/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "m4/m4.h" #include "m4/sound.h" #include "m4/compression.h" #include "sound/audiostream.h" #include "sound/mixer.h" #include "common/stream.h" namespace M4 { Sound::Sound(M4Engine *vm, Audio::Mixer *mixer, int volume) : _vm(vm), _mixer(mixer) { for (int i = 0; i < SOUND_HANDLES; i++) _handles[i].type = kFreeHandle; _dsrFileLoaded = false; setVolume(volume); } Sound::~Sound() { unloadDSRFile(); } SndHandle *Sound::getHandle() { for (int i = 0; i < SOUND_HANDLES; i++) { if (_handles[i].type == kFreeHandle) return &_handles[i]; if (!_mixer->isSoundHandleActive(_handles[i].handle)) { _handles[i].type = kFreeHandle; return &_handles[i]; } } error("Sound::getHandle(): Too many sound handles"); return NULL; } bool Sound::isHandleActive(SndHandle *handle) { return (_mixer->isSoundHandleActive(handle->handle)); } void Sound::playSound(const char *soundName, int volume, bool loop, int channel) { byte flags; Common::SeekableReadStream *soundStream = _vm->res()->get(soundName); SndHandle *handle; if (channel < 0) { handle = getHandle(); } else { if (_handles[channel].type == kFreeHandle) { handle = &_handles[channel]; } else { warning("Attempted to play a sound on a channel that isn't free"); return; } } int bufferSize = soundStream->size(); byte *buffer = new byte[bufferSize]; soundStream->read(buffer, bufferSize); _vm->res()->toss(soundName); handle->type = kEffectHandle; flags = Audio::Mixer::FLAG_AUTOFREE; flags |= Audio::Mixer::FLAG_UNSIGNED; if (loop) flags |= Audio::Mixer::FLAG_LOOP; _vm->res()->toss(soundName); // Sound format is 8bit mono, unsigned, 11025kHz _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer, bufferSize, 11025, flags, -1, volume); } void Sound::pauseSound() { for (int i = 0; i < SOUND_HANDLES; i++) { if (_handles[i].type == kEffectHandle) _mixer->pauseHandle(_handles[i].handle, true); } } void Sound::resumeSound() { for (int i = 0; i < SOUND_HANDLES; i++) { if (_handles[i].type == kEffectHandle) _mixer->pauseHandle(_handles[i].handle, false); } } void Sound::stopSound(int channel) { if (channel >= 0) { if (_handles[channel].type == kEffectHandle) { _mixer->stopHandle(_handles[channel].handle); _handles[channel].type = kFreeHandle; return; } else { warning("Attempted to stop a sound on a channel that is already free"); return; } } for (int i = 0; i < SOUND_HANDLES; i++) { if (_handles[i].type == kEffectHandle) { _mixer->stopHandle(_handles[i].handle); _handles[i].type = kFreeHandle; } } } void Sound::playVoice(const char *soundName, int volume) { byte flags; Common::SeekableReadStream *soundStream = _vm->res()->get(soundName); SndHandle *handle = getHandle(); byte *buffer; buffer = new byte[soundStream->size()]; soundStream->read(buffer, soundStream->size()); handle->type = kEffectHandle; flags = Audio::Mixer::FLAG_AUTOFREE; flags |= Audio::Mixer::FLAG_UNSIGNED; _vm->res()->toss(soundName); // Voice format is 8bit mono, unsigned, 11025kHz _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer, soundStream->size(), 11025, flags, -1, volume); } void Sound::pauseVoice() { for (int i = 0; i < SOUND_HANDLES; i++) if (_handles[i].type == kVoiceHandle) _mixer->pauseHandle(_handles[i].handle, true); } void Sound::resumeVoice() { for (int i = 0; i < SOUND_HANDLES; i++) if (_handles[i].type == kVoiceHandle) _mixer->pauseHandle(_handles[i].handle, false); } void Sound::stopVoice() { for (int i = 0; i < SOUND_HANDLES; i++) if (_handles[i].type == kVoiceHandle) { _mixer->stopHandle(_handles[i].handle); _handles[i].type = kFreeHandle; } } void Sound::stopAll() { stopVoice(); stopSound(); } void Sound::setVolume(int volume) { _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume); } void Sound::loadDSRFile(const char *fileName) { if (_dsrFileLoaded) unloadDSRFile(); Common::SeekableReadStream *fileStream = _vm->res()->get(fileName); sprintf(_dsrFile.fileName, "%s", fileName); // Read header _dsrFile.entryCount = fileStream->readUint16LE(); //printf("DSR has %i entries\n", _dsrFile.entryCount); for (int i = 0; i < _dsrFile.entryCount; i++) { DSREntry* newEntry = new DSREntry(); newEntry->frequency = fileStream->readUint16LE(); newEntry->channels = fileStream->readUint32LE(); newEntry->compSize = fileStream->readUint32LE(); newEntry->uncompSize = fileStream->readUint32LE(); newEntry->offset = fileStream->readUint32LE(); _dsrFile.dsrEntries.push_back(newEntry); /* printf("%i: ", i); printf("frequency: %i ", newEntry->frequency); printf("channels: %i ", newEntry->channels); printf("comp: %i ", newEntry->compSize); printf("uncomp: %i ", newEntry->uncompSize); printf("offset: %i ", newEntry->offset); printf("\n"); */ } _vm->res()->toss(fileName); _dsrFileLoaded = true; } void Sound::unloadDSRFile() { if (!_dsrFileLoaded) return; for (int i = 0; i < _dsrFile.entryCount; i++) { _dsrFile.dsrEntries.remove_at(0); } _dsrFile.entryCount = 0; strcpy(_dsrFile.fileName, ""); _dsrFileLoaded = false; } void Sound::playDSRSound(int soundIndex, int volume, bool loop) { if (!_dsrFileLoaded) { warning("DSR file not loaded, not playing sound"); return; } if (soundIndex < 0 || soundIndex > _dsrFile.entryCount - 1) { warning("Invalid sound index: %i, not playing sound", soundIndex); return; } byte flags; SndHandle *handle = getHandle(); handle->type = kEffectHandle; flags = Audio::Mixer::FLAG_AUTOFREE; flags |= Audio::Mixer::FLAG_UNSIGNED; if (loop) flags |= Audio::Mixer::FLAG_LOOP; // Get sound data FabDecompressor fab; byte *compData = new byte[_dsrFile.dsrEntries[soundIndex]->compSize]; byte *buffer = new byte[_dsrFile.dsrEntries[soundIndex]->uncompSize]; Common::SeekableReadStream *fileStream = _vm->res()->get(_dsrFile.fileName); fileStream->seek(_dsrFile.dsrEntries[soundIndex]->offset, SEEK_SET); fileStream->read(compData, _dsrFile.dsrEntries[soundIndex]->compSize); _vm->res()->toss(_dsrFile.fileName); fab.decompress(compData, _dsrFile.dsrEntries[soundIndex]->compSize, buffer, _dsrFile.dsrEntries[soundIndex]->uncompSize); // Play sound _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer, _dsrFile.dsrEntries[soundIndex]->uncompSize, _dsrFile.dsrEntries[soundIndex]->frequency, flags, -1, volume); /* // Dump the sound file FILE *destFile = fopen("sound.raw", "wb"); fwrite(_dsrFile.dsrEntries[soundIndex]->data, _dsrFile.dsrEntries[soundIndex]->uncompSize, 1, destFile); fclose(destFile); */ } } // End of namespace M4