/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef M4_BURGER_DATA_H #define M4_BURGER_DATA_H #include "m4/graphics.h" #include "m4/actor.h" namespace M4 { InventoryObject burger_inventory [] = { // name scene icon //-------------------- ----- ----- { "empty jug", 303, 14 }, { "distilled juice", 999, 15 }, { "broken puz dispenser", 999, 16 }, { "puz dispenser", 999, 17 }, { "broken mouse trap", 999, 18 }, { "mouse trap", 999, 19 }, { "kindling", 999, 20 }, { "burning kindling", 999, 21 }, { "lights", 508, 22 }, { "lights on", 508, 23 }, { "bottle", 999, 24 }, { "carrot juice", 999, 25 }, { "soapy water", 999, 26 }, { "iron filings", 999, 27 }, { "waxed hair", 999, 28 }, { "fish", 999, 29 }, { "hook", 999, 30 }, { "keys", 999, 31 }, { "records", 999, 32 }, { "collar", 999, 33 }, { "amp", 999, 34 }, { "rubber gloves", 999, 35 }, { "sock", 504, 36 }, { "jaws of life", 999, 37 }, { "deed", 999, 38 }, { "burger morsel", 999, 39 }, { "whistle", 999, 40 }, { "coin", 999, 41 }, { "matches", 999, 42 }, { "phone cord", 999, 43 }, { "kibble", 602, 44 }, // picked up from tray { "pantyhose", 999, 45 }, { "fan belt", 999, 46 }, { "spring", 999, 47 }, { "mirror", 999, 48 }, { "grate", 999, 49 }, { "ray gun", 604, 50 }, // given to Wilbur when he enters 604 { "grasshoppers", 999, 51 }, { "rolling pin", 999, 52 }, { "rubber duck", 999, 53 }, { "ladder", 999, 54 }, { "money", 999, 55 }, { "crow bar", 999, 56 }, { "Wilbur", 999, 57 } }; } // End of namespace M4 #endif