/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef LURE_PALETTE_H #define LURE_PALETTE_H #include "lure/luredefs.h" #include "lure/disk.h" #include "lure/memory.h" namespace Lure { enum PaletteSource {DEFAULT, RGB, RGB64, EGA}; class Palette { private: MemoryBlock *_palette; uint16 _numEntries; void convertRgb64Palette(const byte *srcPalette, uint16 srcNumEntries); void convertEGAPalette(const byte *srcPalette); public: Palette(); Palette(uint16 srcNumEntries, const byte *srcData, PaletteSource paletteSource); Palette(Palette &src); Palette(uint16 resourceId, PaletteSource paletteSource = DEFAULT); ~Palette(); uint8 *data() { return _palette->data(); } MemoryBlock *palette() { return _palette; } uint16 numEntries() { return _palette->size() / 4; } void setEntry(uint8 index, uint32 value); uint32 getEntry(uint8 index); void copyFrom(Palette *src); }; class PaletteCollection { private: Palette **_palettes; uint8 _numPalettes; public: PaletteCollection(uint16 resourceId); ~PaletteCollection(); uint8 numPalettes() { return _numPalettes; } Palette &getPalette(uint8 paletteNum); }; } // end of namspace Lure #endif