/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef LURE_STRINGS_H #define LURE_STRINGS_H #include "lure/luredefs.h" #include "lure/memory.h" namespace Lure { class CharacterEntry { public: uint8 _numBits; uint32 _sequence; char _ascii; CharacterEntry(uint8 numBits, uint32 sequence, char ascii): _numBits(numBits), _sequence(sequence), _ascii(ascii) {} }; #define MAX_NUM_CHARS 218 class StringData { private: MemoryBlock *_strings[3]; MemoryBlock *_names; CharacterEntry *_chars[MAX_NUM_CHARS]; uint8 _numChars; byte *_srcPos; byte *_stringTable; byte _bitMask; void add(const char *sequence, char ascii); bool initPosition(uint16 stringId); char readCharacter(); byte readBit(); public: StringData(); ~StringData(); static StringData &getReference(); void getString(uint16 stringId, char *dest, const char *hotspotName, const char *characterName, int hotspotArticle = 0, int characterArticle = 0); void getString(uint16 stringId, char *dest) { getString(stringId, dest, NULL, NULL); } char *getName(uint8 nameIndex); }; } // namespace Lure #endif