MODULE := engines/m4 MODULE_OBJS = \ actor.o \ animation.o \ assets.o \ compression.o \ console.o \ converse.o \ detection.o \ dialogs.o \ events.o \ font.o \ globals.o \ graphics.o \ gui.o \ hotspot.o \ m4.o \ m4_menus.o \ m4_scene.o \ m4_views.o \ mads_anim.o \ mads_logic.o \ mads_menus.o \ mads_scene.o \ mads_views.o \ midi.o \ rails.o \ resource.o \ saveload.o \ scene.o \ script.o \ sound.o \ sprite.o \ staticres.o \ viewmgr.o \ woodscript.o \ ws_machine.o \ ws_sequence.o # This module can be built as a plugin ifeq ($(ENABLE_M4), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk