/* ScummVM - Scumm Interpreter * Copyright (C) 2005-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef __lure_surface_h__ #define __lure_surface_h__ #include "common/stdafx.h" #include "common/str.h" #include "lure/disk.h" #include "lure/luredefs.h" using namespace Common; namespace Lure { class Surface { private: MemoryBlock *_data; uint16 _width, _height; public: Surface(MemoryBlock *src, uint16 width, uint16 height); Surface(uint16 width, uint16 height); ~Surface(); static void initialise(); static void deinitialise(); uint16 width() { return _width; } uint16 height() { return _height; } MemoryBlock &data() { return *_data; } void loadScreen(uint16 resourceId); void writeChar(uint16 x, uint16 y, uint8 ascii, bool transparent, uint8 colour); void writeString(uint16 x, uint16 y, Common::String line, bool transparent, uint8 colour = DIALOG_TEXT_COLOUR, bool varLength = true); void transparentCopyTo(Surface *dest); void copyTo(Surface *dest); void copyTo(Surface *dest, uint16 x, uint16 y); void copyTo(Surface *dest, const Rect &srcBounds, uint16 destX, uint16 destY, int transparentColour = -1); void copyFrom(MemoryBlock *src) { _data->copyFrom(src); } void copyFrom(MemoryBlock *src, uint32 destOffset); void empty() { _data->empty(); } void fillRect(const Rect &r, uint8 colour); void createDialog(bool blackFlag = false); void copyToScreen(uint16 x, uint16 y); void centerOnScreen(); static uint16 textWidth(const char *s, int numChars = 0); static Surface *newDialog(uint16 width, uint8 numLines, char **lines, bool varLength = true, uint8 colour = DIALOG_TEXT_COLOUR); static Surface *newDialog(uint16 width, const char *lines, uint8 colour = DIALOG_TEXT_COLOUR); static Surface *getScreen(uint16 resourceId); }; class Dialog { public: static void show(const char *text); static void show(uint16 stringId); static void showMessage(uint16 messageId, uint16 characterId); }; } // End of namespace Lure #endif