/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "m4/staticres.h" namespace M4 { const char *englishMADSArticleList[9] = { NULL, "with", "to", "at", "from", "on", "in", "under", "behind" }; const char *cheatingEnabledDesc[3] = { "CHEATING ENABLED", "(For your convenience).", NULL }; const char *atStr = "at"; const char *lookAroundStr = "Look around"; const char *toStr = "to "; const char *useStr = "Use "; const char *walkToStr = "Walk to "; const char *fenceStr = "fence"; const char *overStr = "over"; const char *GameReleaseInfoStr = "ScummVM rev: 8.43 14-Sept-92"; const char *GameReleaseTitleStr = "GAME RELASE VERSION INFO"; VerbInit verbList[10] = { {kVerbLook, 2, 0}, {kVerbTake, 2, 0}, {kVerbPush, 2, 0}, {kVerbOpen, 2, 0}, {kVerbPut, 1, -1}, {kVerbTalkTo, 2, 0}, {kVerbGive, 1, 2}, {kVerbPull, 2, 0}, {kVerbClose, 2, 0}, {kVerbThrow, 1, 3} }; } // End of namespace M4