/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "engines/advancedDetector.h" #include "common/system.h" #include "macventure/macventure.h" namespace MacVenture { #define ADGF_DEFAULT (ADGF_DROPLANGUAGE|ADGF_DROPPLATFORM|ADGF_MACRESFORK|ADGF_UNSTABLE) #define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO1(GUIO_NOMIDI)} static const ADGameDescription gameDescriptions[] = { BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease BASEGAME("deja_vu", "Zojoi Rerelease", "Deja Vu.bin", "5e9f5a8e3c8eb29ed02b34ae5937354f", 69034), // Zojoi Rerelease BASEGAME("deja_vu2", "Zojoi Rerelease", "Lost in Las Vegas.bin", "8f8e1d8d41f577ee0fbc03847969af0d", 66520), // Zojoi Rerelease AD_TABLE_END_MARKER }; const char *MacVentureEngine::getGameFileName() const { return _gameDescription->filesDescriptions[0].fileName; } } // End of namespace MacVenture static const PlainGameDescriptor macventureGames[] = { { "shadowgate", "Shadowgate" }, { "deja_vu", "Deja Vu"}, { "deja_vu2", "Deja Vu II"}, { 0, 0 } }; namespace MacVenture { SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail = true); class MacVentureMetaEngine : public AdvancedMetaEngine { public: MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) { _guiOptions = GUIO1(GUIO_NOMIDI); _md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added } const char *getEngineId() const override { return "macventure"; } const char *getName() const override { return "MacVenture"; } const char *getOriginalCopyright() const override { return "(C) ICOM Simulations"; } protected: bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; bool hasFeature(MetaEngineFeature f) const; SaveStateList listSaves(const char *target) const; int getMaximumSaveSlot() const; void removeSaveState(const char *target, int slot) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate) || (f == kSavesSupportPlayTime); } bool MacVentureEngine::hasFeature(EngineFeature f) const { return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } SaveStateList MacVentureMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String pattern = target; pattern += ".###"; filenames = saveFileMan->listSavefiles(pattern); SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { int slotNum = atoi(file->c_str() + file->size() - 3); SaveStateDescriptor desc; // Do not allow save slot 0 (used for auto-saving) to be deleted or // overwritten. desc.setDeletableFlag(slotNum != 0); desc.setWriteProtectedFlag(slotNum == 0); if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { Common::InSaveFile *in = saveFileMan->openForLoading(*file); if (in) { desc = loadMetaData(in, slotNum); if (desc.getSaveSlot() != slotNum) { // invalid delete in; continue; } saveList.push_back(desc); delete in; } } } // Sort saves based on slot number. Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } int MacVentureMetaEngine::getMaximumSaveSlot() const { return 999; } bool MacVentureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *game) const { if (game) { *engine = new MacVenture::MacVentureEngine(syst, game); } return game != 0; } void MacVentureMetaEngine::removeSaveState(const char *target, int slot) const { g_system->getSavefileManager()->removeSavefile(Common::String::format("%s.%03d", target, slot)); } SaveStateDescriptor MacVentureMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); SaveStateDescriptor desc; Common::String saveFileName; Common::String pattern = target; pattern += ".###"; Common::StringArray filenames = saveFileMan->listSavefiles(pattern); for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { int slotNum = atoi(file->c_str() + file->size() - 3); if (slotNum == slot) { saveFileName = *file; } } Common::InSaveFile *in = saveFileMan->openForLoading(saveFileName); if (in) { desc = loadMetaData(in, slot, false); delete in; return desc; } return SaveStateDescriptor(-1, ""); } } // End of namespace MacVenture #if PLUGIN_ENABLED_DYNAMIC(MACVENTURE) REGISTER_PLUGIN_DYNAMIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine); #else REGISTER_PLUGIN_STATIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine); #endif