/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef M4_RESOURCE_H #define M4_RESOURCE_H #include "common/scummsys.h" #include "common/stream.h" #include "common/endian.h" #include "common/file.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/list.h" #include "common/ptr.h" /* TODO: - change array to HashMap if it turns out to be slow */ namespace M4 { #define MAX_RESOURCES 128 #define kM4MaxFilenameSize 33 enum { kResourcePurge = 1 << 1 }; class FileSystem { public: struct HashHagEntry { char filename[kM4MaxFilenameSize]; byte fileIndex; Common::File *hagFile; }; struct HashFileEntry { char filename[kM4MaxFilenameSize]; byte hagfile; uint32 offset, size; }; FileSystem(const char *hashFilename); ~FileSystem(); Common::SeekableReadStream *loadFile(const char *resourceName, bool preloadFlag); static void changeExtension(char *destName, const char *sourceName, const char *extension); const HashFileEntry *getHashFileEntry(const char *filename); private: typedef Common::HashMap FileHashMap; HashHagEntry _hagEntries[10]; // GLOBAL.HAG and SECTION1.HAG to SECTION9.HAG FileHashMap _fileEntries; }; struct Resource { char name[64]; Common::SeekableReadStream *stream; uint8 *buffer; uint8 flags; }; class ResourceManager { protected: typedef Common::List > ResourceList; typedef ResourceList::iterator ResourceIterator; ResourceList _resources; MadsM4Engine *_vm; virtual Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag) = 0; public: ResourceManager(MadsM4Engine *vm): _vm(vm) {} virtual ~ResourceManager(); Common::SeekableReadStream *get(const char *resourceName, bool loadFlag = true); void toss(const char *resourceName); void purge(); void dump(); virtual bool resourceExists(const char *resourceName) = 0; Common::SeekableReadStream *openFile(const char *resourceName) { return get(resourceName, false); } void changeExtension(char *destName, const char *sourceName, const char *extension) { FileSystem::changeExtension(destName, sourceName, extension); } }; enum ResourceType {RESTYPE_ROOM, RESTYPE_SC, RESTYPE_TEXT, RESTYPE_QUO, RESTYPE_I, RESTYPE_OB, RESTYPE_FONT, RESTYPE_SOUND, RESTYPE_SPEECH, RESTYPE_HAS_EXT, RESTYPE_NO_EXT}; enum ExtensionType {EXTTYPE_SS = 1, EXTTYPE_AA = 2, EXTTYPE_DAT = 3, EXTTYPE_HH = 4, EXTTYPE_ART = 5, EXTTYPE_INT = 6, EXTTYPE_NONE = -1}; enum ResourcePrefixType {RESPREFIX_GL = 1, RESPREFIX_SC = 2, RESPREFIX_RM = 3}; class MADSResourceManager : public ResourceManager { private: ResourceType getResourceType(const char *resourceName); const char *getResourceFilename(const char *resourceName); protected: Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag); public: MADSResourceManager(MadsM4Engine *vm): ResourceManager(vm) {} bool resourceExists(const char *resourceName); static const char *getResourceName(char asciiCh, int prefix, ExtensionType extType, const char *suffix, int index); static const char *getResourceName(ResourcePrefixType prefixType, int idx, const char *extension); static const char *getAAName(int index); }; class M4ResourceManager : public ResourceManager { protected: Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag); public: M4ResourceManager(MadsM4Engine *vm); ~M4ResourceManager(); bool resourceExists(const char *resourceName); private: FileSystem *_hfs; }; } // End of namespace M4 #endif