/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MADE_SCREENFX_H #define MADE_SCREENFX_H #include "common/scummsys.h" namespace Graphics { struct Surface; } namespace Made { class Screen; struct BlendedPaletteStatus { bool _active; byte *_palette, *_newPalette; int _colorCount; int16 _value, _maxValue, _incr; }; class ScreenEffects { public: ScreenEffects(Screen *screen); ~ScreenEffects(); void run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void flash(int count, byte *palette, int colorCount); private: Screen *_screen; byte *_fxPalette; static const byte vfxOffsTable[64]; static const byte vfxOffsIndexTable[8]; const byte *vfxOffsTablePtr; int16 vfxX1, vfxY1, vfxWidth, vfxHeight; BlendedPaletteStatus _blendedPaletteStatus; void setPalette(byte *palette); void setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue); void startBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 maxValue); void stepBlendedPalette(); void copyFxRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2); void vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx01(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx02(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx03(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx04(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx05(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx06(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx07(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx08(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx10(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx11(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx12(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx13(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx15(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx16(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx18(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx19(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); void vfx20(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); }; } // End of namespace Made #endif /* MADE_H */