDebugScript, "OC_PaletteFadeOut()"); _vm->_refreshScreenFlag = true; _vm->paletteFadeOut(); _vm->_refreshScreenFlag = false; } void LilliputScript::OC_PaletteFadeIn() { debugC(1, kDebugScript, "OC_PaletteFadeIn()"); _vm->_refreshScreenFlag = true; _vm->paletteFadeIn(); _vm->_refreshScreenFlag = false; } void LilliputScript::OC_loadAndDisplayCubesGfx() { debugC(1, kDebugScript, "OC_loadAndDisplayCubesGfx()"); int setNumb = (_currScript->readUint16LE() & 0xFF); assert((setNumb >= 0) && (setNumb <= 9)); Common::String fileName = Common::String::format("CUBES%d.GFX", setNumb); _cubeSet = setNumb; // Useless in this variant, keep for the moment for Rome _vm->_bufferCubegfx = _vm->loadVGA(fileName, 61440, false); _vm->displayLandscape(); _vm->prepareGameArea(); } void LilliputScript::OC_setCurrentCharacterAttr3() { debugC(1, kDebugScript, "OC_setCurrentCharacterAttr3()"); byte var1 = _currScript->readUint16LE() & 0xFF; assert(_vm->_currentCharacterAttributes != NULL); _vm->_currentCharacterAttributes[3] = var1; } void LilliputScript::OC_setArray122C1() { debugC(1, kDebugScript, "OC_setArray122C1()"); byte var1 = (_currScript->readUint16LE() & 0xFF); _array122C1[_vm->_currentScriptCharacter] = var1; } void LilliputScript::OC_sub18367() { debugC(1, kDebugScriptTBC, "OC_sub18367()"); _characterScriptEnabled[_vm->_currentScriptCharacter] = 1; _vm->_currentCharacterAttributes[0] = _array122C1[_vm->_currentScriptCharacter]; _vm->_currentCharacterAttributes[1] = 0; _vm->_currentCharacterAttributes[2] = 0; _vm->_currentCharacterAttributes[3] = 0; } void LilliputScript::OC_enableCharacterScript() { debugC(1, kDebugScript, "OC_enableCharacterScript()"); int16 index = getValue1(); byte var2 = _currScript->readUint16LE() & 0xFF; enableCharacterScript(index, var2, _vm->getCharacterAttributesPtr(index * 32)); } void LilliputScript::OC_setRulesBuffer2Element() { debugC(1, kDebugScript, "OC_setRulesBuffer2Element()"); int index = getValue1(); byte var1 = _currScript->readUint16LE() & 0xFF; assert((index >= 0) && (index < 40)); _vm->_characterMobility[index] = var1; } void LilliputScript::OC_setDebugFlag() { debugC(1, kDebugScript, "OC_setDebugFlag()"); _vm->_debugFlag = 1; } void LilliputScript::OC_setDebugFlag2() { debugC(1, kDebugScript, "OC_setDebugFlag2()"); _vm->_debugFlag2 = 1; } void LilliputScript::OC_waitForEvent() { debugC(1, kDebugScript, "OC_waitForEvent()"); _vm->_refreshScreenFlag = true; while (true) { if (_vm->_keyboard_checkKeyboard()) { _vm->_keyboard_getch(); break;; } if (_vm->_mouseButton == 1) break; _vm->update(); } _vm->_mouseButton = 0; _vm->_refreshScreenFlag = false; } void LilliputScript::OC_disableInterfaceHotspot() { debugC(1, kDebugScript, "OC_disableInterfaceHotspot()"); int index = _currScript->readUint16LE(); _interfaceButtonActivationDelay[index] = (_currScript->readUint16LE() & 0xFF); _interfaceHotspotStatus[index] = kHotspotDisabled; _vm->displayInterfaceHotspots(); } void LilliputScript::OC_loadFileAerial() { debugC(1, kDebugScript, "OC_loadFileAerial()"); // Unused variable, and the script position is restored afterwards // TODO: Check if this part of the code is present in Rome, else remove it // int var1 = _currScript->readUint16LE() & 0xFF; // byte _byte15EAD = var1; _vm->_refreshScreenFlag = true; _talkingCharacter = -1; OC_PaletteFadeOut(); _vm->_displayGreenHand = true; _vm->displayVGAFile("AERIAL.GFX"); OC_PaletteFadeIn(); _vm->displayCharactersOnMap(); _vm->_displayMap = true; _vm->_keyboard_resetKeyboardBuffer(); _vm->_refreshScreenFlag = false; } void LilliputScript::OC_startSpeechIfSoundOff() { debugC(1, kDebugScript, "OC_startSpeechIfSoundOff()"); // HACK: In the original, OC_startSpeechIfSoundOff() only calls // OC_startSpeech if sound is off. For the moment, it's always called OC_startSpeech(); } void LilliputScript::OC_sub1844A() { debugC(1, kDebugScriptTBC, "OC_sub1844A()"); int characterIndex = getValue1(); int var2 = _currScript->readUint16LE(); _vm->_characterTypes[characterIndex] = (var2 & 0xFF); for (int i = 0; i < 40; i++) { _interactions[40 * characterIndex + i] = 0; _interactions[characterIndex + 40 * i] = 0; } } void LilliputScript::OC_displayNumericCharacterVariable() { debugC(1, kDebugScript, "OC_displayNumericCharacterVariable()"); byte *charAttrArr = getCharacterAttributesPtr(); byte attr = charAttrArr[0]; int divisor = _currScript->readUint16LE(); assert(divisor != 0); int displayVal = attr / (divisor & 0xFF); int posX = _currScript->readSint16LE(); int posY = _currScript->readSint16LE(); if (!_vm->_displayMap) displayNumber(displayVal, Common::Point(posX, posY)); } void LilliputScript::displayNumber(byte var1, Common::Point pos) { debugC(1, kDebugScript, "displayNumber(%d, %d - %d)", var1, pos.x, pos.y); _vm->_displayStringIndex = 0; _vm->_displayStringBuf[0] = 32; _vm->_displayStringBuf[1] = 32; _vm->_displayStringBuf[2] = 32; _vm->_displayStringBuf[3] = 0; _vm->numberToString(var1); _vm->displayString(_vm->_displayStringBuf, pos); } void LilliputScript::OC_displayVGAFile() { debugC(1, kDebugScript, "OC_displayVGAFile()"); _vm->_refreshScreenFlag = true; _vm->paletteFadeOut(); int curWord = _currScript->readUint16LE(); int index = _vm->_packedStringIndex[curWord]; Common::String fileName = Common::String((const char *)&_vm->_packedStrings[index]); _talkingCharacter = -1; _vm->displayVGAFile(fileName); _vm->paletteFadeIn(); } void LilliputScript::OC_startSpeechWithoutSpeeker() { debugC(1, kDebugScript, "OC_startSpeechWithoutSpeeker()"); int16 speechId = _currScript->readUint16LE(); startSpeech(speechId); } void LilliputScript::OC_displayTitleScreen() { debugC(1, kDebugScript, "OC_displayTitleScreen()"); _vm->_keyDelay = (_currScript->readUint16LE() & 0xFF); _vm->_int8Timer = _vm->_keyDelay; _vm->_keyboard_resetKeyboardBuffer(); _vm->_mouseButton = 0; _vm->_lastKeyPressed = Common::Event(); while (!_vm->_shouldQuit) { _vm->displaySmallAnims(); _vm->update(); _vm->pollEvent(); if (_vm->_keyboard_checkKeyboard()) { Common::Event event = _vm->_keyboard_getch(); _vm->_lastKeyPressed = event; if (event.type == Common::EVENT_KEYDOWN) _vm->_keyboard_getch(); break; } if (_vm->_mouseButton == 1) break; if ((_vm->_keyDelay != 0) && (_vm->_int8Timer == 0)) break; _vm->_system->delayMillis(1); } _vm->_mouseButton = 0; } void LilliputScript::OC_initGameAreaDisplay() { debugC(1, kDebugScript, "OC_initGameAreaDisplay()"); OC_PaletteFadeOut(); _vm->_displayMap = false; _heroismLevel = 0; _vm->unselectInterfaceHotspots(); _vm->initGameAreaDisplay(); OC_PaletteFadeIn(); _vm->_refreshScreenFlag = false; _vm->_soundHandler->update(); } void LilliputScript::OC_displayCharacterStatBar() { debugC(1, kDebugScript, "OC_displayCharacterStatBar()"); byte *tmpArr = getCharacterAttributesPtr(); int8 type = (_currScript->readUint16LE() & 0xFF); int8 score = (((70 * tmpArr[0]) / (_currScript->readUint16LE() & 0xFF)) & 0xFF); int16 posX = _currScript->readSint16LE(); int16 posY = _currScript->readSint16LE(); _vm->displayCharacterStatBar(type, posX, score, posY); } void LilliputScript::OC_initSmallAnim() { debugC(1, kDebugScript, "OC_initSmallAnim()"); int index = _currScript->readUint16LE(); assert (index < 4); _vm->_smallAnims[index]._active = true; _vm->_smallAnims[index]._pos.x = _currScript->readSint16LE(); _vm->_smallAnims[index]._pos.y = _currScript->readSint16LE(); for (int i = 0; i < 8; i++) _vm->_smallAnims[index]._frameIndex[i] = _currScript->readUint16LE(); } void LilliputScript::OC_setCharacterHeroismBar() { debugC(1, kDebugScript, "OC_setCharacterHeroismBar()"); _barAttrPtr = getCharacterAttributesPtr(); _heroismBarX = _currScript->readUint16LE(); _heroismBarBottomY = _currScript->readUint16LE(); } void LilliputScript::OC_setCharacterHome() { debugC(1, kDebugScript, "OC_setCharacterHome()"); int index = getValue1(); _vm->_characterHomePos[index] = getPosFromScript(); } void LilliputScript::OC_setViewPortCharacterTarget() { debugC(1, kDebugScript, "OC_setViewPortCharacterTarget()"); _viewportCharacterTarget = getValue1(); } void LilliputScript::OC_showObject() { debugC(1, kDebugScript, "OC_showObject()"); int frameIdx = getValue1(); int posX = _currScript->readUint16LE(); int posY = _currScript->readUint16LE(); Common::Point pos = Common::Point(posX, posY); _vm->fill16x16Rect(16, pos); int frame = _vm->_characterFrameArray[frameIdx]; byte* buf = _vm->_bufferMen; if (frame > 240) { buf = _vm->_bufferMen2; frame -= 240; } _vm->display16x16IndexedBuf(buf, frame, pos); } void LilliputScript::OC_playObjectSound() { debugC(1, kDebugScript, "OC_playObjectSound()"); int index = getValue1(); assert(index < 40); Common::Point var4 = Common::Point(0xFF, index & 0xFF); int soundId = (_currScript->readUint16LE() & 0xFF); _vm->_soundHandler->playSound(soundId, _viewportPos, _characterTilePos[index], var4); } void LilliputScript::OC_startLocationSound() { debugC(1, kDebugScript, "OC_startLocationSound()"); Common::Point var3 = getPosFromScript(); Common::Point var4 = var3; Common::Point var2 = _viewportPos; int var1 = (_currScript->readUint16LE() & 0xFF); _vm->_soundHandler->playSound(var1, var2, var3, var4); } void LilliputScript::OC_stopObjectSound() { debugC(1, kDebugScript, "OC_stopObjectSound()"); Common::Point var4 = Common::Point(-1, getValue1() & 0xFF); _vm->_soundHandler->stopSound(var4); } void LilliputScript::OC_stopLocationSound() { debugC(1, kDebugScript, "OC_stopLocationSound()"); Common::Point var4 = getPosFromScript(); _vm->_soundHandler->stopSound(var4); } void LilliputScript::OC_toggleSound() { debugC(1, kDebugScript, "OC_toggleSound()"); _vm->_soundHandler->toggleOnOff(); } void LilliputScript::OC_playMusic() { debugC(1, kDebugScript, "OC_playMusic()"); Common::Point var4 = Common::Point(-1, -1); Common::Point var2 = _viewportPos; int var1 = _currScript->readSint16LE() & 0xFF; warning("OC_playMusic: unknown value for var3"); Common::Point var3 = Common::Point(-1, -1); _vm->_soundHandler->playSound(var1, var2, var3, var4); } void LilliputScript::OC_stopMusic() { debugC(1, kDebugScript, "OC_stopMusic()"); _vm->_soundHandler->remove(); } void LilliputScript::OC_setCharacterMapColor() { debugC(1, kDebugScript, "OC_setCharacterMapColor()"); byte index = (getValue1() & 0xFF); int color = _currScript->readUint16LE(); assert(index < 40); _characterMapPixelColor[index] = (color & 0xFF); } } // End of namespace