/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef M4_CONSOLE_H #define M4_CONSOLE_H #include "gui/debugger.h" namespace M4 { class MadsM4Engine; class MadsEngine; class Console : public GUI::Debugger { private: MadsM4Engine *_vm; bool cmdLoadScene(int argc, const char **argv); bool cmdStartingScene(int argc, const char **argv); bool cmdShowHotSpots(int argc, const char **argv); bool cmdListHotSpots(int argc, const char **argv); bool cmdPlaySound(int argc, const char **argv); bool cmdPlayDSRSound(int argc, const char **argv); bool cmdShowResources(int argc, const char **argv); bool cmdShowCodes(int argc, const char **argv); bool cmdDumpFile(int argc, const char **argv); bool cmdShowSprite(int argc, const char **argv); bool cmdStartConversation(int argc, const char **argv); bool cmdShowTextview(int argc, const char **argv); bool cmdShowAnimview(int argc, const char **argv); public: Console(MadsM4Engine *vm); virtual ~Console(); }; class MadsConsole : public Console { private: MadsEngine *_vm; bool cmdObject(int argc, const char **argv); bool cmdMessage(int argc, const char **argv); bool cmdSceneInfo(int argc, const char **argv); bool cmdPlayAnimation(int argc, const char **argv); public: MadsConsole(MadsEngine *vm); virtual ~MadsConsole() {} }; class M4Console : public Console { private: M4Engine *_vm; bool cmdSceneInfo(int argc, const char **argv); public: M4Console(M4Engine *vm); virtual ~M4Console() {} }; } // End of namespace M4 #endif