/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on * WebVenture (c) 2010, Sean Kasun * https://github.com/mrkite/webventure, http://seancode.com/webventure/ * * Used with explicit permission from the author */ #include "macventure/macventure.h" #include "common/error.h" #include "common/savefile.h" #include "engines/savestate.h" #include "gui/saveload.h" #include "graphics/thumbnail.h" namespace MacVenture { #define MACVENTURE_SAVE_HEADER MKTAG('M', 'V', 'S', 'S') // (M)ac(V)enture (S)cummVM (S)ave (0x4d565353, uint32) #define MACVENTURE_SAVE_VERSION 1 //1 BYTE #define MACVENTURE_DESC_LENGTH 4 //4 BYTE for the metadata length SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail) { // Metadata is stored at the end of the file // |THUMBNAIL | // | | // |DESCSIZE| DESCRIPTION | // |HEADER |VERSION|DESCLEN| s->seek(-(5 + MACVENTURE_DESC_LENGTH), SEEK_END); uint32 sig = s->readUint32BE(); byte version = s->readByte(); SaveStateDescriptor desc(-1, ""); // init to an invalid save slot if (sig != MACVENTURE_SAVE_HEADER || version > MACVENTURE_SAVE_VERSION) return desc; // Save is valid, set its slot number desc.setSaveSlot(slot); // Depends on MACVENTURE_DESC_LENGTH uint32 metaSize = s->readUint32BE(); s->seek(-((int32)(5 + MACVENTURE_DESC_LENGTH + metaSize)), SEEK_END); // Load the thumbnail Graphics::Surface *thumbnail; if (!Graphics::loadThumbnail(*s, thumbnail, skipThumbnail)) { return desc; } desc.setThumbnail(thumbnail); // Load the description Common::String name; uint32 descSize = s->readUint32BE(); for (uint32 i = 0; i < descSize; ++i) { name += s->readByte(); } desc.setDescription(name); // Load date uint32 saveDate = s->readUint32LE(); int day = (saveDate >> 24) & 0xFF; int month = (saveDate >> 16) & 0xFF; int year = saveDate & 0xFFFF; desc.setSaveDate(year, month, day); uint16 saveTime = s->readUint16LE(); int hour = (saveTime >> 8) & 0xFF; int minutes = saveTime & 0xFF; desc.setSaveTime(hour, minutes); // Load playtime uint32 playTime = s->readUint32LE(); desc.setPlayTime(playTime * 1000); return desc; } uint saveCurrentDate(Common::OutSaveFile *file) { TimeDate curTime; g_system->getTimeAndDate(curTime); uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF); uint16 saveTime = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF); file->writeUint32LE(saveDate); file->writeUint16LE(saveTime); // Return the number of bytes occupied return 6; } uint savePlayTime(Common::OutSaveFile *file) { uint32 playTime = g_engine->getTotalPlayTime() / 1000; file->writeUint32LE(playTime); // Return the number of bytes occupied return 4; } void writeMetaData(Common::OutSaveFile *file, Common::String desc) { // Write thumbnail uint thumbSize = file->pos(); Graphics::saveThumbnail(*file); thumbSize = file->pos() - thumbSize; // Write description file->writeUint32BE(desc.size()); file->writeString(desc); uint dateSize = saveCurrentDate(file); uint playTimeSize = savePlayTime(file); file->writeUint32BE(MACVENTURE_SAVE_HEADER); file->writeByte(MACVENTURE_SAVE_VERSION); file->writeUint32BE(4 + desc.size() + dateSize + playTimeSize + thumbSize); } Common::Error MacVentureEngine::loadGameState(int slot) { Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot); Common::InSaveFile *file; if(!(file = getSaveFileManager()->openForLoading(saveFileName))) { error("ENGINE: Missing savegame file %s", saveFileName.c_str()); } _world->loadGameFrom(file); reset(); return Common::kNoError; } Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc) { Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot); Common::SaveFileManager *manager = getSaveFileManager(); // HACK Get a real name! Common::OutSaveFile *file = manager->openForSaving(saveFileName); _world->saveGameInto(file); writeMetaData(file, desc); file->finalize(); if (file->err()) { warning("Could not save '%s' correctly.", saveFileName.c_str()); } delete file; return Common::kNoError; } bool MacVentureEngine::scummVMSaveLoadDialog(bool isSave) { if (!isSave) { // do loading GUI::SaveLoadChooser dialog = GUI::SaveLoadChooser(Common::String("Load game:"), Common::String("Load"), false); int slot = dialog.runModalWithCurrentTarget(); if (slot < 0) return true; return loadGameState(slot).getCode() == Common::kNoError; } // do saving GUI::SaveLoadChooser dialog = GUI::SaveLoadChooser(Common::String("Save game:"), Common::String("Save"), true); int slot = dialog.runModalWithCurrentTarget(); Common::String desc = dialog.getResultString(); if (desc.empty()) { // create our own description for the saved game, the user didnt enter it desc = dialog.createDefaultSaveDescription(slot); } /* if (desc.size() > (1 << MACVENTURE_DESC_LENGTH * 8) - 1) desc = Common::String(desc.c_str(), (1 << MACVENTURE_DESC_LENGTH * 8) - 1); */ if (slot < 0) return true; return saveGameState(slot, desc).getCode() == Common::kNoError; } bool MacVentureEngine::canLoadGameStateCurrently() { return true; } bool MacVentureEngine::canSaveGameStateCurrently() { return true; } } // End of namespace MacVenture